mirror of
https://github.com/meshcore-dev/MeshCore.git
synced 2026-03-30 17:05:52 +00:00
117 lines
2.5 KiB
C++
117 lines
2.5 KiB
C++
#include "E213Display.h"
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#include "../../MeshCore.h"
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bool E213Display::begin() {
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if (_init) return true;
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powerOn();
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display.begin();
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// Set to landscape mode rotated 180 degrees
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display.setRotation(3);
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_init = true;
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_isOn = true;
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clear();
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display.fastmodeOn(); // Enable fast mode for quicker (partial) updates
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return true;
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}
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void E213Display::powerOn() {
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#ifdef PIN_VEXT_EN
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pinMode(PIN_VEXT_EN, OUTPUT);
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digitalWrite(PIN_VEXT_EN, LOW); // Active low
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delay(50); // Allow power to stabilize
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#endif
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}
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void E213Display::powerOff() {
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#ifdef PIN_VEXT_EN
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digitalWrite(PIN_VEXT_EN, HIGH); // Turn off power
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#endif
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}
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void E213Display::turnOn() {
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if (!_init) begin();
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powerOn();
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_isOn = true;
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}
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void E213Display::turnOff() {
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powerOff();
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_isOn = false;
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}
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void E213Display::clear() {
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display.clear();
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}
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void E213Display::startFrame(Color bkg) {
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// Fill screen with white first to ensure clean background
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display.fillRect(0, 0, width(), height(), WHITE);
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if (bkg == LIGHT) {
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// Fill with black if light background requested (inverted for e-ink)
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display.fillRect(0, 0, width(), height(), BLACK);
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}
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}
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void E213Display::setTextSize(int sz) {
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// The library handles text size internally
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display.setTextSize(sz);
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}
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void E213Display::setColor(Color c) {
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// implemented in individual display methods
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}
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void E213Display::setCursor(int x, int y) {
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display.setCursor(x, y);
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}
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void E213Display::print(const char *str) {
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display.print(str);
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}
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void E213Display::fillRect(int x, int y, int w, int h) {
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display.fillRect(x, y, w, h, BLACK);
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}
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void E213Display::drawRect(int x, int y, int w, int h) {
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display.drawRect(x, y, w, h, BLACK);
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}
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void E213Display::drawXbm(int x, int y, const uint8_t *bits, int w, int h) {
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// Width in bytes for bitmap processing
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uint16_t widthInBytes = (w + 7) / 8;
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// Process the bitmap row by row
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for (int by = 0; by < h; by++) {
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// Scan across the row bit by bit
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for (int bx = 0; bx < w; bx++) {
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// Get the current bit using MSB ordering (like GxEPDDisplay)
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uint16_t byteOffset = (by * widthInBytes) + (bx / 8);
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uint8_t bitMask = 0x80 >> (bx & 7);
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bool bitSet = bits[byteOffset] & bitMask;
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// If the bit is set, draw the pixel
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if (bitSet) {
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display.drawPixel(x + bx, y + by, BLACK);
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}
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}
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}
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}
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uint16_t E213Display::getTextWidth(const char *str) {
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int16_t x1, y1;
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uint16_t w, h;
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display.getTextBounds(str, 0, 0, &x1, &y1, &w, &h);
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return w;
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}
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void E213Display::endFrame() {
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display.update();
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}
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