Files
MeshCore/src/helpers/IdentityStore.cpp

80 lines
1.9 KiB
C++

#include "IdentityStore.h"
bool IdentityStore::load(const char *name, mesh::LocalIdentity& id) {
bool loaded = false;
char filename[40];
sprintf(filename, "%s/%s.id", _dir, name);
if (_fs->exists(filename)) {
File file = _fs->open(filename);
if (file) {
loaded = id.readFrom(file);
file.close();
}
}
return loaded;
}
bool IdentityStore::load(const char *name, mesh::LocalIdentity& id, char display_name[], int max_name_sz) {
bool loaded = false;
char filename[40];
sprintf(filename, "%s/%s.id", _dir, name);
if (_fs->exists(filename)) {
File file = _fs->open(filename);
if (file) {
loaded = id.readFrom(file);
int n = max_name_sz; // up to 32 bytes
if (n > 32) n = 32;
file.read((uint8_t *) display_name, n);
display_name[n - 1] = 0; // ensure null terminator
file.close();
}
}
return loaded;
}
bool IdentityStore::save(const char *name, const mesh::LocalIdentity& id) {
char filename[40];
sprintf(filename, "%s/%s.id", _dir, name);
#if defined(NRF52_PLATFORM)
File file = _fs->open(filename, FILE_O_WRITE);
if (file) { file.seek(0); file.truncate(); }
#else
File file = _fs->open(filename, "w", true);
#endif
if (file) {
id.writeTo(file);
file.close();
return true;
}
return false;
}
bool IdentityStore::save(const char *name, const mesh::LocalIdentity& id, const char display_name[]) {
char filename[40];
sprintf(filename, "%s/%s.id", _dir, name);
#if defined(NRF52_PLATFORM)
File file = _fs->open(filename, FILE_O_WRITE);
if (file) { file.seek(0); file.truncate(); }
#else
File file = _fs->open(filename, "w", true);
#endif
if (file) {
id.writeTo(file);
uint8_t tmp[32];
memset(tmp, 0, sizeof(tmp));
int n = strlen(display_name);
if (n > sizeof(tmp)-1) n = sizeof(tmp)-1;
memcpy(tmp, display_name, n);
file.write(tmp, sizeof(tmp));
file.close();
return true;
}
return false;
}