Files
HaloKeymind/variants
agessaman 06656d4308 fix(display): default the R8 portrait panels to DISPLAY_ROTATION=0
Rotation 2 was consistently upside down on the Expansion Kit V2 panel, so 0
becomes the compiled default for both portrait observer targets.

display.flip is unchanged and still defaults to off: the compiled constant
should be the correct orientation, with the setting reserved for a board
mounted the other way up. A node already carrying `display.flip 1` from
testing needs `set display.flip 0` after this.

Landscape targets are untouched - they take the driver's own DISPLAY_ROTATION
default of 3.
2026-08-28 15:45:19 -07:00
..
2026-08-13 00:12:37 +10:00
2026-07-06 12:04:42 -04:00