Files
livekit/pkg/sfu/streamallocator.go
2021-12-17 13:25:41 -08:00

1171 lines
30 KiB
Go

package sfu
import (
"fmt"
"math"
"sort"
"sync"
"time"
"github.com/livekit/protocol/logger"
"github.com/pion/rtcp"
"github.com/pion/webrtc/v3"
)
const (
ChannelCapacityInfinity = 100 * 1000 * 1000 // 100 Mbps
EstimateEpsilon = 2000 // 2 kbps
GratuitousProbeHeadroomBps = 1 * 1000 * 1000 // if headroom > 1 Mbps, don't probe
GratuitousProbePct = 10
GratuitousProbeMinBps = 100 * 1000 // 100 kbps
GratuitousProbeMaxBps = 300 * 1000 // 300 kbps
GratuitousProbeMinDuration = 500 * time.Millisecond
GratuitousProbeMaxDuration = 600 * time.Millisecond
AudioLossWeight = 0.75
VideoLossWeight = 0.25
// LK-TODO-START
// These constants will definitely require more tweaking.
// In fact, simple time threshold rules most probably will not be enough.
// LK-TODO-END
EstimateCommit = 2 * 1000 * time.Millisecond // 2 seconds
ProbeWait = 8 * 1000 * time.Millisecond // 8 seconds
BoostWait = 5 * 1000 * time.Millisecond // 5 seconds
GratuitousProbeWait = 8 * 1000 * time.Millisecond // 8 seconds
GratuitousProbeMoreWait = 5 * 1000 * time.Millisecond // 5 seconds
)
type State int
const (
StateStable State = iota
StateDeficient
)
func (s State) String() string {
switch s {
case StateStable:
return "STABLE"
case StateDeficient:
return "DEFICIENT"
default:
return fmt.Sprintf("%d", int(s))
}
}
type Signal int
const (
SignalAddTrack Signal = iota
SignalRemoveTrack
SignalEstimate
SignalReceiverReport
SignalAvailableLayersChange
SignalSubscriptionChange
SignalSubscribedLayersChange
SignalPeriodicPing
SignalSendProbe
)
func (s Signal) String() string {
switch s {
case SignalAddTrack:
return "ADD_TRACK"
case SignalRemoveTrack:
return "REMOVE_TRACK"
case SignalEstimate:
return "ESTIMATE"
case SignalReceiverReport:
return "RECEIVER_REPORT"
case SignalSubscriptionChange:
return "SUBSCRIPTION_CHANGE"
case SignalSubscribedLayersChange:
return "SUBSCRIBED_LAYERS_CHANGE"
case SignalPeriodicPing:
return "PERIODIC_PING"
case SignalSendProbe:
return "SEND_PROBE"
default:
return fmt.Sprintf("%d", int(s))
}
}
type StreamAllocatorParams struct {
Logger logger.Logger
}
type StreamAllocator struct {
logger logger.Logger
onStreamStateChange func(update *StreamStateUpdate) error
trackingSSRC uint32
committedChannelCapacity int64
lastCommitTime time.Time
prevReceivedEstimate int64
receivedEstimate int64
lastEstimateDecreaseTime time.Time
lastBoostTime time.Time
lastGratuitousProbeTime time.Time
audioTracks map[string]*Track
videoTracks map[string]*Track
exemptVideoTracksSorted TrackSorter
managedVideoTracksSorted TrackSorter
prober *Prober
state State
chMu sync.RWMutex
eventCh chan Event
runningCh chan struct{}
}
type Event struct {
Signal Signal
DownTrack *DownTrack
Data interface{}
}
func (e Event) String() string {
return fmt.Sprintf("StreamAllocator:Event{signal: %s, data: %s}", e.Signal, e.Data)
}
func NewStreamAllocator(params StreamAllocatorParams) *StreamAllocator {
s := &StreamAllocator{
logger: params.Logger,
audioTracks: make(map[string]*Track),
videoTracks: make(map[string]*Track),
prober: NewProber(ProberParams{
Logger: params.Logger,
}),
eventCh: make(chan Event, 20),
runningCh: make(chan struct{}),
}
s.initializeEstimate()
s.prober.OnSendProbe(s.onSendProbe)
return s
}
func (s *StreamAllocator) Start() {
go s.processEvents()
go s.ping()
}
func (s *StreamAllocator) Stop() {
s.chMu.Lock()
defer s.chMu.Unlock()
close(s.runningCh)
close(s.eventCh)
}
func (s *StreamAllocator) OnStreamStateChange(f func(update *StreamStateUpdate) error) {
s.onStreamStateChange = f
}
func (s *StreamAllocator) AddTrack(downTrack *DownTrack, isManaged bool) {
s.postEvent(Event{
Signal: SignalAddTrack,
DownTrack: downTrack,
Data: isManaged,
})
if downTrack.Kind() == webrtc.RTPCodecTypeVideo {
downTrack.OnREMB(s.onREMB)
downTrack.OnAvailableLayersChanged(s.onAvailableLayersChanged)
downTrack.OnSubscriptionChanged(s.onSubscriptionChanged)
downTrack.OnSubscribedLayersChanged(s.onSubscribedLayersChanged)
downTrack.OnPacketSent(s.onPacketSent)
}
downTrack.AddReceiverReportListener(s.onReceiverReport)
}
func (s *StreamAllocator) RemoveTrack(downTrack *DownTrack) {
s.postEvent(Event{
Signal: SignalRemoveTrack,
DownTrack: downTrack,
})
}
func (s *StreamAllocator) initializeEstimate() {
s.committedChannelCapacity = ChannelCapacityInfinity
s.lastCommitTime = time.Now().Add(-EstimateCommit)
s.receivedEstimate = ChannelCapacityInfinity
s.lastEstimateDecreaseTime = time.Now()
s.state = StateStable
}
// called when a new REMB is received
func (s *StreamAllocator) onREMB(downTrack *DownTrack, remb *rtcp.ReceiverEstimatedMaximumBitrate) {
s.postEvent(Event{
Signal: SignalEstimate,
DownTrack: downTrack,
Data: remb,
})
}
// called when a new RTCP Receiver Report is received
func (s *StreamAllocator) onReceiverReport(downTrack *DownTrack, rr *rtcp.ReceiverReport) {
s.postEvent(Event{
Signal: SignalReceiverReport,
DownTrack: downTrack,
Data: rr,
})
}
// called when feeding track's layer availability changes
func (s *StreamAllocator) onAvailableLayersChanged(downTrack *DownTrack) {
s.postEvent(Event{
Signal: SignalAvailableLayersChange,
DownTrack: downTrack,
})
}
// called when subscription settings changes (muting/unmuting of track)
func (s *StreamAllocator) onSubscriptionChanged(downTrack *DownTrack) {
s.postEvent(Event{
Signal: SignalSubscriptionChange,
DownTrack: downTrack,
})
}
// called when subscribed layers changes (limiting max layers)
func (s *StreamAllocator) onSubscribedLayersChanged(downTrack *DownTrack, layers VideoLayers) {
s.postEvent(Event{
Signal: SignalSubscribedLayersChange,
DownTrack: downTrack,
Data: layers,
})
}
// called when a video DownTrack sends a packet
func (s *StreamAllocator) onPacketSent(downTrack *DownTrack, size int) {
s.prober.PacketSent(size)
}
// called when prober wants to send packet(s)
func (s *StreamAllocator) onSendProbe(bytesToSend int) {
s.postEvent(Event{
Signal: SignalSendProbe,
Data: bytesToSend,
})
}
func (s *StreamAllocator) postEvent(event Event) {
s.chMu.RLock()
defer s.chMu.RUnlock()
if !s.isRunning() {
return
}
s.eventCh <- event
}
func (s *StreamAllocator) processEvents() {
for event := range s.eventCh {
s.handleEvent(&event)
}
}
func (s *StreamAllocator) isRunning() bool {
select {
case <-s.runningCh:
return false
default:
return true
}
}
func (s *StreamAllocator) ping() {
ticker := time.NewTicker(time.Second)
for s.isRunning() {
<-ticker.C
if !s.isRunning() {
return
}
s.postEvent(Event{
Signal: SignalPeriodicPing,
})
}
}
func (s *StreamAllocator) handleEvent(event *Event) {
switch event.Signal {
case SignalAddTrack:
s.handleSignalAddTrack(event)
case SignalRemoveTrack:
s.handleSignalRemoveTrack(event)
case SignalEstimate:
s.handleSignalEstimate(event)
case SignalReceiverReport:
s.handleSignalReceiverReport(event)
case SignalAvailableLayersChange:
s.handleSignalAvailableLayersChange(event)
case SignalSubscriptionChange:
s.handleSignalSubscriptionChange(event)
case SignalSubscribedLayersChange:
s.handleSignalSubscribedLayersChange(event)
case SignalPeriodicPing:
s.handleSignalPeriodicPing(event)
case SignalSendProbe:
s.handleSignalSendProbe(event)
}
}
func (s *StreamAllocator) handleSignalAddTrack(event *Event) {
isManaged, _ := event.Data.(bool)
track := newTrack(event.DownTrack, isManaged)
switch event.DownTrack.Kind() {
case webrtc.RTPCodecTypeAudio:
s.audioTracks[event.DownTrack.ID()] = track
case webrtc.RTPCodecTypeVideo:
s.videoTracks[event.DownTrack.ID()] = track
if isManaged {
s.managedVideoTracksSorted = append(s.managedVideoTracksSorted, track)
sort.Sort(s.managedVideoTracksSorted)
} else {
s.exemptVideoTracksSorted = append(s.exemptVideoTracksSorted, track)
sort.Sort(s.exemptVideoTracksSorted)
}
s.allocateTrack(track)
}
}
func (s *StreamAllocator) handleSignalRemoveTrack(event *Event) {
switch event.DownTrack.Kind() {
case webrtc.RTPCodecTypeAudio:
if _, ok := s.audioTracks[event.DownTrack.ID()]; !ok {
return
}
delete(s.audioTracks, event.DownTrack.ID())
case webrtc.RTPCodecTypeVideo:
track, ok := s.videoTracks[event.DownTrack.ID()]
if !ok {
return
}
delete(s.videoTracks, event.DownTrack.ID())
if track.IsManaged() {
n := len(s.managedVideoTracksSorted)
for idx, videoTrack := range s.managedVideoTracksSorted {
if videoTrack.DownTrack() == event.DownTrack {
s.managedVideoTracksSorted[idx] = s.managedVideoTracksSorted[n-1]
s.managedVideoTracksSorted = s.managedVideoTracksSorted[:n-1]
break
}
}
sort.Sort(s.managedVideoTracksSorted)
} else {
n := len(s.exemptVideoTracksSorted)
for idx, videoTrack := range s.exemptVideoTracksSorted {
if videoTrack.DownTrack() == event.DownTrack {
s.exemptVideoTracksSorted[idx] = s.exemptVideoTracksSorted[n-1]
s.exemptVideoTracksSorted = s.exemptVideoTracksSorted[:n-1]
break
}
}
sort.Sort(s.exemptVideoTracksSorted)
}
// re-initialize estimate if all managed tracks are removed, let it get a fresh start
if len(s.managedVideoTracksSorted) == 0 {
s.initializeEstimate()
return
}
// LK-TODO: use any saved bandwidth to re-distribute
s.adjustState()
}
}
func (s *StreamAllocator) handleSignalEstimate(event *Event) {
// the channel capacity is estimated at a peer connection level. All down tracks
// in the peer connection will end up calling this for a REMB report with
// the same estimated channel capacity. Use a tracking SSRC to lock onto to
// one report. As SSRCs can be dropped over time, update tracking SSRC as needed
//
// A couple of things to keep in mind
// - REMB reports could be sent gratuitously as a way of providing
// periodic feedback, i.e. even if the estimated capacity does not
// change, there could be REMB packets on the wire. Those gratuitous
// REMBs should not trigger anything bad.
// - As each down track will issue this callback for the same REMB packet
// from the wire, theoretically it is possible that one down track's
// callback from previous REMB comes after another down track's callback
// from the new REMB. REMBs could fire very quickly especially when
// the network is entering congestion.
// LK-TODO-START
// Need to check if the same SSRC reports can somehow race, i.e. does pion send
// RTCP dispatch for same SSRC on different threads? If not, the tracking SSRC
// should prevent racing
// LK-TODO-END
// if there are no video tracks, ignore any straggler REMB
if len(s.managedVideoTracksSorted) == 0 {
return
}
remb, _ := event.Data.(*rtcp.ReceiverEstimatedMaximumBitrate)
found := false
for _, ssrc := range remb.SSRCs {
if ssrc == s.trackingSSRC {
found = true
break
}
}
if !found {
if len(remb.SSRCs) == 0 {
s.logger.Warnw("no SSRC to track REMB", nil)
return
}
// try to lock to track which is sending this update
for _, ssrc := range remb.SSRCs {
if ssrc == event.DownTrack.SSRC() {
s.trackingSSRC = event.DownTrack.SSRC()
found = true
break
}
}
if !found {
s.trackingSSRC = remb.SSRCs[0]
}
}
if s.trackingSSRC != event.DownTrack.SSRC() {
return
}
s.prevReceivedEstimate = s.receivedEstimate
s.receivedEstimate = int64(remb.Bitrate)
if s.prevReceivedEstimate != s.receivedEstimate {
s.logger.Debugw("received new estimate",
"old(bps)", s.prevReceivedEstimate,
"new(bps)", s.receivedEstimate,
)
}
if s.maybeCommitEstimate() {
s.allocateAllTracks()
}
}
// LK-TODO-START
// Receiver report stats are not used in the current implementation.
//
// The idea is to use a loss/rtt based estimator and compare against REMB like outlined here
// https://datatracker.ietf.org/doc/html/draft-ietf-rmcat-gcc-02#section-6
//
// But the implementation could get quite tricky. So, a separate PR dedicated effort for that
// is required. Something like from Chrome, but hopefully much less complicated :-)
// https://source.chromium.org/chromium/chromium/src/+/main:third_party/webrtc/modules/congestion_controller/goog_cc/loss_based_bandwidth_estimation.cc;bpv=0;bpt=1
// LK-TODO-END
func (s *StreamAllocator) handleSignalReceiverReport(event *Event) {
var track *Track
ok := false
switch event.DownTrack.Kind() {
case webrtc.RTPCodecTypeAudio:
track, ok = s.audioTracks[event.DownTrack.ID()]
case webrtc.RTPCodecTypeVideo:
track, ok = s.videoTracks[event.DownTrack.ID()]
}
if !ok {
return
}
rr, _ := event.Data.(*rtcp.ReceiverReport)
track.UpdatePacketStats(rr)
}
func (s *StreamAllocator) handleSignalAvailableLayersChange(event *Event) {
track, ok := s.videoTracks[event.DownTrack.ID()]
if !ok {
return
}
s.allocateTrack(track)
}
func (s *StreamAllocator) handleSignalSubscriptionChange(event *Event) {
track, ok := s.videoTracks[event.DownTrack.ID()]
if !ok {
return
}
s.allocateTrack(track)
}
func (s *StreamAllocator) handleSignalSubscribedLayersChange(event *Event) {
track, ok := s.videoTracks[event.DownTrack.ID()]
if !ok {
return
}
layers := event.Data.(VideoLayers)
track.UpdateMaxLayers(layers)
if track.IsManaged() {
sort.Sort(s.managedVideoTracksSorted)
} else {
sort.Sort(s.exemptVideoTracksSorted)
}
s.allocateTrack(track)
}
func (s *StreamAllocator) handleSignalPeriodicPing(event *Event) {
if s.maybeCommitEstimate() {
s.allocateAllTracks()
}
// catch up on all optimistically streamed tracks
s.finalizeTracks()
if s.state == StateDeficient {
s.maybeProbe()
}
}
func (s *StreamAllocator) handleSignalSendProbe(event *Event) {
bytesToSend := event.Data.(int)
if bytesToSend <= 0 {
return
}
bytesSent := 0
for _, track := range s.videoTracks {
sent := track.WritePaddingRTP(bytesToSend)
bytesSent += sent
bytesToSend -= sent
if bytesToSend <= 0 {
break
}
}
if bytesSent != 0 {
s.prober.ProbeSent(bytesSent)
}
}
func (s *StreamAllocator) setState(state State) {
if s.state != state {
s.logger.Infow("state change", "from", s.state, "to", state)
}
s.state = state
}
func (s *StreamAllocator) adjustState() {
for _, videoTrack := range s.managedVideoTracksSorted {
if videoTrack.IsDeficient() {
s.setState(StateDeficient)
return
}
}
s.setState(StateStable)
}
func (s *StreamAllocator) maybeCommitEstimate() (isDecreasing bool) {
// commit channel capacity estimate under following rules
// 1. Abs(receivedEstimate - prevReceivedEstimate) < EstimateEpsilon => estimate stable
// 2. time.Since(lastCommitTime) > EstimateCommitMs => to catch long oscillating estimate
if math.Abs(float64(s.receivedEstimate)-float64(s.prevReceivedEstimate)) > EstimateEpsilon {
// too large a change, wait for estimate to settle.
// Unless estimate has been oscillating for too long.
if time.Since(s.lastCommitTime) < EstimateCommit {
return
}
}
// don't commit too often even if the change is small.
// Small changes will also get picked up during periodic check.
if time.Since(s.lastCommitTime) < EstimateCommit {
return
}
if s.receivedEstimate == s.committedChannelCapacity {
// no change in estimate, no need to commit
return
}
if s.committedChannelCapacity > s.receivedEstimate && s.committedChannelCapacity != ChannelCapacityInfinity {
// this prevents declaring a decrease when coming out of init state.
// But, this bypasses the case where streaming starts on a bunch of
// tracks simultaneously (imagine a participant joining a large room
// with a lot of video tracks). In that case, it is possible that the
// channel is hitting congestion. It will be caught on the next estimate
// decrease.
s.lastEstimateDecreaseTime = time.Now()
isDecreasing = true
}
s.committedChannelCapacity = s.receivedEstimate
s.lastCommitTime = time.Now()
s.logger.Debugw("committing channel capacity", "capacity(bps)", s.committedChannelCapacity)
return
}
func (s *StreamAllocator) allocateTrack(track *Track) {
// if not deficient, free pass allocate track
if s.state == StateStable || !track.IsManaged() {
update := NewStreamStateUpdate()
allocation := track.Allocate(ChannelCapacityInfinity)
update.HandleStreamingChange(allocation.change, track)
s.maybeSendUpdate(update)
return
}
//
// In DEFICIENT state,
// 1. Find cooperative transition from track that needs allocation.
// 2. If track is currently streaming at minimum, do not do anything.
// 3. If that track is giving back bits, apply the transition.
// 4. If this track needs more, ask for best offer from others and try to use it.
//
track.ProvisionalAllocatePrepare()
transition := track.ProvisionalAllocateGetCooperativeTransition()
// track is currently streaming at minimum
if transition.bandwidthDelta == 0 {
return
}
// downgrade, giving back bits
if transition.from.GreaterThan(transition.to) {
allocation := track.ProvisionalAllocateCommit()
update := NewStreamStateUpdate()
update.HandleStreamingChange(allocation.change, track)
s.maybeSendUpdate(update)
s.adjustState()
return
// LK-TODO-START
// Should use the bits given back to start any paused track.
// Note layer downgrade may actually have positive delta (i.e. consume more bits)
// because of when the measurement is done. Watch for that.
// LK-TODO-END
}
//
// This track is currently not streaming and needs bits to start.
// Try to redistribute starting with tracks that are closest to their desired.
//
var minDistanceSorted MinDistanceSorter
for _, t := range s.managedVideoTracksSorted {
if t != track {
minDistanceSorted = append(minDistanceSorted, t)
}
}
sort.Sort(minDistanceSorted)
bandwidthAcquired := int64(0)
var contributingTracks []*Track
for _, t := range minDistanceSorted {
t.ProvisionalAllocatePrepare()
}
for _, t := range minDistanceSorted {
tx := t.ProvisionalAllocateGetBestWeightedTransition()
if tx.bandwidthDelta < 0 {
contributingTracks = append(contributingTracks, t)
bandwidthAcquired += -tx.bandwidthDelta
if bandwidthAcquired >= transition.bandwidthDelta {
break
}
}
}
if bandwidthAcquired < transition.bandwidthDelta {
// could not get enough from other tracks, let probing deal with starting the track
return
}
// commit the tracks that contributed
update := NewStreamStateUpdate()
for _, t := range contributingTracks {
allocation := t.ProvisionalAllocateCommit()
update.HandleStreamingChange(allocation.change, t)
}
// commit the track that needs change
allocation := track.ProvisionalAllocateCommit()
update.HandleStreamingChange(allocation.change, track)
// LK-TODO if got too much extra, can potentially give it to some deficient track
s.maybeSendUpdate(update)
s.adjustState()
}
func (s *StreamAllocator) allocateAllTracks() {
s.resetBoost()
//
// Goals:
// 1. Stream as many tracks as possible, i.e. no pauses.
// 2. Try to give fair allocation to all track.
//
// Start with the lowest layers and give each track a chance at that layer and keep going up.
// As long as there is enough bandwidth for tracks to stream at the lowest layers, the first goal is achieved.
//
// Tracks that have higher subscribed layers can use any additional available bandwidth. This tried to achieve the second goal.
//
// If there is not enough bandwidth even for the lowest layers, tracks at lower priorities will be paused.
//
update := NewStreamStateUpdate()
availableChannelCapacity := s.committedChannelCapacity
//
// This pass is just to find out if there is any left over channel capacity.
// Infinite channel capacity is given so that exempt tracks do not stall
//
for _, track := range s.exemptVideoTracksSorted {
allocation := track.Allocate(ChannelCapacityInfinity)
update.HandleStreamingChange(allocation.change, track)
// LK-TODO: optimistic allocation before bitrate is available will return 0. How to account for that?
availableChannelCapacity -= allocation.bandwidthRequested
}
if availableChannelCapacity < 0 {
availableChannelCapacity = 0
}
if availableChannelCapacity == 0 {
// nothing left for managed tracks, pause them all
for _, track := range s.managedVideoTracksSorted {
allocation := track.Pause()
update.HandleStreamingChange(allocation.change, track)
}
} else {
for _, track := range s.managedVideoTracksSorted {
track.ProvisionalAllocatePrepare()
}
for spatial := int32(0); spatial <= DefaultMaxLayerSpatial; spatial++ {
for temporal := int32(0); temporal <= DefaultMaxLayerTemporal; temporal++ {
layers := VideoLayers{
spatial: spatial,
temporal: temporal,
}
for _, track := range s.managedVideoTracksSorted {
usedChannelCapacity := track.ProvisionalAllocate(availableChannelCapacity, layers)
availableChannelCapacity -= usedChannelCapacity
if availableChannelCapacity < 0 {
availableChannelCapacity = 0
}
}
}
}
for _, track := range s.managedVideoTracksSorted {
allocation := track.ProvisionalAllocateCommit()
update.HandleStreamingChange(allocation.change, track)
}
}
s.maybeSendUpdate(update)
s.adjustState()
}
func (s *StreamAllocator) maybeSendUpdate(update *StreamStateUpdate) {
if update.Empty() {
return
}
s.logger.Debugw("streamed tracks changed", "update", update)
if s.onStreamStateChange != nil {
err := s.onStreamStateChange(update)
if err != nil {
s.logger.Errorw("could not send streamed tracks update", err)
}
}
}
func (s *StreamAllocator) finalizeTracks() {
for _, t := range s.exemptVideoTracksSorted {
t.FinalizeAllocate()
}
for _, t := range s.managedVideoTracksSorted {
t.FinalizeAllocate()
}
s.adjustState()
}
func (s *StreamAllocator) getExpectedBandwidthUsage() int64 {
expected := int64(0)
for _, track := range s.videoTracks {
expected += track.BandwidthRequested()
}
return expected
}
// LK-TODO: unused till loss based estimation is done, but just a sample impl of weighting audio higher
func (s *StreamAllocator) calculateLoss() float32 {
packetsAudio := uint32(0)
packetsLostAudio := uint32(0)
for _, track := range s.audioTracks {
packets, packetsLost := track.GetPacketStats()
packetsAudio += packets
packetsLostAudio += packetsLost
}
audioLossPct := float32(0.0)
if packetsAudio != 0 {
audioLossPct = (float32(packetsLostAudio) * 100.0) / float32(packetsAudio)
}
packetsVideo := uint32(0)
packetsLostVideo := uint32(0)
for _, track := range s.videoTracks {
packets, packetsLost := track.GetPacketStats()
packetsVideo += packets
packetsLostVideo += packetsLost
}
videoLossPct := float32(0.0)
if packetsVideo != 0 {
videoLossPct = (float32(packetsLostVideo) * 100.0) / float32(packetsVideo)
}
return AudioLossWeight*audioLossPct + VideoLossWeight*videoLossPct
}
func (s *StreamAllocator) maybeProbe() {
if !s.isTimeToBoost() {
return
}
s.maybeBoostLayer()
s.adjustState()
}
func (s *StreamAllocator) maybeBoostLayer() {
var maxDistanceSorted MaxDistanceSorter
for _, track := range s.managedVideoTracksSorted {
maxDistanceSorted = append(maxDistanceSorted, track)
}
sort.Sort(maxDistanceSorted)
// boost first deficient track in priority order
for _, track := range maxDistanceSorted {
if !track.IsDeficient() {
continue
}
allocation, boosted := track.AllocateNextHigher()
if boosted {
s.lastBoostTime = time.Now()
update := NewStreamStateUpdate()
update.HandleStreamingChange(allocation.change, track)
s.maybeSendUpdate(update)
break
}
}
}
func (s *StreamAllocator) isTimeToBoost() bool {
// if enough time has passed since last esitmate drop or last estimate boost,
// artificially boost estimate before allocating.
// Checking against last estimate boost prevents multiple artificial boosts
// in situations where multiple tracks become available in a short span.
if !s.lastBoostTime.IsZero() {
return time.Since(s.lastBoostTime) > BoostWait
} else {
return time.Since(s.lastEstimateDecreaseTime) > ProbeWait
}
}
func (s *StreamAllocator) resetBoost() {
s.lastBoostTime = time.Time{}
}
func (s *StreamAllocator) maybeGratuitousProbe() bool {
if time.Since(s.lastEstimateDecreaseTime) < GratuitousProbeWait || len(s.managedVideoTracksSorted) == 0 {
return false
}
// don't gratuitously probe too often
if time.Since(s.lastGratuitousProbeTime) < GratuitousProbeMoreWait {
return false
}
// use last received estimate for gratuitous probing base as
// more updates may have been received since the last commit
expectedRateBps := s.getExpectedBandwidthUsage()
headroomBps := s.receivedEstimate - expectedRateBps
if headroomBps > GratuitousProbeHeadroomBps {
return false
}
probeRateBps := (s.receivedEstimate * GratuitousProbePct) / 100
if probeRateBps < GratuitousProbeMinBps {
probeRateBps = GratuitousProbeMinBps
}
if probeRateBps > GratuitousProbeMaxBps {
probeRateBps = GratuitousProbeMaxBps
}
s.prober.AddCluster(
int(s.receivedEstimate+probeRateBps),
int(expectedRateBps),
GratuitousProbeMinDuration,
GratuitousProbeMaxDuration,
)
s.lastGratuitousProbeTime = time.Now()
return true
}
func (s *StreamAllocator) resetGratuitousProbe() {
s.prober.Reset()
s.lastGratuitousProbeTime = time.Now()
}
// ------------------------------------------------
type StreamState int
const (
StreamStateActive StreamState = iota
StreamStatePaused
)
type StreamStateInfo struct {
ParticipantSid string
TrackSid string
State StreamState
}
type StreamStateUpdate struct {
StreamStates []*StreamStateInfo
}
func NewStreamStateUpdate() *StreamStateUpdate {
return &StreamStateUpdate{}
}
func (s *StreamStateUpdate) HandleStreamingChange(change VideoStreamingChange, track *Track) {
switch change {
case VideoStreamingChangePausing:
s.StreamStates = append(s.StreamStates, &StreamStateInfo{
ParticipantSid: track.PeerID(),
TrackSid: track.ID(),
State: StreamStatePaused,
})
case VideoStreamingChangeResuming:
s.StreamStates = append(s.StreamStates, &StreamStateInfo{
ParticipantSid: track.PeerID(),
TrackSid: track.ID(),
State: StreamStateActive,
})
}
}
func (s *StreamStateUpdate) Empty() bool {
return len(s.StreamStates) == 0
}
// ------------------------------------------------
type Track struct {
downTrack *DownTrack
isManaged bool
highestSN uint32
packetsLost uint32
lastHighestSN uint32
lastPacketsLost uint32
maxLayers VideoLayers
}
func newTrack(downTrack *DownTrack, isManaged bool) *Track {
t := &Track{
downTrack: downTrack,
isManaged: isManaged,
}
t.UpdateMaxLayers(downTrack.MaxLayers())
return t
}
func (t *Track) DownTrack() *DownTrack {
return t.downTrack
}
func (t *Track) IsManaged() bool {
return t.isManaged
}
func (t *Track) ID() string {
return t.downTrack.ID()
}
func (t *Track) PeerID() string {
return t.downTrack.PeerID()
}
// LK-TODO this should probably be maintained in downTrack and this module can query what it needs
func (t *Track) UpdatePacketStats(rr *rtcp.ReceiverReport) {
t.lastHighestSN = t.highestSN
t.lastPacketsLost = t.packetsLost
for _, report := range rr.Reports {
if report.LastSequenceNumber > t.highestSN {
t.highestSN = report.LastSequenceNumber
}
if report.TotalLost > t.packetsLost {
t.packetsLost = report.TotalLost
}
}
}
func (t *Track) UpdateMaxLayers(layers VideoLayers) {
t.maxLayers = layers
}
func (t *Track) GetPacketStats() (uint32, uint32) {
return t.highestSN - t.lastHighestSN, t.packetsLost - t.lastPacketsLost
}
func (t *Track) WritePaddingRTP(bytesToSend int) int {
return t.downTrack.WritePaddingRTP(bytesToSend)
}
func (t *Track) Allocate(availableChannelCapacity int64) VideoAllocation {
return t.downTrack.Allocate(availableChannelCapacity)
}
func (t *Track) ProvisionalAllocatePrepare() {
t.downTrack.ProvisionalAllocatePrepare()
}
func (t *Track) ProvisionalAllocate(availableChannelCapacity int64, layers VideoLayers) int64 {
return t.downTrack.ProvisionalAllocate(availableChannelCapacity, layers)
}
func (t *Track) ProvisionalAllocateGetCooperativeTransition() VideoTransition {
return t.downTrack.ProvisionalAllocateGetCooperativeTransition()
}
func (t *Track) ProvisionalAllocateGetBestWeightedTransition() VideoTransition {
return t.downTrack.ProvisionalAllocateGetBestWeightedTransition()
}
func (t *Track) ProvisionalAllocateCommit() VideoAllocation {
return t.downTrack.ProvisionalAllocateCommit()
}
func (t *Track) AllocateNextHigher() (VideoAllocation, bool) {
return t.downTrack.AllocateNextHigher()
}
func (t *Track) FinalizeAllocate() {
t.downTrack.FinalizeAllocate()
}
func (t *Track) Pause() VideoAllocation {
return t.downTrack.Pause()
}
func (t *Track) IsDeficient() bool {
return t.downTrack.IsDeficient()
}
func (t *Track) BandwidthRequested() int64 {
return t.downTrack.BandwidthRequested()
}
func (t *Track) DistanceToDesired() int32 {
return t.downTrack.DistanceToDesired()
}
// ------------------------------------------------
type TrackSorter []*Track
func (t TrackSorter) Len() int {
return len(t)
}
func (t TrackSorter) Swap(i, j int) {
t[i], t[j] = t[j], t[i]
}
func (t TrackSorter) Less(i, j int) bool {
if t[i].maxLayers.spatial != t[j].maxLayers.spatial {
return t[i].maxLayers.spatial > t[j].maxLayers.spatial
}
return t[i].maxLayers.temporal > t[j].maxLayers.temporal
}
// ------------------------------------------------
type MaxDistanceSorter []*Track
func (m MaxDistanceSorter) Len() int {
return len(m)
}
func (m MaxDistanceSorter) Swap(i, j int) {
m[i], m[j] = m[j], m[i]
}
func (m MaxDistanceSorter) Less(i, j int) bool {
return m[i].DistanceToDesired() > m[j].DistanceToDesired()
}
// ------------------------------------------------
type MinDistanceSorter []*Track
func (m MinDistanceSorter) Len() int {
return len(m)
}
func (m MinDistanceSorter) Swap(i, j int) {
m[i], m[j] = m[j], m[i]
}
func (m MinDistanceSorter) Less(i, j int) bool {
return m[i].DistanceToDesired() < m[j].DistanceToDesired()
}
// ------------------------------------------------