* agent: release JobTerminate handler when job ends before registration
JobRequest registered the job's JobTerminate handler after AssignJob
returned, so an ended UpdateJobStatus or worker disconnect handled in
between deregistered nothing and the handler leaked. AssignJob also sent
the assignment before recording the job as running, so an immediate
ended update was dropped.
Record the job before sending the assignment, and after registering the
handler recheck under h.mu that the job is still running and its worker
still registered, deregistering otherwise.
Fixes#4901
* replace utils.CloneProto with proto.CloneOf
* agent: wait on worker readiness and poll for released handlers in test
* test: stop registering the global DefaultConfig with the logger
InitLoggerFromConfig hands the pointer to zaputil.ComponentLeveler as its
level resolver, and protocol a879e94 gave logger.Config a
ResolveComponentLevel that takes c.lock. The two test packages passed
&config.DefaultConfig.Logging, so every first-time component level
resolution locked a mutex inside the global DefaultConfig while
config.NewConfig marshalled that same global from another goroutine:
Read at 0x39baa08 yaml.Marshal -> pkg/config/config.go:633 (NewConfig)
Write at 0x39baa08 ComponentLeveler.resolve -> zaputil/leveler.go:117
That tripped the race detector in pkg/rtc TestPreferMediaCodecForPublisher
and broke CI on master.
Register a test-local LoggingConfig instead, so the logger never touches
the global that NewConfig reads. DefaultConfig.Logging only ever sets
PionLevel, so behavior is unchanged. A plain struct copy is not an option
here: logger.Config holds a mutex and vet's copylocks would reject it.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
* test: make RTCClient callbacks safe to set while the client runs
The scenario tests assign c2.OnDataReceived after waitUntilConnected, so
the assignment raced the data channel goroutine already reading the field
in handleDataMessage:
Read test/client.(*RTCClient).handleDataMessage client.go:1146
Write test.scenarioDataPublish.func1 scenarios.go:160
This is what failed TestMultinodeDataPublishing on master.
Replace the three exported callback fields with atomic pointers behind
SetOnConnected/SetOnDataReceived/SetOnDataUnlabeledReceived. OnConnected
and OnDataUnlabeledReceived have no writers today, but they are read from
the same background goroutines and would race the moment one appeared, so
all three move together rather than leaving a split API on one struct.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
* report a reason on room-ended telemetry
Room.Close already took a ParticipantCloseReason, but OnClose was func()
with no arguments, so the reason was structurally dropped before it could
reach RoomEnded.
Add types.RoomCloseReason and carry it through Close -> OnClose -> RoomEnded,
where it lands on both the analytics event and the room_finished webhook.
Room.Close now takes the room reason and derives the participant reason from
it, so the two can never disagree. ToParticipantCloseReason maps each reason
to exactly what its call site passed before, so no participant-facing
behaviour changes; a table test pins that mapping.
* fix(test): update webhook test for RoomCloseReason
test/ was outside the packages checked before pushing, so this Close call
site was missed. Also assert the reason reaches the room_finished webhook,
which the unit test cannot cover since it runs with a nil notifier.
This is not all of it as it is not possible (or at least I do not know
of a way) to get all suggestions for a repo/project. Did this via loop
searching mainly and taking the modernize suggestions.
* Make data message naming a bit more consistent.
OnDataPacket and OnDataMessage half-way in the chain made it confusing
(for me at least). Use same name throughout.
API still uses SendDataPacket, but that is not harder to read.
* test
* switch participant callbacks to room to listener interface
* mage generate
* clean up
* clear listener
* clean up
* use interface in up data track manager
* tweaks
* Paul feedback - should reduce the diff as this keeps the room handlers as is except making methods for a couple of anonymous handlers
* clean up
* Send initial participant update only after a participant becomes active.
There are cases where apps send data to remote participant as soon as
client emits `ParticipantConnected`. But, that time point would not have
a fully established client (i. e. the media connection + data channel
establishment is still in progress).
This PR changes the initial participant update to be sent from server
side only when a participant becomes `ACTIVE`, i.e fully connected
(media channel established and data channels open).
It is supported for clients using protocol version > 15.
@cnderrauber bumping up the protocol version in this PR. Move support is
also conditioned on protocol version > 15, but that PR did not ump
protocol version. Please let me know if there are issues bumping
protocol version.
* check for joining states in broadcast
* have to check on other participant
* test
* make helper for sending participant updates
* test
* make utility of pushAndDeque
* test
* consolidate getting other participants
* remove extra cast
* debug
* debug
* typo
* stop transceiver that is not bound
* logs
* log
* check for ever bound
* clean up
* clean up
* Unlabeled (pass through) data channels.
Support data channels than can pass through raw data without any LK
protocol marshaling/unmarshaling.
* statischeck
* test
* error -> warn
* reset data message callback
* De-centralize some configs to where they are used.
And make default variables.
Renaming a bit, but these are all internal config and have not been
added to documented config.
* Keep documented config as is.
* test
* typo
- Store agent dispaches independently of room agents on rtc.Room
- Serialize agent dispatches in rtc.Room
- Support for agent dispatch and job serialization in redis
The agent Job object references denormalized Room and ParticipantInfo object. When storing Jobs, this sets the Room to nil, and only stores the Participant identity field. When read back, these fields need to be set to their current value.
* Do not synthesise DISCONNECT on session change.
v12 clients can handle session change based on identity.
* change for testf
* Squelch participant update if close reason is DUPLICATE_IDENTITY.
* fix test
* comment
* Clean up participant close reason a bit
* fix test
* test
* Reverting participant worker.
Reverts https://github.com/livekit/livekit/pull/2420 partially.
This did not revert clean. So, reverting manually. Also, keeping the
drive-by clean up bits.
* fix test
It is possible that state of underlying object has changed between
event posting and event processing. So, cache data synchronously
and use it during event processing.
This is still not perfect as things like `hidden` and `IsClosed` is
accessed in worker. Ideally, it can be a snapshot of current state of
all required values that can be posted to the worker and the worker just
operates with data.
* Use a participant worker queue in room.
Removes selectively needing to call things in goroutine from
participant.
Also, a bit of drive-by clean up.
* spelling
* prevent race
* don't need to remove in goroutine as it is already running in the worker
* worker will get cleaned up in state change callback
* create participant worker only if not created already
* ref count participant worker
* maintain participant list
* clean up oldState
* Integrate logger components
Dividing into the following components
* pub - publisher
* pub.sfu
* sub - subscriber
* transport
* transport.pion
* transport.cc
* api
* webhook
* update go modules
* Return max spatial layer from selectors.
With differing requirements of SVC and allowing overshoot in Simulcast,
selectors are best placed to indicate what is the max spatial layer when
they indicate a switch to max spatial layer.
* fix test
* prevent race
* hopefully more stable tests
* do eventual checks as some callbacks happen in go routines.
Needs a bit more work to ensure that some conditions do not happen.
But, with goroutines, the amount of wait is always tricky.``
When a recorder is in the room, we would skip grace period due
to a bug with how LastLeftAt was set. This would cause RoomComposite
templates to exit immediately if the last participant in the room reconnects.
When we unsubscribe from a speaker, SendSpeakerUpdates will drop updates
from that speaker. This has the side effect of dropping the "clearing"
message that we are sending as well.
Added a new manager to handle all subscription needs. Implemented using reconciler pattern. The goals are:
improve subscription resilience by separating desired state and current state
reduce complexity of synchronous processing
better detect failures with the ability to trigger full reconnect