#include #include "target.h" #include #include ESP32Board board; ESPNOWRadio radio_driver; ESP32RTCClock rtc_clock; SensorManager sensors; bool radio_init() { rtc_clock.begin(); radio_driver.init(); return true; // success } // Combine the normal software source with true entropy captured before RF/ADC // initialization. The hardware source is never read in pseudo-random-only mode. class ESP_RNG : public mesh::RNG { public: void random(uint8_t* dest, size_t sz) override { for (size_t i = 0; i < sz; ++i) { dest[i] = (::random(0, 256) & 0xFF); } mesh::mixESP32TrueRandom(dest, sz); } }; mesh::LocalIdentity radio_new_identity() { ESP_RNG rng; return mesh::LocalIdentity(&rng); // create new random identity }