* Declare audio inactive if stale.
Stale samples were used to declare audio active.
Maintain last update time and declare inactive if samples are stale.
* correct comment
* spelling
* check level in test
* Do not restart on receiver side.
Restart with wrap back causes issues in the forwarding path
as the subscriber assumes the extended type from receiver side does
not restart.
Restart was an attempt to include as many packets as possible, but
in practice is not super useful. So, taking it out. Can clean up
a bit more stuff, but want to run this first and check for any oddities.
* fix test
* Prevent out-of-bounds access.
Don't know which codec causes a spatial layer three access.
Returning nil and also logging so that we know the trackID of offending
track.
* spelling
* Do not block on down track close with flush.
When publisher removes all subscribers, publisher side should
not be blocked for long. With close with flush, it could happen
if there a lot of bunch of subscribers.
So, when is expected, run it in a goroutine like it is done in
subscription manager.
Not moving the entire `RemoveSubscriber` bit to subscription manager as
there are two bits which are not tracked now
- mime type
- willBeResumed
Those two would have to be tracked in track manager and notified to
subscription manager so that it can act for that mine and if the track
will be resumed or not. As that touch more parts and could get
complicated, doing the simpler thing of cloning behaviour from
subscription manager for now.
* clean up
* code readability
* Do server PLI when sync is required.
A few changes
- Run key frame requester goroutine always. Runs every 200 ms which is
not bad.
- Post a key frame request when server knows it needs one, like after an
allocation. This ensures that the initial request is not delayed.
- Periodic check will ensure PLI for cases like all frame chains of a
dependency descriptor being broken.
* simplify
* Disable H.264 for android firefox
* Fix syntax error for rule
* lower case
* Remove disabled codec from AddTrackRequest
* Consistent handling of enabled codecs
Mainly cleaning up where we are doing codec filtering.
There's also behavior change of how we handle codec compatibility. If a client doesn't support the client's desired codec, we'll pick a backup automatically
instead of rejecting the client's request.
Requires an update on multi-codec simulcast handling.
* fix alternative codec selection
---------
Co-authored-by: David Zhao <dz@livekit.io>
A few things
- Log PLI requests from client.
- Pass in marker to RTP munger as SVC can insert marker.
- Adjusting first packet time should be aware of SVC as there is single
stream in SVC
When starting from scratch (like mute -> unmute), it is possible
that the check sync does not detect a broken chain. That results
in PLIs not being sent and the video frozen till a gratuitous key
frame arrives.
Unclear why there are not PLIs from client side. That is something else to
dig into.
SVC has only one stream and when calculating reference time stamp,
irrespective of reference layer, reference time stamp will be the
same as the given time stamp as there is only one stream and no offset.
TODO: Need better all around SVC handling.
The buffer is not for padding packets. So, calculate
adjusted sequence numbers before comparing against size.
Also, it is possible that invalidated slot is accessed
due to not being able to exclude padding range. This was
causing time stamp reset to 0. Will remove the error log
after this goes out and the condition does not show up
for a few days.
* Remove un-preferred codecs for android firefox
Android firefox don't comply with the codec order in answer sdp and
has problem to publish h.264, remove other codecs to fix this.
* false(false) is true
* Fix deadlock
My previous PR to wrap layer notifier post in bind lock was
problematic as `onBinding` callback happens within that lock
and that onBinding callback can call set max layer which will
post to channel. Use a separate mutex.
* RUnlock
* Do not post to closed channels.
Perils of atomics. Hard to imagine, but I guess it could happen.
The postMaxLayerNotifier checked for closed and down track was not
closed. But, between that check and posting to channel (which is
a very small window), the down track could have been closed and
the channel (maxLayerNotiferCh) is closed.
Protect that channel post + close with the bind lock.
* reduce the change
* Check for closed inside lock