#include "psa_bf_core.h" #include "protocols_common.h" bool psa_bf_state_from_flipper_format(PsaBfState* state, FlipperFormat* ff) { furi_check(state); furi_check(ff); bool ok = false; do { uint64_t key1 = 0; if(!pp_flipper_read_hex_u64(ff, FF_KEY, &key1)) break; state->key1_low = (uint32_t)(key1 & 0xFFFFFFFF); state->key1_high = (uint32_t)((key1 >> 32) & 0xFFFFFFFF); uint64_t key2 = 0; if(!pp_flipper_read_hex_u64(ff, "Key_2", &key2)) break; state->key2_low = (uint16_t)(key2 & 0xFFFF); state->cancel = 0; state->progress_current = 0; state->progress_total = 0; state->status = PSA_BF_STATUS_IDLE; state->on_done = NULL; state->on_done_ctx = NULL; ok = true; } while(false); return ok; }