This is not all of it as it is not possible (or at least I do not know
of a way) to get all suggestions for a repo/project. Did this via loop
searching mainly and taking the modernize suggestions.
* Make data message naming a bit more consistent.
OnDataPacket and OnDataMessage half-way in the chain made it confusing
(for me at least). Use same name throughout.
API still uses SendDataPacket, but that is not harder to read.
* test
* switch participant callbacks to room to listener interface
* mage generate
* clean up
* clear listener
* clean up
* use interface in up data track manager
* tweaks
* Paul feedback - should reduce the diff as this keeps the room handlers as is except making methods for a couple of anonymous handlers
* clean up
* Send initial participant update only after a participant becomes active.
There are cases where apps send data to remote participant as soon as
client emits `ParticipantConnected`. But, that time point would not have
a fully established client (i. e. the media connection + data channel
establishment is still in progress).
This PR changes the initial participant update to be sent from server
side only when a participant becomes `ACTIVE`, i.e fully connected
(media channel established and data channels open).
It is supported for clients using protocol version > 15.
@cnderrauber bumping up the protocol version in this PR. Move support is
also conditioned on protocol version > 15, but that PR did not ump
protocol version. Please let me know if there are issues bumping
protocol version.
* check for joining states in broadcast
* have to check on other participant
* test
* make helper for sending participant updates
* test
* make utility of pushAndDeque
* test
* consolidate getting other participants
* remove extra cast
* debug
* debug
* typo
* stop transceiver that is not bound
* logs
* log
* check for ever bound
* clean up
* clean up
* Unlabeled (pass through) data channels.
Support data channels than can pass through raw data without any LK
protocol marshaling/unmarshaling.
* statischeck
* test
* error -> warn
* reset data message callback
* De-centralize some configs to where they are used.
And make default variables.
Renaming a bit, but these are all internal config and have not been
added to documented config.
* Keep documented config as is.
* test
* typo
- Store agent dispaches independently of room agents on rtc.Room
- Serialize agent dispatches in rtc.Room
- Support for agent dispatch and job serialization in redis
The agent Job object references denormalized Room and ParticipantInfo object. When storing Jobs, this sets the Room to nil, and only stores the Participant identity field. When read back, these fields need to be set to their current value.
* Do not synthesise DISCONNECT on session change.
v12 clients can handle session change based on identity.
* change for testf
* Squelch participant update if close reason is DUPLICATE_IDENTITY.
* fix test
* comment
* Clean up participant close reason a bit
* fix test
* test
* Reverting participant worker.
Reverts https://github.com/livekit/livekit/pull/2420 partially.
This did not revert clean. So, reverting manually. Also, keeping the
drive-by clean up bits.
* fix test
It is possible that state of underlying object has changed between
event posting and event processing. So, cache data synchronously
and use it during event processing.
This is still not perfect as things like `hidden` and `IsClosed` is
accessed in worker. Ideally, it can be a snapshot of current state of
all required values that can be posted to the worker and the worker just
operates with data.
* Use a participant worker queue in room.
Removes selectively needing to call things in goroutine from
participant.
Also, a bit of drive-by clean up.
* spelling
* prevent race
* don't need to remove in goroutine as it is already running in the worker
* worker will get cleaned up in state change callback
* create participant worker only if not created already
* ref count participant worker
* maintain participant list
* clean up oldState
* Integrate logger components
Dividing into the following components
* pub - publisher
* pub.sfu
* sub - subscriber
* transport
* transport.pion
* transport.cc
* api
* webhook
* update go modules
* Return max spatial layer from selectors.
With differing requirements of SVC and allowing overshoot in Simulcast,
selectors are best placed to indicate what is the max spatial layer when
they indicate a switch to max spatial layer.
* fix test
* prevent race
* hopefully more stable tests
* do eventual checks as some callbacks happen in go routines.
Needs a bit more work to ensure that some conditions do not happen.
But, with goroutines, the amount of wait is always tricky.``
When a recorder is in the room, we would skip grace period due
to a bug with how LastLeftAt was set. This would cause RoomComposite
templates to exit immediately if the last participant in the room reconnects.
When we unsubscribe from a speaker, SendSpeakerUpdates will drop updates
from that speaker. This has the side effect of dropping the "clearing"
message that we are sending as well.
Added a new manager to handle all subscription needs. Implemented using reconciler pattern. The goals are:
improve subscription resilience by separating desired state and current state
reduce complexity of synchronous processing
better detect failures with the ability to trigger full reconnect
* Log reason for participant close
Please suggest better naming for different scenarios if something comes
to mind.
* group service requests
* incorporate feedback
* Change names in tests