Files
livekit/pkg/routing/node.go
T
Paul Wells 1ba2cadccd agent: release JobTerminate handler when job ends before registration (#4908)
* agent: release JobTerminate handler when job ends before registration

JobRequest registered the job's JobTerminate handler after AssignJob
returned, so an ended UpdateJobStatus or worker disconnect handled in
between deregistered nothing and the handler leaked. AssignJob also sent
the assignment before recording the job as running, so an immediate
ended update was dropped.

Record the job before sending the assignment, and after registering the
handler recheck under h.mu that the job is still running and its worker
still registered, deregistering otherwise.

Fixes #4901

* replace utils.CloneProto with proto.CloneOf

* agent: wait on worker readiness and poll for released handlers in test
2026-09-25 00:58:22 -07:00

161 lines
3.4 KiB
Go

// Copyright 2023 LiveKit, Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package routing
import (
"runtime"
"sync"
"time"
"google.golang.org/protobuf/proto"
"github.com/livekit/protocol/livekit"
"github.com/livekit/protocol/utils"
"github.com/livekit/protocol/utils/guid"
"github.com/livekit/livekit-server/pkg/config"
)
type LocalNode interface {
Clone() *livekit.Node
SetNodeID(nodeID livekit.NodeID)
NodeID() livekit.NodeID
NodeType() livekit.NodeType
NodeIP() string
Region() string
SetState(state livekit.NodeState)
SetStats(stats *livekit.NodeStats)
UpdateNodeStats() bool
SecondsSinceNodeStatsUpdate() float64
}
type LocalNodeImpl struct {
lock sync.RWMutex
node *livekit.Node
nodeStats *NodeStats
}
func NewLocalNode(conf *config.Config) (*LocalNodeImpl, error) {
nodeID := guid.New(utils.NodePrefix)
if conf != nil && conf.RTC.NodeIP.IsEmpty() {
return nil, ErrIPNotSet
}
nowUnix := time.Now().Unix()
l := &LocalNodeImpl{
node: &livekit.Node{
Id: nodeID,
NumCpus: uint32(runtime.NumCPU()),
State: livekit.NodeState_SERVING,
Stats: &livekit.NodeStats{
StartedAt: nowUnix,
UpdatedAt: nowUnix,
},
},
}
var nsc *config.NodeStatsConfig
if conf != nil {
l.node.Ip = conf.RTC.NodeIP.PrimaryIP()
l.node.Region = conf.Region
nsc = &conf.NodeStats
}
l.nodeStats = NewNodeStats(nsc, nowUnix)
return l, nil
}
func NewLocalNodeFromNodeProto(node *livekit.Node) (*LocalNodeImpl, error) {
return &LocalNodeImpl{node: proto.CloneOf(node)}, nil
}
func (l *LocalNodeImpl) Clone() *livekit.Node {
l.lock.RLock()
defer l.lock.RUnlock()
return proto.CloneOf(l.node)
}
// for testing only
func (l *LocalNodeImpl) SetNodeID(nodeID livekit.NodeID) {
l.lock.Lock()
defer l.lock.Unlock()
l.node.Id = string(nodeID)
}
func (l *LocalNodeImpl) NodeID() livekit.NodeID {
l.lock.RLock()
defer l.lock.RUnlock()
return livekit.NodeID(l.node.Id)
}
func (l *LocalNodeImpl) NodeType() livekit.NodeType {
l.lock.RLock()
defer l.lock.RUnlock()
return l.node.Type
}
func (l *LocalNodeImpl) NodeIP() string {
l.lock.RLock()
defer l.lock.RUnlock()
return l.node.Ip
}
func (l *LocalNodeImpl) Region() string {
l.lock.RLock()
defer l.lock.RUnlock()
return l.node.Region
}
func (l *LocalNodeImpl) SetState(state livekit.NodeState) {
l.lock.Lock()
defer l.lock.Unlock()
l.node.State = state
}
// for testing only
func (l *LocalNodeImpl) SetStats(stats *livekit.NodeStats) {
l.lock.Lock()
defer l.lock.Unlock()
l.node.Stats = proto.CloneOf(stats)
}
func (l *LocalNodeImpl) UpdateNodeStats() bool {
l.lock.Lock()
defer l.lock.Unlock()
stats, err := l.nodeStats.UpdateAndGetNodeStats()
if err != nil {
return false
}
l.node.Stats = stats
return true
}
func (l *LocalNodeImpl) SecondsSinceNodeStatsUpdate() float64 {
l.lock.RLock()
defer l.lock.RUnlock()
return time.Since(time.Unix(l.node.Stats.UpdatedAt, 0)).Seconds()
}