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* SERVER_RESPONSE_DELAY now applied to: login responses, companion telemetry responses
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@@ -479,14 +479,14 @@ protected:
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// let this sender know path TO here, so they can use sendDirect(), and ALSO encode the response
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mesh::Packet* path = createPathReturn(sender, client->secret, packet->path, packet->path_len,
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PAYLOAD_TYPE_RESPONSE, reply_data, 8 + 2);
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if (path) sendFlood(path);
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if (path) sendFlood(path, SERVER_RESPONSE_DELAY);
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} else {
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mesh::Packet* reply = createDatagram(PAYLOAD_TYPE_RESPONSE, sender, client->secret, reply_data, 8 + 2);
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if (reply) {
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if (client->out_path_len >= 0) { // we have an out_path, so send DIRECT
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sendDirect(reply, client->out_path, client->out_path_len);
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sendDirect(reply, client->out_path, client->out_path_len, SERVER_RESPONSE_DELAY);
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} else {
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sendFlood(reply);
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sendFlood(reply, SERVER_RESPONSE_DELAY);
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}
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}
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}
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