Files
livekit/pkg/service/roomallocator.go
Paul Wells f1886ece42 update protocol (#2760)
* update protocol

* deps
2024-06-05 19:46:34 -07:00

185 lines
5.1 KiB
Go

// Copyright 2023 LiveKit, Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package service
import (
"context"
"errors"
"time"
"github.com/livekit/protocol/livekit"
"github.com/livekit/protocol/logger"
"github.com/livekit/protocol/utils"
"github.com/livekit/protocol/utils/guid"
"github.com/livekit/livekit-server/pkg/config"
"github.com/livekit/livekit-server/pkg/routing"
"github.com/livekit/livekit-server/pkg/routing/selector"
)
type StandardRoomAllocator struct {
config *config.Config
router routing.Router
selector selector.NodeSelector
roomStore ObjectStore
}
func NewRoomAllocator(conf *config.Config, router routing.Router, rs ObjectStore) (RoomAllocator, error) {
ns, err := selector.CreateNodeSelector(conf)
if err != nil {
return nil, err
}
return &StandardRoomAllocator{
config: conf,
router: router,
selector: ns,
roomStore: rs,
}, nil
}
// CreateRoom creates a new room from a request and allocates it to a node to handle
// it'll also monitor its state, and cleans it up when appropriate
func (r *StandardRoomAllocator) CreateRoom(ctx context.Context, req *livekit.CreateRoomRequest) (*livekit.Room, bool, error) {
token, err := r.roomStore.LockRoom(ctx, livekit.RoomName(req.Name), 5*time.Second)
if err != nil {
return nil, false, err
}
defer func() {
_ = r.roomStore.UnlockRoom(ctx, livekit.RoomName(req.Name), token)
}()
// find existing room and update it
var created bool
rm, internal, err := r.roomStore.LoadRoom(ctx, livekit.RoomName(req.Name), true)
if errors.Is(err, ErrRoomNotFound) {
created = true
rm = &livekit.Room{
Sid: guid.New(utils.RoomPrefix),
Name: req.Name,
CreationTime: time.Now().Unix(),
TurnPassword: utils.RandomSecret(),
}
internal = &livekit.RoomInternal{}
applyDefaultRoomConfig(rm, internal, &r.config.Room)
} else if err != nil {
return nil, false, err
}
if req.EmptyTimeout > 0 {
rm.EmptyTimeout = req.EmptyTimeout
}
if req.DepartureTimeout > 0 {
rm.DepartureTimeout = req.DepartureTimeout
}
if req.MaxParticipants > 0 {
rm.MaxParticipants = req.MaxParticipants
}
if req.Metadata != "" {
rm.Metadata = req.Metadata
}
if req.Egress != nil {
if req.Egress.Participant != nil {
internal.ParticipantEgress = req.Egress.Participant
}
if req.Egress.Tracks != nil {
internal.TrackEgress = req.Egress.Tracks
}
}
if req.MinPlayoutDelay > 0 || req.MaxPlayoutDelay > 0 {
internal.PlayoutDelay = &livekit.PlayoutDelay{
Enabled: true,
Min: req.MinPlayoutDelay,
Max: req.MaxPlayoutDelay,
}
}
if req.SyncStreams {
internal.SyncStreams = true
}
if err = r.roomStore.StoreRoom(ctx, rm, internal); err != nil {
return nil, false, err
}
// check if room already assigned
existing, err := r.router.GetNodeForRoom(ctx, livekit.RoomName(rm.Name))
if !errors.Is(err, routing.ErrNotFound) && err != nil {
return nil, false, err
}
// if already assigned and still available, keep it on that node
if err == nil && selector.IsAvailable(existing) {
// if node hosting the room is full, deny entry
if selector.LimitsReached(r.config.Limit, existing.Stats) {
return nil, false, routing.ErrNodeLimitReached
}
return rm, created, nil
}
// select a new node
nodeID := livekit.NodeID(req.NodeId)
if nodeID == "" {
nodes, err := r.router.ListNodes()
if err != nil {
return nil, false, err
}
node, err := r.selector.SelectNode(nodes)
if err != nil {
return nil, false, err
}
nodeID = livekit.NodeID(node.Id)
}
logger.Infow("selected node for room", "room", rm.Name, "roomID", rm.Sid, "selectedNodeID", nodeID)
err = r.router.SetNodeForRoom(ctx, livekit.RoomName(rm.Name), nodeID)
if err != nil {
return nil, false, err
}
return rm, true, nil
}
func (r *StandardRoomAllocator) ValidateCreateRoom(ctx context.Context, roomName livekit.RoomName) error {
// when auto create is disabled, we'll check to ensure it's already created
if !r.config.Room.AutoCreate {
_, _, err := r.roomStore.LoadRoom(ctx, roomName, false)
if err != nil {
return err
}
}
return nil
}
func applyDefaultRoomConfig(room *livekit.Room, internal *livekit.RoomInternal, conf *config.RoomConfig) {
room.EmptyTimeout = conf.EmptyTimeout
room.DepartureTimeout = conf.DepartureTimeout
room.MaxParticipants = conf.MaxParticipants
for _, codec := range conf.EnabledCodecs {
room.EnabledCodecs = append(room.EnabledCodecs, &livekit.Codec{
Mime: codec.Mime,
FmtpLine: codec.FmtpLine,
})
}
internal.PlayoutDelay = &livekit.PlayoutDelay{
Enabled: conf.PlayoutDelay.Enabled,
Min: uint32(conf.PlayoutDelay.Min),
Max: uint32(conf.PlayoutDelay.Max),
}
internal.SyncStreams = conf.SyncStreams
}