* Set up audio config in audio level module when config is updated.
It is possible to get audio config after bind (bind is where the audio
level module is created) for remote tracks. So, split out setting audio
level config in audio level module and invoke it when config is updated.
* coderabbit review
* prevent divide-by-0
* not active before config
* Minor refactor in buffer base and audio level
- Make a function for `restartStream`. Will be useful
when external signal needs to restart a stream. Also restart all the
bits (audio level, dd parser and frame rate calculator)
- make an audio level mode with RTP timestamp so that some state can be
moved out of buffer base
* clean up
* log restart
This is not all of it as it is not possible (or at least I do not know
of a way) to get all suggestions for a repo/project. Did this via loop
searching mainly and taking the modernize suggestions.
* Handle cases of long mute/rollover of time stamp.
There are cases where the track is muted for long enough for timestamp
roll over to happen. There are no packets in that window (typically
there should be black frames (for video) or silence (for audio)). But,
maybe the pause based implementation of mute is causing this.
Anyhow, use time since last packet to gauge how much roll over should
have happened and use that to update time stamp. There will be really
edge cases where this could also fail (for e. g. packet time is affected
by propagation delay, so it could theoretically happen that mute/unmute
+ packet reception could happen exactly around that rollover point and
miscalculate, but should be rare).
As this happen per packet on receive side, changing time to `UnixNano()`
to make it more efficient to check this.
* spelling
* tests
* test util
* tests
* Declare audio inactive if stale.
Stale samples were used to declare audio active.
Maintain last update time and declare inactive if samples are stale.
* correct comment
* spelling
* check level in test