diff --git a/examples/companion_radio/UITask.h b/examples/companion_radio/UITask.h index f52c0961..acf5237e 100644 --- a/examples/companion_radio/UITask.h +++ b/examples/companion_radio/UITask.h @@ -1,43 +1,52 @@ #pragma once + #include #include #include #ifdef PIN_BUZZER -#include + #include #endif -#include "Button.h" #include "NodePrefs.h" +#include "Button.h" -enum class UIEventType { none, contactMessage, channelMessage, roomMessage, newContactMessage, ack }; + enum class UIEventType +{ + none, + contactMessage, + channelMessage, + roomMessage, + newContactMessage, + ack +}; class UITask { - DisplayDriver *_display; - mesh::MainBoard *_board; + DisplayDriver* _display; + mesh::MainBoard* _board; #ifdef PIN_BUZZER genericBuzzer buzzer; #endif unsigned long _next_refresh, _auto_off; bool _connected; uint32_t _pin_code; - NodePrefs *_node_prefs; + NodePrefs* _node_prefs; char _version_info[32]; char _origin[62]; char _msg[80]; int _msgcount; bool _need_refresh = true; - bool _displayWasOn = false; // Track display state before button press + bool _displayWasOn = false; // Track display state before button press // Button handlers #if defined(PIN_USER_BTN) || defined(PIN_USER_BTN_ANA) - Button *_userButton = nullptr; + Button* _userButton = nullptr; #endif void renderCurrScreen(); void userLedHandler(); void renderBatteryIndicator(uint16_t batteryMilliVolts); - + // Button action handlers void handleButtonAnyPress(); void handleButtonShortPress(); @@ -45,21 +54,21 @@ class UITask { void handleButtonTriplePress(); void handleButtonLongPress(); + public: - UITask(mesh::MainBoard *board) : _board(board), _display(NULL) - { - _next_refresh = 0; - _connected = false; + + UITask(mesh::MainBoard* board) : _board(board), _display(NULL) { + _next_refresh = 0; + _connected = false; } - void begin(DisplayDriver *display, NodePrefs *node_prefs, const char *build_date, - const char *firmware_version, uint32_t pin_code); + void begin(DisplayDriver* display, NodePrefs* node_prefs, const char* build_date, const char* firmware_version, uint32_t pin_code); void setHasConnection(bool connected) { _connected = connected; } bool hasDisplay() const { return _display != NULL; } void clearMsgPreview(); void msgRead(int msgcount); - void newMsg(uint8_t path_len, const char *from_name, const char *text, int msgcount); + void newMsg(uint8_t path_len, const char* from_name, const char* text, int msgcount); void soundBuzzer(UIEventType bet = UIEventType::none); void shutdown(bool restart = false); void loop(); -}; \ No newline at end of file +};