Files
livekit/pkg/routing/localrouter.go
2022-03-31 14:57:55 +05:30

241 lines
5.9 KiB
Go

package routing
import (
"context"
"sync"
"time"
"go.uber.org/atomic"
"google.golang.org/protobuf/proto"
"github.com/livekit/protocol/livekit"
"github.com/livekit/protocol/logger"
)
// a router of messages on the same node, basic implementation for local testing
type LocalRouter struct {
currentNode LocalNode
lock sync.RWMutex
// channels for each participant
requestChannels map[string]*MessageChannel
responseChannels map[string]*MessageChannel
isStarted atomic.Bool
rtcMessageChan *MessageChannel
onNewParticipant NewParticipantCallback
onRTCMessage RTCMessageCallback
}
func NewLocalRouter(currentNode LocalNode) *LocalRouter {
return &LocalRouter{
currentNode: currentNode,
requestChannels: make(map[string]*MessageChannel),
responseChannels: make(map[string]*MessageChannel),
rtcMessageChan: NewMessageChannel(),
}
}
func (r *LocalRouter) GetNodeForRoom(_ context.Context, _ livekit.RoomName) (*livekit.Node, error) {
r.lock.Lock()
defer r.lock.Unlock()
node := proto.Clone((*livekit.Node)(r.currentNode)).(*livekit.Node)
return node, nil
}
func (r *LocalRouter) SetNodeForRoom(_ context.Context, _ livekit.RoomName, _ livekit.NodeID) error {
return nil
}
func (r *LocalRouter) ClearRoomState(_ context.Context, _ livekit.RoomName) error {
// do nothing
return nil
}
func (r *LocalRouter) RegisterNode() error {
return nil
}
func (r *LocalRouter) UnregisterNode() error {
return nil
}
func (r *LocalRouter) RemoveDeadNodes() error {
return nil
}
func (r *LocalRouter) GetNode(nodeID livekit.NodeID) (*livekit.Node, error) {
if nodeID == livekit.NodeID(r.currentNode.Id) {
return r.currentNode, nil
}
return nil, ErrNotFound
}
func (r *LocalRouter) ListNodes() ([]*livekit.Node, error) {
return []*livekit.Node{
r.currentNode,
}, nil
}
func (r *LocalRouter) StartParticipantSignal(ctx context.Context, roomName livekit.RoomName, pi ParticipantInit) (connectionID livekit.ConnectionID, reqSink MessageSink, resSource MessageSource, err error) {
// treat it as a new participant connecting
if r.onNewParticipant == nil {
err = ErrHandlerNotDefined
return
}
// index channels by roomName | identity
key := participantKey(roomName, pi.Identity)
// close older channels if one already exists
reqChan := r.getMessageChannel(r.requestChannels, string(key))
if reqChan != nil {
reqChan.Close()
}
resChan := r.getMessageChannel(r.responseChannels, string(key))
if resChan != nil {
resChan.Close()
}
reqChan = r.getOrCreateMessageChannel(r.requestChannels, string(key))
resChan = r.getOrCreateMessageChannel(r.responseChannels, string(key))
r.onNewParticipant(
ctx,
roomName,
pi,
// request source
reqChan,
// response sink
resChan,
)
return livekit.ConnectionID(pi.Identity), reqChan, resChan, nil
}
func (r *LocalRouter) WriteParticipantRTC(_ context.Context, roomName livekit.RoomName, identity livekit.ParticipantIdentity, msg *livekit.RTCNodeMessage) error {
if r.rtcMessageChan.IsClosed() {
// create a new one
r.rtcMessageChan = NewMessageChannel()
}
msg.ParticipantKey = string(participantKey(roomName, identity))
return r.writeRTCMessage(r.rtcMessageChan, msg)
}
func (r *LocalRouter) WriteRoomRTC(ctx context.Context, roomName livekit.RoomName, msg *livekit.RTCNodeMessage) error {
msg.ParticipantKey = string(participantKey(roomName, ""))
return r.WriteNodeRTC(ctx, r.currentNode.Id, msg)
}
func (r *LocalRouter) WriteNodeRTC(_ context.Context, _ string, msg *livekit.RTCNodeMessage) error {
if r.rtcMessageChan.IsClosed() {
// create a new one
r.rtcMessageChan = NewMessageChannel()
}
return r.writeRTCMessage(r.rtcMessageChan, msg)
}
func (r *LocalRouter) writeRTCMessage(sink MessageSink, msg *livekit.RTCNodeMessage) error {
defer sink.Close()
msg.SenderTime = time.Now().Unix()
return sink.WriteMessage(msg)
}
func (r *LocalRouter) OnNewParticipantRTC(callback NewParticipantCallback) {
r.onNewParticipant = callback
}
func (r *LocalRouter) OnRTCMessage(callback RTCMessageCallback) {
r.onRTCMessage = callback
}
func (r *LocalRouter) Start() error {
if r.isStarted.Swap(true) {
return nil
}
go r.statsWorker()
// on local routers, Start doesn't do anything, websocket connections initiate the connections
go r.rtcMessageWorker()
return nil
}
func (r *LocalRouter) Drain() {
r.currentNode.State = livekit.NodeState_SHUTTING_DOWN
}
func (r *LocalRouter) Stop() {
r.rtcMessageChan.Close()
}
func (r *LocalRouter) GetRegion() string {
return r.currentNode.Region
}
func (r *LocalRouter) statsWorker() {
for {
if !r.isStarted.Load() {
return
}
// update every 10 seconds
<-time.After(statsUpdateInterval)
r.lock.Lock()
r.currentNode.Stats.UpdatedAt = time.Now().Unix()
r.lock.Unlock()
}
}
func (r *LocalRouter) rtcMessageWorker() {
// is a new channel available? if so swap to that one
if !r.isStarted.Load() {
return
}
// start a new worker after this finished
defer func() {
go r.rtcMessageWorker()
}()
if r.rtcMessageChan.IsClosed() {
// sleep and retry
time.Sleep(time.Second)
}
// consume messages from
for msg := range r.rtcMessageChan.ReadChan() {
if rtcMsg, ok := msg.(*livekit.RTCNodeMessage); ok {
room, identity, err := parseParticipantKey(livekit.ParticipantKey(rtcMsg.ParticipantKey))
if err != nil {
logger.Errorw("could not process RTC message", err)
continue
}
if r.onRTCMessage != nil {
r.onRTCMessage(context.Background(), room, identity, rtcMsg)
}
}
}
}
func (r *LocalRouter) getMessageChannel(target map[string]*MessageChannel, key string) *MessageChannel {
r.lock.RLock()
defer r.lock.RUnlock()
return target[key]
}
func (r *LocalRouter) getOrCreateMessageChannel(target map[string]*MessageChannel, key string) *MessageChannel {
r.lock.Lock()
defer r.lock.Unlock()
mc := target[key]
if mc != nil {
return mc
}
mc = NewMessageChannel()
mc.OnClose(func() {
r.lock.Lock()
delete(target, key)
r.lock.Unlock()
})
target[key] = mc
return mc
}