Revert part of my previous commit. I vaguely remembered there was a reason for
having code like that, but did not remember the details and ended up
consolidating. The issue is that time needs to be grabbed under lock so
that two events happening close to each other do not get order swapped.
* Set FEC enabled properly in connection stats module.
With RED, the FEC indication is in primary codec.
Also, clean up some bits that were not necessary (TrackInfoAvailable is
not needed)
TODO: There are still a couple of things to figure out
- If codec is RED, Opus is added as second codec synthetically using
https://github.com/livekit/livekit/blob/33098337fc17705bbdb3283c7a7034aa6b2f3745/pkg/rtc/mediaengine.go#L31
which hard codecs FEC enabled. Ideally, we should get the primary
codec parameters from SDP offer.
- The WebRTCReceiver does not have information about primary codec. For
now, just setting FEC to true when RED is enabled. It is okay as it
just affects when we declare quality drops, but ideally the primary
codec should be retrieved from SDP offer.
* clean up and comment
* full prop check
Also, logging a bit more about quality changes to understand why
high(ish) loss does not drop quality. Will remove the loss thresholded
logging after collecting some data.
* Splitting out rtp stats stuff into its own package.
Going to be making some lighter versions of these.
Will be cleaner to have all of these grouped together.
So, as a first step, just making a package for it.
* tests
* Record out-of-packet count/rate in prom.
Adding a field to AnalyticsStream to make this easier to report.
Let me know if adding to AnalyticsStream is not ok.
Will set up a protocol PR if it is okay.
* deps
* Connection quality LOST only if RTCP is also not available.
It is possible that sender stops all layers of video due to some
constraint (CPU or bandwidth). Packet reception going dry due to
that should not trigger `LOST` quality.
Add last received RTCP time also to distinguish the case
of real `LOST` and sender stopping traffic.
Some bits to watch for
- With audio, RTCP reports could be more than 5 seconds apart (5 seconds
is the default interval for connection quality scorer), but audio
senders usually send silence packets even when there is no input.
So audio completely stopping can be considered `LOST`.
- With video, have to observe if all clients continue to send RTCP even
if all layers are stopped.
- RTCP bandwidth is not supposed to exceed the primary stream bandwidth.
libwebrtc calculates that and spaces out RTCP reports accordingly.
That is the reason why audio reports are that far apart. If a video
stream is encoded at a very low bit rate, it could also be sending
RTCP rarely. So, there is the case of LOST being indistinguishable
from sender stopping all layers. But, this should be a rare case.
* typo
Was at 20 when LOST was introduced, but was going to 20 even when under
not LOST conditions. When there are packets, want the min to be at 30.
Going down to 20 resulted in reporting LOST quality even when packets
were flowing (although they were experiencing heavy loss and quality
would have been very bad, yet they are not lost).
Also, sample warning about adding packet to bucket even more.
* Introduce `DISCONNECTED` connection quality.
Currently, this state happens when any up stream track does not
send any packets in an analysis window when it is expected to send
packets.
This can be used by participants to know the quality of a potentially
disconnected participant. Previously, it took 20 - 30 seconds for
the stale timeout to kick in and disconnect the limbo participant which
triggered a participant update through which other participants knew
about it.
Previously, `POOR` quality was also overloaded to denote that the
up stream is not sending any packets. With this change, that is a
separate indicator, i. e. `DISCONNECTED`.
* clean up
* Update deps
* spelling
Using time from outside make anachronous samples in expected
distance/bit rate measurement. So, have to let the time be
snap shotted in scorer lock scope.
Need to pass in the correct time. Previously streaming start was
determined by another delta snap shot which as removed for efficiency.
Did not realise that we were passing in zero time for stats.
Also, revert of the change (the part which did not re-pause) from this
PR (https://github.com/livekit/livekit/pull/2037). That change affects
other paths. The edge it was trying to fix is more rare. Need to think
about a way which covers all cases.
* Split RTPStats into receiver and sender.
For receiver, short types are input and need to calculate extended type.
For sender (subscriber), it can operate only in extended type.
This makes the subscriber side a little simpler and should make it more
efficient as it can do simple comparisons in extended type space.
There was also an issue with subscriber using shorter type and
calculating extended type. When subscriber starts after the publisher
has already rolled over in sequence number OR timestamp, when
subsequent publisher side sender reports are used to adjust subscriber
time stamps, they were out of whack. Using extended type on subscriber
does not face that.
* fix test
* extended types from sequencer
* log
Profiling showed updating jitter going through the snapshot maps.
With the reduction of one, there should only be one snapshot
and hopefully that should gain some cycles back.
* Push track quality to poor on a bandwidth constrained pause.
* add tests
* scale distance by divisor
* fix test distance to desired
* wait longer for subscription manager to reconcile
* Prevenet anachronous sample reading.
Not so pretty way of solving this. Please let me know if you have
thoughts.
Passing in time allows testing easier. But, that also leads to
time reversal problems. Example scenario
1. Connection stats worker gets a time and initiates quality
calculation.
2. A layer transition is recorded after that.
3. By the time, scorer is called to calculate score with time from Step
1, there is time reversal and results in anachronous sample.
One option is to use a scorer lock in connection stats module and wrap
all calls to scorer in that lock, but that does not prevent the passed
in time stamps themselves getting out of order. Also, stand alond use
of scorer in some other context will be problematic.
Doing the hybrid thing of taking current time in scorer if passed in
time is zero so that scorer lock domain controls it.
* use zero time everywhere in normal flow
* make APIs with and without time passed in as Paul suggested
* Use receiver report stats for loss/rtt/jitter.
Reversing a bit of https://github.com/livekit/livekit/pull/1664.
That PR did two snapshots (one based on what SFU is sending
and one based on combination of what SFU is sending reconciled with
stats reported from client via RTCP Receiver Report). That PR
reported SFU only view to analytics. But, that view does not have
information about loss seen by client in the downstream.
Also, that does not have RTT/jitter information. The rationale behind
using SFU only view is that SFU should report what it sends irrespective
of client is receiving or not. But, that view did not have proper
loss/RTT/jitter.
So, switch back to reporting SFU + receiver report reconciled view.
The down side is that when receiver reports are not receiver,
packets sent/bytes sent will not be reported to analytics.
An option is to report SFU only view if there are no receiver reports.
But, it becomes complex because of the offset. Receiver report would
acknowledge certain range whereas SFU only view could be different
because of propagation delay. To simplify, just using the reconciled
view to report to analytics. Using the available view will require
a bunch more work to produce accurate data.
(NOTE: all this started due to a bug where RTCP was not restarted on
a track resume which killed receiver reports and we went on this path
to distinguish between publisher stopping vs RTCP receiver report not
happening)
One optimisation to here here concerns the check to see if publisher is sending data.
Using a full DeltaInfo for that is an overkill. Can do a lighter weight
for that later.
* return available streams
* fix test
1. Completely removing RTT and jitter from score calculation.
Need to do more work there.
a. Jitter is slow moving (RFC 3550 formula is designed that way).
But, we still get high values at times. Ideally, that should
penalise the score, but due to jitter buffer, effect may not be
too bad.
b. Need to smooth RTT. It is based on receiver report and if one
sample causes a high number, score could be penalised
(this was being used in down track direction only). One option
is to smooth it like the jitter formula above and try using it.
But, for now, disabling that also.
2. When receiving lesser number of packets (for example DTX), reduce the
weight of packet loss with a quadratic relationship to packet loss
ratio. Previously using a square root and it was potentially
weighting it too high. For example, if only 5 packets were received
due to DTX instead of 50, we were still giving 30% weight
(sqrt(0.1)). Now, it gets 1% weight. So, if one of those 5 packets
were lost (20% packet loss ratio), it still does not get much weight
as the number of packets is low.,
3. Slightly slower decrease in score (in EWMA)
4. When using RED, increase packet loss weight thresholds to be able to
take more loss before penalizing score.
data.
Without the check, it was getting tripped by publisher not publishing
any data. Both conditions returned nil, but in one case, the receiver
report should have been received, but no movement in number of packets.
* Run quality scorer when there are no streams.
In the down stream direction, receiver report is used for scoring.
If there are no receiver reports, it should go to `dry` state and report
poor quality.
Update scorer on dry condition only when update score has not happened
for longer than some multiple of update interval. Cannot update on every
interval when there are no streams as receiver report might be just
missed. Waiting for longer to ensure that report is definitely not
received.
* update last stats time
This fixes the case of screen share forwarding. We should probably also
look at proper AddTrack. The problem was that
- AddTrack used two layers for screen share from JS sample app
- Track was published with rid = f. Given that and the track info,
consistent layer mapping set the layer as 1.
- `getBufferLocked` always uses the highest layer for SVC
- Between the two, when down track was requesting PLI, there was
no buffer at the requested layer and hence no PLI went out.
A few other notes
- Tried locking SVC to layer 0 (instead of layer 2), but that resulted
in PLI layer lock spamming. It did not happen in v1.3.0 of the server
though. Not sure what causes that. Need to investigate later.
But, that does not happen when using layer 2 buffer as SVC buffer.
- When using layer 2 for SVC, the PLI throttle config will be using that
of layer 2. Is that okay?
- `buffer` structure should maintain more stats about spatial layers for
SVC case so that layer stats can be reported to analytics/scoring etc.
- In general, `buffer` may need some more hooks to make it SVC aware so
that it can handle various spetial layer aware/specific bits.