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* Close web socket connections in all paths. There was a leak of WebSocket pingWorker if the initial response write errored as it did not close the WebSocket connection. * graceful close
250 lines
6.4 KiB
Go
250 lines
6.4 KiB
Go
// Copyright 2023 LiveKit, Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package service
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import (
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"errors"
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"fmt"
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"io"
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"strings"
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"sync"
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"time"
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"github.com/frostbyte73/core"
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"github.com/gorilla/websocket"
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"google.golang.org/protobuf/proto"
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"github.com/livekit/protocol/livekit"
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"github.com/livekit/protocol/logger"
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"github.com/livekit/protocol/utils/protojson"
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"github.com/livekit/livekit-server/pkg/rtc/types"
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)
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const (
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pingFrequency = 10 * time.Second
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pingTimeout = 2 * time.Second
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closeWriteTimeout = 5 * time.Second
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)
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type WSSignalConnection struct {
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conn types.WebsocketClient
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mu sync.Mutex
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useJSON bool
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// maximum size (in bytes) of a single decompressed message; 0 disables the limit
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messageSizeLimit int64
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closed core.Fuse
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}
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func NewWSSignalConnection(conn types.WebsocketClient, messageSizeLimit int64) *WSSignalConnection {
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wsc := &WSSignalConnection{
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conn: conn,
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mu: sync.Mutex{},
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useJSON: false,
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messageSizeLimit: messageSizeLimit,
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}
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go wsc.pingWorker()
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return wsc
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}
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// readMessage reads a single websocket message, bounding the size of the
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// decompressed payload. The transport-level read limit (SetReadLimit) only
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// accounts for the compressed bytes read off the wire, so a small compressed
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// frame can still expand into a much larger buffer once inflated. Reading through
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// an io.LimitReader caps the decompressed size at the same limit.
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func (c *WSSignalConnection) readMessage() (int, []byte, error) {
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messageType, r, err := c.conn.NextReader()
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if err != nil {
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return messageType, nil, err
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}
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if c.messageSizeLimit > 0 {
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// read one byte past the limit so an exactly-at-limit message is accepted
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// while anything larger is detected and rejected
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limited := io.LimitReader(r, c.messageSizeLimit+1)
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payload, err := io.ReadAll(limited)
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if err != nil {
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return messageType, nil, err
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}
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if int64(len(payload)) > c.messageSizeLimit {
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return messageType, nil, fmt.Errorf("signal message exceeds size limit of %d bytes", c.messageSizeLimit)
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}
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return messageType, payload, nil
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}
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payload, err := io.ReadAll(r)
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return messageType, payload, err
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}
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func (c *WSSignalConnection) Close() error {
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c.closed.Break()
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return c.conn.Close()
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}
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func (c *WSSignalConnection) CloseWithReason(reason string) error {
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c.closed.Break()
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msg := websocket.FormatCloseMessage(websocket.CloseNormalClosure, reason)
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_ = c.conn.WriteControl(websocket.CloseMessage, msg, time.Now().Add(closeWriteTimeout))
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return c.conn.Close()
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}
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func (c *WSSignalConnection) SetReadDeadline(deadline time.Time) error {
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return c.conn.SetReadDeadline(deadline)
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}
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func (c *WSSignalConnection) ReadRequest() (*livekit.SignalRequest, int, error) {
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// handle special messages and pass on the rest
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messageType, payload, err := c.readMessage()
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if err != nil {
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return nil, 0, err
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}
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msg := &livekit.SignalRequest{}
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switch messageType {
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case websocket.BinaryMessage:
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if c.useJSON {
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c.mu.Lock()
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// switch to protobuf if client supports it
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c.useJSON = false
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c.mu.Unlock()
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}
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// protobuf encoded
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err := proto.Unmarshal(payload, msg)
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return msg, len(payload), err
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case websocket.TextMessage:
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c.mu.Lock()
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// json encoded, also write back JSON
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c.useJSON = true
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c.mu.Unlock()
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err := protojson.Unmarshal(payload, msg)
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return msg, len(payload), err
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default:
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logger.Debugw("unsupported message", "message", messageType)
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return nil, len(payload), nil
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}
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}
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func (c *WSSignalConnection) ReadWorkerMessage() (*livekit.WorkerMessage, int, error) {
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// handle special messages and pass on the rest
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messageType, payload, err := c.readMessage()
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if err != nil {
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return nil, 0, err
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}
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msg := &livekit.WorkerMessage{}
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switch messageType {
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case websocket.BinaryMessage:
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if c.useJSON {
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c.mu.Lock()
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// switch to protobuf if client supports it
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c.useJSON = false
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c.mu.Unlock()
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}
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// protobuf encoded
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err := proto.Unmarshal(payload, msg)
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return msg, len(payload), err
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case websocket.TextMessage:
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c.mu.Lock()
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// json encoded, also write back JSON
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c.useJSON = true
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c.mu.Unlock()
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err := protojson.Unmarshal(payload, msg)
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return msg, len(payload), err
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default:
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logger.Debugw("unsupported message", "message", messageType)
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return nil, len(payload), nil
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}
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}
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func (c *WSSignalConnection) WriteResponse(msg *livekit.SignalResponse) (int, error) {
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var msgType int
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var payload []byte
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var err error
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c.mu.Lock()
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defer c.mu.Unlock()
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if c.useJSON {
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msgType = websocket.TextMessage
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payload, err = protojson.Marshal(msg)
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} else {
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msgType = websocket.BinaryMessage
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payload, err = proto.Marshal(msg)
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}
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if err != nil {
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return 0, err
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}
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return len(payload), c.conn.WriteMessage(msgType, payload)
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}
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func (c *WSSignalConnection) WriteServerMessage(msg *livekit.ServerMessage) (int, error) {
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var msgType int
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var payload []byte
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var err error
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c.mu.Lock()
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defer c.mu.Unlock()
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if c.useJSON {
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msgType = websocket.TextMessage
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payload, err = protojson.Marshal(msg)
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} else {
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msgType = websocket.BinaryMessage
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payload, err = proto.Marshal(msg)
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}
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if err != nil {
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return 0, err
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}
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return len(payload), c.conn.WriteMessage(msgType, payload)
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}
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func (c *WSSignalConnection) pingWorker() {
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ticker := time.NewTicker(pingFrequency)
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defer ticker.Stop()
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for {
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select {
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case <-c.closed.Watch():
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return
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case <-ticker.C:
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err := c.conn.WriteControl(websocket.PingMessage, []byte(""), time.Now().Add(pingTimeout))
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if err != nil {
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return
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}
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}
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}
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}
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// IsWebSocketCloseError checks that error is normal/expected closure
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func IsWebSocketCloseError(err error) bool {
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return errors.Is(err, io.EOF) ||
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strings.HasSuffix(err.Error(), "use of closed network connection") ||
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strings.HasSuffix(err.Error(), "connection reset by peer") ||
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websocket.IsCloseError(
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err,
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websocket.CloseAbnormalClosure,
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websocket.CloseGoingAway,
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websocket.CloseNormalClosure,
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websocket.CloseNoStatusReceived,
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)
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}
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