Files
CartoLite-Server/web/playwright.config.ts
n30nex d5bd53a29c CartoLite Server 0.6.0: cinematic Map and Netgraph (#17)
* Build cinematic display controls and shared GPU packet effects

* Add scoped Follow and adaptive scene hierarchy

* Add explicit sound preview and streamline map chrome

* Add Netgraph live director and cinematic acceptance

* Refine cinematic focus and renderer lifecycle

* Fix menu history races and Follow inspection

* Prepare Worldwide 0.6.0 cinematic release candidate

* Fix mobile layer positioning and verify composited packet colors

* Validate each visual scene independently and retain bounded CI evidence

* Restore worldwide grouping and adapt GPU effects to frame cost

* Bound GPU presentation cost without dropping packet motion

* Keep dock controls reachable and avoid redundant backdrop rendering

* Keep phone legends and touch targets clear of the dock

* Keep Netgraph Follow scoped, readable and steady

* Retain mobile reset and bound dense-scene presentation cost

* Keep traffic controls and node details legible in landscape

* Focus Finder within its opening gesture to prevent menu races

* Frame Follow above its controls and release owned graphics contexts

* Verify map dismissal after the camera gesture settles

* Pack shared route attributes once per segment

* Keep map attribution accessible above the mobile dock

* Remove inactive map effect layers and sample packet lifetimes deterministically

* Synchronize dense-scene fallback even when packet animation is idle

* Verify effect-layer ownership with complete map test doubles
2026-09-27 02:55:30 -04:00

38 lines
1.4 KiB
TypeScript

import { defineConfig, devices } from '@playwright/test';
export default defineConfig({
testDir: './e2e',
outputDir: './test-results',
retries: process.env.CI ? 1 : 0,
// Stop broken candidates early; a passing candidate still runs every scenario.
maxFailures: process.env.CI ? 3 : 0,
// Renderer timing is meaningful only when one Chromium instance owns the
// shared Actions CPU; concurrent software-rendered maps distort the gate.
workers: process.env.CI ? 1 : undefined,
reporter: process.env.CI ? [['github'], ['html', { open: 'never' }]] : 'list',
use: {
baseURL: process.env.CARTOLITE_BASE_URL ?? 'http://127.0.0.1:39476',
screenshot: 'only-on-failure',
trace: 'on-first-retry',
launchOptions: { args: ['--enable-unsafe-swiftshader'] }
},
projects: [
{
name: 'desktop',
testIgnore: /tablet-portrait\.spec\.ts/,
use: { ...devices['Desktop Chrome'], viewport: { width: 1440, height: 900 } }
},
{ name: 'mobile', testIgnore: /tablet-portrait\.spec\.ts/, use: { ...devices['Pixel 7'] } },
{
name: 'mobile-tablet-portrait',
testMatch: /tablet-portrait\.spec\.ts/,
use: { ...devices['Desktop Chrome'], viewport: { width: 800, height: 1280 }, hasTouch: true }
},
{
name: 'mobile-landscape',
testIgnore: /tablet-portrait\.spec\.ts/,
use: { ...devices['Pixel 7'], viewport: { width: 844, height: 390 } }
}
]
});