Files
livekit/pkg/routing/localrouter.go
T
David Zhao 981fb7cac7 Adding license notices (#1913)
* Adding license notices

* remove from config
2023-07-27 16:43:19 -07:00

281 lines
7.6 KiB
Go

// Copyright 2023 LiveKit, Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package routing
import (
"context"
"sync"
"time"
"go.uber.org/atomic"
"google.golang.org/protobuf/proto"
"github.com/livekit/protocol/livekit"
"github.com/livekit/protocol/logger"
)
// aggregated channel for all participants
const localRTCChannelSize = 10000
// a router of messages on the same node, basic implementation for local testing
type LocalRouter struct {
currentNode LocalNode
signalClient SignalClient
lock sync.RWMutex
// channels for each participant
requestChannels map[string]*MessageChannel
responseChannels map[string]*MessageChannel
isStarted atomic.Bool
rtcMessageChan *MessageChannel
onNewParticipant NewParticipantCallback
onRTCMessage RTCMessageCallback
}
func NewLocalRouter(currentNode LocalNode, signalClient SignalClient) *LocalRouter {
return &LocalRouter{
currentNode: currentNode,
signalClient: signalClient,
requestChannels: make(map[string]*MessageChannel),
responseChannels: make(map[string]*MessageChannel),
rtcMessageChan: NewMessageChannel(livekit.ConnectionID("local"), localRTCChannelSize),
}
}
func (r *LocalRouter) GetNodeForRoom(_ context.Context, _ livekit.RoomName) (*livekit.Node, error) {
r.lock.Lock()
defer r.lock.Unlock()
node := proto.Clone((*livekit.Node)(r.currentNode)).(*livekit.Node)
return node, nil
}
func (r *LocalRouter) SetNodeForRoom(_ context.Context, _ livekit.RoomName, _ livekit.NodeID) error {
return nil
}
func (r *LocalRouter) ClearRoomState(_ context.Context, _ livekit.RoomName) error {
// do nothing
return nil
}
func (r *LocalRouter) RegisterNode() error {
return nil
}
func (r *LocalRouter) UnregisterNode() error {
return nil
}
func (r *LocalRouter) RemoveDeadNodes() error {
return nil
}
func (r *LocalRouter) GetNode(nodeID livekit.NodeID) (*livekit.Node, error) {
if nodeID == livekit.NodeID(r.currentNode.Id) {
return r.currentNode, nil
}
return nil, ErrNotFound
}
func (r *LocalRouter) ListNodes() ([]*livekit.Node, error) {
return []*livekit.Node{
r.currentNode,
}, nil
}
func (r *LocalRouter) StartParticipantSignal(ctx context.Context, roomName livekit.RoomName, pi ParticipantInit) (connectionID livekit.ConnectionID, reqSink MessageSink, resSource MessageSource, err error) {
return r.StartParticipantSignalWithNodeID(ctx, roomName, pi, livekit.NodeID(r.currentNode.Id))
}
func (r *LocalRouter) StartParticipantSignalWithNodeID(ctx context.Context, roomName livekit.RoomName, pi ParticipantInit, nodeID livekit.NodeID) (connectionID livekit.ConnectionID, reqSink MessageSink, resSource MessageSource, err error) {
connectionID, reqSink, resSource, err = r.signalClient.StartParticipantSignal(ctx, roomName, pi, nodeID)
if err != nil {
logger.Errorw("could not handle new participant", err,
"room", roomName,
"participant", pi.Identity,
"connID", connectionID,
)
}
return
}
func (r *LocalRouter) WriteParticipantRTC(_ context.Context, roomName livekit.RoomName, identity livekit.ParticipantIdentity, msg *livekit.RTCNodeMessage) error {
r.lock.Lock()
if r.rtcMessageChan.IsClosed() {
// create a new one
r.rtcMessageChan = NewMessageChannel(livekit.ConnectionID("local"), localRTCChannelSize)
}
r.lock.Unlock()
msg.ParticipantKey = string(ParticipantKeyLegacy(roomName, identity))
msg.ParticipantKeyB62 = string(ParticipantKey(roomName, identity))
return r.writeRTCMessage(r.rtcMessageChan, msg)
}
func (r *LocalRouter) WriteRoomRTC(ctx context.Context, roomName livekit.RoomName, msg *livekit.RTCNodeMessage) error {
msg.ParticipantKey = string(ParticipantKeyLegacy(roomName, ""))
msg.ParticipantKeyB62 = string(ParticipantKey(roomName, ""))
return r.WriteNodeRTC(ctx, r.currentNode.Id, msg)
}
func (r *LocalRouter) WriteNodeRTC(_ context.Context, _ string, msg *livekit.RTCNodeMessage) error {
r.lock.Lock()
if r.rtcMessageChan.IsClosed() {
// create a new one
r.rtcMessageChan = NewMessageChannel(livekit.ConnectionID("local"), localRTCChannelSize)
}
r.lock.Unlock()
return r.writeRTCMessage(r.rtcMessageChan, msg)
}
func (r *LocalRouter) writeRTCMessage(sink MessageSink, msg *livekit.RTCNodeMessage) error {
defer sink.Close()
msg.SenderTime = time.Now().Unix()
return sink.WriteMessage(msg)
}
func (r *LocalRouter) OnNewParticipantRTC(callback NewParticipantCallback) {
r.onNewParticipant = callback
}
func (r *LocalRouter) OnRTCMessage(callback RTCMessageCallback) {
r.onRTCMessage = callback
}
func (r *LocalRouter) Start() error {
if r.isStarted.Swap(true) {
return nil
}
go r.statsWorker()
// go r.memStatsWorker()
// on local routers, Start doesn't do anything, websocket connections initiate the connections
go r.rtcMessageWorker()
return nil
}
func (r *LocalRouter) Drain() {
r.currentNode.State = livekit.NodeState_SHUTTING_DOWN
}
func (r *LocalRouter) Stop() {
r.rtcMessageChan.Close()
}
func (r *LocalRouter) GetRegion() string {
return r.currentNode.Region
}
func (r *LocalRouter) statsWorker() {
for {
if !r.isStarted.Load() {
return
}
// update every 10 seconds
<-time.After(statsUpdateInterval)
r.lock.Lock()
r.currentNode.Stats.UpdatedAt = time.Now().Unix()
r.lock.Unlock()
}
}
/*
func (r *LocalRouter) memStatsWorker() {
ticker := time.NewTicker(time.Second * 30)
defer ticker.Stop()
for {
<-ticker.C
var m runtime.MemStats
runtime.ReadMemStats(&m)
logger.Infow("memstats",
"mallocs", m.Mallocs, "frees", m.Frees, "m-f", m.Mallocs-m.Frees,
"hinuse", m.HeapInuse, "halloc", m.HeapAlloc, "frag", m.HeapInuse-m.HeapAlloc,
)
}
}
*/
func (r *LocalRouter) rtcMessageWorker() {
// is a new channel available? if so swap to that one
if !r.isStarted.Load() {
return
}
// start a new worker after this finished
defer func() {
go r.rtcMessageWorker()
}()
r.lock.RLock()
isClosed := r.rtcMessageChan.IsClosed()
r.lock.RUnlock()
if isClosed {
// sleep and retry
time.Sleep(time.Second)
}
r.lock.RLock()
msgChan := r.rtcMessageChan.ReadChan()
r.lock.RUnlock()
// consume messages from
for msg := range msgChan {
if rtcMsg, ok := msg.(*livekit.RTCNodeMessage); ok {
var room livekit.RoomName
var identity livekit.ParticipantIdentity
var err error
if rtcMsg.ParticipantKeyB62 != "" {
room, identity, err = parseParticipantKey(livekit.ParticipantKey(rtcMsg.ParticipantKeyB62))
}
if err != nil {
room, identity, err = parseParticipantKeyLegacy(livekit.ParticipantKey(rtcMsg.ParticipantKey))
}
if err != nil {
logger.Errorw("could not process RTC message", err)
continue
}
if r.onRTCMessage != nil {
r.onRTCMessage(context.Background(), room, identity, rtcMsg)
}
}
}
}
func (r *LocalRouter) getMessageChannel(target map[string]*MessageChannel, key string) *MessageChannel {
r.lock.RLock()
defer r.lock.RUnlock()
return target[key]
}
func (r *LocalRouter) getOrCreateMessageChannel(target map[string]*MessageChannel, key string) *MessageChannel {
r.lock.Lock()
defer r.lock.Unlock()
mc := target[key]
if mc != nil {
return mc
}
mc = NewMessageChannel(livekit.ConnectionID(key), DefaultMessageChannelSize)
mc.OnClose(func() {
r.lock.Lock()
delete(target, key)
r.lock.Unlock()
})
target[key] = mc
return mc
}