Issues fixed:
- #127: Firefox copy URL - shared copyToClipboard() with execCommand fallback
- #125: Dismiss packet detail pane - close button with keyboard support
- #124: Customize window scrollbar - flex layout fix for overflow
- #122: Last Activity stale times - use last_heard || last_seen
Test improvements:
- E2E perf: replace 19 networkidle waits, cut navigations 14->7, remove 11 sleeps
- 8 new unit tests for copyToClipboard helper (47->55 in test-frontend-helpers)
- 1 new E2E test for packet pane dismiss
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
browser.close() on line 274 was firing before tests 14-16 executed,
causing them to crash with 'Target page, context or browser has been
closed'. Moved to after test 16, just before the summary block.
Fixes 3 of 4 E2E failures (remaining 2 are data-dependent map tests).
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Repeaters that actively relay packets showed stale 'last seen' times
because last_seen only updates on adverts (every 12h) and last_heard
only tracked sender/recipient appearances, not relay hops.
- Add lastPathSeenMap: full pubkey → ISO timestamp for path hop sightings
- updatePathSeenTimestamps() resolves hop prefixes via hopPrefixToKey cache
- /api/nodes uses max(pktStore timestamp, path hop timestamp) for last_heard
- 4 new tests: hop-only nodes, stale vs fresh, pktStore priority, cache invalidation
Runner moved to /opt/actions-runner/
Config/Caddyfile served from /opt/meshcore-deploy/
Data symlinked to /opt/meshcore-deploy/data/
Zero $HOME references in deploy workflow
CI runs from actions-runner/_work/ which doesn't have config.json or
caddy-config/. These files live in $HOME/meshcore-analyzer/ which is
the persistent deployment directory.
- Config from repo dir, not hardcoded home path
- Caddyfile from caddy-config/ (was missing the subdirectory)
- Dynamic port mapping derived from Caddyfile content
- Auto-detect existing host data directory for bind mount
- Health check waits for /api/stats after deploy
- Read-only mounts for config and Caddyfile
- Config protection: never overwrite existing config.json, warn on placeholder values
- Port mapping validation: start/restart check if container ports match Caddyfile,
offer to recreate if mismatched
- Data volume detection: detect existing DB in $HOME/meshcore-data/ or ./data/,
use bind mount instead of named volume (never hardcodes paths)
- Real health verification: wait for /api/stats response, check HTTPS if domain
configured, scan logs for MQTT errors
- Restart recreates container with correct ports when mappings changed
- Status command: shows MQTT errors, port mismatch warnings
- Update command: uses shared recreate_container helper
- Extracted helpers: get_data_mount_args, get_required_ports, check_port_match,
recreate_container, verify_health, check_config_placeholders
Major refactor of live.js data flow:
- Replaced animatePacket() and animateRealisticPropagation() with
single renderPacketTree(packets, isReplay) function
- All paths use the same function: WS arrival, VCR replay, DB load,
feed card replay button
- VCR fetches use expand=observations to get full observation data
- expandToBufferEntries() extracts per-observer paths from observations
- startReplay() pre-aggregates VCR buffer by hash before playback
- Feed dedup accumulates observation packets for full tree replay
- Longest path shown in feed (scans all observations, not just first)
- Replay button uses full observation set for starburst animation
Server changes:
- WS broadcast includes path_json per observation
- packet-store insert() uses longest path for display (was earliest)
DB changes:
- Removed seed() function and synthetic test data
Not pushed to prod — local testing only.
Backup creates a directory with meshcore.db + config.json + Caddyfile +
theme.json (if present). Restore accepts a backup directory (restores
all files) or a single .db file (DB only). Lists available backups
when called without arguments.
Replaced manual docker build/run commands with ./manage.sh setup.
Removed examples that exposed port 1883 by default.
Added link to DEPLOYMENT.md for full guide.
- State tracking (.setup-state) — resume from where you left off
- Every step checks what's already done and skips it
- Safe to Ctrl+C and re-run at any point
- Auto-generates random API key on first config creation
- HTTPS choice menu: domain (auto), Cloudflare/proxy (HTTP), or later
- DNS validation with IP comparison
- Port 80 conflict detection
- Status shows packet/node counts, DB size, per-service health
- Backup auto-creates ./backups/ dir, restore backs up current first
- Reset command (keeps data + config, removes container + image)
- .setup-state in .gitignore
- Added HTTPS Options section: auto (Caddy), bring your own cert,
Cloudflare Tunnel, behind existing proxy, HTTP-only
- Expanded MQTT Security into its own section with 3 options + recommendation
- Fixed DB backup to use volume path not docker cp
- Added restore instructions
- Expanded troubleshooting table (rate limits → use own cert or different subdomain)
- Clarified that MQTT 1883 is NOT exposed by default in quick start
- Added tip to save docker run as a script
- Restructured for cleaner TOC
- Removed condescension, kept clarity
Added: what is Docker, how to install it, what is a server,
where to get a domain, how to open ports. Every command explained.
Assumes zero DevOps knowledge.
Step-by-step for users with limited DevOps experience. Covers:
- Quick start (5 minutes to running)
- Connecting observers (public broker vs your own)
- Common gotchas: port 80 for ACME, MQTT security, DB backups,
DNS before container, read-only config, skip internal HTTPS
- Customization and branding
- Troubleshooting table
- Architecture diagram
- server.js disambiguateHops() now delegates to server-helpers.js
(was a full copy of the same algorithm, ~70 lines removed)
- live.js resolveHopPositions() now delegates to shared HopResolver
(was a standalone reimplementation, ~50 lines removed)
- HopResolver.init() called when live page loads/updates node data
- Net -106 lines, same behavior, single source of truth
All unit tests pass (241). E2E 13/16 (3 pre-existing Chromium crashes).
Test-First, YAGNI, Refactor Mercilessly, Simple Design,
Pair Programming (subagent→review→push), CI as gate not cleanup,
10-Minute Build, Collective Code Ownership, Small Releases.
Each with concrete examples from today's failures.
DRY, SOLID, code reuse, dependency injection, testability,
type safety, performance. These were being violated repeatedly
(5 implementations of disambiguation, .toFixed on strings, etc).
Now explicitly codified as rules.
zoomend handler was gated on filters.hashLabels — decollision only
re-ran on zoom when hash labels were enabled. Now always re-renders
markers on zoom so pixel offsets stay correct at every zoom level.
Added map.on('resize') handler that re-renders markers, recalculating
pixel-based decollision offsets for the new container size. Previously
only zoomend triggered re-render — resize left stale offsets.
Added E2E test verifying markers survive a viewport resize.
Visual step-by-step showing why two passes are needed — forward
pass can't resolve hops at the start of the path, backward pass
catches them by anchoring from the right.
Comprehensive documentation of how MeshCore Analyzer resolves
truncated hash prefixes (1-3 bytes) to node identities across
the entire codebase. Covers firmware encoding, server-side
disambiguation (3 implementations), client-side HopResolver,
live feed's independent implementation, and consistency analysis.
Notable findings:
- /api/resolve-hops has regional filtering that disambiguateHops() lacks
- live.js reimplements disambiguation independently without HopResolver
- Inline resolveHop() in analytics resolves hops without path context
- These are not bugs but worth knowing about for future refactoring
On SPA navigation, the map container may not have its final dimensions
when markers render, causing latLngToLayerPoint to return incorrect
pixel coordinates for decollision. This resulted in overlapping markers
that only resolved on a full page refresh.
Fix: call map.invalidateSize() at the start of every renderMarkers()
call, ensuring correct container dimensions before deconfliction runs.
6 tests covering string, number, null, negative, and integer
values through the Number(x).toFixed() pattern used across
observer-detail, home, traces, and live pages.
Observer detail, home health timeline, and traces all called
.toFixed() on snr/rssi values that may be strings from the DB.
Wrapping in Number() matches what live.js already does.
Root cause: addFeedItem had no dedup logic — each WS message created
a new feed entry regardless of hash. Dedup only worked when the
'Realistic propagation' toggle was ON (which buffers by hash before
calling animateRealisticPropagation). Default mode called animatePacket
directly for every observation, producing duplicate feed entries.
Fix: Added feedHashMap (hash -> {element, count, pkt, addedAt}) that
tracks recent feed items by packet hash. When a packet with a known
hash arrives within 30s, the existing feed item is updated in-place:
- Observation count badge incremented
- Item flashed and moved to top of feed
- No duplicate DOM element created
Also adds data-hash attribute to feed items for testability.
Tests: 5 new Playwright tests in test-live-dedup.js covering:
- Same hash different observers → single entry
- Different hashes → separate entries
- 5 rapid sequential duplicates → single entry with count 5
- Same hash same observer → still deduplicates
- Packets without hash → not deduplicated
- Live page showHeatMap() now reads meshcore-live-heatmap-opacity from
localStorage and applies it to the canvas element (was hardcoded 0.3)
- Customizer now has two clearly labeled sliders:
🗺️ Nodes Map — controls the static map page heatmap
📡 Live Map — controls the live page heatmap
- Each uses its own localStorage key (meshcore-heatmap-opacity vs
meshcore-live-heatmap-opacity)
- Added E2E tests for live opacity persistence and dual slider existence
- 13/15 E2E tests pass locally (2 fail due to ARM chromium OOM after
heavy live page tests — CI on x64 will handle them)
Closes#119 properly this time.
Recover from stale localStorage state where heat checkbox stayed
disabled even after matrix/ghosts mode was turned off. Explicitly
sets ht.disabled = false in the else branch of matrix init.
13/13 E2E tests pass locally.
Live page liveHeatToggle now saves to localStorage (meshcore-live-heatmap).
Map page was already fixed but live page was missed.
Added E2E test that verifies persistence across reload.
13/13 E2E tests pass locally.
When new data arrived, toggleHeatmap() destroyed and recreated the
heat layer, causing a brief flash at full opacity before the CSS
opacity was applied via setTimeout. Now reuses the existing layer
via setLatLngs() for data updates, and hooks the 'add' event for
immediate opacity on first creation. No more flash.
All 12 E2E tests pass locally.
- Heat checkbox persists in localStorage across reload
- Heat checkbox is clickable (not disabled)
- Live page heat disabled when ghosts/matrix mode active
- Heatmap opacity value persists and applies to canvas
4 new tests, all verified locally before push.