#include "UITask.h" #include #define AUTO_OFF_MILLIS 20000 // 20 seconds // 'meshcore', 128x13px static const uint8_t meshcore_logo [] PROGMEM = { 0x3c, 0x01, 0xe3, 0xff, 0xc7, 0xff, 0x8f, 0x03, 0x87, 0xfe, 0x1f, 0xfe, 0x1f, 0xfe, 0x1f, 0xfe, 0x3c, 0x03, 0xe3, 0xff, 0xc7, 0xff, 0x8e, 0x03, 0x8f, 0xfe, 0x3f, 0xfe, 0x1f, 0xff, 0x1f, 0xfe, 0x3e, 0x03, 0xc3, 0xff, 0x8f, 0xff, 0x0e, 0x07, 0x8f, 0xfe, 0x7f, 0xfe, 0x1f, 0xff, 0x1f, 0xfc, 0x3e, 0x07, 0xc7, 0x80, 0x0e, 0x00, 0x0e, 0x07, 0x9e, 0x00, 0x78, 0x0e, 0x3c, 0x0f, 0x1c, 0x00, 0x3e, 0x0f, 0xc7, 0x80, 0x1e, 0x00, 0x0e, 0x07, 0x1e, 0x00, 0x70, 0x0e, 0x38, 0x0f, 0x3c, 0x00, 0x7f, 0x0f, 0xc7, 0xfe, 0x1f, 0xfc, 0x1f, 0xff, 0x1c, 0x00, 0x70, 0x0e, 0x38, 0x0e, 0x3f, 0xf8, 0x7f, 0x1f, 0xc7, 0xfe, 0x0f, 0xff, 0x1f, 0xff, 0x1c, 0x00, 0xf0, 0x0e, 0x38, 0x0e, 0x3f, 0xf8, 0x7f, 0x3f, 0xc7, 0xfe, 0x0f, 0xff, 0x1f, 0xff, 0x1c, 0x00, 0xf0, 0x1e, 0x3f, 0xfe, 0x3f, 0xf0, 0x77, 0x3b, 0x87, 0x00, 0x00, 0x07, 0x1c, 0x0f, 0x3c, 0x00, 0xe0, 0x1c, 0x7f, 0xfc, 0x38, 0x00, 0x77, 0xfb, 0x8f, 0x00, 0x00, 0x07, 0x1c, 0x0f, 0x3c, 0x00, 0xe0, 0x1c, 0x7f, 0xf8, 0x38, 0x00, 0x73, 0xf3, 0x8f, 0xff, 0x0f, 0xff, 0x1c, 0x0e, 0x3f, 0xf8, 0xff, 0xfc, 0x70, 0x78, 0x7f, 0xf8, 0xe3, 0xe3, 0x8f, 0xff, 0x1f, 0xfe, 0x3c, 0x0e, 0x3f, 0xf8, 0xff, 0xfc, 0x70, 0x3c, 0x7f, 0xf8, 0xe3, 0xe3, 0x8f, 0xff, 0x1f, 0xfc, 0x3c, 0x0e, 0x1f, 0xf8, 0xff, 0xf8, 0x70, 0x3c, 0x7f, 0xf8, }; void UITask::begin(const char* node_name, const char* build_date, const char* firmware_version) { _prevBtnState = HIGH; _auto_off = millis() + AUTO_OFF_MILLIS; _node_name = node_name; _display->turnOn(); // strip off dash and commit hash by changing dash to null terminator // e.g: v1.2.3-abcdef -> v1.2.3 char *version = strdup(firmware_version); char *dash = strchr(version, '-'); if(dash){ *dash = 0; } // v1.2.3 (1 Jan 2025) sprintf(_version_info, "%s (%s)", version, build_date); } void UITask::renderCurrScreen() { // render 'home' screen _display->drawXbm(0, 0, meshcore_logo, 128, 13); _display->setCursor(0, 20); _display->setTextSize(1); _display->print(_node_name); _display->setCursor(0, 32); _display->print(_version_info); _display->setCursor(0, 43); _display->print("< Repeater >"); //_display->printf("freq : %03.2f sf %d\n", _prefs.freq, _prefs.sf); //_display->printf("bw : %03.2f cr %d\n", _prefs.bw, _prefs.cr); } void UITask::loop() { #ifdef PIN_USER_BTN if (millis() >= _next_read) { int btnState = digitalRead(PIN_USER_BTN); if (btnState != _prevBtnState) { if (btnState == LOW) { // pressed? if (_display->isOn()) { // TODO: any action ? } else { _display->turnOn(); } _auto_off = millis() + AUTO_OFF_MILLIS; // extend auto-off timer } _prevBtnState = btnState; } _next_read = millis() + 200; // 5 reads per second } #endif if (_display->isOn()) { if (millis() >= _next_refresh) { _display->startFrame(); renderCurrScreen(); _display->endFrame(); _next_refresh = millis() + 1000; // refresh every second } if (millis() > _auto_off) { _display->turnOff(); } } }