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370e0a4d52
* Set up audio config in audio level module when config is updated. It is possible to get audio config after bind (bind is where the audio level module is created) for remote tracks. So, split out setting audio level config in audio level module and invoke it when config is updated. * coderabbit review * prevent divide-by-0 * not active before config
159 lines
5.2 KiB
Go
159 lines
5.2 KiB
Go
// Copyright 2023 LiveKit, Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package audio
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import (
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"math/rand"
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"testing"
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"time"
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"github.com/stretchr/testify/require"
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)
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const (
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samplesPerBatch = 25
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defaultActiveLevel = 30
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// requires two noisy samples to count
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defaultPercentile = 10
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defaultObserveDuration = 500 // ms
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)
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func TestAudioLevel(t *testing.T) {
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t.Run("initially to return not noisy, within a few samples", func(t *testing.T) {
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clock := time.Now()
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a := createAudioLevel(defaultActiveLevel, defaultPercentile, defaultObserveDuration)
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_, noisy := a.GetLevel(clock.UnixNano())
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require.False(t, noisy)
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observeSamples(a, 28, 5, clock)
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clock = clock.Add(5 * 20 * time.Millisecond)
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_, noisy = a.GetLevel(clock.UnixNano())
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require.False(t, noisy)
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})
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t.Run("not noisy when all samples are below threshold", func(t *testing.T) {
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clock := time.Now()
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a := createAudioLevel(defaultActiveLevel, defaultPercentile, defaultObserveDuration)
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observeSamples(a, 35, 100, clock)
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clock = clock.Add(100 * 20 * time.Millisecond)
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_, noisy := a.GetLevel(clock.UnixNano())
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require.False(t, noisy)
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})
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t.Run("not noisy when less than percentile samples are above threshold", func(t *testing.T) {
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clock := time.Now()
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a := createAudioLevel(defaultActiveLevel, defaultPercentile, defaultObserveDuration)
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observeSamples(a, 35, samplesPerBatch-2, clock)
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clock = clock.Add((samplesPerBatch - 2) * 20 * time.Millisecond)
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observeSamples(a, 25, 1, clock)
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clock = clock.Add(20 * time.Millisecond)
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observeSamples(a, 35, 1, clock)
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clock = clock.Add(20 * time.Millisecond)
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_, noisy := a.GetLevel(clock.UnixNano())
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require.False(t, noisy)
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})
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t.Run("noisy when higher than percentile samples are above threshold", func(t *testing.T) {
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clock := time.Now()
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a := createAudioLevel(defaultActiveLevel, defaultPercentile, defaultObserveDuration)
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observeSamples(a, 35, samplesPerBatch-16, clock)
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clock = clock.Add((samplesPerBatch - 16) * 20 * time.Millisecond)
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observeSamples(a, 25, 8, clock)
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clock = clock.Add(8 * 20 * time.Millisecond)
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observeSamples(a, 29, 8, clock)
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clock = clock.Add(8 * 20 * time.Millisecond)
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level, noisy := a.GetLevel(clock.UnixNano())
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require.True(t, noisy)
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require.Greater(t, level, ConvertAudioLevel(float64(defaultActiveLevel)))
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require.Less(t, level, ConvertAudioLevel(float64(25)))
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})
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t.Run("not noisy when samples are stale", func(t *testing.T) {
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clock := time.Now()
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a := createAudioLevel(defaultActiveLevel, defaultPercentile, defaultObserveDuration)
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observeSamples(a, 25, 100, clock)
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clock = clock.Add(100 * 20 * time.Millisecond)
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level, noisy := a.GetLevel(clock.UnixNano())
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require.True(t, noisy)
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require.Greater(t, level, ConvertAudioLevel(float64(defaultActiveLevel)))
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require.Less(t, level, ConvertAudioLevel(float64(20)))
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// let enough time pass to make the samples stale
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clock = clock.Add(1500 * time.Millisecond)
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level, noisy = a.GetLevel(clock.UnixNano())
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require.Equal(t, float64(0.0), level)
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require.False(t, noisy)
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})
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t.Run("not noisy when samples are stale - with RTP timestamp", func(t *testing.T) {
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clock := time.Now()
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a := createAudioLevel(defaultActiveLevel, defaultPercentile, defaultObserveDuration)
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observeSamplesWithRTPTimestamp(a, 25, 100, clock)
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clock = clock.Add(100 * 20 * time.Millisecond)
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level, noisy := a.GetLevel(clock.UnixNano())
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require.True(t, noisy)
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require.Greater(t, level, ConvertAudioLevel(float64(defaultActiveLevel)))
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require.Less(t, level, ConvertAudioLevel(float64(20)))
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// let enough time pass to make the samples stale
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clock = clock.Add(1500 * time.Millisecond)
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level, noisy = a.GetLevel(clock.UnixNano())
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require.Equal(t, float64(0.0), level)
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require.False(t, noisy)
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})
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}
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func createAudioLevel(activeLevel uint8, minPercentile uint8, observeDuration uint32) *AudioLevel {
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al := NewAudioLevel(AudioLevelParams{
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ClockRate: 48000,
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})
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al.SetConfig(AudioLevelConfig{
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ActiveLevel: activeLevel,
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MinPercentile: minPercentile,
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UpdateInterval: observeDuration,
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})
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return al
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}
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func observeSamples(a *AudioLevel, level uint8, count int, baseTime time.Time) {
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for i := range count {
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a.Observe(level, 20, baseTime.Add(time.Duration(i*20)*time.Millisecond).UnixNano())
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}
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}
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func observeSamplesWithRTPTimestamp(a *AudioLevel, level uint8, count int, baseTime time.Time) {
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sampleTS := uint32(rand.Intn(1 << 20))
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sampleTime := baseTime
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for i := range count {
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if (i % 5) == 0 {
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// out-of-order sample
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a.ObserveWithRTPTimestamp(level, sampleTS-1920, sampleTime.UnixNano())
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}
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a.ObserveWithRTPTimestamp(level, sampleTS, sampleTime.UnixNano())
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sampleTS += 960 // 20 ms at 48 kHz
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sampleTime = sampleTime.Add(20 * time.Millisecond)
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}
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}
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