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* Build cinematic display controls and shared GPU packet effects * Add scoped Follow and adaptive scene hierarchy * Add explicit sound preview and streamline map chrome * Add Netgraph live director and cinematic acceptance * Refine cinematic focus and renderer lifecycle * Fix menu history races and Follow inspection * Prepare Worldwide 0.6.0 cinematic release candidate * Fix mobile layer positioning and verify composited packet colors * Validate each visual scene independently and retain bounded CI evidence * Restore worldwide grouping and adapt GPU effects to frame cost * Bound GPU presentation cost without dropping packet motion * Keep dock controls reachable and avoid redundant backdrop rendering * Keep phone legends and touch targets clear of the dock * Keep Netgraph Follow scoped, readable and steady * Retain mobile reset and bound dense-scene presentation cost * Keep traffic controls and node details legible in landscape * Focus Finder within its opening gesture to prevent menu races * Frame Follow above its controls and release owned graphics contexts * Verify map dismissal after the camera gesture settles * Pack shared route attributes once per segment * Keep map attribution accessible above the mobile dock * Remove inactive map effect layers and sample packet lifetimes deterministically * Synchronize dense-scene fallback even when packet animation is idle * Verify effect-layer ownership with complete map test doubles