* Integrate logger components
Dividing into the following components
* pub - publisher
* pub.sfu
* sub - subscriber
* transport
* transport.pion
* transport.cc
* api
* webhook
* update go modules
* Remove parked layer feature.
Not worth the added complexity.
Several reasons
- Not seeing black frames on pub mute always.
- If they are there, it can consume more than 30kbps if the parked layer
is high res. That is wasted bandwidth downstream when pub is muted.
- On resume, client some time sends PLI and that triggers a key frame
request.
But, leaving the separate `PubMuted` flag in forwarder in case we can
use it for better handling.
* need the request spatial
* Add control of playout delay
Add config to enable playout delay. The delay will be limited by
[min,max] in the config option and calculated by upstream & downstream
RTT.
* check protocol version to enable playout delay
* Move config to room, limit playout-delay update interval, solve comments
* Remove adaptive playout-delay
* Remove unused config
With SVC codecs, input marker and fowarded marker could be different.
So, cache it in sequence and use it on retransmit.
@cndderrauber - this could have affected SVC under packet loss.
* Ability to use trailer with server injected frames
A 32-byte trailer generated per room.
Trailer appended when track encryption is enabled.
* E2EE trailer for server injected packets.
- Generate a 32-byte per room trailer. Too reasons for longer length
o Laziness: utils generates a 32 byte string.
o Longer length random string reduces chances of colliding with real data.
- Trailer sent in JoinResponse
- Trailer added to server injected frames (not to padding only packets)
* generate
* add a length check
* pass trailer in as an argument
1. When re-allocating for a track in DEFICIENT state, try to use
available headroom to accommodate change before trying to steal
bits from other tracks.
2. If the changing track gives back bits (because of muting or
moving to a lower layer subscription), use the returned bits
to try and boost deficient track(s).
* Plug a couple of holes in stream transitions.
1. Missed negative sign meant stealing bits from other tracks was not
working.
2. When a track change (mute, unmute, subscription change) cannot be
allocated, explicitly pause so that stream state update happens.
Refactor stream state update a bit to make it a bit cleaner.
* correct comment
* Add debug log for RTCP sender report.
Temporary to collect more data. Hitting scenarios under congestion
where the sender report gets off sync. Need some data to pore through
and understand and implement changes.
* Debugw
* Check for request layer lock only in the goroutine
* check before sending PLI
* max layer notifier worker
* test cleanup
* clean up
* do notification in the callback
* WIP commit
* WIP commit
* WIP commit
* Some clean up
- Removed a chatty debug log
- some spelling, punctuation correction in comments
- missed an `Abs` in check, add it.
* Mark active when switching to parked layer.
Parked layer lock is not a switch. It is just a restart at the same
layer.
* make explicit bool for switching
* Add ability to roll back video layer selection.
Not currently useful, but it is possible to do things like not
applying a layer switch if the switch point time stamp is too far back.
Add ability to roll back a layer switch and invoke rollback if
a packet was selected for forwarding, but a subsequent error or decision
to drop the packet can rollback layer switch if that was the switching
packet.
In current code, the paths where a packet can be dropped after selection
does not happen at switch points. So, it was okay to apply the selection
unconditionally. But, adding the call to rollback in the current code
also in all paths where packet is dropped after selection for consistent
code flow.
* separate switch for temporal layer
* Push track quality to poor on a bandwidth constrained pause.
* add tests
* scale distance by divisor
* fix test distance to desired
* wait longer for subscription manager to reconcile
* Prevenet anachronous sample reading.
Not so pretty way of solving this. Please let me know if you have
thoughts.
Passing in time allows testing easier. But, that also leads to
time reversal problems. Example scenario
1. Connection stats worker gets a time and initiates quality
calculation.
2. A layer transition is recorded after that.
3. By the time, scorer is called to calculate score with time from Step
1, there is time reversal and results in anachronous sample.
One option is to use a scorer lock in connection stats module and wrap
all calls to scorer in that lock, but that does not prevent the passed
in time stamps themselves getting out of order. Also, stand alond use
of scorer in some other context will be problematic.
Doing the hybrid thing of taking current time in scorer if passed in
time is zero so that scorer lock domain controls it.
* use zero time everywhere in normal flow
* make APIs with and without time passed in as Paul suggested
* Delete down track from receiver in close always.
I think with the parallel close in goroutines, it so happens that
peer connection can get closed first and unbind the track.
The delete down track and RTCP reader close was inside if `bound` block.
So, they were not running leaving a dangling down track in the receiver.
* fix tests
* fix test
* Make congestion controller probe config
* Wait for enough estimate samples
* fixes
* format
* limit number of times a packet is ACKed
* ramp up probe duration
* go format
* correct comment
* restore default
* add float64 type to generated CLI
* Pacer interface to send packets
* notify outside lock
* use select
* use pass through pacer
* add error to OnSent
* Remove log which could get noisy
* Starting TWCC work (#1727)
* add packet time
* WIP commit
* WIP commit
* WIP commit
* minor comments
* Some measurements (#1736)
* WIP commit
* some notes
* WIP commit
* variable name change and do not post to closed channel
* unlock
* clean up
* comment
* Hooking up some more bits for TWCC (#1752)
* wake under lock
* Pacer in down stream path.
Splitting out only the pacer from a feature branch to
introduce the concept of pacer.
Currently, there should be no difference in functionality
as a pass through pacer is used.
Another implementation exists which is just put it in a queue and send
it from one goroutine.
A potential implementation to try would be data paced by bandwidth
estimate. That could include priority queues and such.
But, the main goal here is to introduce notion of pacer in the down
stream path and prepare for more congestion control possibilities down
the line.
* Don't need peak detector
* remove throttling of write IO errors
- Increase max interval between probes to 2 minutes.
- Use a minimum probe rate of 200 kbps. This is to ensure that
the probe rate is decent and can produce a stronger signal.
* Don't update dependency info if unordered packet received
* Trace all active svc chains for downtrack
* Try to keep lower decode target decodable
* remove comments
* Test case
* clean code
* solve comments
* Simplify sliding window collapse.
Keep the same value collapsing simple.
Add it to sliding window as long as same value is received for longer
than collapse threshold.
But, add a prune with three conditions to process the siliding window
to ensure only valid samples are kept.
* flip the order of validity window and same value pruning
* increase collapse threshold to 0.5 seconds during non-probe
1. Probe end time needs to include the probe cluster running time also.
2. Apply collapse window only within the sliding window. This is to
prevent cases of some old data declaring congestion. For example,
an estimate could have fallen 15 seconds ago and there might have
been a bunch of estimates at that fallen value. And the whole
sliding window could have that value at some point. But, a further
drop may trigger congestion detection. But, that might be acting too
fast, i. e. on one instance of value fall. Change it so that we
detect if there is a fall within the sliding window and apply
collapse based on that.