* Support simualting subscriber bandwidth.
When non-zero, a full allocation is triggered.
Also, probes are stopped.
When set to zero, normal probing mechanism should catch up.
Adding `allowPause` override which can be a connection option.
* fix log
* allowPause in participant params
* Use bandwidth requested from last allocation.
With overshoot/opportunistic forwarding, It is possible that
bitrate at target layers is 0. So, use bandwidth requested
from last allocation which shouold have a correct value.
Still need to think about using the latest bit rates to get
the requested bandwidth. It is possible that bitrates have
changed since last allocation. That was the idea behind using
the latest bitrates, but it could return 0. Accounting for it
runs into a few scenarios. Last allocation has number from
last allocation and is a good indicator of the need.
* race
* Update go deps
Generated by renovateBot
* use generics with Deque
---------
Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
Co-authored-by: David Zhao <dz@livekit.io>
When a recorder is in the room, we would skip grace period due
to a bug with how LastLeftAt was set. This would cause RoomComposite
templates to exit immediately if the last participant in the room reconnects.
A few more candidates to think about demoting
- Publisher mute changes
- Forwarder -> layer lock/upgrade/downgrade/overshoot adjusting
- StreamAllocator
* Make connection quality not too optimistic.
With score normalization, the quality indicator showed good
under conditions which should have normally showed some badness.
So, a few things in this PR
- Do not normalize scores
- Pick the weakest link as the representative score (moving away from
averaging)
- For down track direction, when reporting delta stats, take the number
of packets sent actually. If there are holes in the feed (upstream
packet loss), down tracks should not be penalised for that loss.
State of things in connection quality feature
- Audio uses rtcscore-go (with a change to accommodate RED codec). This
follows the E-model.
- Camera uses rtcscore-go. No change here. NOTE: THe rtscore here is
purely based on bits per pixel per frame (bpf). This has the following
existing issues (no change, these were already there)
o Does not take packet loss, jitter, rtt into account
o Expected frame rate is not available. So, measured frame rate is
used as expected frame rate also. If expected frame rate were available,
the score could be reduced for lower frame rates.
- Screen share tracks: No change. This uses the very old simple loss
based thresholding for scoring. As the bit rate varies a lot based on
content and rtcscore video algorithm used for camera relies on
bits per pixel per frame, this could produce a very low value
(large width/height encoded in a small number of bits because of static content)
and hence a low score. So, the old loss based thresholding is used.
* clean up
* update rtcscore pointer
* fix tests
* log lines reformat
* WIP commit
* WIP commit
* update mute of receiver
* WIP commit
* WIP commit
* start adding tests
* take min score if quality matches
* start adding bytes based scoring
* clean up
* more clean up
* Use Fuse
* log quality drop
* clean up debug log
* - Use number of windows for wait to make things simpler
- track no layer expected case
- always update transition
- always call updateScore
When we unsubscribe from a speaker, SendSpeakerUpdates will drop updates
from that speaker. This has the side effect of dropping the "clearing"
message that we are sending as well.
When the publisher stops publishing, the individual receivers would close
attached DownTracks first before notifying MediaTrackReceiver callbacks.
This means #1454 does not fix the issue entirely since there is still a window
when we can subscribe to a closing track.
Due to the order of events in MediaTrackReceiver and friends, SubscribedTrack
will be closed before the track is removed from RoomTrackManager.
Because of this, when a track is unpublished, it's possible to be subscribed
to the track as it's closing.
By introducing a closing state, we'd prevent accidental subscription to
closing tracks.
Addressing edge case where a layer stopped before bitrate could be
measured. Purely bit rate based change deduction missed this as
the before and after did not have bit rates.
Use available layers to look for changes, especially currently
forwarding layer going away.
Also, simplifying bits. Only in the optimal allocation path,
these things are required. When congested, bitrate is always needed.
So, for optimal path, just look at available layer changes and adjust.
Don't need to look for bitrate based layer changes. Clean up that code.
The following sequence caused early migration complete declaration
1. Audio track received
2. Audio track published callback in progress
3. Video track received, this clears the pending track
4. Audio track published callback finishes. This checks for pending
tracks. As nothing is pending migration complete declared.
5. Due to the above, the remote video track is closed as not resuming.
That causes an unsubscription.
Fix
- Wait till publish callback to finish to remove a track from pending
fully.
- Introducing a new map as pending tracks is used in OnClose too. So,
did not want to delay removing from it as a close could happen while
publish callback is happening.
Also, moving the publish callback to a go routine (just like the recent
change for running those in a go routine for migrated muted tracks)
Not a good design. There is not an easy way to filter messages
before it hits media node. Without that, there is not a lot
of advantage.
And there are sequences that are not handled correctly in this
deleted implementation.
So, deleting code to prevent use.