* service: enforce metadata size limit in CreateRoom, bump default to 512 KiB
CreateRoom previously accepted any metadata size; only UpdateRoomMetadata
rejected oversized payloads. Mirror the same CheckMetadataSize check at
the CreateRoom API boundary so both entrypoints are bounded.
Default MaxMetadataSize moves from 64000 to 512 * 1024 to match the
practical needs of customers using room metadata for richer state. The
limit remains configurable via the existing limits.max_metadata_size knob.
* service: split room vs. participant metadata limit, enforce on join + agent dispatch
LimitConfig.MaxMetadataSize was shared between room metadata and
participant metadata. Last commit's bump to 512 KiB lifted both ceilings;
this restores the participant ceiling to 64 KB and introduces a separate
MaxRoomMetadataSize (default 512 KiB) for room metadata.
Additional enforcement:
- RoomManager.StartSession rejects joins whose JWT-grants metadata or
attributes exceed the participant/attributes limits. The check was
missing entirely from this path.
- AgentDispatchService.CreateDispatch and the embedded
CreateRoomRequest.Agents path now validate metadata and attributes
against the common 64 KB ceilings (previously unbounded).
NewAgentDispatchService gains a LimitConfig parameter; the two wire_gen
callsites are updated.
* service: collapse metadata size limit to single 512 KiB knob
Reverts the LimitConfig split introduced in the previous commit:
MaxRoomMetadataSize, CheckRoomMetadataSize, and the max_room_metadata_size
yaml key are removed. MaxMetadataSize moves back to 512 * 1024 and gates
all metadata uniformly — room (CreateRoom, UpdateRoomMetadata), participant
(UpdateParticipant, signal UpdateMetadata, JWT grants on join), and agent
dispatch (CreateDispatch + embedded RoomAgentDispatch).
MaxAttributesSize stays at 64 KB and continues to gate participant and
agent-dispatch attributes separately.
Test cases consolidated under the single knob.
* kb -> kib
* agent: thread simulation flag from dispatch to job
Reads simulation from AgentDispatch / RoomAgentDispatch and copies it
onto Job in agent.LaunchJob and the inline room-agent path so workers
see the flag.
Stacked on top of livekit/protocol#1629.
* agent: replace simulation bool with attributes map
Threads the renamed attributes map (was bool simulation) from dispatch
to job and bumps the protocol pseudo-version.
* deps
This allows listing, adding and deleting agent dispatches on an existing room. Requests go to a new AgentDispatchService, which sends them over RPC to the rtc.Room via the RoomManager. The rtc.Room then does agent job management using RPCs to the agent service.