Files
livekit/pkg/rtc/signalling/interfaces.go
T
Raja Subramanian 1c99b9ad5f Split signal segmenter and reassembler. (#3805)
* Split signal segmenter and reassembler.

As reassembler may need to run a goroutine for pruning, splitting it up
so that we do not have unnecessary goroutines. Keeping the UT unified
though.

Also, for now, trying to see if `Prune` can be called from external
place to avoid creating a goroutine and have extra state/functions to
close the reassembler and clean up goroutine etc. May still have to do
goroutine, but have not created one for now.

* fix: do not increase packetId for each fragment of a packet
2025-07-21 11:10:20 +05:30

69 lines
2.9 KiB
Go

// Copyright 2023 LiveKit, Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package signalling
import (
"github.com/livekit/protocol/livekit"
"github.com/livekit/livekit-server/pkg/routing"
"github.com/livekit/livekit-server/pkg/rtc/types"
"google.golang.org/protobuf/proto"
)
type ParticipantSignalHandler interface {
HandleRequest(msg proto.Message) error
PruneStaleReassemblies()
}
type ParticipantSignaller interface {
SetResponseSink(sink routing.MessageSink)
GetResponseSink() routing.MessageSink
CloseSignalConnection(reason types.SignallingCloseReason)
WriteMessage(msg proto.Message) error
}
type ParticipantSignalling interface {
SignalJoinResponse(join *livekit.JoinResponse) proto.Message
SignalParticipantUpdate(participants []*livekit.ParticipantInfo) proto.Message
SignalSpeakerUpdate(speakers []*livekit.SpeakerInfo) proto.Message
SignalRoomUpdate(room *livekit.Room) proto.Message
SignalConnectionQualityUpdate(connectionQuality *livekit.ConnectionQualityUpdate) proto.Message
SignalRefreshToken(token string) proto.Message
SignalRequestResponse(requestResponse *livekit.RequestResponse) proto.Message
SignalRoomMovedResponse(roomMoved *livekit.RoomMovedResponse) proto.Message
SignalReconnectResponse(reconnect *livekit.ReconnectResponse) proto.Message
SignalICECandidate(trickle *livekit.TrickleRequest) proto.Message
SignalTrackMuted(mute *livekit.MuteTrackRequest) proto.Message
SignalTrackPublished(trackPublished *livekit.TrackPublishedResponse) proto.Message
SignalTrackUnpublished(trackUnpublished *livekit.TrackUnpublishedResponse) proto.Message
SignalTrackSubscribed(trackSubscribed *livekit.TrackSubscribed) proto.Message
SignalLeaveRequest(leave *livekit.LeaveRequest) proto.Message
SignalSdpAnswer(answer *livekit.SessionDescription) proto.Message
SignalSdpOffer(offer *livekit.SessionDescription) proto.Message
SignalStreamStateUpdate(streamStateUpdate *livekit.StreamStateUpdate) proto.Message
SignalSubscribedQualityUpdate(subscribedQualityUpdate *livekit.SubscribedQualityUpdate) proto.Message
SignalSubscriptionResponse(subscriptionResponse *livekit.SubscriptionResponse) proto.Message
SignalSubscriptionPermissionUpdate(subscriptionPermissionUpdate *livekit.SubscriptionPermissionUpdate) proto.Message
AckMessageId(ackMessageId uint32)
SetLastProcessedRemoteMessageId(lastProcessedRemoteMessageId uint32)
PendingMessages() proto.Message
SignalConnectResponse(connectResponse *livekit.ConnectResponse) proto.Message
}