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https://github.com/meshcore-dev/MeshCore.git
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* refactor of Color mapping in UITasks / DisplayDrivers
* color displays now with a new light theme
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@@ -49,20 +49,19 @@ void UITask::renderCurrScreen() {
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char tmp[80];
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if (millis() < BOOT_SCREEN_MILLIS) { // boot screen
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// meshcore logo
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_display->setColor(DisplayDriver::BLUE);
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_display->setColor(UIColor::corp_blue);
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int logoWidth = 128;
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_display->drawXbm((_display->width() - logoWidth) / 2, 3, meshcore_logo, logoWidth, 13);
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// meshcore website
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const char* website = "https://meshcore.io";
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_display->setColor(DisplayDriver::LIGHT);
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_display->setColor(UIColor::primary_txt);
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_display->setTextSize(1);
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uint16_t websiteWidth = _display->getTextWidth(website);
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_display->setCursor((_display->width() - websiteWidth) / 2, 22);
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_display->print(website);
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// version info
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_display->setColor(DisplayDriver::LIGHT);
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_display->setTextSize(1);
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uint16_t versionWidth = _display->getTextWidth(_version_info);
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_display->setCursor((_display->width() - versionWidth) / 2, 35);
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@@ -77,12 +76,11 @@ void UITask::renderCurrScreen() {
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// node name
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_display->setCursor(0, 0);
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_display->setTextSize(1);
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_display->setColor(DisplayDriver::GREEN);
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_display->setColor(UIColor::primary_txt);
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_display->print(_node_prefs->node_name);
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// freq / sf
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_display->setCursor(0, 20);
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_display->setColor(DisplayDriver::YELLOW);
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sprintf(tmp, "FREQ: %06.3f SF%d", _node_prefs->freq, _node_prefs->sf);
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_display->print(tmp);
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