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* fix: hold signal messages until the ReconnectResponse goes out Clients take the ReconnectResponse as the first message on a resumed or migrated in signal connection, anything ahead of it is dropped. Hold messages back until it has been written. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix: keep queued participant updates on a path that always flushes Queue only while the participant is not ready, that queue is always drained by the join or reconnect response. Log a dropped SDP, it leaves the negotiation waiting until the state machine recovers it. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix: flush queued updates whenever the connection opens Queue participant updates while the handshake is pending again, and give the signaller a hook that fires when the connection opens, on an explicit open and on the handshake window expiring, so the queue always drains. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix: drive the handshake window off a timer and read the gate atomically The window ran only when something asked whether the handshake was pending, so a connection with nothing else to send held its queue. Reading the gate under the lock the flush takes closes the race where an update queued just after a flush. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix: ignore a handshake timeout from a wait that has ended Stop cannot cancel a timeout that is already running, so tag each wait and let a timeout act only on its own. Count opens atomically in the test, the timer fires on its own goroutine. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 5 <noreply@anthropic.com>
75 lines
3.7 KiB
Go
75 lines
3.7 KiB
Go
// Copyright 2023 LiveKit, Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package signalling
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import (
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"github.com/livekit/protocol/livekit"
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"github.com/livekit/livekit-server/pkg/routing"
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"github.com/livekit/livekit-server/pkg/rtc/types"
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"google.golang.org/protobuf/proto"
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)
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type ParticipantSignalHandler interface {
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HandleMessage(msg proto.Message) error
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}
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type ParticipantSignaller interface {
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SwapResponseSink(sink routing.MessageSink, reason types.SignallingCloseReason)
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GetResponseSink() routing.MessageSink
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CloseSignalConnection(reason types.SignallingCloseReason)
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// HandshakePending reports whether a resumed connection is still waiting for the
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// ReconnectResponse it has to open with
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HandshakePending() bool
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// OpenHandshake lets messages flow on a resumed connection that does not open with
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// a ReconnectResponse
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OpenHandshake()
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WriteMessage(msg proto.Message) error
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}
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type ParticipantSignalling interface {
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SignalJoinResponse(join *livekit.JoinResponse) proto.Message
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SignalParticipantUpdate(participants []*livekit.ParticipantInfo) proto.Message
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SignalSpeakerUpdate(speakers []*livekit.SpeakerInfo) proto.Message
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SignalRoomUpdate(room *livekit.Room) proto.Message
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SignalConnectionQualityUpdate(connectionQuality *livekit.ConnectionQualityUpdate) proto.Message
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SignalRefreshToken(token string) proto.Message
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SignalRequestResponse(requestResponse *livekit.RequestResponse) proto.Message
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SignalRoomMovedResponse(roomMoved *livekit.RoomMovedResponse) proto.Message
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SignalReconnectResponse(reconnect *livekit.ReconnectResponse) proto.Message
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SignalICECandidate(trickle *livekit.TrickleRequest) proto.Message
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SignalTrackMuted(mute *livekit.MuteTrackRequest) proto.Message
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SignalTrackPublished(trackPublished *livekit.TrackPublishedResponse) proto.Message
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SignalTrackUnpublished(trackUnpublished *livekit.TrackUnpublishedResponse) proto.Message
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SignalTrackSubscribed(trackSubscribed *livekit.TrackSubscribed) proto.Message
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SignalLeaveRequest(leave *livekit.LeaveRequest) proto.Message
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SignalSdpAnswer(answer *livekit.SessionDescription) proto.Message
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SignalSdpOffer(offer *livekit.SessionDescription) proto.Message
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SignalStreamStateUpdate(streamStateUpdate *livekit.StreamStateUpdate) proto.Message
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SignalSubscribedQualityUpdate(subscribedQualityUpdate *livekit.SubscribedQualityUpdate) proto.Message
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SignalSubscriptionResponse(subscriptionResponse *livekit.SubscriptionResponse) proto.Message
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SignalSubscriptionPermissionUpdate(subscriptionPermissionUpdate *livekit.SubscriptionPermissionUpdate) proto.Message
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SignalMediaSectionsRequirement(mediaSectionsRequirement *livekit.MediaSectionsRequirement) proto.Message
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SignalSubscribedAudioCodecUpdate(subscribedAudioCodecUpdate *livekit.SubscribedAudioCodecUpdate) proto.Message
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SignalPublishDataTrackResponse(publishDataTrackResponse *livekit.PublishDataTrackResponse) proto.Message
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SignalUnpublishDataTrackResponse(unpublishDataTrackResponse *livekit.UnpublishDataTrackResponse) proto.Message
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SignalDataTrackSubscriberHandles(dataTrackSubscriberHandles *livekit.DataTrackSubscriberHandles) proto.Message
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SignalStoreDataBlobResponse(storeDataBlobResponse *livekit.StoreDataBlobResponse) proto.Message
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SignalGetDataBlobResponse(getDataBlobResponse *livekit.GetDataBlobResponse) proto.Message
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}
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