Files
MeshChatX/playwright.config.js

40 lines
1.2 KiB
JavaScript

const { defineConfig, devices } = require("@playwright/test");
// Default avoids clashing with a normal dev server on 8000 (e.g. `make run`).
if (process.env.E2E_BACKEND_PORT === undefined || process.env.E2E_BACKEND_PORT === "") {
process.env.E2E_BACKEND_PORT = "18079";
}
const HOST = process.env.E2E_VITE_HOST || "127.0.0.1";
const PORT = parseInt(process.env.E2E_VITE_PORT || "5173", 10);
const baseURL = `http://${HOST}:${PORT}`;
module.exports = defineConfig({
testDir: "./tests/e2e",
fullyParallel: true,
forbidOnly: !!process.env.CI,
retries: process.env.CI ? 1 : 0,
workers: 1,
reporter: process.env.CI ? "line" : [["list"], ["html", { open: "never" }]],
use: {
...devices["Desktop Chrome"],
baseURL,
trace: "on-first-retry",
screenshot: "only-on-failure",
},
projects: [
{
name: "chromium",
use: { ...devices["Desktop Chrome"] },
},
],
webServer: {
command: "bash scripts/e2e/start-e2e-stack.sh",
url: `${baseURL}/`,
reuseExistingServer: !process.env.CI,
timeout: 270000,
stdout: "pipe",
stderr: "pipe",
},
});