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First push, clean slate
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Import("env")
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env.Append(
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LINT_SOURCES=[
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Dir("."),
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],
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CPPPATH=[
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"#/lib/bit_lib",
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],
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SDK_HEADERS=[
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File("bit_lib.h"),
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],
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)
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libenv = env.Clone(FW_LIB_NAME="bit_lib")
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libenv.ApplyLibFlags()
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sources = libenv.GlobRecursive("*.c*")
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lib = libenv.StaticLibrary("${FW_LIB_NAME}", sources)
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libenv.Install("${LIB_DIST_DIR}", lib)
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Return("lib")
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