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imports/inspections
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@@ -9,17 +9,17 @@ import (
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"time"
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"github.com/go-redis/redis/v8"
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"github.com/livekit/livekit-server/pkg/testutils"
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testclient "github.com/livekit/livekit-server/test/client"
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"github.com/livekit/protocol/auth"
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"github.com/livekit/protocol/utils"
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"github.com/twitchtv/twirp"
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"github.com/livekit/livekit-server/pkg/config"
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"github.com/livekit/livekit-server/pkg/logger"
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"github.com/livekit/livekit-server/pkg/routing"
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"github.com/livekit/livekit-server/pkg/service"
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"github.com/livekit/livekit-server/pkg/testutils"
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livekit "github.com/livekit/livekit-server/proto"
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"github.com/livekit/protocol/auth"
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"github.com/livekit/protocol/utils"
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testclient "github.com/livekit/livekit-server/test/client"
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)
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const (
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@@ -34,7 +34,7 @@ const (
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syncDelay = 100 * time.Millisecond
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// if there are deadlocks, it's helpful to set a short test timeout (i.e. go test -timeout=30s)
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// let connection timeout happen
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//connectTimeout = 5000 * time.Second
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// connectTimeout = 5000 * time.Second
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)
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var (
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@@ -112,7 +112,6 @@ func waitForServerToStart(s *service.LivekitServer) {
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func waitUntilConnected(t *testing.T, clients ...*testclient.RTCClient) {
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logger.Infow("waiting for clients to become connected")
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wg := sync.WaitGroup{}
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errChan := make(chan error, len(clients))
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for i := range clients {
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c := clients[i]
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wg.Add(1)
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@@ -120,15 +119,13 @@ func waitUntilConnected(t *testing.T, clients ...*testclient.RTCClient) {
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defer wg.Done()
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err := c.WaitUntilConnected()
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if err != nil {
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errChan <- err
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t.Error(err)
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}
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}()
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}
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wg.Wait()
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close(errChan)
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for err := range errChan {
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t.Fatal(err)
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if t.Failed() {
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t.FailNow()
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}
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}
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