Commit Graph
88 Commits
Author SHA1 Message Date
liquidraver 99279fd9fa sync with vanilla dev 2026-05-24 21:07:38 +02:00
liquidraver 051adef93e native linux initial commit 2026-05-24 20:06:49 +02:00
liquidraver bdb03145c3 joystick UI: drop dead do_render label
The wake-path goto was replaced with _pending_render + continue
during the loop refactor; the label became unreachable. gcc
flagged it with -Wunused-label.
2026-05-22 15:02:47 +02:00
liquidraver 6b624a69e5 sync with vnailla dev 2026-05-22 14:42:12 +02:00
liquidraver 895bbbc633 joystick UI:
Coalesce joystick scroll input and throttle OLED redraws so fast list navigation doesn't stall on one I2C blit per key.
2026-05-22 12:00:32 +02:00
liquidraver 094ea6e8a3 joystick UI:
- track real RTC sync source on the joystick Time screen
- gate joystick-only UI helpers behind stub headers so non-joystick builds skip the extra code without #ifdef at every call site.
2026-05-22 11:38:51 +02:00
liquidraver 322460fa78 joystick UI:
make UI show actual time source
2026-05-22 11:29:25 +02:00
liquidraver 1563658a68 joystick UI: add Path hash bytes setting (System → Device)
prefs.path_hash_mode already exists end-to-end (NodePrefs field,
ZephyrDataStore persists it, CompanionMesh::sendFlood reads it as
the path_hash_size for every outbound flood, and the phone protocol
exposes it). Add a joystick UI control so it can be set locally
without going through the phone app.

System → Device gets a new "Path hash: Nb" item; ENTER cycles
1 → 2 → 3 → 1 (path_hash_mode 0 → 1 → 2 → 0). Save goes through
the existing mesh_save_* deferred-write infrastructure
(UI_ACTION_PATH_HASH_MODE_SAVE, pending_path_hash_mode atomic),
handled in the mesh thread with savePrefs().
2026-05-22 09:24:38 +02:00
liquidraver 072b4edadb new level! :) 2026-05-22 09:11:32 +02:00
liquidraver 516536db1c joystick UI: "Reset path" now actually forces flood
The contact submenu's reset-path action set out_path_len = 0, which
means "direct, 0 hops" — formatHopCount rendered the contact as
"direct" and sendMessage would still try direct send. Use
OUT_PATH_UNKNOWN (0xFF) so the next DM floods and rediscovers the
path. Also schedule a contacts flush (markContactsDirtyPublic) so
the reset survives reboot — previously the change was in-memory only.
2026-05-21 22:34:10 +02:00
liquidraver e778326ad0 joystick UI: handle SENT_HEARD/UNHEARD in buildChannelReplyPrefix
After Phase J, the joystick UI rewrites a sent channel message's
path_len from OUT_PATH_SENT (0xFE) to OUT_PATH_SENT_HEARD (0xFD) or
OUT_PATH_SENT_UNHEARD (0xFC) once the feedback window resolves.
buildChannelReplyPrefix only excluded OUT_PATH_SENT, so a reply to
one of the user's own messages (post-feedback) would treat it as
incoming and build a garbled "@[<random body>]" prefix.

Also cleans up an awkward `class ContentionTracker&` qualifier in
Mesh.h.
2026-05-21 22:31:51 +02:00
liquidraver 03fcc60fa9 joystick UI: channel-send heard-repeat feedback
After broadcasting a group message, wait 5s to see if any neighbor
repeated the flood and use the outcome to mark the on-device entry
and the BLE-app mirror.

  - ContentionTracker gets extractDupeCount(hash): finds the tracked
    entry, captures dupe_count, finalizes (folds into EMA, marks
    inactive), returns the count or -1.
  - BaseChatMesh::sendGroupMessage gains an optional out_hash param;
    when set, the FNV-1a packet hash is also pre-registered with the
    contention tracker so heard retransmits get counted (originated
    floods weren't tracked before, only relays).
  - Mesh::getContentionTracker() promoted to public so the UI can
    query after the feedback window.

JoystickUITask grows a 4-slot pending-channel table with per-slot
k_timer (5s one-shot). startPendingChannel() broadcasts, adds the
local _ch_previews entry with path_len = OUT_PATH_SENT, and starts
the feedback timer. The timer ISR sets a feedback_due flag; the
loop's processPendingChannelFeedback() picks it up, calls
extractDupeCount(), and rewrites the preview's path_len to
OUT_PATH_SENT_HEARD (0xFD) or OUT_PATH_SENT_UNHEARD (0xFC) — which
formatHopCount renders as "sent+" / "sent?".

The deferred BLE-app mirror queues only on outcome with body prefix
"(>>✓) " (heard) or "(>>✗) " (not heard). queueLocalSentChannelMessage
gains a heard_repeat parameter for the selection.

Both channel send entry points (sendComposedMessage's channel branch
and sendChannelMessage) now route through startPendingChannel().
2026-05-21 22:24:26 +02:00
liquidraver 8e5e54a61e joystick UI: DM retry, force-flood fallback, BLE mirror on outcome
Outgoing DMs now go through a 4-slot pending-send table with per-slot
one-shot k_timer. On no-ACK the message retries (up to 5 attempts,
0-indexed); attempt 4 clears recipient.out_path_len + markContactsDirty
so the last try forces flood and future DMs re-discover the path.

ACK dispatch: CompanionMesh::processAck tries _ack_table first
(phone-initiated sends), then ui_joystick_try_match_ack() for joystick-
initiated sends, then falls through to connection-keepalive ACKs.

BLE-app mirror is now deferred until outcome is known. The body prefix
in the offline-queue frame is "(>>✓) " on delivery or "(>>✗) " on
failure, replacing the previous unconditional "(>>) ". UnreadScreen's
sent-entry origin prefix is updated in place via markSentEntryStatus()
to "(>>+) " / "(>>X) " (ASCII for the OLED font).

queueLocalSentContactMessage gains a 'delivered' parameter to pick the
prefix; markContactsDirtyPublic() exposes the lazy-write trigger so
the joystick's path-clear persists.
2026-05-21 22:09:56 +02:00
liquidraver 681ade41fa GPS UI screen changes
-open the screen with no fix → "Lat | Lon" placeholder;
  first fix arrives → lat/lon for 4 s → altitude for 4 s → repeat;
  lose fix → state resets, next fix starts fresh on lat/lon.
2026-05-21 22:00:27 +02:00
Steve Calvário 5caf53a496 Add GPS altitude support, add channel “reply to” targeting, fix snake wall collisions, fix unread navigation incorrectly returning to home, and fix BLE continuing to advertise after being disabled 2026-05-21 17:09:13 +01:00
liquidraver 0081e7af2b joystick UI: share the button-UI splash wordmark
Move the 128×13 zephcore_logo bitmap from ui-button/ui_pages.c into
the shared ui_common.c (linkage extern), with the dimensions and
declaration in display.h. Both UI splash renders now share the same
data — no duplicated array.

Joystick SplashScreen::render() now draws the wordmark at the top,
"MeshCore on Zephyr" beneath it, and the build date below — matching
the button-UI layout. Replaces the earlier text-only "MeshCore /
<version> / <date>" placeholder.
2026-05-21 13:29:57 +02:00
liquidraver fcf4e8d1cb joystick UI: drop dead members + refresh stale doc comments
JoystickUITask had two write-only fields after the recent refactors:
_msgcount (only reader getMsgCount() had no callers anywhere) and
_started_at (initialized, written in begin(), never read). Remove
both fields, their writes, and getMsgCount().

msgRead()'s auto-leave-Unread side-effect is preserved — it uses the
function parameter directly, not the field.

Also: update the loop() doc to drop the "calls poll()" reference and
the battery-cache comment to drop the "from housekeeping" wording —
both concepts gone since Phase C.
2026-05-21 13:25:02 +02:00
liquidraver 2630ce9096 joystick UI: pause periodic timers on display-off, reset lock on wake
UIScreen gains onDisplayOff()/onDisplayOn() hooks. JoystickUITask tracks
display state and dispatches them on transition — at top of loop()
(catches display.c's auto-off, which fires behind our back) and right
after _display.turnOn() in the wake path (immediate resume).

Override in SnakeScreen and GPSSettingsScreen: stop their periodic
k_timers while the screen is off, restart on wake. Game state and
GPS-fix state are preserved across sleep. Snake doesn't crash into a
wall five seconds after the screen sleeps anymore.

Other screen timers (Countdown alarm, Contacts/Admin response timeout,
the global lock timer) intentionally keep running — their job is to
fire while the user is idle.

Also: wake-from-off now reschedules the lock timer if not already
locked, so a keypress near the end of the lock window gives you a
fresh LOCK_AFTER_MS instead of being immediately re-locked.
2026-05-21 13:18:49 +02:00
liquidraver a38f789b29 joystick UI: refresh repeater discover on entry if >60s stale
s_scan_sent (one-shot per boot) becomes s_last_scan_ms; RepeatersScreen
onEnter() re-runs the discover if there has never been a scan or the
last one is older than REPEATER_RESCAN_AFTER_MS (60s). Walking away
and returning now gives a fresh list instead of stale results.

Also fixes the manual KEY_ENTER_LONG rescan: after Phase C removed
the poll() that re-checked the flag, just unsetting it no longer
triggered anything. Now it calls doScan() directly.
2026-05-21 13:07:35 +02:00
liquidraver 385c88592a joystick UI: kill heartbeat + type the screen members
Auto-off and auto-lock were the last polling-style deadline checks.
display.c already owns the auto-off (k_work_delayable rescheduled via
mc_display_reset_auto_off()), so its tracker in JoystickUITask was
fully redundant — remove _auto_off and the loop() check. Auto-lock
becomes a one-shot k_timer (_lock_timer) scheduled per activity; ISR
callback sets _locked + signals refresh.

The 2-second heartbeat timer in joystick_ui_hooks is gone, along with
the start/stopHeartbeatFns plumbing it served. The mesh thread now
wakes only on actual events: input, mesh, screen-owned timers, the
lock timer, and display.c's own auto-off work.

Also: screen member pointers in JoystickUITask are now their concrete
subclass types instead of UIScreen *; removes 14 static_cast<>s at
call sites. _curr stays UIScreen * (polymorphic).
2026-05-21 13:04:54 +02:00
liquidraver a01af82c2b joystick UI: replace per-screen poll() with onEnter/onExit + k_timers
UIScreen gains onEnter()/onExit() lifecycle hooks; poll() and the
_curr->poll() call in the main loop are removed. Each screen with
periodic or deadline-based work owns its own k_timer:

- one-shot timers: Splash dismiss, Countdown alarm, Contacts ping
  timeout, RepeaterAdmin cmd/login timeout, Unread preview expiry
- periodic timers: Snake tick, GPSSettings sample
- onEnter()-only: Repeaters discover, Doom start
- deleted: Home, Stopwatch (were empty)

Timer ISR callbacks only signal _task->notify() — never mutate
screen state. Main-thread render() handles transitions. Setting
_curr now fires onExit on the outgoing screen and onEnter on the
incoming one, so timers are scoped to screen lifetime and can't
fire stale events on the wrong screen.
2026-05-21 12:53:00 +02:00
liquidraver eb84b1a2b3 joystick UI: add Time Sync admin menu item
New 6th item in the repeater admin submenu (admin only). Sends
"clock sync" as a CLI command; the repeater reads sender_timestamp
from the packet metadata and sets its RTC to our companion epoch
if ours is ahead. Response lands in the existing admin history list.
2026-05-21 09:55:26 +02:00
liquidraver 3de179f9bc joystick UI: lock-screen info, BLE-aware unread, mirror local sends
- Lock overlay: show battery % + unread count between title and unlock
  sequence; ui_invalidate_battery_cache() on screen wake forces a fresh
  ADC sample so the user sees current data immediately
- UnreadScreen::addPreview gains initially_read; received msgs pass
  _ble_connected (don't count unread when phone is syncing); sent msgs
  pass true (you sent it, you know it)
- CompanionMesh::queueLocalSent{Contact,Channel}Message + PUSH_CODE_MSG_WAITING
  on wio-originated sends so a connected phone app sees them via the
  normal offline-queue flow (path_len = OUT_PATH_SENT marker)
- OUT_PATH_SENT moved back from joystick_defs.h to ContactInfo.h
  (now a wire-format value, not UI-only)
2026-05-21 09:37:24 +02:00
liquidraver 18a67e679d Add the four sensor fields to struct ui_state in ui-button/ui_pages.h — keeps Calvario's incomplete API but it stays unused (still no callers). 2026-05-21 09:14:10 +02:00
liquidraver 83f00ab200 refactor
- src/Mesh.cpp	Reverted #ifdef ZEPHCORE_COMPANION block → back to vanilla self_id.copyHashTo
- helpers/ContactInfo.h	Removed OUT_PATH_SENT
- helpers/ui-joystick/joystick_defs.h	Added OUT_PATH_SENT here (with comment clarifying it's UI-only)
- helpers/ui-joystick/joystick_ui_task.h	Removed dead _next_batt_refresh field
- helpers/ui-joystick/joystick_ui_task.cpp	Removed _next_batt_refresh(0) from ctor init list
- helpers/ui-joystick/joystick_screens.h	MsgEntry::origin[80]→[32]; MAX_UNREAD_MSGS 32→16
- Kconfig	DOOM help text now lists both UI activation paths
- ARCHITECTURE.md	Same correction in §8.5
2026-05-20 22:53:02 +02:00
liquidraver 781b4f5a33 fixups for battery reading 2026-05-20 22:27:32 +02:00
liquidraver 597daee6c3 Merge Calvario/ZephCore ui_joystick into joysticktest
# Conflicts:
#	zephcore/helpers/ui-button/ui_task.c
2026-05-20 22:14:35 +02:00
liquidraver 3a35fec8b3 ui: make housekeeping refresh path on-demand
Stop doing UI work nobody asked for. The 5 s housekeeping tick was
reading env sensors (I2C, 10-50 ms), the battery ADC (regulator
toggle + 8 samples, every 60 s), and re-rendering the display
unconditionally — all while the display might be off and nothing
on-air had requested any of it.

Now:
- render_sensors() reads env sensors only when the user is on
  that page (event-driven, never fires during idle)
- battery refresh is lazy on ui_pages_render() with a 30 s
  freshness guard; explicit ui_set_battery() calls also count
- the unconditional OLED rerender from housekeeping is gone;
  real state changes (messages, BLE, button press) still fire
  schedule_render() directly

Telemetry / stats paths read fresh ADC + sensors on demand and
were never using the UI cache, so over-the-air consumers are
unaffected.
2026-05-20 22:10:14 +02:00
Steve Calvário 56b10f70a1 Init 2026-05-20 20:40:58 +01:00
liquidraver bd1e022e88 fix(security): close OOB read in path-decoding callers (BLE + LoRa-anon)
Both mesh::Packet::writePath and ::copyPath did a raw memcpy of the
decoded hash_count*hash_size bytes from src to dest with no bound on
src. Two call sites used phone-supplied or LoRa-anon-supplied buffers
where the path_len byte was attacker-controlled:

  - CompanionMesh CMD_SEND_CHANNEL_DATA accepted len>=4 and called
    writePath with no src bound; a paired phone could leak up to ~65
    bytes of syswq stack into the outgoing LoRa channel-data frame.

  - RepeaterMesh handleAnonRegionsReq / handleAnonOwnerReq /
    handleAnonClockReq read reply_path_len from an unauthenticated
    LoRa anon-request payload and called copyPath without any src
    bound. Any LoRa neighbor could leak repeater stack into the
    reply path.

Hardened the API: both functions now require an explicit src_len
and reject (return 0) when the decoded byte count exceeds it.
Updated all 14 call sites across Packet/Mesh/Dispatcher/BaseChatMesh/
CompanionMesh/RepeaterMesh. Trusted callers (internal MAX_PATH_SIZE
buffers) pass MAX_PATH_SIZE; untrusted callers pass real remaining
length. Added len-5 plumbing through the anon-handler signatures.

CMD_SEND_CHANNEL_DATA also gained a local len>=5 + path_bytes
sanity check for early rejection.
2026-05-20 11:52:39 +02:00
liquidraver a9f3b8ef3b cleanup t114, add build 2026-05-19 07:00:03 +02:00
Steve Calvário d65703d82b Add T114 screen and screenless 2026-05-16 22:43:36 +01:00
liquidraver a6d095bc16 edit default prefs 2026-05-12 22:07:02 +02:00
liquidraver a3bfb1e4a3 fix pubic channel anomaly v2 2026-05-11 14:42:47 +02:00
liquidraverandClaude Opus 4.7 5e7adfb130 normalize source-file line endings to LF
Add .gitattributes rules so .c/.h/.cpp/.hpp are always stored as LF
(prevents EOL drift from editors with autocrlf-true defaults), and
renormalize the 30 source files that had drifted to CRLF in the index.

Pure mechanical change — `git diff --ignore-cr-at-eol` is empty.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-05 14:56:44 +02:00
liquidraver 0f1fa8f185 do a full display reset after splashscreen 2026-04-29 09:26:39 +02:00
liquidraver 1092c49a7d port vanilla duty cycling logic 2026-04-28 14:43:12 +02:00
liquidraver e18d017b2c refactor repeater prefs changes 2026-04-28 13:49:08 +02:00
liquidraver bf9ad0ef40 tune delay knobs 2026-04-28 13:49:08 +02:00
liquidraver e30644d01d fix repeater prefs saving 2026-04-28 13:49:08 +02:00
liquidraver e7219893c6 fix repeater prefs saving 2026-04-27 10:15:37 +02:00
liquidraver 8765286119 fix CLI radio settings applied immediately instead after reboot 2026-04-27 09:09:51 +02:00
liquidraver 57aab5f522 GPS start fix when requesting telemetry
APC disabled by default, but compiled in
2026-04-24 22:32:05 +02:00
liquidraver 1dde69c653 add t-echo board
fix e-ink displays
fix one-button confirmation bug (eg shutdown)
2026-04-24 10:10:58 +02:00
liquidraver a3244e2dc2 Three driver fixes for RX duty cycle, all applied to the existing patch
stolen from Zephyr main:

  1. Issue StopTimerOnPreamble=1 before SetRxDutyCycle so the chip's
     timer is not reset on every preamble detect (per §13.1 of the
     datasheet). Without this, duty cycle effectively never sleeps in
     noisy RF and current draw spikes.
  2. On IRQ_RX_TX_TIMEOUT during duty-cycle RX, re-arm via
     sx126x_restart_rx() instead of falling through to set_sleep().
     The old path silently killed duty cycle after the first preamble
     false-positive.
  3. On recv_duty_cycle(NULL) cancel, wake the radio before issuing
     SetStandby — BUSY stays asserted during the sleep phase and the
     standby command was being dropped.

Also adds a dc_timeout_restarts atomic counter incremented on the Fix 2
path, exposed end-to-end: sx126x_ext.h accessors → LoRaRadioBase vtable
→ SX126xRadio override → CommonCLICallbacks → RepeaterMesh. Query via
`get dc.restarts` on the repeater CLI; cleared by `clear stats`. High
values indicate a noisy environment or a too-loose preamble threshold.

(+increase ESP BT stack because future zephyr pin advance will trip that mine)
2026-04-20 13:36:45 +02:00
liquidraver d2cec84100 sync with vanilla dev 2026-04-17 13:21:30 +02:00
liquidraver cba81af196 heltec v3/v4 oled&button changes 2026-04-16 13:40:30 +02:00
liquidraver d03ab90be6 LED refactor + RAK reversed polarity fix 2026-04-14 09:11:58 +02:00
liquidraver a716d2478f port seeed solar p1 + gps command fixes 2026-04-13 11:48:34 +02:00
liquidraver e115f24b31 buzzer and led queued offline message indicator
- buzzer was bugged when message received
- green led: hearthbeat, blue led: message received indicator (when not connected to app)
- if only one led blinks: hearthbeat 20msec, message received 200msec
2026-04-02 21:06:28 +02:00