Files
MeshTender/internal/web/static/console.js
T

198 lines
7.7 KiB
JavaScript

// Interactive repeater console. Bridges a WebSerial-connected KISS modem to the
// server over a WebSocket (binary = raw KISS bytes), and exchanges JSON control
// messages for commands and status: a KISS-modem bridge plus a CLI.
//
// It also exposes a small API (window.MeshConsole) and document events so the
// separate "apply org configuration" script (console-config.js) can send commands
// and react to session state without owning the socket:
// window.MeshConsole.ready — is the modem connected & the session live?
// window.MeshConsole.supported — can this browser reach a serial device at all?
// window.MeshConsole.connect() — open the modem + session (needs a user gesture)
// window.MeshConsole.send(text) — send a CLI command; returns false if not ready
// window.MeshConsole.getLocation() — ask the server to fetch the repeater's coords
// document "mesh:ready" event — fired when the session becomes ready
// document "mesh:closed" event — fired when the socket closes
// document "mesh:status" event — detail {state, message} for every server status
(function () {
const connectBtn = document.getElementById("connect");
const log = document.getElementById("log");
const form = document.getElementById("cmdform");
const input = document.getElementById("cmdinput");
let port, ws, reader, writer, keepReading = false;
// The shared API other scripts use. `ready` is the single source of truth for
// whether a command can be sent right now.
const api = {
ready: false,
supported: !!(window.MeshSerial && window.MeshSerial.supported),
connect() {}, // replaced with the real routine below when a serial transport is present
send(text) {
const t = String(text || "").trim();
if (!t || !api.ready || !ws || ws.readyState !== WebSocket.OPEN) return false;
ws.send(JSON.stringify({ type: "cmd", text: t }));
return true;
},
getLocation() {
if (!api.ready || !ws || ws.readyState !== WebSocket.OPEN) return false;
ws.send(JSON.stringify({ type: "getloc" }));
return true;
},
};
window.MeshConsole = api;
function emit(name, detail) {
document.dispatchEvent(new CustomEvent(name, { detail: detail }));
}
// wsURL appends the optional user-entered path (#path) to the base ws URL so
// the server routes login/commands directly (with flood fallback).
function wsURL() {
let url = window.MESHTENDER_WS;
const el = document.getElementById("path");
if (el && el.value.trim()) {
url += (url.indexOf("?") === -1 ? "?" : "&") + "path=" + encodeURIComponent(el.value.trim());
}
return url;
}
if (!api.supported) {
const unsupportedEl = document.getElementById("unsupported");
if (unsupportedEl) unsupportedEl.hidden = false;
if (connectBtn) connectBtn.disabled = true;
document.querySelectorAll("[data-fetch-location]").forEach((b) => { b.disabled = true; });
return; // MeshConsole stays defined but never becomes ready (no modem here)
}
function addLog(state, message) {
const li = document.createElement("li");
li.className = "ev ev-" + state;
li.textContent = message;
log.appendChild(li);
log.scrollTop = log.scrollHeight;
}
function setReady(on) {
api.ready = on;
form.hidden = !on; // hide the command box until the modem is connected
if (on) {
input.focus();
emit("mesh:ready", null);
}
}
async function cleanup() {
keepReading = false;
setReady(false);
try { if (reader) await reader.cancel(); } catch (_) {}
try { if (writer) writer.releaseLock(); } catch (_) {}
try { if (port) await port.close(); } catch (_) {}
try { if (ws && ws.readyState === WebSocket.OPEN) ws.close(); } catch (_) {}
connectBtn.disabled = false;
}
async function pumpSerialToWS() {
try {
while (keepReading) {
const { value, done } = await reader.read();
if (done) break;
if (value && value.length && ws.readyState === WebSocket.OPEN) ws.send(value);
}
} catch (e) {
addLog("error", "Serial read error: " + e.message);
}
}
// Chips fill the input.
document.querySelectorAll(".chip").forEach((c) => {
c.addEventListener("click", () => {
// Strip the "<arg>" placeholder so the user can type the value.
input.value = c.dataset.template.replace(/\s*<.*>$/, " ").trimEnd() +
(/<.*>/.test(c.dataset.template) ? " " : "");
input.focus();
});
});
form.addEventListener("submit", (e) => {
e.preventDefault();
if (api.send(input.value)) input.value = "";
});
async function connect() {
if (api.ready || connectBtn.disabled) return; // already connected / connecting
connectBtn.disabled = true;
log.innerHTML = "";
try {
addLog("info", "Requesting serial port…");
port = await MeshSerial.requestPort();
await port.open({ baudRate: 115200 });
writer = port.writable.getWriter();
reader = port.readable.getReader();
keepReading = true;
addLog("info", "Serial port open. Connecting to server…");
ws = new WebSocket(wsURL());
ws.binaryType = "arraybuffer";
ws.onopen = () => {
pumpSerialToWS();
ws.send(JSON.stringify({ type: "ready" }));
};
ws.onmessage = async (ev) => {
if (typeof ev.data === "string") {
let msg = {};
try { msg = JSON.parse(ev.data); } catch (_) {}
addLog(msg.state || "info", msg.message || ev.data);
emit("mesh:status", { state: msg.state || "info", message: msg.message || "" });
if (msg.state === "info" && /ready for commands/i.test(msg.message || "")) setReady(true);
return;
}
try { await writer.write(new Uint8Array(ev.data)); }
catch (e) { addLog("error", "Serial write error: " + e.message); }
};
ws.onclose = () => { addLog("info", "Disconnected."); emit("mesh:closed", null); cleanup(); };
ws.onerror = () => { addLog("error", "WebSocket error."); };
} catch (e) {
addLog("error", e.message);
await cleanup();
}
}
connectBtn.addEventListener("click", connect);
api.connect = connect; // let the config modal (console-config.js) connect too
// "Fetch location" banner button: query the repeater's coordinates. If the
// modem isn't connected yet, connect first and fetch once the session is ready.
let pendingGetLocation = false;
document.querySelectorAll("[data-fetch-location]").forEach((btn) => {
btn.addEventListener("click", () => {
if (api.ready) { api.getLocation(); return; }
pendingGetLocation = true;
connect();
});
});
document.addEventListener("mesh:ready", () => {
if (pendingGetLocation) { pendingGetLocation = false; api.getLocation(); }
});
// Reflect confirm/location progress live: once the server reports the repeater
// confirmed or its location stored, the matching page-load banner is stale.
document.addEventListener("mesh:status", (ev) => {
const state = ev.detail && ev.detail.state;
if (state === "confirmed") {
// Admin login just confirmed the repeater: drop the "not confirmed" prompt
// and reveal the location prompt (rendered hidden when no location is
// stored). If a location is already known the prompt isn't in the DOM.
const confirmBanner = document.querySelector('[data-testid="confirm-banner"]');
if (confirmBanner) confirmBanner.hidden = true;
const locationBanner = document.querySelector('[data-testid="location-banner"]');
if (locationBanner) locationBanner.hidden = false;
}
if (state === "location") {
const b = document.querySelector('[data-testid="location-banner"]');
if (b) b.hidden = true;
}
});
})();