Files
livekit/pkg/service/roomallocator.go
David Colburn 0c8fe361b2 Small refactor (#148)
* small refactor

* extra line

* fix room allocator test

* selector fakes not used

* keep decisions out of router

* put nodeId logic back

* fix room allocator test
2021-10-18 21:49:16 -05:00

107 lines
2.5 KiB
Go

package service
import (
"context"
"time"
"github.com/livekit/protocol/logger"
livekit "github.com/livekit/protocol/proto"
"github.com/livekit/protocol/utils"
"github.com/livekit/livekit-server/pkg/config"
"github.com/livekit/livekit-server/pkg/routing"
"github.com/livekit/livekit-server/pkg/routing/selector"
)
type RoomAllocator struct {
config *config.Config
router routing.Router
selector selector.NodeSelector
roomStore RoomStore
}
func NewRoomAllocator(conf *config.Config, router routing.Router, rs RoomStore) (*RoomAllocator, error) {
ns, err := selector.CreateNodeSelector(conf)
if err != nil {
return nil, err
}
return &RoomAllocator{
config: conf,
router: router,
selector: ns,
roomStore: rs,
}, nil
}
// CreateRoom creates a new room from a request and allocates it to a node to handle
// it'll also monitor its state, and cleans it up when appropriate
func (r *RoomAllocator) CreateRoom(ctx context.Context, req *livekit.CreateRoomRequest) (*livekit.Room, error) {
token, err := r.roomStore.LockRoom(ctx, req.Name, 5*time.Second)
if err != nil {
return nil, err
}
defer func() {
_ = r.roomStore.UnlockRoom(ctx, req.Name, token)
}()
// find existing room and update it
rm, err := r.roomStore.LoadRoom(ctx, req.Name)
if err == ErrRoomNotFound {
rm = &livekit.Room{
Sid: utils.NewGuid(utils.RoomPrefix),
Name: req.Name,
CreationTime: time.Now().Unix(),
TurnPassword: utils.RandomSecret(),
}
applyDefaultRoomConfig(rm, &r.config.Room)
} else if err != nil {
return nil, err
}
if req.EmptyTimeout > 0 {
rm.EmptyTimeout = req.EmptyTimeout
}
if req.MaxParticipants > 0 {
rm.MaxParticipants = req.MaxParticipants
}
if err := r.roomStore.StoreRoom(ctx, rm); err != nil {
return nil, err
}
// check if room already assigned
existing, err := r.router.GetNodeForRoom(ctx, rm.Name)
if err != routing.ErrNotFound && err != nil {
return nil, err
}
// if already assigned and still available, keep it on that node
if err == nil && selector.IsAvailable(existing) {
return rm, nil
}
// select a new node
nodeId := req.NodeId
if nodeId == "" {
nodes, err := r.router.ListNodes()
if err != nil {
return nil, err
}
node, err := r.selector.SelectNode(nodes)
if err != nil {
return nil, err
}
nodeId = node.Id
}
logger.Debugw("selected node for room", "room", rm.Name, "roomID", rm.Sid, "nodeID", nodeId)
err = r.router.SetNodeForRoom(ctx, rm.Name, nodeId)
if err != nil {
return nil, err
}
return rm, nil
}