Files
MeshChatX/tests/frontend/WebSocketConnection.test.js

118 lines
3.7 KiB
JavaScript

import { afterEach, beforeEach, describe, expect, it, vi } from "vitest";
function makeWsImpl() {
return class MockWebSocket {
static CONNECTING = 0;
static OPEN = 1;
static CLOSING = 2;
static CLOSED = 3;
constructor(url) {
this.url = url;
this.readyState = MockWebSocket.CONNECTING;
this._listeners = { open: [], close: [], error: [], message: [] };
queueMicrotask(() => {
if (this.readyState === MockWebSocket.CLOSED) {
return;
}
this.readyState = MockWebSocket.OPEN;
this._listeners.open.forEach((fn) => fn());
});
}
addEventListener(type, fn) {
this._listeners[type]?.push(fn);
}
send(data) {
if (data.includes('"type":"ping"')) {
queueMicrotask(() => {
this._listeners.message.forEach((fn) => fn({ data: JSON.stringify({ type: "pong" }) }));
});
}
}
close(code, reason) {
if (this.readyState === MockWebSocket.CLOSED) {
return;
}
this.readyState = MockWebSocket.CLOSED;
queueMicrotask(() => {
this._listeners.close.forEach((fn) => fn({ code, reason }));
});
}
};
}
describe("WebSocketConnection module", () => {
beforeEach(() => {
vi.resetModules();
global.window = {
api: {},
location: { origin: "http://127.0.0.1:5173" },
};
});
afterEach(() => {
vi.useRealTimers();
});
it("emits connected then disconnected on close and reconnects with backoff", async () => {
const MockWS = makeWsImpl();
global.WebSocket = MockWS;
vi.useFakeTimers({ shouldAdvanceTime: true });
const { default: WebSocketConnection } = await import("../../meshchatx/src/frontend/js/WebSocketConnection.js");
const connected = vi.fn();
const disconnected = vi.fn();
WebSocketConnection.on("connected", connected);
WebSocketConnection.on("disconnected", disconnected);
await WebSocketConnection.connect();
await vi.waitUntil(() => connected.mock.calls.length >= 1);
expect(connected.mock.calls[0][0]).toEqual({ isReconnect: false });
const firstWs = WebSocketConnection.ws;
firstWs.close(1000, "test");
await vi.waitUntil(() => disconnected.mock.calls.length >= 1);
const delay = 1000;
await vi.advanceTimersByTimeAsync(delay + 500);
await vi.waitUntil(() => WebSocketConnection.ws && WebSocketConnection.ws !== firstWs);
await vi.waitUntil(() => connected.mock.calls.length >= 2);
expect(connected.mock.calls[1][0]).toEqual({ isReconnect: true });
WebSocketConnection.destroy();
});
it("strips pong from message stream", async () => {
const MockWS = makeWsImpl();
global.WebSocket = MockWS;
const { default: WebSocketConnection } = await import("../../meshchatx/src/frontend/js/WebSocketConnection.js");
const onMessage = vi.fn();
WebSocketConnection.on("message", onMessage);
await WebSocketConnection.connect();
await vi.waitUntil(() => WebSocketConnection.ws?.readyState === MockWS.OPEN);
const sock = WebSocketConnection.ws;
sock.onmessage({ data: JSON.stringify({ type: "pong" }) });
expect(onMessage).not.toHaveBeenCalled();
sock.onmessage({ data: JSON.stringify({ type: "config", config: {} }) });
expect(onMessage).toHaveBeenCalledTimes(1);
WebSocketConnection.destroy();
});
});