RED commit `ac1fb4c3` (Playwright E2E asserts legend rows for ACK /
RESPONSE / PATH text + "ring" + "repeater" — fails on master).
CI:
https://github.com/Kpa-clawbot/CoreScope/actions?query=branch%3Afix%2Fissue-1274
## What
The Live legend rendered five packet-type rows but the codebase defines
eight `TYPE_COLORS`. The three gray-area types (ACK, RESPONSE, PATH) had
no swatch in the legend, leaving operators guessing what gray dots meant
— they're either ACKs or unknown payload types. Separately, the
L.circleMarker styling block uses a brighter white ring to mark
repeaters vs. all other roles; that convention was nowhere on screen.
## Changes
- `public/live.js` legend HTML — adds rows for RESPONSE, PATH and a
combined **Ack / Other** row (covering both ACK and the unknown-type
fallback that share `#6b7280`). Adds a new **MARKER STYLES** subsection
below NODE ROLES with two entries: bright white ring = repeater, faded
ring = other.
- `public/live.css` — adds `.live-ring` / `.live-ring--repeater` /
`.live-ring--other` swatches. Background uses `var(--text-muted)`; only
the white border + opacity differ between the two, matching the actual
circleMarker weights (1.5 / 0.5) and opacities (0.6 / 0.3).
- `test-issue-1274-legend-coverage-e2e.js` — Playwright E2E (desktop +
mobile attached-DOM) asserting all four new pieces.
## Notes
- All colors via `TYPE_COLORS` — no hardcoded hex in HTML.
- Legend is `display:none` at ≤640px (existing #279 behavior), so no
mobile CSS tweak required for the longer list.
- Does not touch the legend toggle (#1219), mobile single-row header
(#1234), or VCR visibility (#1269).
Fixes#1274.
---------
Co-authored-by: corescope-bot <bot@meshcore.local>
Red: master CI run
https://github.com/Kpa-clawbot/CoreScope/actions/runs/25995768081
already fails on `test-e2e-playwright.js` `#1221 LCD clipped on right
(right=375.828125, vw=375)`. No new test commit — the existing E2E
assertion is the gate.
**Root cause.** PR #1222's mobile rule set `.vcr-bar { padding: 4px 8px
}`. The flex row holds three `flex-shrink: 0` children (controls +
scope-btns + lcd) and one `flex: 1 1 0` absorber
(`.vcr-timeline-container`, `min-width: 40px`). At 375px viewport the
absorber hits its floor, so the intrinsic widths of the shrink-frozen
children spill 0.83px past the padding box.
**Fix.** Drop horizontal padding 8px → 4px inside the `@media
(max-width: 640px)` block. That's 8px of new slack — order of magnitude
above the 0.83px clip — keeping LCD's `getBoundingClientRect().right ≤
375`. Desktop layout untouched (rule is mobile-scoped). VCR/feed overlap
(#1206/#1213) not reintroduced because `--vcr-bar-height` is JS-measured
by the ResizeObserver, not pinned in CSS.
Fixes#1250
Co-authored-by: openclaw-bot <bot@openclaw.local>
Red commit: 58b307228e (CI run pending;
URL added after first workflow run posts).
Fixes#1244
## Sub-issue A — VCR controls still 2 rows on mobile
`public/live.css` mobile `@media (max-width:640px)` block had
`flex-wrap: wrap` plus `.vcr-timeline-container { width:100%; flex:none
}`, which guaranteed a 2-row layout (controls + LCD on row 1, scope
buttons + scrubber on row 2) — the exact bug #1234 was supposed to
eliminate.
Fix: switched `.vcr-bar` to `flex-wrap: nowrap`, gave
`.vcr-timeline-container` `flex: 1 1 0` so it absorbs leftover width,
and shrunk `.vcr-btn` / `.vcr-scope-btn` to a 32px touch target (still
WCAG 2.5.5 AA). Reorder on mobile: controls → scopes → timeline → LCD,
single row. `.vcr-mode` stays hidden on mobile as before (and `.vcr-lcd`
no longer needs `margin-left:auto` because the timeline pushes it right
via flex-grow).
## Sub-issue B — Orphan "Got it" hint pills hidden below the fold
`public/gesture-hints.js` row-swipe relevance included `/live`, and the
pills are bottom-anchored — so they rendered under the
absolute-positioned VCR bar + safe-area inset and were only findable by
scrolling.
Picked **option (a)** from the issue (simplest, matches user's report):
all four hints now early-return on `/#/live*`. Swipe-nav discoverability
doesn't apply on Live — map drag, VCR controls, and feed own the touch
surface.
## TDD
- RED `test-issue-1244-live-vcr-row-hints-e2e.js`: asserts at 375x800
(A) `.vcr-bar` children share a row (≤8px top spread OR
`flex-wrap:nowrap`), (B) zero `.gesture-hint` elements on `/live`.
Desktop sanity asserts LCD/controls still share a row.
- GREEN: the two source fixes.
E2E assertion added: `test-issue-1244-live-vcr-row-hints-e2e.js:67`
(single-row), `:101` (no hints). Wired into
`.github/workflows/deploy.yml` `e2e-test` job.
Browser verified: pending CI on Playwright fixture run (local Playwright
unavailable on this ARM host).
Desktop layout untouched — every mobile rule lives under `@media
(max-width:640px)`; existing #1221 + #1234 desktop assertions still
apply.
---------
Co-authored-by: openclaw-bot <bot@openclaw.local>
## Summary
Live page mobile chrome-reduction pass 2. Three coordinated trims at
≤640px:
1. **`.live-header` → single row, ≤44px.** Drop the MESH LIVE text label
and the chart-icon (📊) header toggle. Promote `.live-stats-row` to a
direct child of `.live-header` so beacon + pkts + nodes + active + rate
+ gear all sit on one row. The (now empty) `.live-header-body` collapses
to `display:none`. `.live-controls-toggle` shrinks to 36×36 to fit the
strip.
2. **Top app navbar hidden on `/live`.** `body:has(.live-page) .top-nav
{ display:none }` — scoped via `:has()` so other routes are unaffected.
The `.live-page` height reclaims the freed 52px.
3. **VCR scope row: >6h collapsed into `More ▾`.** `12h` and `24h` get
`.vcr-scope-btn--overflow`; the new `.vcr-scope-more-wrap` dropdown is
desktop-hidden, mobile-shown. Dropdown items proxy `.click()` to the
underlying scope buttons — single source of truth, existing handler
unchanged.
## TDD
- **RED** (`b975c828`): `test-issue-1234-live-chrome-pass2-e2e.js` — one
E2E asserting all three acceptance items at 375×800 + desktop sanity at
1280×800. Wired into `deploy.yml`. Fails on master (no More button,
navbar visible, MESH LIVE label visible).
- **GREEN** (`1e529e63`): CSS + JS implementation. Updates
`test-live-layout-1178-1179-e2e.js` and
`test-issue-1204-live-panel-structure-e2e.js` in-place to match the new
single-row contract (chart toggle gone, MESH LIVE label gone on mobile,
gear shrunk to 36×36).
## Verification (local)
- New E2E: 7/7 ✅
- `test-issue-1178-1179`: 10/10 ✅
- `test-issue-1204`: 10/10 ✅
- `test-issue-1205`: 18/18 ✅
- `test-issue-1206`: 7/7 ✅
- `test-live-mql-leak-1180`: 2/2 ✅
- `#1220` empty-chrome guard (in `test-e2e-playwright.js`): header =
38px collapsed ✅
Desktop (1280×800) layout unchanged — top-nav visible, all 4 VCR scopes
inline, header behavior identical.
Fixes#1234.
---------
Co-authored-by: corescope-bot <bot@corescope.local>
RED commit `c1a8cea` — E2E at 375x800 asserts MESH LIVE header is either
≤60px (collapsed) or ≥60px with a visible body. Fails on master with
`height=118, bodyVisible=false, ctrlsVisible=false` — the empty-chrome
middle state.
CI for red commit: https://github.com/Kpa-clawbot/CoreScope/actions
(will populate after push).
## Diagnosis
On `(max-width: 768px)`, `#1180` collapses both `.live-header-body` and
`.live-controls-body` to `display:none`. But `.live-controls` carries
`flex: 0 0 100%` from the wide-viewport rule (introduced for `#1219` so
the toggles wrap onto their own row below the title on tablet). On
mobile, with the body hidden, that 100% basis still forces the gear
button onto a full-width second row inside `#liveHeader`'s flex-wrap,
~60px tall — yielding the `~118-200px` empty panel the bug screenshot
shows (the count badge + 📊 toggle on row 1, gear alone on row 2, nothing
else).
## Fix — Option C
Inside `@media (max-width: 768px)`, when `.live-controls.is-collapsed`:
- drop `flex: 0 0 100%` → `flex: 0 0 auto; width: auto` so the gear
inlines with the critical strip + 📊 toggle
- when the header is also collapsed
(`.is-collapsed:has(.live-controls.is-collapsed)`), zero the vertical
padding so the strip hugs the 48px tap targets
Result: collapsed mobile panel = single ~50px row, three icons inline.
Expanded mobile = full toggle list (149px). Desktop unchanged (83px).
Why Option C over A/B: a packet-watching mobile user keeps the map
dominant and reaches for the gear when they want filters. The compact
strip preserves both the WS-down red beacon (always visible) and the pkt
count, with one-tap access to expand either body.
Does not reintroduce #1204 (counter still attached to header) or #1205
(toggles still children of `#liveHeader`).
Fixes#1220
---------
Co-authored-by: openclaw-bot <openclaw-bot@users.noreply.github.com>
Red commit: 41d02ffa (CI run: pending — will fill in after first CI run
completes)
## Summary
Fixes#1221. VCR LED clock (`.vcr-lcd`) was wrapping to a separate row
on mobile (`.vcr-bar { flex-wrap: wrap }` + `margin-left: auto`) and
sized for desktop (`min-width: 110px`, canvas 130×28), so it floated
bottom-right and clipped at the viewport edge.
## Fix
- DOM (`public/live.js`): no move needed — `.vcr-lcd` is already a child
of `.vcr-bar`. (Verified by grep.)
- CSS (`public/live.css`) mobile `@media (max-width: 640px)`:
- Removed `margin-left: auto` on `.vcr-lcd` so it stays in-row with
controls.
- Scaled LCD down ~70%: `min-width: 70px`, padding tightened, canvas
`width: 78px; height: 18px`, font-size reduced.
- Removed redundant `display: flex` override.
## Test
RED → GREEN E2E at `test-e2e-playwright.js` (around line 2978): viewport
375×800, asserts:
- LCD inside `.vcr-bar`, shares parent with `.vcr-controls`.
- LCD bounds entirely inside viewport (no clip on any side).
- LCD vertically overlaps `.vcr-controls` (same row).
- LCD width < 100px on mobile (scaled vs desktop).
E2E assertion added: `test-e2e-playwright.js:2978`
Browser verified: staging analyzer.00id.net after merge (manual VCR
layout sanity)
Fixes#1221
---------
Co-authored-by: openclaw-bot <bot@openclaw.local>
Red commit: `bcfc74de` (CI:
https://github.com/Kpa-clawbot/CoreScope/actions?query=branch%3Afix%2Fissue-1206)
Fixes#1206.
## Problem
On Live Map the VCR (timeline/playback) bar overlays the bottom of the
viewport. Bottom-pinned overlays — the live packet feed, the legend, any
corner panel — used hard-coded `bottom: 58–88px` offsets that are
smaller than the real bar height (two-row mobile layout +
`env(safe-area-inset-bottom)` push it to ~80px and beyond). The last N
packet-feed rows slid under the bar and became unreadable / unclickable.
## Fix
Publish the bar's measured height as a CSS variable on the live page
and bind every bottom-anchored overlay to it.
- `public/live.js` — new `initVCRHeightTracker()` runs after init; uses
`ResizeObserver` + `resize` / `visualViewport.resize` to keep
`--vcr-bar-height` on `.live-page` in sync with `#vcrBar`.
- `public/live.css` — `.live-feed`, `.feed-show-btn`, and the
`.live-overlay[data-position="bl"|"br"]` corner slots now use
`bottom: calc(var(--vcr-bar-height, 58px) + 10px)`. The feed's
`max-height` is also capped against `100dvh - top - vcr - margin`
so its scroll container can never extend past the bar.
- Stale per-breakpoint overrides (the `@supports(env(safe-area-inset))`
hard-coded `78px + safe-area` for feed/legend) are removed in favor
of the single tracked variable.
## TDD
- Red commit `bcfc74de` adds `test-issue-1206-vcr-overlap-e2e.js`:
asserts `#liveFeed.getBoundingClientRect().bottom <= #vcrBar.top`
(and same for the last row) at desktop 1280x800 and mid 720x800.
Verified locally that reverting the green commit makes the feed-bottom
assertions fail (feed bottom 742px > VCR top 721px) — see PR body for
exact numbers from the local run.
- Green commit `1ad17e7f` makes all 5 assertions pass.
## Browser verified
Local Go server with `test-fixtures/e2e-fixture.db`, headless Chromium
via the new E2E test — all 5 assertions green.
## E2E assertion added
`test-issue-1206-vcr-overlap-e2e.js:84` (bottom-row vs VCR-top) plus
container check at `:74`.
---------
Co-authored-by: openclaw-bot <bot@openclaw.local>
Co-authored-by: clawbot <bot@corescope.local>
Red commit: f80ce5248a (CI URL appears in
the Checks tab once the workflow starts).
Supersedes closed PR #1209 with the correct approach (toggles in MESH
LIVE panel, not legend).
Fixes#1205.
## Problem
The Live Map settings toggle row (Heat / Ghosts / Realistic / Color by
hash / Matrix / Rain / Audio / Favorites / node filter / region filter —
`#liveControls`) rendered as a free-floating sibling `.live-overlay`
pinned `position: fixed` at bottom-right with `bottom: calc(78px +
var(--bottom-nav-height) + safe-area)`. On many viewports it visually
orphaned across the middle of the map, anchored to no panel.
## Regression cause
PR **#1180** (commit `127a1927` — "compact header, pin controls
bottom-right, narrow toggles") extracted `.live-toggles` from inside
`.live-header` (the MESH LIVE panel) into a brand-new sibling
`.live-overlay.live-controls` cluster. Before #1180 the toggles lived as
a direct child of `.live-header`.
## Fix
Restore the pre-#1180 structural pattern: `#liveControls` is re-parented
as a child of `#liveHeader`, breaking onto its own row via `flex: 0 0
100%`. No more `position: fixed` overlay, no more free-floating cluster
— the toggles share the MESH LIVE panel's chrome (background, blur,
border, padding).
- `public/live.js`: re-parent the `#liveControls` block inside
`#liveHeader`, drop the `.live-overlay` class.
- `public/live.css`:
- `.live-controls`: `position: static`, transparent (header supplies
chrome), `flex: 0 0 100%`.
- `.live-header`: `flex-wrap: wrap`, `row-gap: 6px`, `max-width:
calc(100vw - 24px)`; drop the `max-height: 40px` cap.
Why this beats PR #1209: that PR parked toggles inside `#liveLegend`,
inverting the *data → key → controls* hierarchy and pushing the legend
to 60vh on mobile. Anchoring back to the MESH LIVE panel keeps controls
with the panel that already labels the live surface and inherits its
corner / drag affordances.
## Tests
- **Red** (`test-issue-1205-live-controls-anchor-e2e.js`): asserts
`#liveHeader.contains(#liveControls)` AND not contained in
`#liveLegend`, parent is not `<body>` / `.live-page` directly, and the
controls rect stays within the viewport. Runs at **1440×900, 640×900,
320×800**. Fails on master.
- **Updated** `test-live-layout-1178-1179-e2e.js`:
- (a) `.live-header-critical` height ≤ 40px (the critical strip stays
compact; header itself now wraps).
- (b) `.live-controls` `position: static` AND descendant of
`#liveHeader` (new contract replacing the retired "fixed/right
≤24px/bottom>0").
- Wired in `.github/workflows/deploy.yml` next to the other live-layout
E2Es.
## Acceptance criteria
- [x] Settings toggle row renders inside the MESH LIVE panel
(`#liveHeader`)
- [x] Not parked in `#liveLegend` (rejected by #1209 review)
- [x] Tested at desktop + tablet + narrow phone viewport widths
- [x] E2E DOM assertion: parent is the MESH LIVE panel, not body /
`.live-page` / `#liveLegend`
---------
Co-authored-by: meshcore-bot <bot@meshcore.local>
Co-authored-by: clawbot <clawbot@users.noreply.github.com>
Red commit: c159a1153d (CI run: pending —
first CI is on this PR)
Fixes#1204.
## Root cause
`.live-overlay` (the base class for all overlay panels: feed, legend,
node-detail, header) declares `flex-direction: column`. Feed/legend/
node-detail need that for their `.panel-header` + scrollable
`.panel-content` stacking — but the header doesn't, it's a horizontal
bar.
PR #1180 (#16c48e73) split the header from a flat layout into three
children: `.live-header-critical` (beacon + `0 pkts`) + collapsible
toggle button + `.live-header-body` (title + stats row). Without an
explicit `flex-direction` override, those three pieces inherited the
column default and stacked vertically — pushing `0 pkts` above the
`MESH LIVE` title and clipping the stats row out of the 40px max-height
container. Exactly the "detached counter, hollow shell" the issue
reports.
## Fix
Add `flex-direction: row` to `.live-header` (one line + comment).
Single-property CSS change, no JS, no DOM, no behavior outside layout.
## TDD
Red commit `c159a115` — E2E
`test-issue-1204-live-panel-structure-e2e.js`
asserts:
1. `.live-header-critical` and `.live-title` vertically overlap (same
row).
2. `#livePktCount` pill and title mid-Y differ by < 8px.
3. `.live-stats-row` is visible (nonzero size).
4. `.live-feed .panel-content` accepts an injected row (column
container).
Verified failing on master at red commit (3 of 5 fail with the exact
"stacked above title" signature). Green commit `b7f57072` flips all to
pass.
E2E assertion added: `test-issue-1204-live-panel-structure-e2e.js:55`
## Verified
- Local `cmd/server` + fresh fixture, viewport 1440×900, headless
Chromium: 5/5 pass.
- Preflight (`run-all.sh origin/master`): clean.
## Files
- `public/live.css` — `flex-direction: row` on `.live-header` (+
rationale comment)
- `test-issue-1204-live-panel-structure-e2e.js` — new E2E (added to
`deploy.yml`)
---------
Co-authored-by: corescope-bot <bot@corescope.local>
Red commit: `6c28227884a1e79e277653465028365dc0863171` — CI:
https://github.com/Kpa-clawbot/CoreScope/actions?query=branch%3Afix%2Fissue-1207Fixes#1207
## Diagnosis
The Live Map page renders `#liveFeed` (bottom-left panel) with two
header buttons — `◫` (panel-corner-btn) and `✕` (feed-hide-btn) — but
its `.panel-content` body has zero children on first paint, before any
packets have been ingested via WebSocket. The user-reported "X + book
icons, no content" is exactly these two header buttons sitting on an
empty body.
**Verdict:** intended panel, missing content due to a data race — the
chrome mounts in HTML before the WS pushes its first packet. Not
orphaned, not a leftover from #1186.
## Fix
- Always render a persistent `.live-feed-empty` placeholder ("Waiting
for packets…") inside `#liveFeed .panel-content`.
- CSS hides it via `.live-feed .panel-content:has(.live-feed-item)
.live-feed-empty { display: none; }` when real feed items exist.
- `rebuildFeedList` re-adds the placeholder defensively after a wipe;
eviction loop counts `.live-feed-item` only so the placeholder is never
trimmed out.
All colors via CSS variables (`var(--text-muted)`).
## Test (RED → GREEN)
- **RED** `6c28227884a1e79e277653465028365dc0863171` —
`test-e2e-playwright.js` adds a new test ("#1207 Live Feed panel never
renders as empty chrome") that wipes `.live-feed-item` children to
simulate the empty state and asserts the panel body has visible text or
children. Fails on master.
- **GREEN** `a5af80960ac42759ec83fd5ca5a72e81856228d4` — adds the
placeholder; test now passes.
## Acceptance criteria
- [x] No empty panel chrome visible on Live Map page
- [x] Panel renders "Waiting for packets…" while feed is empty
- [x] CSS auto-hides placeholder when packets arrive
- [x] E2E assertion in `test-e2e-playwright.js` enforces non-empty
`.panel-content` on `#liveFeed`
## Files
- `public/live.js` — HTML markup + `rebuildFeedList` re-add +
eviction-loop guard
- `public/live.css` — `.live-feed-empty` style + `:has()` hide rule
- `test-e2e-playwright.js` — regression test
---------
Co-authored-by: clawbot <clawbot@kpabap.local>
Co-authored-by: openclaw-bot <bot@openclaw.local>
Red commit: a200704d5e27e47c0b29a4745bf1a1772a8876fe (CI URL added once
Actions resolves the run)
Fixes#1061
## What
Bottom navigation at ≤768px with 5 tabs in spec order: Home, Packets,
Live, Map, Channels. Top-nav suppressed at the same breakpoint — no
duplicate nav UX.
## Files
- NEW `public/bottom-nav.js` — renders 5 tabs, syncs `.active` on
`hashchange`, reuses the existing in-app hash router (`<a
href="#/...">`). Stable selector `[data-bottom-nav-tab="<route>"]`.
Container `[data-bottom-nav]`.
- NEW `public/bottom-nav.css` — styles. Tokens reused: `--nav-bg`,
`--nav-text`, `--nav-text-muted`, `--nav-active-bg`, `--accent`,
`--border` (all global → resolve in BOTH light and dark themes).
- `public/index.html` — one `<link>` for the CSS, one `<script>` after
`app.js`. The `<nav>` is appended by JS as a sibling of `<main
id="app">` at DOMContentLoaded.
- `test-bottom-nav-1061-e2e.js` + `.github/workflows/deploy.yml` —
Playwright wiring.
## Decisions
- **Breakpoint:** `@media (max-width: 768px)`. No `@container` rules
exist anywhere in `style.css` today — media query is consistent.
- **Top-nav suppression:** `display:none` at ≤768px. Simpler than a
hamburger collapse; long-tail routes (Tools/Lab/Perf) remain reachable
by URL; "More"-tab/hamburger fallback deferred per issue body.
- **Active indicator:** `var(--nav-active-bg)` + 2px accent top-border.
No moving pill.
- **Safe-area:** `padding-bottom: env(safe-area-inset-bottom)` on nav +
reciprocal `body` reservation. `viewport-fit=cover` already in place.
- **Reduced motion:** `prefers-reduced-motion: reduce` disables the
transition.
## TDD
- Red: `a200704` — assertions fail (no bottom-nav).
- Green: `53851a1` — component + styles.
E2E assertion added: `test-bottom-nav-1061-e2e.js:71` (case (a) —
bottom-nav visible at 360x800).
---------
Co-authored-by: openclaw-bot <bot@openclaw.local>
Co-authored-by: corescope-bot <bot@corescope.local>
Co-authored-by: clawbot <clawbot@users.noreply.github.com>
Co-authored-by: openclaw-bot <bot@openclaw>
Red commit: 61fcc8c19b96543f1b4bbd6fd2ce54e6265d5e38 (CI run: pending —
see Checks tab on this PR)
Fixes#1178Fixes#1179
## Summary
Live page layout polish — both issues touch `public/live.css` + a
small `public/live.js` slice, so they ship as one PR per AGENTS rule
34.
### #1178 — Header compactness + narrow-viewport collapse
- `.live-header` total height ≤ 40px at desktop widths (smaller
padding, gap, title font, and pill sizing; `max-height: 40px` as a
belt-and-suspenders gate).
- Body wrapped in `.live-header-body` so it can collapse cleanly.
- New 32×32 toggle button `[data-live-header-toggle]`, hidden at
wide viewports, visible at `≤768px`.
### #1179 — Controls pinned bottom-right + narrow-viewport collapse
- New `.live-controls` cluster around the toggles list and audio
controls, `position: fixed; right: 12px;` and
`bottom: calc(78px + var(--bottom-nav-height, 56px) +
env(safe-area-inset-bottom, 0px))`.
- That bottom calc reserves space for the VCR bar **and** the bottom
nav (#1061, currently in PR #1174). When the bottom-nav exposes
`--bottom-nav-height` the cluster tracks it; otherwise the 56px
fallback keeps it clear regardless of merge order.
- `z-index: 1000` keeps it above map markers but below modals.
- New 32×32 toggle button `[data-live-controls-toggle]`, hidden at
wide viewports, visible at `≤768px`.
### Breakpoint + selectors
- Narrow = `max-width: 768px` (matches #1061 bottom-nav activation).
- Stable selectors for E2E: `[data-live-header-toggle]`,
`[data-live-header-body]`, `[data-live-controls-toggle]`,
`[data-live-controls-body]`. No DOM-order dependence.
### Bottom-nav coexistence
The expanded narrow-viewport controls panel uses
`max-height: 50vh; overflow-y: auto` on its toggles list, and the
cluster's `bottom` reservation guarantees the panel's bottom edge
sits above the (possibly absent) bottom-nav region. The E2E test
asserts exactly this with `expandedRect.bottom + 8 < innerHeight −
navH`,
defaulting `navH` to 56 if `.bottom-nav` is not in the DOM yet.
### Theming
All new colors via existing CSS tokens (`--surface-1`, `--text`,
`--text-muted`, `--border`, `--accent`). check-css-vars passes.
### TDD
- Red commit: `61fcc8c` — assertions only (no impl), wired into
`.github/workflows/deploy.yml` Playwright matrix.
- Green commit: `7d591be` — DOM split + CSS + collapse JS.
- E2E assertion added: `test-live-layout-1178-1179-e2e.js:55`
(desktop header height) through `:170` (narrow controls
bottom-nav coexistence).
### Local verification
```
./corescope-server -port 13581 -db test-fixtures/e2e-fixture.db &
CHROMIUM_PATH=/usr/bin/chromium BASE_URL=http://localhost:13581 \
node test-live-layout-1178-1179-e2e.js
# → 8/8 passed
```
---------
Co-authored-by: meshcore-bot <bot@meshcore.local>
Co-authored-by: openclaw-bot <bot@openclaw.local>
## Summary
Fixes the broken **Filter by node** input on the Live page.
The previous implementation used a native `<datalist>` (no consistent
styling, no real autocomplete UX), only applied on `change` (Enter), and
mutated `location.hash` on commit — which the SPA router treated as a
navigation, triggering a full re-init.
## What changed
- **Markup** (`public/live.js`): replaces the `<datalist>` with a styled
custom `#liveNodeFilterDropdown` and adds combobox/listbox ARIA wiring.
- **Styling** (`public/live.css`): new `.live-node-filter-input` rules
use `color-mix` on `var(--text)` for the background and `var(--border)`
/ `var(--text)` for border + foreground — fully theme-aware. Dropdown
uses `var(--surface-1)` + `var(--border)`.
- **Behavior**: 200 ms debounced `/api/nodes/search` call as the user
types. Suggestions render with name + 8-char pubkey prefix. Clicking a
suggestion (`mousedown` so it beats blur) sets the filter to the pubkey.
- **No reload**: `applyFilterFromInput` and the clear button now use
`history.replaceState` instead of mutating `location.hash`, so the SPA
router never re-runs and the page never reloads. Enter is
`preventDefault`-ed and either selects the highlighted suggestion or
commits the typed text.
- **Keyboard**: ArrowUp/Down navigate suggestions, Esc closes, Enter
selects.
## TDD
Per `AGENTS.md`, the failing E2E test landed first (commit `74f3e92`),
then the fix made it green (commit `a5c5c65`).
The test file `test-1110-live-filter.js` (and an integrated block in
`test-e2e-playwright.js`) asserts:
1. The input's computed `background-color` is **not** hardcoded white
when `data-theme="dark"` is set.
2. The input is not vastly larger than the surrounding toolbar row.
3. Typing `"te"` shows a visible `#liveNodeFilterDropdown` with at least
one `.live-node-filter-option`.
4. Clicking a suggestion sets `_liveGetNodeFilterKeys()` to a non-empty
list **without** reloading the page (verified via a `window.__m` marker
that survives) and **without** navigating away from `#/live`.
5. Pressing **Enter** in the filter input never reloads or navigates.
### How to run the E2E
```
go build -o /tmp/corescope-server ./cmd/server
/tmp/corescope-server -port 13581 -db test-fixtures/e2e-fixture.db -public public &
CHROMIUM_PATH=/usr/bin/chromium-browser BASE_URL=http://localhost:13581 \
node test-1110-live-filter.js
# 4/4 passed
```
## Acceptance criteria from #1110
- [x] Filter input visually matches Live page toolbar (theme-aware bg,
border, padding)
- [x] Typing 1+ characters shows dropdown of matching node names
- [x] Selecting a suggestion filters the live feed immediately
- [x] Clearing input restores unfiltered view
- [x] No page reload on any interaction with the input
- [x] E2E test asserts: type → suggestions appear → click suggestion →
feed filters → no navigation
Fixes#1110
---------
Co-authored-by: Kpa-clawbot <kpa-clawbot@users.noreply.github.com>
Closes#1045.
## What
Adds an optional region dropdown to the **Live** page that filters
incoming packets by observer IATA. When a user selects one or more
regions, only packets observed by repeaters in those regions render in
the feed/animation/audio.
## How
- New `liveRegionFilter` container in the live header toggles row,
initialised via the shared `RegionFilter` component in `dropdown` mode
(matches packets/nodes/observers pages).
- On page init, fetches `/api/observers` once and builds an `observer_id
→ IATA` map.
- `packetMatchesRegion(packets, obsMap, selected)` (pure helper, OR
across observations, case-insensitive) gates `renderPacketTree` next to
the existing favorite + node filters.
- Selection persists in localStorage via the existing `RegionFilter`
machinery — no per-page key needed.
- Listener cleanup hooked into the existing live-page teardown.
## TDD
- Red commit `55097ce`: `test-live-region-filter.js` asserts
`_livePacketMatchesRegion` exists and behaves correctly across 9 cases
(no-selection passthrough, single match, no-match, OR across
observations, multi-region selection, unknown observer, missing
observer_id, case-insensitivity, observer-map override). Fails with
`_livePacketMatchesRegion must be exposed` against master.
- Green commit `fdec7bf`: implements helper + UI wiring + CSS; test
passes.
Test wired into `.github/workflows/deploy.yml` JS unit-test step.
## Notes
- Server-side WS broadcast is unchanged — filtering is purely
client-side, as the issue requests ("something a user can activate
themselves, and not something that would be server wide").
- Pre-existing `test-live.js` / `test-live-dedup.js` failures on master
are not introduced or affected by this PR (verified by running both on
master HEAD).
---------
Co-authored-by: meshcore-bot <bot@openclaw.local>
## Summary
- **Node detail `top: 60px` → `64px`**: aligns with other overlay
panels, gives proper clearance from the 52px fixed nav bar
- **Mobile bottom sheet `z-index: 1050`**: node detail now renders above
the VCR bar (`z-index: 1000`), close button never obscured
- **Mobile `max-height: 60vh` → `60dvh`**: respects iOS Safari browser
chrome correctly
- **`.live-toggles` horizontal scroll**: `overflow-x: auto; flex-wrap:
nowrap` — all 8 checkboxes reachable via horizontal swipe
Fixes#797
## Test plan
- [x] Mobile portrait (<640px): tap a map node → bottom sheet slides up,
close button (✕) visible and tappable above VCR bar
- [x] Mobile portrait: scroll the live-header toggles horizontally → all
checkboxes reachable
- [x] Desktop/tablet (>640px): node detail panel top-right corner fully
below the nav bar
- [x] Desktop: close button functional, panel hides correctly
🤖 Generated with [Claude Code](https://claude.com/claude-code)
---------
Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
## Summary
Implements M1 of the draggable panels spec from #608: the `DragManager`
class with core drag mechanics.
Fixes#608 (M1: DragManager core drag mechanics)
## What's New
### `public/drag-manager.js` (~215 lines)
- **State machine:** `IDLE → PENDING → DRAGGING → IDLE`
- **5px dead zone** on `.panel-header` to disambiguate click vs drag —
prevents hijacking corner toggle and close button clicks
- **Pointer events** with `setPointerCapture` for reliable tracking
- **`transform: translate()`** during drag — zero layout reflow
- **Snap-to-edge** on release: 20px threshold snaps to 12px margin
- **Z-index management** — dragged panel comes to front (counter from
1000)
- **`_detachFromCorner()`** — transitions panel from M0 corner CSS to
fixed positioning
- **Escape key** cancels drag and reverts to pre-drag position
- **`restorePositions()`** — applies saved viewport percentages on init
- **`handleResize()`** — clamps dragged panels inside viewport on window
resize
- **`enable()`/`disable()`** — responsive gate control
### `public/live.js` integration
- Instantiates `DragManager` after `initPanelPositions()`
- Registers `liveFeed`, `liveLegend`, `liveNodeDetail` panels
- **Responsive gate:** `matchMedia('(pointer: fine) and (min-width:
768px)')` — disables drag on touch/small screens, reverts to M0 corner
toggle
- **Resize clamping** debounced at 200ms
### `public/live.css` additions
- `cursor: grab/grabbing` on `.panel-header` (desktop only via `@media
(pointer: fine)`)
- `.is-dragging` class: opacity 0.92, elevated box-shadow, `will-change:
transform`, transitions disabled
- `[data-dragged="true"]` disables corner transition animations
- `prefers-reduced-motion` support
### Persistence
- **Format:** `panel-drag-{id}` → `{ xPct, yPct }` (viewport
percentages)
- **Survives resize:** positions recalculated from percentages
- **Corner toggle still works:** clicking corner button after drag
clears drag state (handled by existing M0 code)
## Tests
14 new unit tests in `test-drag-manager.js`:
- State machine transitions (IDLE → PENDING → DRAGGING → IDLE)
- Dead zone enforcement
- Button click guard (no drag on button pointerdown)
- Snap-to-edge behavior
- Position persistence as viewport percentages
- Restore from localStorage
- Resize clamping
- Disable/enable
## Performance
- `transform: translate()` during drag — compositor-only, no layout
reflow
- `will-change: transform` only during active drag (`.is-dragging`),
removed on drop
- `localStorage` write only on `pointerup`, never during `pointermove`
- Resize handler debounced at 200ms
- Single `style.transform` assignment per pointermove frame — negligible
cost
---------
Co-authored-by: you <you@example.com>
Fixes#685
## Problem
Corner positioning CSS (from PR #608) sets `bottom: 12px` for
bottom-positioned panels (`bl`, `br`), but the VCR bar at the bottom of
the live page is ~50px tall. This causes the legend (and any
bottom-positioned panel) to overlap the VCR controls.
## Fix
Changed `bottom: 12px` → `bottom: 58px` for both
`.live-overlay[data-position="bl"]` and
`.live-overlay[data-position="br"]`, matching the legend's original
`bottom: 58px` value that properly clears the VCR bar.
The VCR bar height is fixed (`.vcr-bar` class with consistent padding),
so a hardcoded value is appropriate here.
## Testing
- All existing tests pass (`npm test` — 13/13)
- CSS-only change, no logic affected
Co-authored-by: you <you@example.com>
## Summary
Adds collapsible/minimizable UI panels on the live map page so overlay
panels don't block map content on medium-sized screens.
Fixes#279
## Changes
### Collapsible Legend Panel (all screen sizes)
- The legend toggle button (🎨/✕) is now visible at **all** screen sizes,
not just mobile
- Clicking it smoothly collapses/expands the legend with a CSS
transition
- Collapsed state persists in `localStorage` (`live-legend-hidden`)
- Feed panel already had hide/show with localStorage — no changes needed
there
### Medium Breakpoint (768px)
New `@media (max-width: 768px)` rules for tablet/small laptop screens:
- Feed panel: 360px → 280px wide, max-height 340px → 200px
- Node detail panel: 320px → 260px wide
- Legend: smaller font (10px) and tighter padding
- Header: reduced gap and padding
- Stats/toggles: smaller font sizes
### What's NOT changed
- Mobile (≤640px): existing behavior preserved (feed/legend hidden
entirely)
- Desktop (>768px): no changes — panels render at full size as before
## Testing
- `test-packet-filter.js`: 62 passed
- `test-aging.js`: 29 passed
- `test-frontend-helpers.js`: 445 passed
---------
Co-authored-by: you <you@example.com>
#203: Live page node detail panel becomes a bottom-sheet on mobile
(width:100%, bottom:0, max-height:60vh, rounded top corners).
#204: Perf page reduces padding to 12px, perf-cards stack in 2-col
grid, tables get smaller font/padding on mobile.
#205: Nodes table hides Public Key column on mobile via .col-pubkey
class (same pattern as packets page .col-region/.col-rpt).
Cache busters bumped in index.html.
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
CSS changes:
- style.css: .live-dot.connected, .hop-global-fallback, .perf-slow, .perf-warn
now use var(--status-green/red/yellow) instead of hardcoded hex
- live.css: live recording dot uses var(--status-red), LCD text uses var(--status-green)
JS changes (analytics.js):
- Added cssVar/statusGreen/statusYellow/statusRed/accentColor/snrColor helpers
that read from CSS custom properties with hardcoded fallbacks
- Replaced ~20 hardcoded status colors in: SNR histograms, quality zones,
zone borders/patterns, SNR timeline, daily SNR bars, collision badges
(Local/Regional/Distant), distance classification, subpath map markers,
hop distance distribution, network status cards, self-loop bars
JS changes (live.js):
- Added statusGreen helper for LCD clock color
- Legend dots now read from TYPE_COLORS global instead of hardcoded hex
All colors now respond to theme customization via the customize panel.
- Move --status-green/yellow/red from home.css to style.css :root (light+dark)
- Replace hardcoded status colors in style.css (.tl-snr, .health-dot, .byop-err,
.badge-hash-*, .fav-star.on, .spark-fill) with CSS variable references
- Replace hardcoded colors in live.css (VCR mode, stat pills, fdc-link, playhead)
- Replace --primary/--bg-secondary/--text-primary/--text-secondary dead vars with
canonical --accent/--input-bg/--text/--text-muted in style.css, map.js, live.js,
traces.js, packets.js
- Fix nodes.js legend colors to use ROLE_COLORS globals instead of hardcoded hex
- Replace hardcoded hex in home.js (SNR), perf.js (indicators), map.js (accuracy
circles) with CSS variable references via getComputedStyle or var()
- Add --detail-bg to customizer (THEME_CSS_MAP, DEFAULTS, ADVANCED_KEYS, labels)
- Move font/mono out of ADVANCED_KEYS into separate Fonts section in customizer
- Remove debug console.log lines from customize.js
- Bump cache busters in index.html
- Click any node marker to see name, role, status, location, stats
- Heard By observers and recent packets shown
- Links to full node detail and analytics pages
- Slide-in panel from right with blur background, matches live page style
- Uses shared ROLE_COLORS and HEALTH_THRESHOLDS
Live page (priority):
- Fix feed panel max-height from 180px to 40vh (was clipping content)
- Fix VCR bar: bump breakpoint from 600px to 640px, hide LCD, ensure
no wrapping, increase touch targets to 44px min
- Remove rogue ≤600px rules that hid feed/legend/toggle entirely
- Fix legend toggle: was using inverted logic (legend-mobile-hidden
toggled off instead of legend-mobile-visible toggled on)
- Header: constrain width to viewport, reduce padding/font on mobile
- Feed detail card: add max-height 50vh + overflow-y auto to prevent
clipping off screen
- Disable feed resize handle on mobile (not practical for touch)
- Ensure Leaflet zoom controls clear mobile header
Packets page:
- panel-left gets min-height 50vh + overflow-x with -webkit touch scrolling
- data-table gets min-width 500px so it scrolls horizontally instead of
collapsing columns to nothing
- panel-right removes max-height 50vh cap (was hiding detail panel)
- Filter bar buttons get 44px min touch target
- Node filter wrap goes full width
Nodes page:
- Node count pills wrap properly
- Smaller font on count pills for narrow screens
Analytics pages:
- analytics-grid goes single column on mobile
- analytics-page reduces padding
Style fixes (global):
- Filter bar gap reduced to 4px on mobile
- All cache busters updated
Add touchmove/touchend handlers to show the time tooltip during touch
scrubbing on the timeline, mirroring the existing mousemove behavior.
closes#19closes#27closes#54closes#57closes#58closes#59closes#60closes#61closes#62closes#63closes#64
Additional fixes in this commit:
- #27: Add drag resize handle on feed panel right edge, persist width to localStorage
- #54: Add aria-describedby to heat/ghost toggles with sr-only descriptions
- #57: Refactor legend to use semantic ul/li with descriptive text, h3 headings
- #58: Wrap scope buttons in role=radiogroup, add role=radio and aria-checked
- #59: Add role=alertdialog to VCR prompt, auto-focus first button on show
- #60: Add legend toggle button visible on mobile to show/hide legend overlay
- #61: Position feed detail card as full-width bottom sheet on mobile
- #62: Add pin button to nav bar to prevent auto-hide
- #63: Adjust VCR.playhead when buffer is spliced to prevent stale indices
- #64: Standardize fetch limits to 2000 for both vcrRewind and vcrReplayFromTs
- Canvas-based 7-segment digit renderer with ghost segments (dim
background showing all segments like a real LCD)
- Clock ticks every second in LIVE mode
- Removed packet counter (1/182) from scrub/replay — only shows
+N PKTS when paused with missed packets
Dark green-on-black LCD display on right side of VCR bar showing:
- Mode: LIVE / PAUSE / PLAY 2x (green)
- Time: HH:MM:SS with glow (green)
- Packet counter: +N PKTS when paused, N/total during replay (amber)
Styled with dark background, inset shadow, monospace font,
text-shadow glow — vintage VCR aesthetic.
Red monospace clock next to LIVE/mode indicator shows current
playhead time. Updates during drag, replay ticks, and on mode
changes. Retro VCR aesthetic with text-shadow glow.
The playhead had 'transition: left 0.3s ease' which made it animate
300ms behind the mouse during drag (felt stuck) and ease to an offset
position on release (felt like rubber-banding). Removed.