Files
element-call/src/components/CallFooter.tsx
T

324 lines
10 KiB
TypeScript

/*
Copyright 2026 Element Creations Ltd.
SPDX-License-Identifier: AGPL-3.0-only OR LicenseRef-Element-Commercial
Please see LICENSE in the repository root for full details.
*/
import { type FC, type JSX, type Ref, useMemo } from "react";
import classNames from "classnames";
import {
SpotlightIcon,
GridIcon,
} from "@vector-im/compound-design-tokens/assets/web/icons";
import { Switch } from "@vector-im/compound-web";
import { t } from "i18next";
import LogoMark from "../icons/LogoMark.svg?react";
import LogoType from "../icons/LogoType.svg?react";
import {
EndCallButton,
MicButton,
VideoButton,
ShareScreenButton,
SettingsButton,
ReactionToggleButton,
LoudspeakerButton,
SettingsIconButton,
type ReactionData,
} from "../button";
import styles from "./CallFooter.module.css";
import { type GridMode } from "../state/CallViewModel/CallViewModel";
import {
MediaMuteAndSwitchButton,
type MenuOptions,
} from "./MediaMuteAndSwitchButton";
import { type ViewModel } from "../state/ViewModel";
import { useBehavior } from "../useBehavior";
export interface AudioOutputSwitcher {
targetOutput: string;
switch: () => void;
}
/**
* The Snapshot combines all fields required to populate the view.
*
* It is a combination of Actions and State.
* All Actions and State will be wrappen in behaviors.
* This has the advantage, that actions can mutate.
* (example: a device gets disconnected, the swicht action is not possible anymore, the actions becomes undefined)
* With it being reactive we can use the existance of the action to update the rendering without
* requiring additional state.
*
* Comment: It might not make sense to seperate the two interfaces. Hence the seperation
* just happens on the syntax level with the `type = ... & ...` notation.
*/
export type FooterSnapshot = FooterActions & FooterState;
export interface FooterActions {
/** Also controls if the audioMute button is disabled */
toggleAudio: (() => void) | undefined;
/** Also controls if the videoMute button is disabled */
toggleVideo: (() => void) | undefined;
toggleBlur: (() => void) | undefined;
/** Also controls if the layout button is visible */
setLayoutMode: ((mode: GridMode) => void) | undefined;
toggleScreenSharing: (() => void) | undefined;
/** Also controls if the settings button is visible */
openSettings: (() => void) | undefined;
/** Also controls if the hangup button is visible */
hangup: (() => void) | undefined;
}
// we do not use any ? optional properties so that the vm type is including all fields.
export interface FooterState {
audioEnabled: boolean;
videoEnabled: boolean;
videoBlurEnabled: boolean;
showFooter: boolean;
/* This is needed for WindowMode = "flat" */
hideControls: boolean;
/** The footer should be used as an overlay.
* (Over the Call Grid) This saves spaces on small screens. */
asOverlay: boolean;
buttonSize: "md" | "lg";
showLogo: boolean;
layoutMode: GridMode | undefined;
sharingScreen: boolean;
/** Also controls if the audio output button is visible */
audioOutputSwitcher: AudioOutputSwitcher | undefined;
reactionIdentifier: string | undefined;
reactionData: ReactionData | undefined;
// debug stuff
debugTileLayout: boolean;
tileStoreGeneration: number | undefined;
/** Providing no options `[]` or `undefined` will imply that we dont have a audio fast switcher */
audioOptions: MenuOptions[];
/** Providing no options `[]` or `undefined` will imply that we dont have a audio fast switcher */
videoOptions: MenuOptions[];
selectedAudio: string | undefined;
selectedVideo: string | undefined;
selectAudioButtonOption: ((deviceId: string) => void) | undefined;
selectVideoButtonOption: ((option: string) => void) | undefined;
}
export interface FooterProps {
ref?: Ref<HTMLDivElement>;
children?: JSX.Element | JSX.Element[] | false;
vm: ViewModel<FooterSnapshot>;
}
export const CallFooter: FC<FooterProps> = ({ ref, children, vm }) => {
const asOverlay = useBehavior(vm.asOverlay$);
const showFooter = useBehavior(vm.showFooter$);
const hideControls = useBehavior(vm.hideControls$);
const layoutMode = useBehavior(vm.layoutMode$);
const setLayoutMode = useBehavior(vm.setLayoutMode$);
const openSettings = useBehavior(vm.openSettings$);
const audioEnabled = useBehavior(vm.audioEnabled$);
const videoEnabled = useBehavior(vm.videoEnabled$);
const toggleAudio = useBehavior(vm.toggleAudio$);
const toggleVideo = useBehavior(vm.toggleVideo$);
const sharingScreen = useBehavior(vm.sharingScreen$);
const toggleScreenSharing = useBehavior(vm.toggleScreenSharing$);
const reactionIdentifier = useBehavior(vm.reactionIdentifier$);
const reactionData = useBehavior(vm.reactionData$);
const audioOutputSwitcher = useBehavior(vm.audioOutputSwitcher$);
const hangup = useBehavior(vm.hangup$);
const debugTileLayout = useBehavior(vm.debugTileLayout$);
const tileStoreGeneration = useBehavior(vm.tileStoreGeneration$);
const videoOptions = useBehavior(vm.videoOptions$);
const selectedVideo = useBehavior(vm.selectedVideo$);
const audioOptions = useBehavior(vm.audioOptions$);
const selectedAudio = useBehavior(vm.selectedAudio$);
const selectAudioButtonOption = useBehavior(vm.selectAudioButtonOption$);
const selectVideoButtonOption = useBehavior(vm.selectVideoButtonOption$);
const toggleBlur = useBehavior(vm.toggleBlur$);
const videoBlurEnabled = useBehavior(vm.videoBlurEnabled$);
const buttonSize = useBehavior(vm.buttonSize$);
const showLogo = useBehavior(vm.showLogo$);
const buttons: JSX.Element[] = [];
if (openSettings !== undefined) {
// Add the settings button to the center group so it's visible on small
// screens. On larger screens the SettingsIconButton with
// showForScreenWidth="wide" in the settingsLogoContainer is used instead.
buttons.push(
<SettingsButton
key="settings"
showForScreenWidth="narrow"
onClick={openSettings}
data-testid="settings-bottom-center"
/>,
);
}
if ((audioOptions?.length ?? 0) > 0) {
buttons.push(
<MediaMuteAndSwitchButton
title={"Mic Source"}
key="audio"
iconsAndLabels="audio"
enabled={audioEnabled ?? false}
onMuteClick={toggleAudio}
data-testid="incall_mute"
options={audioOptions}
selectedOption={selectedAudio}
onSelect={selectAudioButtonOption}
/>,
);
} else {
buttons.push(
<MicButton
size={buttonSize}
key="audio"
enabled={audioEnabled ?? false}
onClick={toggleAudio}
disabled={toggleAudio === undefined}
data-testid="incall_mute"
/>,
);
}
if ((videoOptions?.length ?? 0) > 0) {
buttons.push(
<MediaMuteAndSwitchButton
title={"Camera Source"}
key="video"
iconsAndLabels="video"
enabled={videoEnabled ?? false}
onMuteClick={toggleVideo}
options={videoOptions}
selectedOption={selectedVideo}
onSelect={selectVideoButtonOption}
videoBlurToggleClick={toggleBlur}
videoBlurEnabled={videoBlurEnabled}
/>,
);
} else {
buttons.push(
<VideoButton
size={buttonSize}
key="video"
enabled={videoEnabled ?? false}
onClick={toggleVideo}
disabled={toggleVideo === undefined}
data-testid="incall_videomute"
/>,
);
}
if (toggleScreenSharing !== undefined) {
buttons.push(
<ShareScreenButton
size={buttonSize}
key="share_screen"
className={styles.shareScreen}
enabled={sharingScreen ?? false}
onClick={toggleScreenSharing}
data-testid="incall_screenshare"
/>,
);
}
if (reactionIdentifier && reactionData) {
buttons.push(
<ReactionToggleButton
size={buttonSize}
reactionData={reactionData}
key="raise_hand"
className={styles.raiseHand}
identifier={reactionIdentifier}
/>,
);
}
// In this PR we just move the button to the bottom bar. We do not yet update its appearance
const audioOutputButton = useMemo(() => {
if (audioOutputSwitcher === undefined) return null;
return (
<LoudspeakerButton
size={buttonSize}
onClick={() => audioOutputSwitcher.switch()}
loudspeakerModeEnabled={audioOutputSwitcher.targetOutput === "earpiece"}
/>
);
}, [audioOutputSwitcher, buttonSize]);
if (audioOutputButton) buttons.push(audioOutputButton);
if (hangup)
buttons.push(
<EndCallButton
size={buttonSize}
key="end_call"
onClick={hangup}
data-testid="incall_leave"
/>,
);
const logoDebugContainer = (
<div className={styles.logo}>
{showLogo && (
<>
<LogoMark width={24} height={24} aria-hidden />
<LogoType
width={80}
height={11}
aria-label={import.meta.env.VITE_PRODUCT_NAME || "Element Call"}
/>
</>
)}
{debugTileLayout ? `Tiles generation: ${tileStoreGeneration}` : undefined}
</div>
);
return (
<div
ref={ref}
data-testid="footer-container"
className={classNames(styles.footer, {
[styles.overlay]: asOverlay,
[styles.hidden]: !showFooter,
})}
>
<div className={styles.settingsLogoContainer}>
{openSettings !== undefined && (
<SettingsIconButton
key="settings"
kind="secondary"
showForScreenWidth="wide"
onClick={openSettings}
data-testid="settings-bottom-left"
/>
)}
{children}
{(showLogo || debugTileLayout) && logoDebugContainer}
</div>
{!hideControls && <div className={styles.buttons}>{buttons}</div>}
{!hideControls && setLayoutMode && layoutMode && (
<Switch<"spotlight", "grid">
name="layoutMode"
aria-label={t("layout_switch_label")}
leftLabel={t("layout_spotlight_label")}
leftValue="spotlight"
leftIcon={SpotlightIcon}
rightLabel={t("layout_grid_label")}
rightValue="grid"
rightIcon={GridIcon}
className={styles.layout}
value={layoutMode}
onChange={setLayoutMode}
/>
)}
</div>
);
};