Adds a layered entropy mixer for first-boot identity Ed25519 keygen,
primarily to address ESP32 where the hardware TRNG (WDEV_RND_REG) is
only fed real entropy once the internal WiFi/BT radio is enabled —
but identity gen runs before that on companion and indefinitely
before that on a bare repeater. ESP-IDF's bootloader_random_enable()
is not compiled by Zephyr-Espressif HAL, ruling out that workaround.
Design reviewed with nextgens (author of upstream meshcore-dev/
MeshCore#2280 which fixes the same issue via BT/WiFi init/pull/deinit).
ZephyrRNG::random — retry sys_csrand_get up to 4x with k_msleep
backoff; cold-reboot on persistent failure. Previously fell back
silently to sys_rand_get (xoshiro PRNG), which would have produced
a weak Ed25519 seed on CSPRNG error. BUILD_ASSERT enforces
CONFIG_CSPRNG_ENABLED.
ZephyrRNG::mixIdentitySeed — layered entropy mixer for one-shot
identity keygen. Combines sys_csrand_get (early + late),
HWINFO unique device ID, caller-supplied ADC LSB noise, 200ms of
CPU cycle-counter jitter (NIST SP 800-90B class source), and
50ms more jitter in an independent timing window. Conditioned via
AES-256-CTR (NIST SP 800-108 KDF-in-Counter-Mode): SHA-256 of the
pool extracts a 32-byte AES key; AES-256-ECB on an incrementing
128-bit counter expands to the requested output length. Uses PSA
crypto already enabled in zephcore_common.conf. NIST-style
repetition-count + variance health check on jitter samples;
reboot on degenerate output. ~280ms one-time cost at first boot.
LoRa radio TRNG was considered as an additional source but rejected
on expert advice — radio sources are attacker-influenceable
(jamming/spoofing).
ui-joystick BLE passkey — switch from sys_rand32_get (non-crypto
xoshiro) to sys_csrand_get. The 6-digit passkey is the MITM
protection the rest of the BLE config enforces; predictable PINs
weaken it.
Identity reserved-prefix loop — replace the silent 10-attempt cap
(which committed whatever it had on fall-through) with a
bounded-retry-then-reboot pattern.
Also: fix a pre-existing scope bug at main_companion.cpp:357 in
the MESH_EVENT_PREFS_DIRTY handler — data_store was referenced
inside mesh_event_loop() but declared 50+ lines later. Moved the
call into a forward-declared helper defined after the statics.
Unrelated to crypto work but uncovered during build verification;
every companion build was broken.
prefs.path_hash_mode already exists end-to-end (NodePrefs field,
ZephyrDataStore persists it, CompanionMesh::sendFlood reads it as
the path_hash_size for every outbound flood, and the phone protocol
exposes it). Add a joystick UI control so it can be set locally
without going through the phone app.
System → Device gets a new "Path hash: Nb" item; ENTER cycles
1 → 2 → 3 → 1 (path_hash_mode 0 → 1 → 2 → 0). Save goes through
the existing mesh_save_* deferred-write infrastructure
(UI_ACTION_PATH_HASH_MODE_SAVE, pending_path_hash_mode atomic),
handled in the mesh thread with savePrefs().
-open the screen with no fix → "Lat | Lon" placeholder;
first fix arrives → lat/lon for 4 s → altitude for 4 s → repeat;
lose fix → state resets, next fix starts fresh on lat/lon.
UIScreen gains onDisplayOff()/onDisplayOn() hooks. JoystickUITask tracks
display state and dispatches them on transition — at top of loop()
(catches display.c's auto-off, which fires behind our back) and right
after _display.turnOn() in the wake path (immediate resume).
Override in SnakeScreen and GPSSettingsScreen: stop their periodic
k_timers while the screen is off, restart on wake. Game state and
GPS-fix state are preserved across sleep. Snake doesn't crash into a
wall five seconds after the screen sleeps anymore.
Other screen timers (Countdown alarm, Contacts/Admin response timeout,
the global lock timer) intentionally keep running — their job is to
fire while the user is idle.
Also: wake-from-off now reschedules the lock timer if not already
locked, so a keypress near the end of the lock window gives you a
fresh LOCK_AFTER_MS instead of being immediately re-locked.
UIScreen gains onEnter()/onExit() lifecycle hooks; poll() and the
_curr->poll() call in the main loop are removed. Each screen with
periodic or deadline-based work owns its own k_timer:
- one-shot timers: Splash dismiss, Countdown alarm, Contacts ping
timeout, RepeaterAdmin cmd/login timeout, Unread preview expiry
- periodic timers: Snake tick, GPSSettings sample
- onEnter()-only: Repeaters discover, Doom start
- deleted: Home, Stopwatch (were empty)
Timer ISR callbacks only signal _task->notify() — never mutate
screen state. Main-thread render() handles transitions. Setting
_curr now fires onExit on the outgoing screen and onEnter on the
incoming one, so timers are scoped to screen lifetime and can't
fire stale events on the wrong screen.