package selector import ( livekit "github.com/livekit/protocol/proto" "github.com/thoas/go-funk" ) // SystemLoadSelector eliminates nodes that surpass has a per-cpu node higher than SysloadLimit // then selects a node randomly from nodes that are not overloaded type SystemLoadSelector struct { SysloadLimit float32 } func (s *SystemLoadSelector) filterNodes(nodes []*livekit.Node) ([]*livekit.Node, error) { nodes = GetAvailableNodes(nodes) if len(nodes) == 0 { return nil, ErrNoAvailableNodes } nodesLowLoad := make([]*livekit.Node, 0) for _, node := range nodes { numCpus := node.Stats.NumCpus if numCpus == 0 { numCpus = 1 } if node.Stats.LoadAvgLast1Min/float32(numCpus) < s.SysloadLimit { nodesLowLoad = append(nodesLowLoad, node) } } if len(nodesLowLoad) > 0 { nodes = nodesLowLoad } return nodes, nil } func (s *SystemLoadSelector) SelectNode(nodes []*livekit.Node) (*livekit.Node, error) { nodes, err := s.filterNodes(nodes) if err != nil { return nil, err } idx := funk.RandomInt(0, len(nodes)) return nodes[idx], nil }