* SVC with RID -> spatial layer mapping
There are cases where an SVC track comes in with a RID.
As there is no RID announced in SDP, it maps to invalid layer.
Seems to happen with older browsers.
* test
* Add Id to SDP signalling messages.
Allows matching up offer/answer.
For now, the subscriber answer just logs if there is a mismatch.
* correct variable name
* test
* fixing rid
* revert
* clean up
* Create client config manager in room manager constructor.
Remove it from wire to be consistent with cloud which does hot reload.
* disable advanced codecs on iOS when using JS SDK
* Add Moving participant to another room
it is implemented in cloud only since the destination
room can exist in different node with the source room
* Update pkg/service/errors.go
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* rename
* test panic
* fake LocalParticipantHelper
* revert delete line
---------
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
This patch ensures that SIP headers provided in TransferSIPParticipantRequest requested by an agent are correctly forwarded to the internal SIP transfer request.
Previously, req.Headers was accepted but never passed along, causing headers from the initiating agent to be dropped.
This change adds a single line to include req.Headers in the internal request.
* Unlabeled (pass through) data channels.
Support data channels than can pass through raw data without any LK
protocol marshaling/unmarshaling.
* statischeck
* test
* error -> warn
* reset data message callback
* Revert "Audio uses signal SignalCid and SdpCid. (#3564)"
This reverts commit cdfbb106d1.
* Revert "Keep simulcast information tied to receiver. (#3563)"
This reverts commit ed5e2f16b2.
* Revert "chore(logs): log VLS type for VP9/AV1 (#3561)"
This reverts commit ad010cfc43.
* Revert "fix(video): determine svc/simulcast from SDP for advanced codecs (#3549)"
This reverts commit 15f565510c.
* chore(deps): update protocol
* Rework node stats a bit.
Related protocol PR - https://github.com/livekit/protocol/pull/1023
- Make a config for node stats measurements. Wanted to put the config in
`routing` package, but a circular dependency forced me to put in
config.go
- Make rate calculations explicit, i. e. requested via config.
Previously, it had some odd checks to decide when to calculate rate
and it would have been calculating over different windows.
- Report signal/data channel bytes every 5 seconds to stats collection
module. Previously, it was doing it every 30 seconds and that meant
some windows could have had a large spike
NOTE: Still need to think about this for load calculations as a large
number of participants leaving could flush in a small window and that
could report a large spike in bytes/packets. Maybe need to ignore
signal bytes for load calculation?
* deps
* use default node stats config if given config is nil
* split out node stats into a struct for re-use
* update config
* fix(video): determine svc/simulcast from SDP for advanced codecs
* fix(explicit-svc): cleanup
* fix(explicit-svc): remove from list on close/remove
* fix(explicit-svc): reorder VLS selection, cleanup
* fix(explicit-svc): todo comments for temporal layer selector
* fix(explicit-svc): remove from simulcastTrackIds even if client does not support unpublish
* ParseUsername utility for TURN user name.
NOTE: There is no state, so no need for struct method, but just doing it
similar to CreateUsername which also does not have state, but uses
struct method.
* missed base62 decode
* Check if Participant exists when update metadata
* Change Test cases
* type smuggle oss participant check into roomstore
* tidy
---------
Co-authored-by: Paul Wells <paulwe@gmail.com>
* Dependent participants should not trigger count towards FirstJoinedAt
According to the API, empty timeout should be honored as long as no
independent participant joins the room. If we counted Agents and Egress
as part of FirstJoinedAt, it would have the side effect of using
departureTimeout instead of emptyTimeout for idle calculations.
* use Room logger