Files
livekit/pkg/sfu/streamallocator/track.go
Raja Subramanian bfba6feed4 Adjust stream allocator ping interval based on state. (#3951)
* Adjust stream allocator ping interval based on state.

In steady state, does a 15 second ping.
While deficient, to be able to react to probes faster, it pings at 100ms
interval.

* clean up

* log ops queue not able to wake up
2025-09-24 14:45:57 +05:30

282 lines
6.8 KiB
Go

// Copyright 2023 LiveKit, Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package streamallocator
import (
"github.com/livekit/protocol/livekit"
"github.com/livekit/protocol/logger"
"github.com/livekit/livekit-server/pkg/sfu"
"github.com/livekit/livekit-server/pkg/sfu/buffer"
)
type Track struct {
downTrack *sfu.DownTrack
source livekit.TrackSource
isMultiLayered bool
priority uint8
publisherID livekit.ParticipantID
logger logger.Logger
maxLayer buffer.VideoLayer
totalPackets uint32
totalRepeatedNacks uint32
isDirty bool
streamState StreamState
}
func NewTrack(
downTrack *sfu.DownTrack,
source livekit.TrackSource,
isMultiLayered bool,
publisherID livekit.ParticipantID,
logger logger.Logger,
) *Track {
t := &Track{
downTrack: downTrack,
source: source,
isMultiLayered: isMultiLayered,
publisherID: publisherID,
logger: logger,
streamState: StreamStateInactive,
}
t.SetPriority(0)
t.SetMaxLayer(downTrack.MaxLayer())
return t
}
func (t *Track) SetDirty(isDirty bool) bool {
if t.isDirty == isDirty {
return false
}
t.isDirty = isDirty
return true
}
func (t *Track) SetStreamState(streamState StreamState) bool {
if t.streamState == streamState {
return false
}
t.streamState = streamState
return true
}
func (t *Track) IsSubscribeMutable() bool {
return t.streamState != StreamStatePaused
}
func (t *Track) SetPriority(priority uint8) bool {
if priority == 0 {
switch t.source {
case livekit.TrackSource_SCREEN_SHARE:
priority = cPriorityDefaultScreenshare
default:
priority = cPriorityDefaultVideo
}
}
if t.priority == priority {
return false
}
t.priority = priority
return true
}
func (t *Track) Priority() uint8 {
return t.priority
}
func (t *Track) DownTrack() *sfu.DownTrack {
return t.downTrack
}
func (t *Track) IsManaged() bool {
return t.source != livekit.TrackSource_SCREEN_SHARE || t.isMultiLayered
}
func (t *Track) ID() livekit.TrackID {
return livekit.TrackID(t.downTrack.ID())
}
func (t *Track) PublisherID() livekit.ParticipantID {
return t.publisherID
}
func (t *Track) SetMaxLayer(layer buffer.VideoLayer) bool {
if t.maxLayer == layer {
return false
}
t.maxLayer = layer
return true
}
func (t *Track) WritePaddingRTP(bytesToSend int) int {
return t.downTrack.WritePaddingRTP(bytesToSend, false, false)
}
func (t *Track) WriteProbePackets(bytesToSend int) int {
return t.downTrack.WriteProbePackets(bytesToSend, false)
}
func (t *Track) AllocateOptimal(allowOvershoot bool, hold bool) sfu.VideoAllocation {
return t.downTrack.AllocateOptimal(allowOvershoot, hold)
}
func (t *Track) ProvisionalAllocatePrepare() {
t.downTrack.ProvisionalAllocatePrepare()
}
func (t *Track) ProvisionalAllocateReset() {
t.downTrack.ProvisionalAllocateReset()
}
func (t *Track) ProvisionalAllocate(availableChannelCapacity int64, layer buffer.VideoLayer, allowPause bool, allowOvershoot bool) (bool, int64) {
return t.downTrack.ProvisionalAllocate(availableChannelCapacity, layer, allowPause, allowOvershoot)
}
func (t *Track) ProvisionalAllocateGetCooperativeTransition(allowOvershoot bool) sfu.VideoTransition {
return t.downTrack.ProvisionalAllocateGetCooperativeTransition(allowOvershoot)
}
func (t *Track) ProvisionalAllocateGetBestWeightedTransition() sfu.VideoTransition {
return t.downTrack.ProvisionalAllocateGetBestWeightedTransition()
}
func (t *Track) ProvisionalAllocateCommit() sfu.VideoAllocation {
return t.downTrack.ProvisionalAllocateCommit()
}
func (t *Track) AllocateNextHigher(availableChannelCapacity int64, allowOvershoot bool) (sfu.VideoAllocation, bool) {
return t.downTrack.AllocateNextHigher(availableChannelCapacity, allowOvershoot)
}
func (t *Track) GetNextHigherTransition(allowOvershoot bool) (sfu.VideoTransition, bool) {
return t.downTrack.GetNextHigherTransition(allowOvershoot)
}
func (t *Track) Pause() sfu.VideoAllocation {
return t.downTrack.Pause()
}
func (t *Track) IsDeficient() bool {
return t.downTrack.IsDeficient()
}
func (t *Track) BandwidthRequested() int64 {
return t.downTrack.BandwidthRequested()
}
func (t *Track) DistanceToDesired() float64 {
return t.downTrack.DistanceToDesired()
}
func (t *Track) GetNackDelta() (uint32, uint32) {
totalPackets, totalRepeatedNacks := t.downTrack.GetNackStats()
packetDelta := totalPackets - t.totalPackets
t.totalPackets = totalPackets
nackDelta := totalRepeatedNacks - t.totalRepeatedNacks
t.totalRepeatedNacks = totalRepeatedNacks
return packetDelta, nackDelta
}
// ------------------------------------------------
type TrackSorter []*Track
func (t TrackSorter) Len() int {
return len(t)
}
func (t TrackSorter) Swap(i, j int) {
t[i], t[j] = t[j], t[i]
}
func (t TrackSorter) Less(i, j int) bool {
//
// TrackSorter is used to allocate layer-by-layer.
// So, higher priority track should come earlier so that it gets an earlier shot at each layer
//
if t[i].priority != t[j].priority {
return t[i].priority > t[j].priority
}
if t[i].maxLayer.Spatial != t[j].maxLayer.Spatial {
return t[i].maxLayer.Spatial > t[j].maxLayer.Spatial
}
return t[i].maxLayer.Temporal > t[j].maxLayer.Temporal
}
// ------------------------------------------------
type MaxDistanceSorter []*Track
func (m MaxDistanceSorter) Len() int {
return len(m)
}
func (m MaxDistanceSorter) Swap(i, j int) {
m[i], m[j] = m[j], m[i]
}
func (m MaxDistanceSorter) Less(i, j int) bool {
//
// MaxDistanceSorter is used to find a deficient track to use for probing during recovery from congestion.
// So, higher priority track should come earlier so that they have a chance to recover sooner.
//
if m[i].priority != m[j].priority {
return m[i].priority > m[j].priority
}
return m[i].DistanceToDesired() > m[j].DistanceToDesired()
}
// ------------------------------------------------
type MinDistanceSorter []*Track
func (m MinDistanceSorter) Len() int {
return len(m)
}
func (m MinDistanceSorter) Swap(i, j int) {
m[i], m[j] = m[j], m[i]
}
func (m MinDistanceSorter) Less(i, j int) bool {
//
// MinDistanceSorter is used to find excess bandwidth in cooperative allocation.
// So, lower priority track should come earlier so that they contribute bandwidth to higher priority tracks.
//
if m[i].priority != m[j].priority {
return m[i].priority < m[j].priority
}
return m[i].DistanceToDesired() < m[j].DistanceToDesired()
}
// ------------------------------------------------