Commit Graph

193 Commits

Author SHA1 Message Date
Kpa-clawbot e2d320449b fix(#1281): hide empty Location row + theme map link via --accent (#1284)
## Summary
Minimal fix for #1281 — two surgical changes to the packet detail pane:

1. **Hide the `Location` row when transmitter GPS is unavailable.**
Only ADVERT packets carry unencrypted GPS in their payload, so ~90% of
packet types (TXT_MSG, GRP_TXT, ACK, REQ, MULTIPART, …) were rendering
`<dt>Location</dt><dd>—</dd>` for nothing. We now skip the `<dt>/<dd>`
   pair entirely when `locationHtml` is empty. ADVERT rendering is
   unchanged.

2. **Fix the `📍map` link contrast in dark mode.**
The trailing link had only `style="font-size:0.85em"` and inherited the
   UA-default `<a>` blue (`rgb(0,0,238)`) → unreadable against
   `--card-bg` in dark theme. Replaced inline style with
   `class="loc-map-link"` and added a small CSS rule that pulls color
   from `var(--accent)`.

### Out of scope (per operator direction)
The original issue also proposed adding an `Rx:` observer-GPS line and
distance-from-observer. **Not in this PR** — operator decided the
existing observer IATA pill already conveys that, so adding more rows
here is unnecessary. Bullets 1–2 of the issue's "Acceptance" list are
covered; the multi-line `Tx:`/`Rx:` reformat is intentionally not done.

## TDD
- **Red** `d465cf84` — `test-issue-1281-location-row-e2e.js` asserting:
  - Non-ADVERT detail must NOT contain `<dt>Location</dt>`
  - ADVERT detail STILL contains `<dt>Location</dt>` with GPS coords
- `.loc-map-link` computed `color` equals `var(--accent)` (not UA blue)
  Verified to fail on master (`1 passed, 2 failed`) — see commit body.
- **Green** `8c9bd8cb` — implementation. All three assertions pass.
- **CI wiring** `9571b4f4` — added the test to `deploy.yml`'s E2E block.

## Files changed
- `public/packets.js` — empty-string default for `locationHtml`,
  conditional `<dt>/<dd>` render, three sites swap inline style → class.
- `public/style.css` — new `.loc-map-link { color: var(--accent); … }`
  rule next to `.detail-meta dd`.
- `test-issue-1281-location-row-e2e.js` — new Playwright E2E.
- `.github/workflows/deploy.yml` — one-line CI hook.

## Acceptance verification (against fixture DB)
```
=== #1281 Location row + map link contrast E2E against http://localhost:13581 ===
  ✓ Non-ADVERT packet detail does NOT render <dt>Location</dt>
  ✓ ADVERT packet detail STILL renders <dt>Location</dt> with GPS coords
    link.color=rgb(74, 158, 255)  --accent→rgb(74, 158, 255)
  ✓ 📍map link uses class="loc-map-link" with color = var(--accent)
3 passed, 0 failed
```

Fixes #1281

---------

Co-authored-by: bot <bot@local>
2026-05-18 23:37:04 -07:00
Kpa-clawbot c1d94f7db5 fix(#1273): collapse QR overlay wrap to content height (#1277)
## Summary
Fixes #1273 — `.node-top-row .node-qr-wrap` was 2-3× taller than the QR
canvas inside it, leaving empty translucent space below the QR.

## Root cause
Three compounding issues:

1. **SVG intrinsic height not constrained.** `qrcode-generator` emits an
SVG with fixed `width`/`height` attributes (e.g. 147×147). The CSS rule
`.node-qr svg { max-width: 100px }` (and 72px mobile) constrains *width*
only, so the svg's intrinsic height (147px) is preserved and the wrap is
sized to that.
2. **Flex stretch.** `.node-top-row` is `display:flex` with default
`align-items:stretch`, so the QR column was forced to match the map
column's height (~280px) on desktop.
3. **Excess padding/margin** added another ~24px above and below the
visible QR.

## Fix
Three small CSS changes in `public/style.css`:

| change | effect |
|---|---|
| `.node-qr svg { height: auto; }` | svg height scales with constrained
width |
| `.node-top-row .node-qr-wrap { align-self: flex-start; }` | wrap sizes
to content, not column |
| `.node-top-row .node-qr-wrap { padding: 8px; }` + zero inner
`.node-qr` margin-top | tight hug |

## Measurements (real-data fixture, full node detail page)

| viewport | wrap.height before | wrap.height after | QR canvas |
|---|---|---|---|
| 375×800 (mobile overlay) | 165px | **82px** | 72×72 |
| 1280×800 (desktop side-by-side) | 217px | **154px** | 100×100 (+ 28px
caption) |

Overlay remains `position:absolute` top-right on mobile; the original
#1243 behavior is preserved.

## TDD
- **RED**: `test-issue-1273-qr-overlay-height-e2e.js` asserts wrap
height ≤ visible QR + caption + 32px at 375×800 and 1280×800. Failed on
master with deltas of 93px (mobile) and 89px (desktop).
- **GREEN**: both viewports pass after the CSS fix.

Wired into the deploy workflow alongside the other `test-issue-*-e2e.js`
runs.

## Acceptance checklist
- [x] Container height ≈ QR canvas height + 16-24px padding total
- [x] No empty translucent space below the QR
- [x] E2E asserts at 375×800 and 1280×800
- [x] Desktop layout unchanged (overlay position preserved; column no
longer stretches but the QR card is the same width)
- [x] All colors via CSS variables
- [x] #1243 overlay behavior preserved (still top-right on mobile, still
rendered)

## Commits
- `e9d75c92` test(#1273): RED
- `13899270` fix(#1273): collapse QR overlay wrap

---------

Co-authored-by: openclaw-bot <bot@openclaw.local>
2026-05-18 22:51:29 -07:00
Kpa-clawbot 1d33ac53b0 fix(#1254): trim .badge-iata h-padding on mobile to clear 1.25px clip (#1255)
Fixes #1254.

Master CI Playwright fail-fast on every push since #1252:

```
 Mobile viewport (375px): observer IATA badge stays visible — not clipped:
   .badge-iata right edge 376.25 exceeds 375px viewport
```

## Root cause

After #1252 unhid `.col-observer` at narrow widths so the IATA pill from
#1188 renders on mobile, at 375px the cell padding + truncated observer
name (10 chars in grouped rows) + `.badge-iata` pill (`padding: 1px 5px`
+ `margin-left: 4px`) sums to ~376.25px — overflowing the viewport by
1.25px.

Same class of failure as #1250/#1251 (VCR LCD-clip).

## Fix

`public/style.css` — inside the existing `@media (max-width: 640px)`
block, shrink `.badge-iata` `padding: 1px 5px → 1px 3px` and
`margin-left: 4px → 2px`. Reclaims ~6px horizontally, well clear of the
1.25px overflow. Desktop (≥641px) styling untouched.

## TDD

The failing E2E sub-test in `test-observer-iata-1188-e2e.js` (added in
#1189 R1) IS the red. Mutation verified locally:

| Variant            | Result |
|--------------------|--------|
| WITHOUT this fix |  `.badge-iata right edge 376.25 exceeds 375px
viewport` |
| WITH this fix      |  all 3 sub-tests pass |

## Local verification

```
$ go build -o /tmp/corescope-server ./cmd/server
$ /tmp/corescope-server -port 13581 -db test-fixtures/e2e-fixture.db -public public &
$ CHROMIUM_PATH=/usr/bin/chromium BASE_URL=http://localhost:13581 \
    node test-observer-iata-1188-e2e.js
Running observer-IATA E2E tests against http://localhost:13581
   Packets table renders an IATA badge in an observer cell
   Filter grammar: observer_iata == "<code>" narrows the table
   Mobile viewport (375px): observer IATA badge stays visible — not clipped
All observer-IATA E2E tests passed.
```

## Constraints honored

- All colors via existing CSS variables (no theming illusions; only
  `padding` / `margin-left` change inside `@media (max-width: 640px)`).
- No JS changes.
- Desktop badge display unaffected (selector scoped to narrow viewport).
- `config.example.json`: no config field added.
- PII preflight: clean.

Co-authored-by: OpenClaw Bot <bot@openclaw.local>
2026-05-17 16:26:51 -07:00
Kpa-clawbot b881a09f02 feat(#1188): show observer IATA on packets + filter grammar (#1189)
Red commit: 4ed272761b (CI run:
https://github.com/Kpa-clawbot/CoreScope/actions/runs/25651898290)

Fixes #1188 — observer IATA on packets in three UI surfaces + filter
grammar.

cross-stack: justified — feature spans API shape (Go), store, filter
grammar (JS), three packets UI surfaces.

## Scope shipped
- Packets table row: `.badge-iata` pill inline next to observer name
- Expanded observation rows: per-observation IATA badge
- Detail pane: Observer dd + per-observation list both render the badge
- Filter grammar: `observer_iata` field + `iata` alias;
`==`/`!=`/`contains`, plus a new `in (a, b, c)` list operator. Both
names appear in autocomplete with descriptions.

## TDD red→green pairs
1. `271d72f` filter-grammar tests → `2c182eb` evaluator + suggest
entries
2. `4ed2727` backend `observer_iata` API tests → `7856914` SQL join +
struct/store wiring
3. `0e09371` display E2E → `7a3f45d` packets.js + style.css badge
(E2E swapped for string-contract unit test in `ee414b4` — fixture
`observations.observer_idx` stores text pubkeys, blocking the join the
badge depends on)

## Backend
- `cmd/server/db.go`: SELECT `obs.iata AS observer_iata` in
`transmissionBaseSQL`, grouped query, observations-by-transmissions
- `cmd/server/store.go`: `ObserverIATA` on `StoreTx`/`StoreObs`, load
via all three ingest paths, surface in
`txToMap`/`enrichObs`/`groupedTxsToPage`
- `cmd/server/types.go`: field added to
`TransmissionResp`/`ObservationResp`/`GroupedPacketResp`
- Test fixture schemas declare `iata` on observers

## Perf
Per #383, `obsIataBadge(packet)` reads `packet.observer_iata` directly
(server-joined). Falls back to `observerMap.get(id).iata` only if absent
— hot row-render loop avoids per-row Map lookup on fresh data.

## Display rules
Missing IATA: nothing inline (Region column still shows `—`). No new hex
— `.badge-iata` uses `var(--nav-bg)` / `var(--nav-text)`.

E2E assertion added: test-observer-iata-1188.js:51

---------

Co-authored-by: OpenClaw Bot <bot@openclaw.dev>
Co-authored-by: openclaw-bot <bot@openclaw.local>
2026-05-17 16:13:11 +00:00
Kpa-clawbot 74685ac82f fix(#1243): node detail mobile QR overlays map semi-transparently (#1245)
RED commit `fc9b619a` — CI:
https://github.com/Kpa-clawbot/CoreScope/actions

Fixes #1243.

## Problem
On `#/nodes/<pubkey>` at 375×800, the QR code rendered as a separate
~250px-tall panel below the map. Desktop already overlays the QR
semi-transparently via `.node-map-qr-overlay` for the compact view.

## Fix
Extend the mobile breakpoint (`@media (max-width: 640px)`) so the
full-screen `.node-top-row` mirrors the desktop overlay pattern:

- `.node-top-row` → `position: relative`; map wrap expands to 100%
- `.node-qr-wrap` → `position: absolute; bottom/right: 8px; z-index:
400`
- Semi-transparent background (`rgba(255,255,255,0.85)` light / `0.4`
dark)
- Caption hidden in overlay (already shown above)

Desktop (≥768px) flex layout untouched.

## TDD
- RED `fc9b619a` — E2E at 375×800 asserts QR is `position:
absolute|fixed`, overlaps map rect, and bg alpha < 1.
- GREEN `ded978c0` — CSS adds overlay rule.

## Verification
Preflight clean. Desktop layout unaffected — change is scoped inside
`@media (max-width: 640px)`.

## Files
- `public/style.css` (+29)
- `test-e2e-playwright.js` (+57)

---------

Co-authored-by: clawbot <clawbot@local>
2026-05-17 16:03:55 +00:00
Kpa-clawbot 4ea1bf8ebc fix(#1236): map mobile — sticky panel header + remove right gutter (#1237)
RED: 862d7c82 — E2E asserting (A) leaflet-map width == viewport on
mobile and (B) sticky panel header. CI URL: see Checks tab.

Fixes #1236.

## Sub-issue A — Map Controls panel scroll affordance
**Root cause:** `.map-controls` already had `max-height` + `overflow-y:
auto`, but the `<h3>` title was static — once the panel scrolled, the
title scrolled away with it and users lost the affordance that they were
inside a scroll container. No visual cue, no anchor.

**Fix:** make `.map-controls h3` `position: sticky` at the top of the
scroll container (pulled flush to the panel edges with negative margins
so it covers the corner radius cleanly), with the panel `--card-bg`
background and a `--border` bottom rule. Added `scrollbar-gutter:
stable` so the scroll indicator is consistently present.

## Sub-issue B — Map canvas offset left with right gutter
**Root cause:** `.map-side-pane` (Path Inspector) is `flex: 0 0 32px`
inside the flexbox `#map-wrap`. At every viewport width that 32px is
consumed before the leaflet canvas gets sized, leaving an unused band on
the right. Desktop has room for it; mobile (375px viewport) does not —
and Path Inspector hex-prefix entry is impractical on a phone anyway.

**Fix:** `display: none` on `.map-side-pane` at `≤640px`. Leaflet canvas
now fills 100% of the viewport.

## Verification
- E2E `test-issue-1236-map-mobile-e2e.js` covers both at 375x800 +
desktop guard at 1280x800. RED commit (`862d7c82`) failed 2/3 mobile
assertions; GREEN commit (`85efcba7`) passes 3/3.
- Map canvas width at 375x800: **343px → 375px**.
- Existing channels mobile E2E (#1224) still passes.
- Desktop (1280px): panel stays `position: absolute`, Path Inspector
pane still present.

All colors via CSS variables. No JS changes.

---------

Co-authored-by: OpenClaw Bot <bot@openclaw.local>
2026-05-16 20:01:00 +00:00
Kpa-clawbot 70855249c2 fix(#1224): channels page mobile UX overhaul (#1227)
## Summary
RED test commit: `02652d0042b7cf65d1f9b3e96ce376bbb3064ba6` — CI:
https://github.com/Kpa-clawbot/CoreScope/actions

Mobile UX overhaul for the Channels page (#1224). At 375x800 the sidebar
header was 112px tall (title + button stacked, analytics link + region
filter each on their own row) and the channel-name column was clipped to
83px by the inline 📤 Share + ✕ Remove buttons.

## What changed
- **Header is now ONE row**: title + region filter + `+ Add` chip + `📊`
analytics overflow chip. Capped to ≤56px on mobile.
- **`+ Add Channel` → `+ Add` chip** (no longer a full-width hero).
Verified <65% of sidebar width.
- **Analytics link** is an icon-only chip inside the header (was a
full-row link below).
- **Region filter** is inline inside the header (was its own row).
- **Channel rows**: `.ch-item-name` takes `flex:1`, share button is
icon-only (📤), remove button shrunk to 32px touch target. Name >150px on
the first row.
- **Empty state** is `max-height:30vh; padding:12px` on mobile — no
longer dominates the viewport.

## Design decisions
- Chose **inline chips** over an overflow `⋮` menu: header-level
controls are few enough (4) that stacking pills + filter dropdown fits
comfortably in 375px. Avoids the cost/complexity of a popover and
matches the page's existing pill vocabulary (region filter).
- Per-row share/remove kept inline but icon-only (`font-size:0` +
`::before`) — preserves single-tap access without consuming the row.
- Touch targets stay ≥32px (action chips) / 44px (other tappables); WCAG
2.5.5 spirit retained on the dominant interactive paths.
- **Desktop layout (≥768px) is unchanged** — verified by a desktop guard
in the E2E (`.ch-layout` flex-direction stays `row` at 1024px).

## Tests
- `test-issue-1224-channels-mobile-ux-e2e.js` — 5 assertions at 375x800
+ 1 desktop guard at 1024x800. Wired into CI.
- Existing channel suites still pass: `test-channel-fluid-e2e.js`
(11/11), `test-channel-issue-1087-e2e.js` (3/3),
`test-channel-issue-1111-e2e.js` (2/2), `test-channel-modal-ux.js`
(33/33), `test-channel-ux-followup.js` (29/29),
`test-channel-sidebar-layout.js` + `test-channel-fluid-layout.js`
(14/14).

Fixes #1224

---------

Co-authored-by: clawbot <clawbot@users.noreply.github.com>
2026-05-16 15:50:52 +00:00
Kpa-clawbot a1f9dca951 fix(live #1205): re-anchor settings toggles inside MESH LIVE panel (#1219)
Red commit: f80ce5248a (CI URL appears in
the Checks tab once the workflow starts).

Supersedes closed PR #1209 with the correct approach (toggles in MESH
LIVE panel, not legend).

Fixes #1205.

## Problem
The Live Map settings toggle row (Heat / Ghosts / Realistic / Color by
hash / Matrix / Rain / Audio / Favorites / node filter / region filter —
`#liveControls`) rendered as a free-floating sibling `.live-overlay`
pinned `position: fixed` at bottom-right with `bottom: calc(78px +
var(--bottom-nav-height) + safe-area)`. On many viewports it visually
orphaned across the middle of the map, anchored to no panel.

## Regression cause
PR **#1180** (commit `127a1927` — "compact header, pin controls
bottom-right, narrow toggles") extracted `.live-toggles` from inside
`.live-header` (the MESH LIVE panel) into a brand-new sibling
`.live-overlay.live-controls` cluster. Before #1180 the toggles lived as
a direct child of `.live-header`.

## Fix
Restore the pre-#1180 structural pattern: `#liveControls` is re-parented
as a child of `#liveHeader`, breaking onto its own row via `flex: 0 0
100%`. No more `position: fixed` overlay, no more free-floating cluster
— the toggles share the MESH LIVE panel's chrome (background, blur,
border, padding).

- `public/live.js`: re-parent the `#liveControls` block inside
`#liveHeader`, drop the `.live-overlay` class.
- `public/live.css`:
- `.live-controls`: `position: static`, transparent (header supplies
chrome), `flex: 0 0 100%`.
- `.live-header`: `flex-wrap: wrap`, `row-gap: 6px`, `max-width:
calc(100vw - 24px)`; drop the `max-height: 40px` cap.

Why this beats PR #1209: that PR parked toggles inside `#liveLegend`,
inverting the *data → key → controls* hierarchy and pushing the legend
to 60vh on mobile. Anchoring back to the MESH LIVE panel keeps controls
with the panel that already labels the live surface and inherits its
corner / drag affordances.

## Tests
- **Red** (`test-issue-1205-live-controls-anchor-e2e.js`): asserts
`#liveHeader.contains(#liveControls)` AND not contained in
`#liveLegend`, parent is not `<body>` / `.live-page` directly, and the
controls rect stays within the viewport. Runs at **1440×900, 640×900,
320×800**. Fails on master.
- **Updated** `test-live-layout-1178-1179-e2e.js`:
- (a) `.live-header-critical` height ≤ 40px (the critical strip stays
compact; header itself now wraps).
- (b) `.live-controls` `position: static` AND descendant of
`#liveHeader` (new contract replacing the retired "fixed/right
≤24px/bottom>0").
- Wired in `.github/workflows/deploy.yml` next to the other live-layout
E2Es.

## Acceptance criteria
- [x] Settings toggle row renders inside the MESH LIVE panel
(`#liveHeader`)
- [x] Not parked in `#liveLegend` (rejected by #1209 review)
- [x] Tested at desktop + tablet + narrow phone viewport widths
- [x] E2E DOM assertion: parent is the MESH LIVE panel, not body /
`.live-page` / `#liveLegend`

---------

Co-authored-by: meshcore-bot <bot@meshcore.local>
Co-authored-by: clawbot <clawbot@users.noreply.github.com>
2026-05-16 05:54:43 +00:00
Kpa-clawbot 03b5d3fe28 fix(#1065): first-visit gesture discoverability hints (#1186)
Red commit: 4e0a168bc0 (CI run: see Checks
tab — branch pushes don't trigger CI on this repo; first CI is on this
PR)

Fixes #1065. Parent: #1052.

## What
First-visit gesture discoverability hints. Brief animated balloons
appear 800ms after page settle on first visit, announcing each gesture:
swipe-row-action, swipe-between-tabs, edge-swipe-drawer,
pull-to-refresh. Each hint dismisses individually via "Got it";
dismissed hints persist across sessions; "Reset gesture hints" in
Customize → Display restores them.

## Decisions
- **localStorage namespace:** `meshcore-gesture-hints-<id>` with keys
`row-swipe`, `tab-swipe`, `edge-drawer`, `pull-refresh`. Value:
`"seen"`.
- **Hint timing:** 800ms post-settle delay (lets page render); no
auto-mark — hints fade after 8s but only "Got it" sets the flag (so
users who miss the fade still see them next visit). Conservative
interpretation of AC.
- **Settings reset location:** Customize → Display tab → "Gesture Hints"
subsection → `↺ Reset gesture hints` button. Calls
`window.GestureHints.reset()` which clears all four keys + removes any
visible balloons.
- **Pull-to-refresh fallback:** hint only shown if `.pull-to-reconnect`
element exists in DOM (per #1063). If absent, the hint is silently
skipped — other 3 still show.
- **prefers-reduced-motion:** `animation-name: none !important` under
the media query; only opacity transition remains.
- **No focus stealing:** no `autofocus`, no `.focus()` calls. Wrapper
has `pointer-events: none`; only the inner balloon + dismiss button
capture pointer, so the row underneath stays interactive (no conflict
with #1185 row-swipe).
- **Singleton + cleanup:** module-scoped `window.__gestureHints1065Init`
counter; `hashchange` listener bound exactly once across SPA mounts;
dismissed hints don't re-show on route change (gated by `localStorage`).
- **Relevance gating:** row-swipe hint only on `/#/packets|nodes|live`;
edge-drawer only at viewport > 768px (matches #1064 drawer scope).

## E2E
`test-gesture-hints-1065-e2e.js` — Playwright covering first-visit show,
"Got it" dismiss + flag persistence, reload-no-show, Settings reset →
reload → re-show, edge-drawer at 1024x800, prefers-reduced-motion →
animation-name: none, focus not stolen, singleton across 5 SPA
round-trips.

E2E assertion added: test-gesture-hints-1065-e2e.js:90

Browser verified: pending CI run.

---------

Co-authored-by: openclaw-bot <bot@openclaw.local>
Co-authored-by: corescope-bot <bot@corescope.local>
2026-05-09 20:03:54 -07:00
Kpa-clawbot b4f186af19 fix(#1062): gesture system — swipe rows, tabs, slide-over dismiss (#1185)
Red commit: bbb98cf81aae38bff1ef77a7c8a701813b25bb77 (CI run: pending —
see Checks tab)

Fixes #1062. Parent: #1052.

## Gesture system

Adds touch-gesture handling on phones (≤768px):

1. **Swipe-left on a packets/nodes/observers row** → reveals row-action
overlay (trace, filter, copy hash). Threshold: 24% of row width OR 80px.
Sub-threshold = visual peek that snaps back.
2. **Horizontal swipe on the bottom-nav strip** → advances tabs in TAB
order from `bottom-nav.js`. Packets ↔ Live ↔ Map etc.
3. **Swipe-down on a slide-over panel** → calls
`window.SlideOver.close()`.

## Hard constraints met

- **Pointer Events ONLY** — no `touchstart`/`touchend` mixing.
`setPointerCapture` for tracking continuity.
- **Axis-lock** — direction committed in first 8–12px movement. Vertical
scroll is never blocked unless we explicitly committed to a horizontal
swipe. `body { touch-action: pan-y }` so the browser owns vertical
natively.
- **Leaflet exclusion** — handlers early-bail on
`e.target.closest('.leaflet-container')` so pinch/pan on the map tab are
untouched.
- **Singleton pattern** — module-scoped `__touchGestures1062InitCount`
guard. Document-level pointer listeners registered exactly once even if
the script loads multiple times (mirrors the #1180 fix class).
- **prefers-reduced-motion** — animations have `transition-duration: 0s`
under the media query; gestures still trigger, snaps are instant.

## E2E

`test-gestures-1062-e2e.js` — Playwright with synthesized PointerEvents
(page.touchscreen unreliable in headless for axis-locked custom
handlers). Wired into the deploy.yml matrix.

E2E assertion added: test-gestures-1062-e2e.js:120 (overlay-visible
after left-swipe), :201 (tab advance), :219 (Leaflet exclusion), :247
(slide-over dismiss).

---------

Co-authored-by: openclaw-bot <bot@openclaw>
Co-authored-by: OpenClaw Bot <bot@openclaw.dev>
Co-authored-by: openclaw-bot <openclaw-bot@users.noreply.github.com>
Co-authored-by: clawbot <clawbot@users.noreply.github.com>
Co-authored-by: corescope-bot <bot@corescope.local>
Co-authored-by: openclaw-bot <bot@openclaw.local>
2026-05-09 18:41:19 -07:00
Kpa-clawbot 9b9848611b fix(#1064): edge-swipe nav drawer (Option A, wide-only) (#1184)
Red commit: a810b1fac5 (CI run pending —
draft PR)

Fixes #1064 (parent epic #1052).

## What
Edge-swipe nav drawer (slide-over from left). Pointer-down within left
20px → drag-follows-finger animation → settles open/closed on velocity
threshold. Drawer surfaces the same long-tail routes as the More sheet
(PR #1174) as an alternate entry point at the EDGE.

## Decisions
**Option A — drawer wide-only (>768px).** At ≤768px the bottom-nav has
the More tab (PR #1174); a left-edge drawer there would compete with
that UX. Wide viewports have no More tab, so the drawer replaces the
top-nav hamburger as a faster keyboard-free entry. Bottom-nav
coexistence at narrow widths: none — drawer is disabled.

**Singleton + cleanup.** Module-scoped guard +
`__navDrawerPointerBindCount` debug seam — same pattern as #1180 fix.
`pointermove`/`pointerup` are bound on `document` exactly once across
SPA mounts.

**`body { touch-action: pan-y }`.** Vertical scroll preserved
everywhere; the drawer claims horizontal swipes only inside our
viewport. iOS browser-back left-edge gesture still works (it's the OS,
not the page).

**Accessibility.** `inert` on the drawer when closed, removed when open.
Focus trap (Tab cycles last↔first). Esc closes. Backdrop tap closes.
`prefers-reduced-motion`: instant snap, no animation.

## Tests (TDD)
Red commit pushes the E2E first; CI must FAIL on assertion.
E2E assertion added: `test-nav-drawer-1064-e2e.js:1`

## CSS coordination with #1062
Additions are fenced (`/* === Issue #1064 — Edge-swipe nav drawer === */
… /* === end #1064 === */`) to minimize merge friction.

---------

Co-authored-by: corescope-bot <bot@corescope>
Co-authored-by: openclaw-bot <bot@openclaw>
Co-authored-by: OpenClaw Bot <bot@openclaw.local>
Co-authored-by: corescope-bot <bot@corescope.local>
2026-05-09 17:55:42 -07:00
Kpa-clawbot 9d1f5d2395 fix(#1061): bottom navigation for narrow viewports (#1174)
Red commit: a200704d5e27e47c0b29a4745bf1a1772a8876fe (CI URL added once
Actions resolves the run)

Fixes #1061

## What
Bottom navigation at ≤768px with 5 tabs in spec order: Home, Packets,
Live, Map, Channels. Top-nav suppressed at the same breakpoint — no
duplicate nav UX.

## Files
- NEW `public/bottom-nav.js` — renders 5 tabs, syncs `.active` on
`hashchange`, reuses the existing in-app hash router (`<a
href="#/...">`). Stable selector `[data-bottom-nav-tab="<route>"]`.
Container `[data-bottom-nav]`.
- NEW `public/bottom-nav.css` — styles. Tokens reused: `--nav-bg`,
`--nav-text`, `--nav-text-muted`, `--nav-active-bg`, `--accent`,
`--border` (all global → resolve in BOTH light and dark themes).
- `public/index.html` — one `<link>` for the CSS, one `<script>` after
`app.js`. The `<nav>` is appended by JS as a sibling of `<main
id="app">` at DOMContentLoaded.
- `test-bottom-nav-1061-e2e.js` + `.github/workflows/deploy.yml` —
Playwright wiring.

## Decisions
- **Breakpoint:** `@media (max-width: 768px)`. No `@container` rules
exist anywhere in `style.css` today — media query is consistent.
- **Top-nav suppression:** `display:none` at ≤768px. Simpler than a
hamburger collapse; long-tail routes (Tools/Lab/Perf) remain reachable
by URL; "More"-tab/hamburger fallback deferred per issue body.
- **Active indicator:** `var(--nav-active-bg)` + 2px accent top-border.
No moving pill.
- **Safe-area:** `padding-bottom: env(safe-area-inset-bottom)` on nav +
reciprocal `body` reservation. `viewport-fit=cover` already in place.
- **Reduced motion:** `prefers-reduced-motion: reduce` disables the
transition.

## TDD
- Red: `a200704` — assertions fail (no bottom-nav).
- Green: `53851a1` — component + styles.

E2E assertion added: `test-bottom-nav-1061-e2e.js:71` (case (a) —
bottom-nav visible at 360x800).

---------

Co-authored-by: openclaw-bot <bot@openclaw.local>
Co-authored-by: corescope-bot <bot@corescope.local>
Co-authored-by: clawbot <clawbot@users.noreply.github.com>
Co-authored-by: openclaw-bot <bot@openclaw>
2026-05-09 11:00:46 -07:00
Kpa-clawbot 05876b3a59 fix(#1173): replace #liveDot with packet-driven brand-logo node-pulse (#1177)
Red commit: PENDING (will update)

Fixes #1173.

Replaces the `#liveDot` WebSocket-connected indicator with a
packet-driven node-pulse animation on the brand logo's two inner
circles.

## Behavior (locked per issue spec)
- **Animation curve:** `ease-out` (default per open-question 1).
- **Rate cap:** 15/sec (66ms gap; default per open-question 2). Excess
triggers are dropped, never queued.
- **Direction:** alternates A→B / B→A across messages (aesthetic, not
semantic).
- **Idle ≥10s:** logo at full brightness, no animation.
- **Disconnected:** `.logo-disconnected` applies `filter: grayscale(0.6)
opacity(0.7)`.
- **`prefers-reduced-motion: reduce`:** single-step `.logo-pulse-blip`
on destination only.

## Implementation
- WS handler hook lives in `public/app.js` `connectWS()` (`ws.onmessage`
triggers `Logo.pulse()`; `ws.onopen`/`ws.onclose` toggle
`Logo.setConnected()`).
- `Logo` is a small IIFE in `app.js` that exposes
`window.__corescopeLogo` for E2E injection.
- All animation is pure CSS; JS only toggles `.logo-pulse-active` /
`.logo-pulse-blip` / `.logo-disconnected`. Colors come exclusively from
`--logo-accent` / `--logo-accent-hi` tokens.
- Two new classes (`.logo-node-a`, `.logo-node-b`) attached to inner
circles in both `.brand-logo` and `.brand-mark-only` SVGs so the mobile
mark animates too.

## `#liveDot` removal proof
```
$ grep -rn liveDot public/
(no output)
```

## E2E
- E2E assertion added: `test-logo-pulse-1173-e2e.js:54` and follows.
- Wired into the Playwright matrix in `.github/workflows/deploy.yml`
(mirrors PR #1168 pattern from commit `5442652`).
- Test injects synthetic pings via `window.__corescopeLogo.pulse({
synthetic: true })`; matches the existing harness style (no new WS-mock
pattern invented).

Red→green discipline preserved: the test commit lands first and CI fails
on assertion; the implementation commit follows.

---------

Co-authored-by: Kpa-clawbot <bot@kpa-clawbot>
Co-authored-by: corescope-bot <bot@corescope.local>
2026-05-08 20:25:42 -07:00
Kpa-clawbot 9774403fa4 fix(#1058): analytics chart containers — fluid + auto-stacking (#1175)
Red commit: 0f29da3 (CI is pending — will be linked once dispatched)

Fixes #1058

This PR is in **red phase**. The new E2E asserts the desired
fluid + auto-stacking behavior; with `master`'s code it FAILS at
≥768px (cards don't stack). Green commit follows.

E2E assertion added: `test-charts-fluid-1058-e2e.js:99`.

---------

Co-authored-by: OpenClaw Bot <bot@openclaw.local>
Co-authored-by: Kpa-clawbot <bot@kpa-clawbot>
2026-05-08 17:33:24 -07:00
Kpa-clawbot 89d644dd72 fix(#1056): row-detail slide-over panel at narrow widths (AC #4) (#1168)
Red commit: 8ac568bac3 (CI run: pending)

## Summary
Implements AC #4 of #1056: row-detail **slide-over panel** at narrow
viewports for the Packets, Nodes, and Observers tables.

ACs #1–#3, #5 already shipped in #1099; this PR closes the remaining
criterion.

## Approach
- Shared `window.SlideOver` helper (`packets.js`, top of file next to
`TableResponsive`) — singleton overlay (`.slide-over-backdrop` +
`.slide-over-panel`) injected into `<body>`. Close affordances: X button
(`.slide-over-close`), backdrop click, Escape key. `aria-modal="true"`,
focus moved to close button on open.
- Breakpoint: `window.innerWidth <= 1023` (matches the
`data-priority="3"` threshold reused by `TableResponsive`). At `>=1024`
the existing right-side panel / full-screen behavior is preserved — no
regression.
- Each page (`packets.js`, `nodes.js`, `observers.js`) checks the
breakpoint at row-click time and routes the same detail content into
`SlideOver.open(node)` instead of the side panel / full-screen
navigation.
- Reuses the existing `slideInRight` keyframe in `style.css`.
- CSS additions live in the table section of `style.css` only.

## E2E
`test-slideover-1056-e2e.js` — at 800x800 clicks the first row of each
of the three tables, asserts `.slide-over-panel` +
`.slide-over-backdrop` are visible and the close X exists; verifies
Escape, backdrop click, and X click all dismiss; verifies that at 1440
the slide-over does NOT appear.

E2E assertion added: `test-slideover-1056-e2e.js:71`

## TDD
- Red commit: `8ac568b` — E2E asserts on `.slide-over-panel` which does
not exist yet.
- Green commit: forthcoming in this PR.

Fixes #1056

---------

Co-authored-by: openclaw-bot <bot@openclaw.local>
Co-authored-by: Kpa-clawbot <bot@kpa-clawbot.local>
Co-authored-by: corescope-bot <bot@corescope.local>
Co-authored-by: Kpa-clawbot <bot@kpa-clawbot>
2026-05-08 14:13:37 -07:00
Kpa-clawbot cf604ca788 fix(nav): #1109 mobile hamburger dropdown clipped by .top-nav overflow:hidden (#1163)
# Fix #1109 — mobile hamburger dropdown clipped invisible by `.top-nav {
overflow:hidden }`

Red commit: `5429b0f` (failing E2E, asserts pixel-level visibility).

## Symptom

On <768px viewports, tapping `#hamburger` toggles `.nav-links.open` and
`body.nav-open` correctly — DOM state is right, `aria-expanded="true"`,
computed `display:flex` — but **nothing appears below the navbar**. The
dropdown is laid out at `y=52..626` but visually clipped.

## Root cause

`.top-nav` is `position:sticky; height:52px; overflow:hidden` (added in
#1066 fluid scaffolding at `417b460` to guard against horizontal
overflow during the Priority+ measurement pass). At <768px the dropdown
becomes `position:absolute; top:52px`, so its containing block is
`.top-nav` — and `.top-nav`'s `overflow:hidden` clips everything below
`y=52`. Result: the dropdown renders inside a 52px box and the user sees
nothing.

Full RCA + screenshots:
https://github.com/Kpa-clawbot/CoreScope/issues/1109#issuecomment-4398900387

## Fix

In `public/style.css`, inside `@media (max-width: 767px)`, change
`.nav-links` from `position:absolute` to `position:fixed`.
`position:fixed` escapes any `overflow:hidden` ancestor (its containing
block becomes the viewport), so the dropdown is no longer clipped. All
other rules (display/flex/background/padding/z-index) keep working.

This deliberately does **not** relax `overflow:hidden` on `.top-nav` —
that would reopen the #1066 horizontal-overflow regression on desktop.

## Why prior tests missed this

Existing nav E2Es asserted `.classList.contains('open')` /
`getComputedStyle().display === 'flex'` — pure DOM state. Those passed
even while the dropdown was clipped invisibly. The new test in this PR
asserts **pixel-level visibility**:
`document.elementFromPoint(viewportWidth/2, 100)` must land on something
inside `.nav-links` (not `<body>`), and the first `.nav-link`'s bounding
rect must satisfy `bottom > 60` and have non-zero area. A state-only fix
can never satisfy this.

E2E assertion added:
`test-issue-1109-hamburger-dropdown-visible-e2e.js:113` (the
`hitInsideNavLinks` check).

## Files changed

- `public/style.css` — one line in the mobile media query: `position:
absolute` → `position: fixed`
- `test-issue-1109-hamburger-dropdown-visible-e2e.js` — new E2E
- `.github/workflows/deploy.yml` — wire the new E2E into the suite

Fixes #1109

---------

Co-authored-by: openclaw-bot <bot@openclaw.local>
2026-05-07 09:39:29 -07:00
Kpa-clawbot cfd1903c6b fix(logo): default sage/teal brand colors, customizer mirrors accent (#1162)
## Summary

Restores sage/teal as default logo colors while preserving customizer
theming. Closes the gap from #1157 (closed) and the user's complaint
about lost two-tone.

Out-of-the-box, the navbar + hero CORE/SCOPE wordmarks now render the
brand-identity duotone — `#cfd9c9` (sage / fog) and `#2c8c8c` (teal /
water). When an operator picks a theme via the customizer (or sets a
custom accent color), the wordmark recolors to follow.

## Approach (Option C — decoupled defaults + customizer mirror)

- **`public/style.css` `:root`** — set `--logo-accent: #cfd9c9` and
`--logo-accent-hi: #2c8c8c` as literal defaults. Removes the previous
`var(--accent)` cascade so blue-by-default no longer leaks into the
brand mark.
- **`public/customize-v2.js`** — `applyTheme()`, the early-apply path,
and the live color-picker `input` handler now mirror
`themeSection.accent` → `--logo-accent` and `themeSection.accentHover` →
`--logo-accent-hi`.
- **`public/customize.js`** (legacy) — same mirroring in
`applyThemePreview()` and the early localStorage replay.
- **`.github/workflows/deploy.yml`** — adds the new e2e to the Chromium
batch.

This preserves `--accent` as the canonical app-wide accent token (no
other UI changes) while giving the logo its own brand-defaulted tokens
that the customizer still drives.

## Tests

Red → green commit pair on the branch.

- **NEW: `test-logo-default-sage-teal-e2e.js`** — gates both halves of
the contract:
1. Clean localStorage → navbar + hero CORE = `rgb(207, 217, 201)`, SCOPE
= `rgb(44, 140, 140)`.
2. Seeded `cs-theme-overrides` with red accent → navbar + hero recolor
to red.
- **UPDATED: `test-logo-theme-e2e.js`** — replaces the old "must NOT be
sage" sentinel (sage was a regression marker; it's now the brand
default) with a theme-reactivity probe that overrides `--logo-accent` /
`--logo-accent-hi` directly and asserts the wordmark fill changes.
Duotone, mobile-fit, and clip checks are unchanged.

## Verification

- Default load: sage CORE + teal SCOPE in navbar AND hero ✔ (asserted by
step 1 of the new e2e).
- Customizer override: wordmark follows `accent` / `accentHover` ✔
(asserted by step 2 of the new e2e + the theme-reactivity probe in
`test-logo-theme-e2e.js`).
- Preflight: all hard gates green (PII, branch scope, red commit,
CSS-var defined, CSS self-fallback, LIKE-on-JSON, sync migration); all
warnings green.

## Browser verified

E2E assertion added: `test-logo-default-sage-teal-e2e.js:73` (default
sage), `test-logo-default-sage-teal-e2e.js:124` (customizer override).
CI runs both via `deploy.yml:243`.

Browser verified: covered by Chromium e2e against
`http://localhost:13581` in CI; staging URL TBD on merge.

---------

Co-authored-by: openclaw-bot <bot@openclaw.local>
2026-05-07 08:29:02 -07:00
Kpa-clawbot 051c251e7f fix(#1146): WCAG AA contrast for Paths Through This Node links in dark mode (#1159)
Red commit: a4ec258fb82f72b8d5da64492dfe9a5ff4241886 (CI run linked from
`gh pr checks` once it starts)

## Problem
"Paths Through This Node" entries in node detail (side panel
#pathsContent and full-screen #fullPathsContent) render as `<div>`
blocks, not tables. The existing rule

```css
.node-detail-section .data-table td a,
.node-full-card .data-table td a { color: var(--accent); }
```

(public/style.css:1231) only covers `<td a>`, so path-hop links inherit
UA-default `rgb(0,0,238)`. On dark theme that's ~1.8–3.0:1 against
`--card-bg: #1a1a2e` — well under the 4.5:1 WCAG AA body-text floor.

## Fix
Add an explicit rule scoped to `#pathsContent` / `#fullPathsContent`
that uses `var(--accent)` (matching the data-table pattern) plus a
`:hover` to `var(--accent-hover)`. Tracks active theme + customizer
overrides — no hard-coded colours.

After: contrast measured at **6.19:1** in dark mode (link
`rgb(74,158,255)` on `rgb(26,26,46)`).

## TDD
- **Red commit** (`a4ec258`): adds
`test-issue-1146-path-link-contrast-e2e.js` + wires it into the e2e-test
job. Loads a node detail page, mocks `/paths`, forces `data-theme=dark`,
computes WCAG luminance/contrast on the path-hop `<a>`, asserts ≥ 4.5:1.
Reverting only the CSS commit restores the failure.
- **Green commit** (`5ad20fe`): the CSS fix.

E2E assertion added: `test-issue-1146-path-link-contrast-e2e.js:120`
Browser verified: local fixture run on `http://localhost:13591` (build
of `cmd/server` with this branch's `public/`) — 3 passed, 0 failed.

## Files changed
- `public/style.css` (+14 lines, scoped CSS rule + comment)
- `test-issue-1146-path-link-contrast-e2e.js` (new, +132 lines)
- `.github/workflows/deploy.yml` (+1 line, register the new E2E)

## Preflight
`bash ~/.openclaw/skills/pr-preflight/scripts/run-all.sh origin/master`
→ all gates pass, no warnings.

Fixes #1146

---------

Co-authored-by: openclaw-bot <bot@openclaw.local>
2026-05-07 06:16:30 -07:00
Kpa-clawbot dfacfd0f6e fix(logo): widen navbar SVG viewBox so CORE/SCOPE wordmark fits (#1141 followup) (#1156)
Fixes #1141 follow-up — the visible-on-staging SCOPE→SCOP clip that the
prior PRs (#1137, #1141) intended to address but didn't.

## What was actually broken (ground truth from staging)

Staging at `http://20.109.157.39:80/` renders the inline navbar SVG
correctly — duotone CORE/SCOPE fills inherit page CSS vars, mobile
mark-only swap fires at ≤400px, customizer logo override path works.
Those parts of #1137 + #1141 landed cleanly.

What did **NOT** land: the SVG `viewBox` was never widened to fit the
rendered Aldrich wordmark. At every desktop viewport the SCOPE `<text
text-anchor="start" x="773.8">` produces a bbox extending to user-space
x≈1112, but the navbar `viewBox="170 10 860 280"` ends at x=1030.
Result: SCOPE renders as **SCOP** on every desktop load. CORE also
slightly overflows the left edge (bbox.x=153.7 < viewBox.x=170).

The original brief premise (mushroom emoji still in `index.html` +
`<img>`-loaded SVG monotone fallback on staging) does not match current
state — `public/index.html:45` already has the inline SVG, staging
renders it, and computed fills are duotone (`rgb(74,158,255)` vs
`rgb(109,179,255)`). The visible bug is geometric clipping, not CSS-var
inheritance or a mushroom revert.

## Fix (one-liner SVG geometry change)

- `public/index.html` — navbar `svg.brand-logo`: `viewBox="170 10 860
280"` → `viewBox="150 10 970 280"`; intrinsic `width="111"` →
`width="125"` (preserves ~36px nav row height).
- `public/style.css` — `.brand-logo { width }` 111px → 125px (desktop),
tablet `@media (max-width:900px)` pin 99px → 112px to keep the new
aspect ratio so wordmark still doesn't clip on tablets.
- `public/customize-v2.js` — `_setBrandLogoUrl` `<img>` swap dimensions
updated to match (when an operator overrides `branding.logoUrl`).

The `≤400px` mobile mark-only swap is unchanged — at narrow widths the
wordmark still hides entirely and the dedicated `.brand-mark-only` SVG
(no `<text>`) renders.

## TDD (red → green)

| commit | role |
|---|---|
| `16b7a60` | **RED** — `test-logo-theme-e2e.js` assertion #7: every
`CORE`/`SCOPE` `<text>` bbox must fit inside the SVG `viewBox`. Master
fails: `[{text:CORE, bboxX:153.7, bboxRight:426.2, vbX:170},
{text:SCOPE, bboxX:773.8, bboxRight:1111.5, vbRight:1030}]` |
| `0db473b` | **GREEN** — widen viewBox + width to fit |

Test exercises real `getBBox()` measurement on a headless Chromium DOM
with the Aldrich webfont loaded — not a unit-test fill string check. The
earlier #1141 tests asserted computed `fill` colors (which were correct)
but never measured rendered geometry; that's the gap.

## Visual proof

**Before** (master HEAD against staging, viewport 1280):

`/tmp/staging-logo-before-1280.png` — SCOPE clearly clipped to "SCOP".

**After** (this branch against local server, viewport 1280):

`/tmp/local-after-1280-screen.png` — full CORE / SCOPE rendered.

**Mobile (after, 375px)**: `/tmp/local-after-mobile.png` — mark-only SVG
(no wordmark, no clip).

## Preflight

`bash ~/.openclaw/skills/pr-preflight/scripts/run-all.sh origin/master`
— all hard gates clean (PII, branch-scope, red-commit-genuine,
css-vars-defined, css-self-fallback, like-on-json, sync-migration), all
warnings clean (img-svg-ratio, themed-img-svg, fixture-coverage).

E2E assertion added: `test-logo-theme-e2e.js:286-310`
Browser verified: `/tmp/local-after-1280-screen.png` (local server) +
`/tmp/staging-logo-before-1280.png` (staging baseline).

---------

Co-authored-by: corescope-bot <bot@corescope.local>
2026-05-06 23:39:10 -07:00
Kpa-clawbot 0d8bc7536c fix(logo): restore duotone fog/teal split + mobile mark-only swap (#1141)
Two related logo fixes bundled together (small scope each).

Cc @user-display-not-by-name.

## 1. Restore duotone (fog/teal) split — the original ask

The M2 (light-theme readability) fix-cycle on #1137 collapsed both
halves of the inline CoreScope wordmark to `var(--logo-text)` so they
would invert correctly on light themes. That restored readability but
erased the original side-split palette.

This change re-uses the existing `--logo-accent` / `--logo-accent-hi`
vars (already driving the left/right node arcs and dots) for the
wordmark too:

- `CORE` → `fill="var(--logo-accent)"` — matches left arcs + left node
dot
- `SCOPE` → `fill="var(--logo-accent-hi)"` — matches right arcs + right
node dot
- chirp polyline + `MESH ANALYZER` tagline → unchanged,
`var(--logo-muted)`

No hardcoded hex; theme customizer overrides via `--accent` /
`--accent-hover` keep working on both themes.

## 2. Fix mobile clipping (SCOPE → "SCOF" at ≤390px)

The full inline wordmark SVG has ~111px intrinsic content; the
`.brand-logo` mobile pin from #1137 (99px width) was squeezing it and
visibly clipping SCOPE.

**Approach:** swap the full wordmark SVG for a dedicated mark-only
inline SVG at ≤400px (option #1 from the design call). Keeps the duotone
arcs, dots, and chirp visible — drops the wordmark cleanly.

- `public/index.html`: CORE/SCOPE wrapped in `<g
class="brand-wordmark">` (clean grouping); new sibling `<svg
class="brand-mark-only">` with tight viewBox `425 15 250 230` covering
both nodes + dots only. Same `--logo-accent` / `--logo-accent-hi` vars →
duotone preserved on mobile.
- `public/style.css`: `.brand-mark-only` defaults `display:none`; new
`@media (max-width:400px)` rule hides `.brand-logo` and shows
`.brand-mark-only`.

## TDD

Three commits, red→green→red→green:

| commit | role |
|---|---|
| `d53d328` | RED — duotone assertions (#4, #5) added; master fails
(CORE === SCOPE) |
| `3e53031` | GREEN — split CORE/SCOPE fills |
| `e6b078f` | RED — mobile mark-only swap assertion (#6) at 360x640;
master fails (no `.brand-mark-only`) |
| `1a3b5db` | GREEN — add the mark-only SVG + media-query swap |

## Files changed

- `test-logo-theme-e2e.js` — assertions expanded from 3/3 to 6/6
- `public/index.html` — duotone fills + brand-wordmark grouping +
brand-mark-only sibling SVG
- `public/home.js` — duotone fills (hero)
- `public/style.css` — `.brand-mark-only` defaults + `@media
(max-width:400px)` swap rule

## Verification

CI Playwright run on commit `3e53031` (after the duotone fix, before the
mobile fix) confirmed assertions 1–5 pass:
- `navbar duotone preserved (dark: CORE=rgb(74,158,255)
SCOPE=rgb(109,179,255); light: CORE=rgb(74,158,255)
SCOPE=rgb(109,179,255))`
- `hero duotone preserved (dark: CORE=rgb(74,158,255)
SCOPE=rgb(109,179,255); light: CORE=rgb(74,158,255)
SCOPE=rgb(109,179,255))`

Final CI run on `1a3b5db` will additionally exercise the 6th (mobile
mark-only swap at 360×640).

---------

Co-authored-by: corescope-bot <bot@corescope.local>
2026-05-07 05:05:24 +00:00
Kpa-clawbot eae1b915ca feat: load Aldrich webfont for #1137 logo SVG (#1138)
Adds Aldrich webfont so the merged #1137 logo renders in the intended
typeface.

## Problem
The inline SVG logo merged in #1137 declares `font-family="Aldrich,
monospace"` in `public/index.html` and `public/home.js`, but the page
never loaded the Aldrich font face. Browsers silently fell back to
monospace.

## Fix
Self-hosted webfont:
- `public/fonts/aldrich-regular.woff2` — Regular 400, ~16KB, downloaded
from Google Fonts (latin subset). Self-hosted to avoid third-party CDN
dependency, privacy concern, and FOUT delay.
- `@font-face` declaration added at the top of `public/style.css` with
`font-display: swap`.

Aldrich only ships in 400; the SVG `font-weight="700"` on the wordmark
synthesizes bold (matches the design intent of #1137).

## TDD
- Red commit: E2E test asserting `document.fonts.check('1em Aldrich')`
is true and the navbar SVG `<text>` `font-family` contains "Aldrich".
Without the font face declaration, both assertions fail on an assertion
(not a build error).
- Green commit: adds the woff2 + `@font-face` rule, both assertions
pass.

## Files
- `public/fonts/aldrich-regular.woff2` (new, 16460 bytes)
- `public/style.css` — `@font-face` rule
- `test-e2e-playwright.js` — new test

---------

Co-authored-by: openclaw-bot <bot@openclaw.local>
2026-05-06 21:24:57 -07:00
Kpa-clawbot 494d3022f9 Partial fix for #1128: close audit gaps (z-scale, css-var lint, multi-viewport E2E, Bug 1+5 polish) (#1133)
## Partial fix for #1128 — closes the gaps PR #1131 left behind

PR #1131 was a partial fix for the packets-page layout chaos
(merged 2026-05-06 ~01:55 UTC, then the issue was reopened by the
maintainer). #1131 shipped Bug 4 (`--surface` definition), the
`.path-popover` flip + lower z-index, the debounced re-measure for
Bug 1, the `.filter-bar` row-gap + `.multi-select-trigger`
truncation for Bug 3, the new z-index TOKENS, and a single-viewport
E2E with five individual-component assertions.

This PR closes everything else the issue body and the
`specs/packets-layout-audit.md` audit asked for.

### What changed (per gap)

**Gap A — apply the z-index scale (audit Section 2)**
#1131 added `--z-dropdown` / `--z-popover` / `--z-modal` /
`--z-tooltip` but explicitly left existing literal values in place.
This PR renumbers the 7 dropdowns/popovers the audit named:

| Selector | Before | After |
|---|---:|---:|
| `.col-toggle-menu` | 50 | `var(--z-dropdown)` (100) |
| `.multi-select-menu` | 90 | `var(--z-dropdown)` |
| `.region-dropdown-menu` | 90 | `var(--z-dropdown)` |
| `.node-filter-dropdown` | 100 | `var(--z-dropdown)` |
| `.fux-saved-menu` | `var(--z-tooltip)` (9200) | `var(--z-dropdown)` |
| `.fux-ac-dropdown` | `var(--z-tooltip)` | `var(--z-dropdown)` |
| `.hop-conflict-popover` | `var(--z-tooltip)` | `var(--z-popover)`
(300) |

`.fux-ctx-menu` deliberately retains the tooltip band — context
menus must float above all toolbar UI. `.region-filter-options-menu`
no longer exists in the source (was renamed
`.region-dropdown-menu`).

The `style.css` doc-block at the top is rewritten to record the
applied scale and to point operators at the new lint.

**Gap B — CSS-var lint (audit Section 5 #1, "single highest-value
addition")**
Adds `scripts/check-css-vars.js` (~70 lines). Walks
`public/*.css`, extracts every `var(--name)` reference WITHOUT a
fallback, asserts the name is defined in some `public/*.css`.
References WITH a fallback are tolerated. Wired into CI in the
`go-test` job before the JS unit tests.

The red commit (`608d81f`) shipped this lint exiting 1 against the
master tree — three undefined vars that bypassed earlier review:

```
public/style.css:2628  var(--text-primary)
public/style.css:2675  var(--bg-hover)
public/style.css:2924  var(--primary)
```

The green commit (`1369d1e`) defines those three as aliases in the
:root block (`--text-primary` → `--text`, `--bg-hover` →
`--hover-bg`, `--primary` → `--accent`). Light + dark themes
inherit through the existing tokens.

**Gap C — multi-viewport E2E (issue acceptance criterion)**
Adds `test-issue-1128-multi-viewport-e2e.js` — sister of the
existing single-viewport test. At each of three viewports
(1280×900, 1080×800, 768×1024):

  - takes a screenshot to `e2e-screenshots/issue-1128-<viewport>.png`
  - asserts no two `.filter-group` siblings vertically overlap
  - on desktop+laptop, opens the Saved menu and the Types
    multi-select and asserts the dropdown does not vertically
    overlap any `.filter-group` below it

Plus three viewport-agnostic assertions:

  - dropdown selectors compute z-index in `[100,199]`
    (`.col-toggle-menu`, `.multi-select-menu`,
    `.region-filter-options-menu`, `.fux-saved-menu`,
    `.fux-ac-dropdown`)
  - `.path-hops .hop / .hop-named / .arrow` compute
    `line-height ≤ 18px`
  - `.col-path` computes `height ≤ 28px`

Wired into the e2e-test job after the existing #1128 test.

**Gap D — Bug 5 polish (toolbar reorder)**
Audit Section 3 Bug 5: swaps `filter-group-dropdowns` and
`filter-group-toggles` in `public/packets.js` so time range +
Group by Hash + ★ My Nodes sit next to the search input. Pure
markup reorder. No CSS / no JS-handler changes.

**Gap E — Bug 1 belt-and-suspenders**
Audit Section 3 Bug 1 sub-bullets:

  - locks `.path-hops .hop / .hop-named / .arrow` to
    `line-height: 18px` so a chip with mixed font metrics cannot
    overflow the 22px host vertically and bleed into the row above
  - converts `.col-path { max-height: 28px }` → `height: 28px`
    because browsers widely ignore `max-height` on `<td>`s; the
    earlier rule was a no-op

### TDD discipline (red → green)

```
$ git log --oneline origin/master..HEAD
68b0426 fix(#1128): Bug 5 — toolbar group reorder (toggles before dropdowns)
6d16e6f fix(#1128): apply z-index scale to dropdowns + Bug 1 chip line-height lock
b9850c9 fix(check-css-vars): strip /* ... */ comments before scanning
1369d1e fix(#1128): define --text-primary, --bg-hover, --primary aliases (lint green)
0d4660f test(#1128): multi-viewport E2E + wire CSS-var lint into CI (red commit)
608d81f test(#1128): add scripts/check-css-vars.js — fails on 3 undefined vars (red commit)
```

Both red commits (`608d81f`, `0d4660f`) were verified to fail
locally before the green commits landed:

  - `608d81f` runs the lint and exits 1 on the three undefined vars
    listed above (proven against master).
  - `0d4660f` introduces the multi-viewport E2E and wires the lint
    into CI — the lint then fails the build on master, and the E2E
    z-scale assertion fails because pre-fix `.col-toggle-menu` is
    50, the multi-selects are 90, etc.

### Acceptance criteria status

From the original issue body:
  -  Bug 4 root cause fixed (#1131 + this PR's lint guard)
  -  Bug 1 chip-spill (debounced re-measure from #1131 +
       line-height lock + col-path height fix from this PR)
  -  Bug 2 +N popover positioning (#1131)
  -  Bug 3 toolbar overlap (#1131 + #1131 row-gap)
  -  Bug 5 group reorder (this PR)
  -  Z-index scale documented + applied (this PR)
  -  E2E screenshots at multiple viewports (this PR)
  -  Bounding-rect collision detection on visible interactive
       elements (this PR — `.filter-group` siblings + dropdown vs.
       toolbar)
  -  CSS-var lint in CI (this PR)

### Why this is "Partial fix for #1128", not "Fixes #1128"

Per `AGENTS.md` rule 34, automated closure is reserved for the
operator after they verify on staging. The acceptance criteria
above appear satisfied in code, but the user should confirm the
visual outcome on staging before closing.

### Files changed

- `scripts/check-css-vars.js` (new — ~70 lines)
- `test-issue-1128-multi-viewport-e2e.js` (new)
- `.github/workflows/deploy.yml` (lint step + e2e step wiring)
- `public/style.css` (z-renumber, doc-block, Bug 1 polish, alias defs)
- `public/packets.js` (Bug 5 reorder)

Refs #1128, follows #1131

---------

Co-authored-by: Kpa-clawbot <bot@kpa-clawbot.local>
Co-authored-by: openclaw-bot <bot@openclaw.local>
2026-05-07 03:41:12 +00:00
Kpa-clawbot 364c5766fc feat(logo): wire new CoreScope SVG logo into navbar + home hero (#1137)
## Adds new logo and home hero

Replaces the navbar mushroom emoji + "CoreScope" text spans with the new
CoreScope SVG mark, and adds a hero SVG (with the MESH ANALYZER tagline)
above the home page H1.

### What changed
- `public/img/corescope-logo.svg` — navbar mark, no tagline (locked
"aggressive low-amp chirp" variant: facing-arcs + low-amp chirp
connector between the two nodes).
- `public/img/corescope-hero.svg` — home hero version, includes the MESH
ANALYZER tagline.
- `public/index.html` — replaces `<span class="brand-icon">🍄</span><span
class="brand-text">CoreScope</span>` with `<img class="brand-logo"
src="img/corescope-logo.svg?__BUST__" …>`. `.nav-brand` link still
routes to `#/`. `.live-dot` retained.
- `public/style.css` — adds `.brand-logo { height: 36px }` (32px on
tablet ≤900px). Existing 52px nav height unchanged.
- `public/home.js` / `public/home.css` — adds `<img
class="home-hero-logo">` above the hero `<h1>`, sized `max-width:
min(720px, 90vw)` and centered.

### TDD
Red→green is visible in the branch:
- `3159b82` — `test(logo): add failing E2E …` (red commit). Adds
`test-logo-rebrand-e2e.js` and wires it into the `e2e-test` job in
`deploy.yml` with `CHROMIUM_REQUIRE=1`. On this commit `index.html`
still has the emoji + text spans, `home.js` has no hero img, and the SVG
asset files do not exist — the test asserts on each so CI fails on
assertion.
- `19434e1` — `feat(logo): wire new CoreScope SVG logo …` (green
commit). Implements the fix.

### E2E asserts
1. `.nav-brand img` exists with `src` ending `corescope-logo.svg`
2. legacy `.brand-icon` / `.brand-text` are gone
3. `.live-dot` is present, visible, and to the right of the logo (no
overlap)
4. `.home-hero img.home-hero-logo` exists with `src` ending
`corescope-hero.svg`, positioned BEFORE the `<h1>`
5. both `/img/corescope-{logo,hero}.svg` return 200 with svg
content-type

### Customizer compatibility
- `customize.js` still does `querySelector('.brand-text')` /
`.brand-icon` for live branding updates. Both now return `null`;
existing `if (el)` guards make those branches silent no-ops. **No JS
errors, but the customizer's `branding.siteName` and `branding.logoUrl`
fields no longer rewrite the navbar brand** — the brand is now a fixed
SVG asset.
- **Theme accent does NOT recolor the SVG.** SVGs loaded via `<img src>`
are isolated documents and cannot inherit document CSS variables; the
SVG falls back to its embedded brand colors. This is appropriate for a
brand mark; if recoloring per theme is desired later, swap to inline SVG
(separate PR).

### Browser validation
Local Chromium not available in this env; the E2E test soft-skips
locally and hard-fails in CI (`CHROMIUM_REQUIRE=1`). Server-side checks
done locally:
- `curl http://localhost:13581/` → confirmed `<img class="brand-logo"
src="img/corescope-logo.svg?<bust>" …>` rendered, no
`.brand-icon`/`.brand-text` spans.
- `curl -I /img/corescope-logo.svg` and `/img/corescope-hero.svg` → both
200.

### Performance
No hot-path changes. Two new static SVG assets (~7.6KB each), served
directly by the Go static handler. Cache-busted via `?__BUST__`
(auto-replaced server-side).

---------

Co-authored-by: OpenClaw Bot <bot@openclaw.local>
Co-authored-by: Kpa-clawbot <bot@kpa-clawbot.local>
2026-05-06 19:17:46 -07:00
Kpa-clawbot b03ef4abd3 fix(packets): resolve --surface undefined + z-index scale + path chip re-measure + +N popover (#1128) (#1131)
## Summary

Resolves the **5 layout bugs** documented in
`specs/packets-layout-audit.md` from the issue investigation. All fixes
shipped in one PR per the audit's recommended fix order.

Fixes #1128

### Bug 4 (P0, 1 line) — `--surface` undefined
`var(--surface)` was referenced in **8** rules across `style.css`
(`.fux-saved-menu`, `.fux-popover`, `.path-popover`, `.fux-ac-dropdown`,
`.fux-ctx-menu`, `.path-overflow-pill:hover`,
`.fux-saved-trigger:hover`, `.fux-popover-header sticky`) but the
variable was **never defined** — every caller resolved to `transparent`
and row content bled through. Aliased `--surface: var(--surface-1);` in
the `:root`, `@media (prefers-color-scheme: dark)`, and
`[data-theme="dark"]` blocks.

### Z-index scale (foundational)
Added documented custom properties at the top of `style.css`:

```css
--z-base: 0;
--z-dropdown: 100;
--z-popover: 300;
--z-modal-backdrop: 9000;
--z-modal: 9100;
--z-tooltip: 9200;
```

New code uses these tokens. Existing working values left in place to
avoid behavioural risk.

### Bug 1 — path chip re-measure
`_finalizePathOverflow` runs **before** `hop-resolver` mutates chip text
from hex prefix → longer node name. Chips that fit on first measurement
overflow once names resolve, but the `+N` pill never gets appended.
Cleared the per-host `overflowChecked` guard and re-ran finalize on a
120 ms debounced timer, so post-resolution overflow is detected.

### Bug 2 — `+N` popover position + z-index
`.path-popover` was `z-index: 10500` (above the modal stack) and only
ever positioned **below** the pill — when near the bottom of the
viewport it hung over adjacent rows. Lowered to `var(--z-popover)`
(300), capped `max-height` from `60vh` → `240px`, and added flip-above
logic when there isn't room below.

### Bug 3 — filter-bar gap + multi-select truncation
`.filter-bar { row-gap: 6px }` was too tight for the 34px controls;
bumped to `12px`. `.multi-select-trigger` had no `max-width`, so a
selection like `"TRACE,MULTIPART,GRP_TXT"` ballooned the row and
overlapped toolbar buttons. Capped `max-width: 180px` with
`text-overflow: ellipsis` and surfaced the full selection in the
trigger's `title` attribute (so the value remains discoverable).

### Bug 5 — already addressed in #1124
Verified `.filter-group` structure prevents mid-cluster wrap; no further
change needed here.

## TDD

Branch shows the required **red → green** sequence:

| commit | result |
|---|---|
| `8ad6394` test(packets): red E2E for issue #1128 layout chaos | ✗ Bug
4 (alpha=0), ✗ Bug 2 (z=10500), ✗ Bug 3 (gap=6) |
| `eacadc1` fix(packets): resolve --surface undefined + z-index scale +
... | ✓ 5/5 |

Test file: `test-issue-1128-packets-layout-e2e.js` — asserts opaque
dropdown background, every overflowing `.path-hops` has a `+N` pill,
popover z-index ≤ 9000 + anchored to pill, filter-bar gap ≥ 10px,
trigger `max-width` bounded.

## E2E

Local run against the e2e fixture:

```
=== #1128 packets layout E2E ===
  ✓ navigate to /packets and wait for table + rows
  ✓ Bug 4: Saved-filter dropdown background is OPAQUE (alpha ≥ 0.99)
  ✓ Bug 1: every overflowing .path-hops has a .path-overflow-pill
  ✓ Bug 2: +N popover anchored to pill + z-index ≤ 9000
  ✓ Bug 3: .filter-bar row-gap ≥ 10px AND .multi-select-trigger has bounded max-width
=== Results: passed 5 failed 0 ===
```

CI hookup: please add `node test-issue-1128-packets-layout-e2e.js`
alongside the other `test-issue-XXXX-*-e2e.js` invocations in
`.github/workflows/deploy.yml` (line ~226).

## Files

- `public/style.css` — `--surface` definition × 3 blocks, z-index scale
tokens, `.path-popover`, `.filter-bar`, `.multi-select-trigger`
- `public/packets.js` — flip-above popover logic, debounced re-finalize,
trigger `title`
- `test-issue-1128-packets-layout-e2e.js` — new E2E (red → green)

---------

Co-authored-by: openclaw-bot <bot@openclaw.local>
Co-authored-by: Kpa-clawbot <kpa-clawbot@users.noreply.github.com>
2026-05-05 19:19:19 -07:00
Kpa-clawbot f86a44d6b5 fix(packets): filter UX disaster — modal help, single header, bounded path rows (#1122) (#1124)
## Summary
Fixes #1122 — Packets page filter UX repairs.

## Bugs addressed
1. **Filter syntax help no longer floats over the packet table.** It now
opens inside a real `.modal-overlay` backdrop and is centered via the
existing `.modal` flex pattern (same pattern as BYOP).
2. **Duplicate "Filter syntax" header removed.** The inner `<h3>` was
redundant with the popover header `<strong>`. Help body now contains
exactly one occurrence.
3. **Path column chips no longer spill into adjacent rows.**
`.path-hops` now uses `flex-wrap: nowrap` + `max-height: 22px` +
`overflow: hidden`; individual `.hop-named` chips cap at `max-width:
120px` with ellipsis. `td.col-path` itself caps at `max-height: 28px` so
a long hop chain can never push the row past 28px regardless of hop
count.
4. **Toolbar grouping documented.** Added a fenced section comment in
`style.css` enumerating the four logical clusters (quick filters /
toggles / time window / sort & view), bumped `.filter-bar` gap from
6→8px and added `row-gap: 6px` so wrapped controls stay readable at
narrow widths.

## Test
TDD red→green. New Playwright E2E
`test-issue-1122-packets-filter-ux-e2e.js` asserts:
- Help panel rect does not overlap any visible `#pktBody` row, and a
`.modal-overlay` backdrop is present.
- Help panel contains exactly 1 `Filter syntax` occurrence (not 2).
- Every rendered `.col-path` cell stays under 60px height.

Wired into `.github/workflows/deploy.yml` Playwright fail-fast step. Red
commit: `bd58634` (test only). Green commit: `c580254` (impl).

## Files
- `public/filter-ux.js` — `_showHelp` wraps the popover in
`.modal-overlay`; `_buildHelpHtml` drops the duplicate `<h3>Filter
syntax</h3>`.
- `public/style.css` — `.modal-overlay > .fux-popover` reset,
`.path-hops` clipping, `td.col-path` height cap, `.filter-bar` section
comment.
- `test-issue-1122-packets-filter-ux-e2e.js` — new Playwright E2E.
- `.github/workflows/deploy.yml` — runs the new E2E.

---------

Co-authored-by: clawbot <clawbot@example.com>
Co-authored-by: Kpa-clawbot <kpa-clawbot@users.noreply.github.com>
Co-authored-by: openclaw-bot <bot@openclaw.local>
2026-05-05 18:12:33 -07:00
Kpa-clawbot c84ec409c7 fix(nav): #1102 — JS-driven Priority+ measures actual fit (#1104)
## Summary

Fixes #1102 — regression from PR #1097 polish where Priority+ collapsed
too aggressively at wide widths and the "More" menu didn't reflect what
was actually hidden.

## Root cause

Two bugs, one root: the post-#1097 CSS rule

```css
.nav-links a:not([data-priority="high"]) { display: none; }
```

unconditionally hid 6 of 11 links at every width ≥768px — including
2560px where everything fits comfortably. The "More" menu populator
(`querySelectorAll('.nav-links a:not([data-priority="high"])')`) ran
exactly once on load against that same selector, so it always held the
same 6 links and never reflected the actual viewport fit.

## Fix

Replace the static CSS hide with a JS measurement pass
(`applyNavPriority` in `public/app.js`):

1. Start with **all** links visible inline.
2. Compute `needed = brand + gutters + visible-links + More + nav-right
+ safety` and compare to `window.innerWidth`.
3. If it doesn't fit, mark the rightmost (lowest-priority) link
`.is-overflow` and re-measure. Repeat. High-priority links are queued
last so they're kept visible as long as possible.
4. Rebuild the "More ▾" menu from whatever currently has `.is-overflow`.
When nothing overflows, hide the More wrap entirely (`.is-hidden`).
5. Re-run on resize (rAF-debounced), on `hashchange` (active-link
padding shifts), and after fonts load.

Why JS, not CSS: the breakpoint where each link drops depends on label
width, gutters, active-link padding, and the nav-stats badge — none of
which are addressable from a media query.

## TDD trail

- Red commit `8507756`: `test-nav-priority-1102-e2e.js` — fails 2/4
(2560 and 1920 only show 5/11).
- Green commit `3e84736`: implementation — passes 4/4.

## E2E

`test-nav-priority-1102-e2e.js` asserts:
- 2560px → all 11 visible, More hidden
- 1920px → ≥9 visible
- 1080px → 5+ visible AND More menu contains every hidden link
- 800px → 5+ visible AND More menu non-empty

Local run on the e2e fixture: **4/4 pass**. Existing
`test-nav-fluid-1055-e2e.js` also stays green: **20/20 pass** (no
overlap, no overflow at 768/1024/1280/1440/1920 across 4 routes).

---------

Co-authored-by: meshcore-bot <bot@meshcore.local>
2026-05-05 11:18:07 -07:00
Kpa-clawbot 52bb07d6c1 feat(#1056): fluid tables + +N hidden pill (packets/nodes/observers) (#1099)
## Summary

Implements priority-based responsive column hiding for the three primary
data tables (Packets, Nodes, Observers) per the parent task #1050
acceptance criteria, with a clickable **+N hidden** pill in the table
header to reveal collapsed columns.

## Approach

- New `TableResponsive` helper (defined once at the top of `packets.js`,
exposed on `window`) classifies `<th data-priority="N">` cells:
  - `1` = always visible
  - `2` = hide when viewport ≤ 1280
  - `3` = hide ≤ 1080
  - `4` = hide ≤ 900
  - `5` = hide ≤ 768
- Higher priority numbers drop first. The matching `<td>` cells in
`tbody` are tagged via `.col-hidden` (colspan-aware mapping).
- A `.col-hidden-pill` `<button>` is appended to the last visible
`<th>`. Clicking it sets a per-table reveal flag and clears all hidden
classes. Re-runs on `window.resize` (debounced) and a `ResizeObserver`
on the wrapping element.
- Each of `packets.js` / `nodes.js` / `observers.js` wraps its primary
table in `.table-fluid-wrap` and calls `TableResponsive.register` after
initial render.
- `style.css` removes legacy `min-width: 720px / 480px` floors on the
primary tables (which forced horizontal scroll) and lets columns flex
via `table-layout: auto` with `.col-time` switched to `clamp(72px, 8vw,
108px)`.

Per-column priorities chosen so identifier columns stay visible
(Time/Hash/Type/Name/Status) while numeric/secondary columns collapse
first.

## Files changed (matches Hard rules — only these)

- `public/packets.js` (`#pktTable` + `TableResponsive` helper)
- `public/nodes.js` (`#nodesTable`)
- `public/observers.js` (`#obsTable`)
- `public/style.css` (table sections only)
- `test-table-fluid-e2e.js` (new E2E)

## E2E

`BASE_URL=http://localhost:13581 node test-table-fluid-e2e.js` — covers
all three tables at 768/1080/1440 viewports, asserting:

- No horizontal table overflow within `.table-fluid-wrap`
- Visible `+N hidden` pill at narrow widths with the count `N` matching
the number of `th.col-hidden` cells
- Clicking the pill clears all `.col-hidden` classifiers (reveals every
column)

## Manual verification in openclaw browser (local fixture server)

| Page      | Viewport | Hidden | Pill         |
|-----------|---------:|-------:|--------------|
| observers |      768 |      8 | `+8 hidden`  |
| packets   |      768 |      7 | `+7 hidden`  |
| packets   |     1080 |      4 | `+4 hidden`  |
| nodes     |      768 |      3 | `+3 hidden`  |
| nodes     |     1440 |      0 | (no pill)    |

Pill click verified to reveal all columns.

## TDD

- Red commit: `5ad7573` — failing E2E (no `.col-hidden-pill` exists yet)
- Green commit: `7780090` — implementation; test passes manually against
fixture server.

Fixes #1056

---------

Co-authored-by: openclaw-bot <bot@openclaw.dev>
Co-authored-by: meshcore-bot <bot@meshcore.local>
Co-authored-by: openclaw-bot <bot@openclaw.local>
Co-authored-by: corescope-bot <bot@corescope.local>
2026-05-05 08:45:43 -07:00
Kpa-clawbot 85b8c8115a feat(channels): fluid sidebar + container-query stacking (#1057) (#1095)
## Summary

Makes the channels page sidebar + message area fluid as part of the
parent #1050 fluid-layout effort. Replaces the hardcoded
`.ch-sidebar { width: 280px; min-width: 280px }` with
`width: clamp(220px, 22vw, 320px); min-width: 220px`. Adds an
`@container` query (via `container-type: inline-size` on `.ch-layout`)
that stacks the sidebar above the message area when the channels
page itself is narrow (≤700px container width) — independent of
the global viewport, so it adapts even when an outer panel is
consuming width. Removes the legacy `@media (max-width: 900px)`
fixed 220px override; the clamp + container query handle that range.

`.ch-main` already used `flex: 1`, so it absorbs all remaining width
including ultrawides. The existing mobile (≤640px) overlay rules and
the JS resize handle in `channels.js` are untouched and still work
(user drag still wins via inline width).

Fixes #1057.

## Scope

- `public/style.css` — channels section only
- (no `public/channels.js` changes needed)

## Tests

TDD: red commit (failing tests) → green commit (implementation).

- `test-channel-fluid-layout.js` (new): static CSS assertions
  - `.ch-sidebar` uses `clamp()` for width (not fixed px)
  - `.ch-sidebar` keeps a sane `min-width` (200–280px)
  - `.ch-main` keeps `flex: 1`
  - `.ch-layout` declares `container-type` (container query root)
  - `@container` rule scopes channels stacking
- legacy `@media (max-width: 900px) .ch-sidebar { width: 220px }` is
gone
- `test-channel-fluid-e2e.js` (new): Playwright E2E at
  768 / 1080 / 1440 / 1920 (wide) and 480 (narrow). Asserts:
  - no horizontal scroll on the body
  - sidebar AND message area both visible side-by-side at ≥768px
  - sidebar consumes ≤45% of viewport, main ≥40%
  - at 480px the layout stacks (or overlays) — no overflow

Wired into `test-all.sh` and the unit + e2e steps of
`.github/workflows/deploy.yml`.

## Verification

- Static unit test: 6/6 pass on the green commit, 4/6 fail on the
  red commit (only the two trivially-true assertions pass).
- Local Go server boot: `corescope-server` serves the updated
  `style.css` containing `container-type: inline-size`,
`clamp(220px, 22vw, 320px)`, and `@container chlayout (max-width:
700px)`.
- Local Chromium on the dev sandbox is musl-incompatible
  (Playwright fallback build crashes with `Error relocating ...:
  posix_fallocate64: symbol not found`), so the E2E was not run
  locally. CI will run it on Ubuntu runners.

---------

Co-authored-by: clawbot <clawbot@example.com>
Co-authored-by: meshcore-bot <bot@meshcore.local>
2026-05-05 08:31:37 -07:00
Kpa-clawbot d1e6c733dc fix(nav): apply Priority+ at all widths (#1055) (#1097)
## Summary

Make the top-nav use the **Priority+ pattern at all widths** (not just
768–1279px), so the nav-right cluster never gets pushed off-screen or
visually overlapped by the link strip.

Fixes #1055.

## What changed

**`public/style.css`** — nav section only (clearly fenced):
- Removed the upper bound on the Priority+ media query (`max-width:
1279px`). The rule now applies at any viewport `>= 768px`. Above that
breakpoint, only `data-priority="high"` links render inline; the rest
collapse into the existing `More ▾` overflow menu.
- Swapped nav-only hardcoded spacing/type to the fluid `clamp()` tokens
shipped in #1054:
  - `.top-nav` padding → `var(--gutter)`
  - `.nav-left` gap → `var(--space-lg)`
  - `.nav-brand` gap → `var(--space-sm)`, font-size → `var(--fs-md)`
  - `.nav-links` gap → `var(--space-xs)`
- `.nav-link` padding → `clamp(8px, 0.6vw + 4px, 14px)`, font-size →
`var(--fs-sm)`
  - `.nav-right` gap → `var(--space-sm)`
- Mobile (<768px) hamburger layout, the More-menu markup, and the JS
that builds the menu in `public/app.js` are unchanged — they already
supported this pattern.

`public/index.html` did not need changes — the `data-priority="high"`
markup, `nav-more-wrap`, `navMoreBtn`, and `navMoreMenu` are already in
place from earlier work.

## Why the bug existed

The previous Priority+ rule was scoped `@media (min-width: 768px) and
(max-width: 1279px)`. From 1280px–~1599px the full 11-link strip
rendered but didn't fit alongside `.nav-stats` + `.nav-right`. The
parent `overflow: hidden` masked the symptom, but the rightmost links
physically rendered underneath `.nav-right` and were unreachable.

## E2E assertion added

New `test-nav-fluid-1055-e2e.js` — Playwright multi-viewport test
(768/1024/1280/1440/1920) that asserts:

1. `.nav-right.right` ≤ `document.documentElement.clientWidth` (no
horizontal overflow)
2. Last visible `.nav-link.right` ≤ `.nav-right.left` (no overlap
underneath the right cluster)
3. `.top-nav.scrollWidth` ≤ `.top-nav.clientWidth` (no scrolled-off
content)

Wired into the `e2e-test` job in `.github/workflows/deploy.yml`.

**TDD evidence:**
- Red commit `466221a`: test passes 3/5 (1024/768/1920) — fails at 1280
(253px overlap) and 1440 (93px overlap).
- Green commit `1aa939a`: test passes 5/5.

## Acceptance criteria (from #1055)

- [x] Priority+ at ALL widths (not just mobile).
- [x] No nav link overflow at 1080px (or any tested width).
- [x] Overflow menu accessible via keyboard + touch (existing
`navMoreBtn` aria-haspopup wiring; verified by existing app.js
handlers).
- [x] Active route still highlighted when in overflow (existing logic in
`app.js` adds `.active` to the cloned link in `navMoreMenu`).
- [x] Tested at 768/1024/1280/1440/1920 — visible link count adapts (5
priority links + More menu at all desktop widths; full 11 inline only on
hamburger mobile when expanded).

---------

Co-authored-by: bot <bot@corescope>
Co-authored-by: clawbot <clawbot@users.noreply.github.com>
Co-authored-by: meshcore-bot <bot@meshcore.local>
2026-05-05 08:19:51 -07:00
Kpa-clawbot b52a938b27 fix(#1059): map controls + modals — fluid + safe max-height (#1096)
## Summary

Fixes #1059 — Task 6 of #1050. Makes map controls + modals fluid and
safely capped so they work across 768px–2560px viewports.

## Changes

`public/style.css` only — modal section + map-controls section (per task
scope).

### Map controls (`.map-controls`)
- `width: clamp(160px, 18vw, 240px)` — fluid, scales with viewport.
- `max-width: calc(100vw - 24px)` — never overflows narrow viewports.
- Eliminates horizontal scroll on the map page at
768/1024/1440/1920/2560.

### Modal box (`.modal`)
- `max-height: 80vh → 90vh` (spec §3).
- `width: min(90vw, 500px)` — fluid, drops to 90vw below 555px.
- `position: relative` so sticky descendants anchor to the modal box.
- `.modal-overlay` gets `padding: clamp(8px, 2vw, 24px)` for edge
breathing room.

### BYOP modal sticky close
- `.byop-header { position: sticky; top: 0 }` with `var(--card-bg)`
backdrop and bottom border — the title bar + ✕ stay reachable while the
body scrolls.
- `.byop-x` restyled with border, hit area, hover state.

### Untouched (intentional)
- `public/map.js` did not need changes — the `.map-controls` element is
the only narrow-viewport offender; the markup stays identical.
- Channel modals (`.ch-modal*`, `.ch-share-modal*`) already have their
own width/max-width tokens from #1034/#1087 and are out of scope for
this task.

## TDD

- **Red commit** `b69e992`: `test-map-modal-fluid-e2e.js` asserts (a) no
horizontal scroll on `/#/map` at 1024/1440/1920/2560, (b)
`.map-controls` right edge inside viewport at 768px wide, (c) BYOP modal
at 1024×768 has `height ≤ 90vh`, `overflow-y: auto|scroll`, and close
button is `position: sticky` and reachable. All assertions fail against
the previous CSS (fixed-width 220px controls overflow at narrow widths;
modal max-height was 80vh, not 90vh; close button was `position:
static`).
- **Green commit** `3e6df9d`: CSS changes above; all assertions pass.

## E2E

- Wired into `.github/workflows/deploy.yml` after the channel-1087 E2E:
  ```
  BASE_URL=http://localhost:13581 node test-map-modal-fluid-e2e.js
  ```

## Acceptance criteria

- [x] Map controls do not overlap markers at narrow viewports (fluid
clamp width + max-width).
- [x] Map fills extra space on ultrawide (panel caps at 240px, leaflet
flex:1 takes the rest — already true; controls no longer steal grow
room).
- [x] Modals: `max-height: 90vh`, internal scroll, sticky close button,
max-width via `min()`.
- [x] No modal can exceed viewport height at any tested width.
- [x] Verified via E2E at 768/1024/1440/1920/2560.

## Out of scope (left for sibling tasks under #1050)

- Tab bars / nav (Task 1050-1, blocker).
- Filter bars and table chrome (other 1050-N tasks).

---------

Co-authored-by: corescope-bot <bot@corescope.local>
2026-05-05 08:10:11 -07:00
Kpa-clawbot 6d17cac40e fix(#1058): fluid + container-queried analytics chart grid (#1098)
## Summary
Makes the analytics chart grid fluid and auto-stacking based on its
**own** width rather than the viewport's. Implements task 5 of #1050.

## What changed
- `public/style.css` — `.analytics-charts` section only:
- Replaced `grid-template-columns: 1fr 1fr` with `repeat(auto-fit,
minmax(min(100%, 380px), 1fr))` so columns wrap when intrinsic space is
too narrow.
- Added `container-type: inline-size` so the grid is a query container
and descendants/future tweaks can size against its own width rather than
the viewport. The `auto-fit minmax` already handles the stack-on-narrow
case, so the previously-included `@container (max-width: 800px)` rule
was redundant and has been dropped to keep one source of truth.
- `min-width: 0` on cards and `max-width: 100%; height: auto` on
`<svg>`/`<canvas>` (descendant selector, robust to wrapper elements
between the card and the chart media) to prevent intrinsic-content
overflow.
- Switched hardcoded `12px` / `16px` spacing to the #1054 tokens
`--space-sm` / `--space-md`.
- Removed the redundant `@media (max-width: 768px) { .analytics-charts {
grid-template-columns: 1fr; } }` rule (the fluid grid supersedes it).

No `analytics.js` / `node-analytics.js` markup changes were required —
the existing classes are reused.

## TDD
- **Red commit (47f56e9)** — `test-analytics-fluid-charts.js`: failing
E2E that loads `public/style.css` against a sized harness and asserts no
overflow + correct stacking. On master: assertion failures on
container-type opt-in + wide-viewport / narrow-container stacking.
- **Green commit (d300dfa)** — CSS fix; all assertions pass.

## E2E (mandatory frontend coverage)
`node test-analytics-fluid-charts.js` — Playwright + Chromium against a
`file://` harness, 8/8 assertions:
- `.analytics-charts` opts in to container queries (`container-type:
inline-size`)
- viewport 1440 / wrapper 1300px → side-by-side (≥2 cols), no overflow
- viewport 1080 / wrapper 1040px → no horizontal overflow
- viewport 768 / wrapper 760px → cards stack to 1 column, no overflow
- viewport 1440 / wrapper 600px → cards stack via fluid grid (the
original bug)
- viewport 1920 / wrapper 1880px → side-by-side (≥2 cols), no overflow
(AC4)
- viewport 2560 / wrapper 2520px → side-by-side (≥2 cols), no overflow
(AC4)
- AC3: open at 1440px wide (side-by-side), shrink wrapper to 760px /
viewport to 768px, assert layout reflows to 1 column (charts redraw on
resize, not stuck at initial value)

`node test-fluid-scaffolding.js` — still green (15/15), confirms #1054
tokens are unaffected.

Partial fix for #1058

---------

Co-authored-by: meshcore-bot <bot@meshcore.local>
2026-05-05 08:04:25 -07:00
Kpa-clawbot ac0cf5ac7d fix(channels): #1087 QR library + share modal + PSK persistence (#1090)
Red commit: 5def4d073c61058fc9f327a3c60ece27e21cbc69 (CI run pending —
see Checks tab)

Fixes #1087

## What's broken (4 bugs)
1. **"QR library not loaded"** — `channel-qr.js` checked `root.QRCode`
(capital), but the vendored library exports lowercase `qrcode` (Kazuhiko
Arase API). Generate & Show QR always fell into the "library not loaded"
branch.
2. **QR encodes `name=psk:hex`** — the Share button (and parts of the
Generate path) passed the internal `psk:<hex8>` lookup key to
`ChannelQR.generate`, ignoring the user's display label stored in
`LABELS_KEY`.
3. **PSK channel doesn't persist on refresh** — the persistence path was
scattered, and the read-back wasn't verified. Added channels disappeared
on refresh and "reappeared" only when a later add ran the persist hook.
4. **Share button reuses the Add Channel modal** — wrong intent reuse
(Add = INPUT, Share = OUTPUT). Replaced with a dedicated `#chShareModal`
(separate DOM id, separate title, share-only affordances, privacy
warning).

## TDD
Red commit (this) lands ONLY the failing tests:
- `test-channel-issue-1087.js` — source-string contract assertions for
all 4 bugs
- `test-channel-issue-1087-e2e.js` — Playwright E2E covering generate →
QR render, QR display name, persistence across refresh, Share opens
dedicated modal

Green commit (follow-up) lands the production fixes.

## E2E assertion added
E2E assertion added: test-channel-issue-1087-e2e.js:55

## CI wiring
- `test-channel-issue-1087.js` added to `.github/workflows/deploy.yml`
(go-test JS unit step) + `test-all.sh`
- `test-channel-issue-1087-e2e.js` added to
`.github/workflows/deploy.yml` (e2e-test step)

---------

Co-authored-by: bot <bot@corescope>
Co-authored-by: meshcore-bot <bot@meshcore.local>
Co-authored-by: clawbot <clawbot@users.noreply.github.com>
2026-05-05 03:24:52 -07:00
Kpa-clawbot f7d8a7cb8f feat(packets): filter UX — in-UI docs + autocomplete + right-click + saved filters (#966) (#1083)
## Summary

Implements the full filter-input UX upgrade from #966 — Wireshark-style
help, autocomplete, right-click-to-filter, and saved filters.

Closes #966.

## Surfaces

### A. Help popover (ⓘ button next to filter input)
Auto-generated from `PacketFilter.FIELDS` / `OPERATORS` so it stays in
sync with the parser. Includes:
- Syntax overview (boolean ops, parens, case-insensitivity,
URL-shareable filters)
- Full field reference (27 entries: top-level + `payload.*`)
- Full operator reference with one example per op
- 10 ready-to-paste examples
- Tips (right-click, autocomplete, save)

### B. Autocomplete dropdown
- Type partial field name → field suggestions (top-level + dynamic
`payload.*` keys discovered from visible packets)
- Type `field` → operator suggestions
- Type `type ==` → list of canonical type values (`ADVERT`, `GRP_TXT`,
…)
- Type `route ==` → list of route values (`FLOOD`, `DIRECT`,
`TRANSPORT_FLOOD`, …)
- Keyboard nav: ↑/↓, Tab/Enter to accept, Esc to dismiss

### C. Right-click → filter by this value
Right-click any of these cells in the packet table:
- `hash`, `size`, `type`, `observer`

Context menu offers `==`, `!=`, `contains`. Click → clause appended to
filter input (with `&&` if expression already present).

### D. Saved filters
- ★ Saved ▾ dropdown next to the input
- 7 starter defaults (Adverts only, Channel traffic, Direct messages,
Strong signal SNR > 5, Multi-hop, Repeater adverts, Recent < 5m)
- "+ Save current expression" prompts for a name and persists to
`localStorage` under `corescope_saved_filters_v1`
- User filters can be deleted (✕); defaults cannot
- User filters with the same name as a default override it

## Implementation

**`public/packet-filter.js`** — exposes `FIELDS`, `OPERATORS`,
`TYPE_VALUES`, `ROUTE_VALUES`, and a new `suggest(input, cursor, opts)`
function that returns ranked autocomplete suggestions with
replace-range. Pure function — no DOM, fully unit-tested.

**NEW `public/filter-ux.js`** — `window.FilterUX` IIFE owning the help
popover, autocomplete dropdown, context menu, and saved-filters store.
`init()` is idempotent, called once after the filter input renders.

**`public/packets.js`** — calls `FilterUX.init()` after the filter input
IIFE; row builders gain `data-filter-field` / `data-filter-value` attrs
on hash/size/type/observer cells. `filter-group` wrapper now `position:
relative` so dropdowns anchor correctly.

**`public/style.css`** — scoped `.fux-*` styles using existing CSS
variables (no new theme tokens).

## Tests

- `test-packet-filter-ux.js` (19 unit tests, wired into `test-all.sh`):
  - Metadata exposure (FIELDS / OPERATORS / TYPE_VALUES / ROUTE_VALUES)
- `suggest()` for empty input, prefix match, after `==`, dynamic
`payload.*` keys
- `SavedFilters.list/save/delete` — defaults, persistence, override,
dedup
- `buildCellFilterClause()` and `appendClauseToExpr()` quoting +
appending
- `test-filter-ux-e2e.js` (Playwright, wired into `deploy.yml`):
  - Navigate /packets → metadata exposed
  - Help popover opens with field reference, operators, examples
  - Autocomplete shows on focus, filters by prefix, accepts on Enter
  - Saved-filter dropdown lists defaults, click populates input
  - Right-click on TYPE cell → context menu → click appends clause
  - Save current expression persists to localStorage

TDD red commit (`bddf1c1`) — assertion failures only, no import errors.
Green commit (`0d3f381`) — all 19 unit tests pass.

## Browser validation

Spawned local server on :39966 against the e2e fixture DB and exercised
every UX surface via the openclaw browser tool. Confirmed:
- `window.PacketFilter.FIELDS.length === 27`, `suggest()` available
- `FilterUX.SavedFilters.list().length === 7` (defaults seeded)
- Help popover renders with `payload.name`, `contains`, `ADVERT` text
content
- Right-click on a `data-filter-field="type"` /
`data-filter-value="Response"` cell → context menu showed three options
→ clicking == populated the input with `type == "Response"` (and the
existing alias resolver matched it to `payload_type === 1`)
- Autocomplete on `pay` returned `payload_bytes`, `payload_hex`,
`payload.name`, `payload.lat`, `payload.lon`, `payload.text`

## Out of scope (deferred per the issue)

- Server-synced saved filters (cross-device)
- Visual filter builder
- Custom field expressions

## Acceptance criteria

- [x] Help icon (ⓘ) next to filter input opens documentation popover
- [x] Field reference table + operator reference + 6+ examples in
popover
- [x] Autocomplete dropdown on field names (top-level + `payload.*`)
- [x] Autocomplete dropdown on values for `type` / `route` operators
- [x] Right-click on packet cell → "Filter ==" / "Filter !=" / "Filter
contains"
- [x] Right-click context menu hides when clicking elsewhere / Esc
- [x] Saved-filters dropdown with at least 5 default examples (7
shipped)
- [x] User-saved filters persist in localStorage
- [x] Real-time match count next to filter input (already shipped
pre-PR; preserved)
- [ ] Improved error messages with token + position — partial: existing
parse errors already cite position; not a regression
- [x] No regression in existing filter behavior
(`test-packet-filter.js`: 69/69 pass)

---------

Co-authored-by: meshcore-bot <bot@meshcore.local>
2026-05-05 01:50:12 -07:00
Kpa-clawbot aa3d26f314 fix(nav): stop nav bar from jumping when Live is selected (#1046) (#1078)
## Summary

The `🔴 Live` nav link could wrap onto two lines at certain viewport
widths once it became the `.active` link, which grew `.nav-link`'s
height and made the whole `.top-nav` "hop" the instant Live was selected
(issue #1046).

Adding `white-space: nowrap` to the base `.nav-link` rule keeps every
nav label on a single line at every breakpoint (default desktop + the
768–1279px and <768px responsive overrides), eliminating the jump.

## Changes

- `public/style.css` — `white-space: nowrap` on `.nav-link`.
- `test-e2e-playwright.js` — new assertion at viewport 1115px (the width
in the issue screenshots) that:
  - computed `white-space` prevents wrapping
  - the Live link renders on a single line in both states
  - `.top-nav` height does not change when `.active` is toggled

## TDD

- Red commit `ba906a5` — test added, fails because base `.nav-link` has
no `white-space` rule (default `normal`).
- Green commit `51906cb` — single-line CSS fix makes the test pass.

Fixes #1046

---------

Co-authored-by: corescope-bot <bot@corescope.local>
2026-05-05 01:36:08 -07:00
Kpa-clawbot 417b460fa0 feat(css): fluid scaffolding — clamp() spacing/type/container tokens (#1054) (#1066)
## Summary

Lands the **fluid CSS foundation** for the responsive scaffolding effort
(parent #1050). Pure additive change to the top of `public/style.css` —
no component CSS touched.

## What changed

### New tokens in `:root`
- **Spacing scale** — `--space-xs … --space-2xl` via `clamp()`. 1440px
targets match the prior hardcoded `4 / 8 / 16 / 24 / 32 / 48` px values
to within ~1px.
- **Type scale** — `--fs-sm … --fs-2xl` via `clamp(min, vw-based, max)`.
Floors keep text readable at 768px; caps prevent runaway growth at
2560px+.
- **Radii** — `--radius-sm/md/lg` via `clamp()`.
- **Container layout** — `--gutter` (`clamp()`) and `--content-max`
(`min(100% - 2*gutter, 1600px)`) for fluid horizontal layout without
media queries.

### Base consumption
- `html, body` now sets `font-size: var(--fs-md)`.

### Parallel-work safety
- Added `FLUID SCAFFOLDING` section header at the top.
- Added `COMPONENT STYLES` section header marking where the rest of the
file (nav, tables, charts, map, packets, analytics …) begins. Sibling
tasks 1050-3..6 / 1052-* edit inside that region and won't conflict with
this PR.

## TDD

- **Red:** `2d6f90a` — `test-fluid-scaffolding.js` asserts the new
tokens exist with `clamp()`/`min()`, that `html, body` consumes
`--fs-md`, and that the section marker is present. Fails on assertions
(15 failed, 0 passed).
- **Green:** `7b4d59b` — implementation in `public/style.css`. All 15
assertions pass.

## Acceptance criteria

- [x] Fluid spacing scale `--space-xs..--space-2xl` via `clamp()`
- [x] Fluid type scale `--fs-sm..--fs-2xl` via `clamp()`
- [x] Replace base body font-size with the new token
- [x] Container layout vars `--content-max`, `--gutter` via
`min()`/`clamp()`
- [x] No component CSS edits (only `:root`, `html`, `body`)
- [x] No visual regression at 1440px (token targets numerically match
prior px values)

## Notes for reviewers

- Pre-existing `test-frontend-helpers.js` failure on master is unrelated
(`nodesContainer.setAttribute is not a function`) and not introduced
here.
- `--content-max` uses `min(100% - 2*gutter, 1600px)` — the `100% - …`
arm wins on small viewports and guarantees a gutter always remains.

Fixes #1054

---------

Co-authored-by: clawbot <bot@corescope.local>
Co-authored-by: openclaw-bot <bot@openclaw.local>
Co-authored-by: meshcore-bot <bot@meshcore.local>
2026-05-05 01:14:39 -07:00
Kpa-clawbot eaf14a61f5 fix(css): 48px touch targets, :active states, hover→tap (#1060) (#1067)
## Summary

Fixes #1060 — free-win CSS pass for touch usability.

- All major interactive controls (`.btn`, `.btn-icon`, `.nav-btn`,
`.nav-link`, `.ch-icon-btn`, `.ch-remove-btn`, `.ch-share-btn`,
`.ch-gear-btn`, `.panel-close-btn`, `.mc-jump-btn`, `button.ch-item`)
now declare `min-height: 48px` / `min-width: 48px`. Hit-area grows;
visual padding/icon size unchanged on desktop because the rules use
`inline-flex` centering.
- Added visible `:active` feedback (background shift + `transform:
scale(0.92–0.97)` + opacity) on every button class — touch devices have
no hover, so `:active` is the only press signal.
- Hover-only `.sort-help` tooltip rule is now wrapped in `@media (hover:
hover)`; added a CSS-only `:focus` / `:focus-within` tap-to-reveal path
with a visible focus ring so the same content is reachable on touch (and
via keyboard).
- All changes scoped to the `=== Touch Targets ===` section. No other
CSS section modified, no JS touched, no markup edits.

## Acceptance criteria

- [x] All interactive controls reach 48×48 CSS-px touch target (verified
by `test-touch-targets.js`).
- [x] Every button has a visible `:active` state (no hover-only
feedback).
- [x] Hover tooltip rule is gated behind `@media (hover: hover)`, with
`:focus-within` tap-to-reveal fallback.
- [x] Desktop visuals preserved (padding-based, not visual-size-based).

## TDD

- Red commit `327473b` — `test-touch-targets.js` asserts every required
selector/property; it compiles and fails on assertion against pre-change
CSS.
- Green commit `e319a8f` — Touch Targets section rewrite; test passes.

```
$ node test-touch-targets.js
test-touch-targets.js: OK
```

Fixes #1060

---------

Co-authored-by: bot <bot@corescope>
2026-05-05 01:11:08 -07:00
Kpa-clawbot f9cd43f06f fix(analytics): integrate channels list with PSK decrypt UX + add link from Channels page (#1042)
## What

Integrates the Analytics → Channels section with the PSK decrypt UX (PRs
#1021–#1040). Replaces nonsense `chNNN` placeholders with useful display
names and groups the table the same way the Channels sidebar does.

## Before
- Encrypted channels showed raw `ch185`, `ch64`, `ch?` placeholders.
- Locally-decrypted PSK channels (with stored keys + labels) were not
surfaced — every encrypted row looked identical and useless.
- Single flat list, sorted by last activity by default.

## After
- **My Channels** 🔑 — any analytics row whose hash byte matches a stored
PSK key (via `ChannelDecrypt.getStoredKeys()` + `computeChannelHash`).
Display name uses the user's label if set, otherwise the key name.
- **Network** 📻 — known cleartext channels (server-provided names) and
rainbow-table-decoded encrypted channels.
- **Encrypted** 🔒 — unknown encrypted, rendered as `🔒 Encrypted (0xNN)`
instead of `chNNN`.
- Within each group: messages descending (most active first).
- New `📊 Channel Analytics →` link in the Channels page sidebar header →
`#/analytics`.

## How
- Pure `decorateAnalyticsChannels(channels, hashByteToKeyName, labels)`
— testable in isolation, sets `displayName` + `group` per row.
- `buildHashKeyMap()` — async helper that resolves stored PSK keys to
their channel hash bytes via `computeChannelHash`. Used at render time;
first paint uses an empty map (best-effort) and re-renders once keys
resolve. Graceful fallback when `ChannelDecrypt` is missing or there are
no stored keys.
- `channelTbodyHtml` gains an `opts.grouped` flag — opt-in so the
existing flat sort still works for any other caller.
- The analytics API endpoint is **unchanged** — this is purely frontend
rendering.

## Tests
`test-analytics-channels-integration.js` — 19 assertions covering
decoration, grouping, sort order, and the channels-page link. Added to
`test-all.sh`.

Red commit: `5081b12` (12 assertion failures + stub).  
Green commit: `6be16d9` (all 19 pass).

---------

Co-authored-by: bot <bot@corescope.local>
Co-authored-by: meshcore-bot <bot@meshcore.local>
2026-05-05 00:05:09 -07:00
Kpa-clawbot 67da696a42 fix(channels): hide raw psk:* in header, label share button, red delete button (#1041)
## Channel UX round 2 (follow-up to #1040)

Three UX issues reported after #1040 landed:

### 1. Header shows raw `psk:372a9c93` for PSK channels
The selected-channel title rendered `ch.name` directly, which for
user-added PSK channels is the synthetic `psk:<hex8>` string. Users see
opaque key fragments where they expected the friendly name they typed.

**Fix:** new `channelDisplayName(ch)` helper. Returns `ch.userLabel`
when set, falls back to `"Private Channel"` for any `psk:*` name, then
to the original name, then to `Channel <hash>`. Used in both
`selectChannel` (header) and `renderChannelRow` (sidebar).

### 2. Share button `⤴` is unrecognizable
Up-arrow glyph carried no meaning — users didn't know it opened the
QR/key reshare modal.

**Fix:** swap `⤴` for `📤 Share` text label. Same hook, same handler.

### 3. ✕ delete button is a subtle span, not a destructive button
Looked like decorative text, not a real action.

**Fix:** `.ch-remove-btn` gets `background: var(--statusRed, #b54a4a)`,
`color: white`, `border-radius: 4px`, `padding: 4px 8px`, `font-weight:
bold`. Now reads as a destructive action.

### TDD
- Red commit `2d05bbf`: 9 failing assertions (helper missing, ⤴ still
present, CSS rules absent), test compiles + runs to assertion failure.
- Green commit `938f3fc`: all 12 assertions pass. Existing
`test-channel-ux-followup.js` still 28/28.

### Files
- `public/channels.js` — `channelDisplayName` helper, header + row
rendering, share button label
- `public/style.css` — `.ch-remove-btn` destructive styling
- `test-channel-ux-round2.js` — new test (helper behavior + source/CSS
assertions)

---------

Co-authored-by: openclaw-bot <bot@openclaw.dev>
Co-authored-by: corescope-bot <bot@corescope.local>
2026-05-04 20:56:01 -07:00
Kpa-clawbot c00b585ee5 fix(channels): UX follow-ups to #1037 (touch target, '0 messages', share, locality, #meshcore) (#1040)
## Summary

Seven UX follow-ups to the channel modal/sidebar redesign in #1037.

## Fixes

1. **✕ touch target** — was 13px font + 0×4 padding, far below WCAG
2.5.5 / Apple HIG 44×44px. Bumped `.ch-remove-btn` to a 44×44 hit area
without disturbing desktop layout.
2. **"0 messages" preview** — user-added (PSK) channel rows showed `0
messages` even when dozens were decrypted. `messageCount` only tracks
server-known activity, not PSK decrypts. Drop the misleading fallback:
when no last message is known and the count is zero/absent, render
nothing.
3. **Privacy footer wording** — old copy "Clear browser data to remove
stored keys" was misleading after #1037 added per-channel ✕. Reworded to
point users at the ✕ button.
4. **Reshare affordance** — each user-added row now exposes a `⤴` Share
button that re-opens the QR + key for that channel via
`ChannelQR.generate` (with a plain-hex + `meshcore://channel/add?...`
URL fallback when the QR vendor lib isn't loaded). Reuses the Add
Channel modal; cleared on close.
5. **Drop "(your key)" suffix** from the row preview. The 🔑 badge
already conveys ownership; the suffix was noise. The key hex itself is
now only revealed on explicit Share, not in the sidebar.
6. **Make browser-local nature obvious** — the prior framing made
local-only sound like a feature when it's actually a constraint users
need to plan around. Adds:
- Prominent `.ch-modal-callout` in the Add Channel modal: *"Channels are
saved to **THIS browser only**. They won't appear on other devices or
browsers, and clearing browser data will remove them."*
   - `🖥️ (this browser)` marker in the **My Channels** section header
- Remove-confirm prompt now explicitly says *"permanently remove the key
from this browser"*
7. **#meshcore, not #LongFast** — `#LongFast` is Meshtastic's default
channel name. The meshcore network's analogous default is `#meshcore`.
Updated placeholder + case-sensitivity example in the modal.

## TDD

- Red commit `878d872` — failing assertions for fixes 1–6.
- Green commit `444cf81` — implementation.
- Red commit `6cab596` — failing assertions for fix 7.
- Green commit `9adc1a3` — `#meshcore` swap.

`test-channel-ux-followup.js` (18 assertions) passes. Existing
`test-channel-modal-ux.js` (33) and `test-channel-sidebar-layout.js` (8)
remain green.

## Files
- `public/channels.js` — row template, share handler, modal
callout/footer, sidebar header, confirm copy, placeholder swap
- `public/style.css` — `.ch-remove-btn` / `.ch-share-btn` 44×44,
`.ch-modal-callout`, `.ch-section-locality`
- `test-channel-ux-followup.js` — new test file

---------

Co-authored-by: clawbot <clawbot@local>
2026-05-04 19:57:53 -07:00
Kpa-clawbot cea2c70d12 feat(#1034): channel UX redesign PR1 — Add Channel modal + sectioned sidebar (#1037)
## Summary

PR 1 of 3 for #1034 — channel UX redesign. Replaces the cramped inline
"type a name or 32-hex blob" form with a clear modal dialog, and
reorganizes the sidebar into three labeled sections.

**Scope of this PR:** Modal UI + sectioned sidebar. QR generation/scan
is deferred to PR #2 (placeholders are wired and ready).
`channel-decrypt.js` crypto is untouched.

## What changed

### New modal: `[+ Add Channel]`

Triggered by the new sidebar button. Three sections:

1. **Generate PSK Channel** — name + `[Generate & Show QR]` →
`crypto.getRandomValues(16)` → hex → `ChannelDecrypt.storeKey`. QR
rendering ships in PR #2; for now `#qr-output` surfaces the hex key as
text.
2. **Add Private Channel (PSK)** — 32-hex input (regex-validated),
optional display name, `[Add]`. `[📷 Scan QR]` placeholder is present but
`disabled` (PR #2 wires it).
3. **Monitor Hashtag Channel** — non-editable `#` prefix + free text +
case-sensitivity warning + `[Monitor]`. Reuses
`ChannelDecrypt.deriveKey`.

Privacy footer: _"🔒 Keys stay in your browser. CoreScope is a passive
observer..."_

Close ✕, backdrop click, and Escape all dismiss.

### Sectioned sidebar

`renderChannelList()` rewritten to render three sections:

- **My Channels** — `userAdded` channels. ✕ always visible. Last sender
+ relative time.
- **Network** — server-known cleartext channels.
- **Encrypted (N)** — collapsed by default (toggle persists in
`localStorage`). Shows hash byte + packet count.

The legacy "🔒 No key" checkbox and `#chShowEncrypted` toggle are removed
entirely. Encrypted channels are always fetched; the renderer groups
them.

## Tests

- **Unit** — `test-channel-modal-ux.js` (33 assertions): added to
`test-all.sh`. Covers sidebar button, modal markup, three sections, QR
placeholders, privacy footer, sectioned sidebar, modal handlers (incl.
`crypto.getRandomValues(16)`).
- **E2E** — `test-channel-modal-e2e.js` (Playwright, 14 steps). Covers
modal open/close, section rendering, invalid-hex error, valid-hex
storage, encrypted-section toggle. Run with:
  ```
CHROMIUM_PATH=/usr/bin/chromium-browser BASE_URL=http://localhost:38201
node test-channel-modal-e2e.js
  ```
- `test-channel-psk-ux.js` — updated to reference `#chPskName` (was
`#chKeyLabelInput`).

### Red→green proof

- Red commit (`7ee421b`): test added with 31 expected assertion
failures, no source change.
- Green commit (`897be8f`): implementation lands, test passes 33/33.

## Browser-validated

Built `cmd/server/`, ran against `test-fixtures/e2e-fixture.db`,
exercised modal open → invalid hex → valid hex → key persisted → modal
closes → sectioned sidebar renders + Encrypted toggle expands. All 14
E2E steps pass.

## What's NOT in this PR

- QR code rendering (PR #2)
- Camera/QR scanning (PR #2)
- Migration of legacy localStorage format (PR #3, if needed — current
key format is unchanged)
- `channel-decrypt.js` changes (none — UI-only PR)

## Acceptance criteria from #1034

- [x] Modal opens on `[+ Add Channel]` click
- [x] Three sections clearly separated with labels
- [x] Add PSK: accepts 32-hex (QR scan = PR #2)
- [x] Monitor Hashtag: derives key, case-sensitivity warning shown
- [x] Privacy footer present
- [x] Sidebar: three sections (My Channels / Network / Encrypted)
- [x] ✕ button visible and functional on My Channels entries
- [x] "No key" checkbox removed
- [ ] Generate PSK QR display — text fallback only; QR is PR #2
- [ ] Old stored keys migrate seamlessly — no migration needed (storage
format unchanged)

Refs #1034

---------

Co-authored-by: meshcore-bot <bot@meshcore.local>
2026-05-04 18:40:46 -07:00
Kpa-clawbot d967170dd3 fix(channels): sidebar layout for user-added (PSK) rows — nested <button> bug (#1033)
## Problem

Channel sidebar layout broke for user-added (PSK) channels. Visible
symptoms in the screenshot:

- No ✕ (delete) button on user-added rows
- 🔑 emoji floating in the wrong position
- Message preview text (e.g. `KpaPocket: Тест`) orphaned **between**
channel entries instead of inside the row
- Spinner/loading dots misaligned

## Root cause

**HTML5 forbids nested `<button>` elements.** The `.ch-item` row is a
`<button>`, and #1024 added a `<button class="ch-remove-btn">` inside
it. The HTML parser implicitly closes the outer `.ch-item` the moment it
sees the inner `<button>`, then re-parents everything after it (✕ and
the `.ch-item-preview` line) outside the row.

Resulting DOM tree (parser-corrected, simplified):

```
<button class="ch-item">[icon] Levski 🔑</button>   <-- closes early
<button class="ch-remove-btn">✕</button>            <-- orphaned, "floating"
<div class="ch-item-preview">KpaPocket: Тест</div>  <-- orphaned
<button class="ch-item">[icon] #bookclub …</button>
```

Compounded by `.ch-remove-btn { opacity: 0 }` (only visible on row
hover), which made the ✕ undiscoverable on touch devices even before the
parser bug.

## Fix

`public/channels.js`
- Replace the inner `<button class="ch-remove-btn">` with `<span
class="ch-remove-btn" role="button" tabindex="0">`. Click delegation
already keys off `[data-remove-channel]` so behavior is unchanged.
- Add `keydown` (Enter / Space) handler on `#chList` so the role=button
span stays keyboard-accessible.
- Relabel the ambiguous `🔒 No key` toggle to `🔒 Show encrypted (no
key)`, with an explanatory `title` ("Show encrypted channels you don't
have a key for (locked, can't decrypt)") so users understand it controls
visibility of channels they haven't added a PSK for.

`public/style.css`
- `.ch-remove-btn`: drop `opacity: 0` default. Now `0.55` idle, `0.9` on
row hover, `1` on direct hover/focus. Added `:focus` outline removal +
`display: inline-flex` so the ✕ centers cleanly.
- Add `.ch-user-badge` rule (was unstyled — contributed to the
misalignment of the 🔑).

## TDD

- Red commit `eeb94ad` — `test-channel-sidebar-layout.js` (7 assertions,
3 failing on master).
- Green commit `2959c3d` — fix; all 7 pass.
- Wire commit `4d6100d` — added to `test-all.sh`.

Existing channel test files still pass (`test-channel-psk-ux.js`,
`test-channel-live-decrypt.js`,
`test-channel-live-decrypt-userprefix.js`,
`test-channel-decrypt-m345.js`,
`test-channel-decrypt-insecure-context.js`).

## Files changed
- `public/channels.js`
- `public/style.css`
- `test-channel-sidebar-layout.js` (new)
- `test-all.sh`
2026-05-04 18:29:45 -07:00
Kpa-clawbot 2f0c97604b feat(map): cluster markers with Leaflet.markercluster (#1036) (#1038)
## Summary
Implements map marker clustering for large meshes (500+ nodes) using
vendored `Leaflet.markercluster@1.5.3`. Closes the long-standing no-op
`Show clusters` checkbox.

## What changed
**Vendored library** — `public/vendor/leaflet.markercluster.js` +
`MarkerCluster.css` + `MarkerCluster.Default.css`. No CDN: this runs
offline on mesh-operator deployments.

**`map.js`**
- `createClusterGroup()` instantiates `L.markerClusterGroup` with:
  - `chunkedLoading: true` (no frame drops on initial render)
- `removeOutsideVisibleBounds: true` (viewport culling — key win at 2k+
nodes)
  - `disableClusteringAtZoom: 16` (fully expanded at high zoom)
  - `spiderfyOnMaxZoom: true` (fan out at max zoom)
  - `showCoverageOnHover: false`
  - `animate` disabled on mobile UA for perf
- `makeClusterIcon(cluster)` produces a CoreScope-themed `L.divIcon`:
  - Bold total count, centered
- Up to 4 role-color mini-pills (repeater / companion / room / sensor /
observer) using `ROLE_COLORS`
- Bucketed `mc-sm` / `mc-md` / `mc-lg` background (info / warning /
accent CSS vars)
- `#mcClusters` checkbox repurposed from no-op `Show clusters` →
`Cluster markers`, default **ON**, persisted to
`localStorage['meshcore-map-clustering']`
- Render branches at the marker-add step: clustering ON → `addLayers()`
to `clusterGroup`, skip `deconflictLabels` + `_updateOffsetIndicator`
polylines + `_repositionMarkers` on zoom/resize. Clustering OFF →
original flow unchanged.
- Route polylines (`drawPacketRoute`) already removed both layers — no
change needed beyond actually instantiating `clusterGroup`.
- `?node=PUBKEY` deep-link lookup now searches both `markerLayer` and
`clusterGroup` so it works in either mode.

**`style.css`** — cluster bubble + role-pill styles using `--info` /
`--warning` / `--accent` CSS variables; hover scale.

**`index.html`** — vendor CSS + JS tags after the Leaflet bundle
(cache-busted via `__BUST__`).

## TDD
- **Red commit** `e10af23` — `test-map-clustering.js` + stub
`createClusterGroup`/`makeClusterIcon` returning null/empty divIcon.
Compiles, runs, fails 4/5 on assertions.
- **Green commit** `482ea2e` — real implementation. 5/5 pass.

```
=== map.js: clustering ===
   exposes test hooks (__meshcoreMapInternals)
   createClusterGroup returns an L.MarkerClusterGroup with required options
   cluster group accepts markers via addLayer
   makeClusterIcon: includes total count and role-pill counts
   makeClusterIcon: bucket sm/md/lg by total
```

## Behavior preserved
- Clustering OFF (existing checkbox unchecked) → all original behavior
intact: deconfliction spiral, offset-indicator polylines, per-zoom
reposition.
- Default ON. Operators with small meshes can disable via the checkbox;
choice persists.
- Spiderfying enabled at max zoom (built-in markercluster behavior).

## Performance target
Smooth pan/zoom at 2000 nodes — `chunkedLoading` keeps the main thread
responsive during initial add, `removeOutsideVisibleBounds` keeps DOM
bounded to the viewport. Per AGENTS.md rule 0: complexity is O(n) for
the initial add (chunked across frames), per-zoom re-cluster is internal
to markercluster (well-tested at 10k+ scale).

## Out of scope (filed as follow-ups in spec)
- Canvas marker renderer — only if 5k+ nodes per viewport materializes
- Server-side viewport culling (`/api/nodes?bbox=`)
- Cluster-by-role split groups
- 2k-node fixture + Playwright DOM assertions — repo doesn't currently
ship a `fixture=` query param; the unit test exercises the integration
deterministically.

Fixes #1036

---------

Co-authored-by: corescope-bot <bot@corescope>
2026-05-04 18:29:42 -07:00
Kpa-clawbot 3290ff1ed5 fix(channels): auto-decrypt PSK channels on WebSocket live feed (#1029) (#1030)
Closes #1029.

## Problem

PSK-decrypted channels show new messages only after a full page refresh.
The WebSocket live feed delivers `GRP_TXT` packets as encrypted blobs
and the channel UI has no hook to auto-decrypt them with stored keys.
The REST fetch path (used on initial load + on `selectChannel`) already
decrypts; the WS path silently dropped on the floor.

## Fix

Two new helpers in `public/channel-decrypt.js`:

- `buildKeyMap()` → `Map<channelHashByte, { channelName, keyBytes,
keyHex }>`
  built from `getStoredKeys()`. Cached and invalidated on `saveKey` /
  `removeKey`, so the WS hot path is O(1) per packet after the first
  build.
- `tryDecryptLive(payload, keyMap)` → returns
`{ sender, text, channelName, channelHashByte }` when the payload is an
  encrypted `GRP_TXT` whose channel hash matches a stored key and whose
  MAC verifies; `null` otherwise.

`public/channels.js` wraps `debouncedOnWS` with an async pre-pass
(`decryptLivePSKBatch`) that:

1. Skips the work entirely when no encrypted `GRP_TXT` is in the batch
   or no PSK keys are stored.
2. For each match, rewrites `payload.channel`, `payload.sender`, and
   `payload.text` so the existing `processWSBatch` consumes the packet
   exactly the same way it consumes a server-decrypted `CHAN`.
3. Bumps a per-channel `unread` counter for any decrypted message
   whose channel is not currently selected. The badge renders in the
   sidebar (`.ch-unread-badge`) and resets on `selectChannel`.

`processWSBatch` itself is untouched, so the existing channel-view
behavior, dedup-by-packet-hash, region filtering, and timestamp ticker
all continue to work as before.

## TDD

- **Red** (`2e1ff05`): `test-channel-live-decrypt.js` asserts the new
  helpers + the channels.js integration contract. With stub
  `buildKeyMap`/`tryDecryptLive` returning empty/null, the test compiles
  and runs to completion with **8/14 assertion failures** (no crashes,
  no missing-symbol errors).
- **Green** (`1783658`): real implementation lands; **14/14 pass**.

## Verification (Rule 18)

- `node test-channel-live-decrypt.js` → 14/14 pass
- All other channel tests still pass:
  - `test-channel-decrypt-ecb.js` 7/7
  - `test-channel-decrypt-insecure-context.js` 8/8
  - `test-channel-decrypt-m345.js` 24/24
  - `test-channel-psk-ux.js` 19/19
- `cd cmd/server && go build ./...` clean
- Booted the server against the fixture DB and curled
  `/channel-decrypt.js`, `/channels.js`, `/style.css` — all three serve
  the new code with the auto-injected `__BUST__` cache buster.

## Performance

The WS pre-pass is gated by a quick scan: zero-cost when no encrypted
`GRP_TXT` is present in the batch. When PSK keys exist, the key map is
cached (sig-keyed on the stored-keys snapshot) so `crypto.subtle.digest`
runs once per stored key per change, not per packet. Each match costs
one MAC verify + one ECB decrypt — the same work
`fetchAndDecryptChannel`
already does, just amortized over time instead of in a single batch.

## Out of scope

- Decoupling the badge from the live feed (server should ideally tag
  packets with `decryptionStatus` before broadcast). Tracked separately.
- Persisting the `unread` counter across reloads (currently in-memory).

---------

Co-authored-by: clawbot <bot@corescope.local>
2026-05-04 04:56:43 +00:00
Kpa-clawbot 440bda6244 fix(channels): channel color picker UX (closes #681) (#995)
## Summary

Fixes the channel color picker UX issues on both Live page and Channels
page.

Closes #681

## Repro Evidence (on master at HEAD)

- **Live feed dots**: 12px inline — too small to reliably click in a
fast-moving feed
- **Right-click hijack**: `contextmenu` listener on live feed conflicts
with browser context menu
- **Channels page**: No way to clear an assigned color without opening
the picker popover
- **Popover positioning**: 8px edge margin causes overlap with panel
borders

## Root Cause

| Issue | File:Line |
|-------|-----------|
| Tiny dots | `public/live.js:2847` — inline `width:12px;height:12px` |
| Context menu hijack | `public/channel-color-picker.js:231` —
`feed.addEventListener('contextmenu', ...)` |
| No clear affordance | `public/channels.js:1101` — dot rendered without
adjacent clear button |
| Popover overlap | `public/channel-color-picker.js:108-109` — `vw - pw
- 8` margin |

## Fix

1. Increased feed color dots to 18px (visible, clickable)
2. Removed contextmenu listener from live feed — dots are the
interaction point
3. Added inline `✕` clear button next to colored dots on channels page
4. Increased popover edge margin to 14px

## TDD Evidence

- **Red commit:** `2034071` — 6/8 tests fail (dot size, contextmenu,
clear affordance, margins)
- **Green commit:** `49636e5` — all 8 tests pass

## Verification

- `node test-color-picker-ux.js` — 8/8 pass
- `node test-channel-color-picker.js` — 17/17 pass (existing tests
unbroken)

---------

Co-authored-by: you <you@example.com>
2026-05-02 21:05:15 -07:00
Kpa-clawbot 3364eed303 feat: separate "Last Status Update" from "Last Packet Observation" for observers (v3 rebase) (#969)
Rebased version of #968 (which was itself a rebase of #905) — resolves
merge conflict with #906 (clock-skew UI) that landed on master.

## Conflict resolution

**`public/observers.js`** — master (#906) added "Clock Offset" column to
observer table; #968 split "Last Seen" into "Last Status" + "Last
Packet" columns. Combined both: the table now has Status | Name | Region
| Last Status | Last Packet | Packets | Packets/Hour | Clock Offset |
Uptime.

## What this PR adds (unchanged from #968/#905)

- `last_packet_at` column in observers DB table
- Separate "Last Status Update" and "Last Packet Observation" display in
observers list and detail page
- Server-side migration to add the column automatically
- Backfill heuristic for existing data
- Tests for ingestor and server

## Verification

- All Go tests pass (`cmd/server`, `cmd/ingestor`)
- Frontend tests pass (`test-packets.js`, `test-hash-color.js`)
- Built server, hit `/api/observers` — `last_packet_at` field present in
JSON
- Observer table header has all 9 columns including both Last Packet and
Clock Offset

## Prior PRs

- #905 — original (conflicts with master)
- #968 — first rebase (conflicts after #906 landed)
- This PR — second rebase, resolves #906 conflict

Supersedes #968. Closes #905.

---------

Co-authored-by: you <you@example.com>
2026-05-02 12:03:42 -07:00
Kpa-clawbot 54f7f9d35b feat: path-prefix candidate inspector with map view (#944) (#945)
## feat: path-prefix candidate inspector with map view (#944)

Implements the locked spec from #944: a beam-search-based path prefix
inspector that enumerates candidate full-pubkey paths from short hex
prefixes and scores them.

### Server (`cmd/server/path_inspect.go`)

- **`POST /api/paths/inspect`** — accepts 1-64 hex prefixes (1-3 bytes,
uniform length per request)
- Beam search (width 20) over cached `prefixMap` + `NeighborGraph`
- Per-hop scoring: edge weight (35%), GPS plausibility (20%), recency
(15%), prefix selectivity (30%)
- Geometric mean aggregation with 0.05 floor per hop
- Speculative threshold: score < 0.7
- Score cache: 30s TTL, keyed by (prefixes, observer, window)
- Cold-start: synchronous NeighborGraph rebuild with 2s hard timeout →
503 `{retry:true}`
- Body limit: 4096 bytes via `http.MaxBytesReader`
- Zero SQL queries in handler hot path
- Request validation: rejects empty, odd-length, >3 bytes, mixed
lengths, >64 hops

### Frontend (`public/path-inspector.js`)

- New page under Tools route with input field (comma/space separated hex
prefixes)
- Client-side validation with error feedback
- Results table: rank, score (color-coded speculative), path names,
per-hop evidence (collapsed)
- "Show on Map" button calls `drawPacketRoute` (one path at a time,
clears prior)
- Deep link: `#/tools/path-inspector?prefixes=2c,a1,f4`

### Nav reorganization

- `Traces` nav item renamed to `Tools`
- Backward-compat: `#/traces/<hash>` redirects to `#/tools/trace/<hash>`
- Tools sub-routing dispatches to traces or path-inspector

### Store changes

- Added `LastSeen time.Time` to `nodeInfo` struct, populated from
`nodes.last_seen`
- Added `inspectMu` + `inspectCache` fields to `PacketStore`

### Tests

- **Go unit tests** (`path_inspect_test.go`): scoreHop components, beam
width cap, speculative flag, all validation error cases, valid request
integration
- **Frontend tests** (`test-path-inspector.js`): parse
comma/space/mixed, validation (empty, odd, >3 bytes, mixed lengths,
invalid hex, valid)
- Anti-tautology gate verified: removing beam pruning fails width test;
removing validation fails reject tests

### CSS

- `--path-inspector-speculative` variable in both themes (amber, WCAG AA
on both dark/light backgrounds)
- All colors via CSS variables (no hardcoded hex in production code)

Closes #944

---------

Co-authored-by: you <you@example.com>
2026-04-30 23:28:16 -07:00
Kpa-clawbot 1d449eabc7 fix(#872): replace strikethrough with warning badge on unreliable hops (#875)
## Problem

The `hop-unreliable` CSS class applied `text-decoration: line-through`
and `opacity: 0.5`, making hop names look "dead" to operators. This
caused confusion — the repeater itself is fine, only the name→hash
assignment is uncertain.

## Fix

- **CSS**: Removed `line-through` and heavy opacity from
`.hop-unreliable`. Kept subtle `opacity: 0.85` for scanability. Added
`.hop-unreliable-btn` style for the new badge.
- **JS**: Added a `⚠️` warning badge button next to unreliable hops
(similar pattern to existing conflict badges). The badge is always
visible, keyboard-focusable, and has both `title` and `aria-label` with
an informative tooltip explaining geographic inconsistency.
- **Tests**: Added 2 tests in `test-frontend-helpers.js` asserting the
badge renders for unreliable hops and does NOT render for reliable ones,
and that no `line-through` is present.

### Before → After

| Before | After |
|--------|-------|
| ~~NodeName~~ (struck through, 50% opacity) | NodeName ⚠️ (normal text,
small warning badge with tooltip) |

## Scope

Resolver logic untouched — #873 covers threshold tuning, #874 covers
picker correctness. No candidate-dropdown UX (follow-up per issue
discussion).

Closes #872

Co-authored-by: you <you@example.com>
2026-04-21 10:54:32 -07:00
Kpa-clawbot 441409203e feat(#845): bimodal_clock severity — surface flaky-RTC nodes instead of hiding as 'No Clock' (#850)
## Problem

Nodes with flaky RTC (firmware emitting interleaved good and nonsense
timestamps) were classified as `no_clock` because the broken samples
poisoned the recent median. Operators lost visibility into these nodes —
they showed "No Clock" even though ~60% of their adverts had valid
timestamps.

Observed on staging: a node with 31K samples where recent adverts
interleave good skew (-6.8s, -13.6s) with firmware nonsense (-56M, -60M
seconds). Under the old logic, median of the mixed window → `no_clock`.

## Solution

New `bimodal_clock` severity tier that surfaces flaky-RTC nodes with
their real (good-sample) skew value.

### Classification order (first match wins)

| Severity | Good Fraction | Description |
|----------|--------------|-------------|
| `no_clock` | < 10% | Essentially no real clock |
| `bimodal_clock` | 10–80% (and bad > 0) | Mixed good/bad — flaky RTC |
| `ok`/`warn`/`critical`/`absurd` | ≥ 80% | Normal classification |

"Good" = `|skew| <= 1 hour`; "bad" = likely uninitialized RTC nonsense.

When `bimodal_clock`, `recentMedianSkewSec` is computed from **good
samples only**, so the dashboard shows the real working-clock value
(e.g. -7s) instead of the broken median.

### Backend changes
- New constant `BimodalSkewThresholdSec = 3600`
- New severity `bimodal_clock` in classification logic
- New API fields: `goodFraction`, `recentBadSampleCount`,
`recentSampleCount`

### Frontend changes
- Amber `Bimodal` badge with tooltip showing bad-sample percentage
- Bimodal nodes render skew value like ok/warn/severe (not the "No
Clock" path)
- Warning line below sparkline: "⚠️ X of last Y adverts had nonsense
timestamps (likely RTC reset)"

### Tests
- 3 new Go unit tests: bimodal (60% good → bimodal_clock), all-bad (→
no_clock), 90%-good (→ ok)
- 1 new frontend test: bimodal badge rendering with tooltip
- Existing `TestReporterScenario_789` passes unchanged

Builds on #789 (recent-window severity).

Closes #845

---------

Co-authored-by: you <you@example.com>
2026-04-21 09:11:14 -07:00
Kpa-clawbot 7c01a97178 fix(#849): Packet Detail dialog — show exact clicked observation, not cross-observer aggregate (#851)
## Problem

The Packet Detail dialog summary (Observer, Path, Hops, SNR/RSSI,
Timestamp) used the **aggregated cross-observer view** (`_parsedPath` /
`getParsedPath(pkt)`), which contradicted the byte breakdown after #844.
A packet observed with 2 hops by one observer would show "Path: 7 hops"
in the summary because it merged all observers' paths.

## Fix

The dialog is now **per-observation**:

- `renderDetail` resolves a `currentObservation` from
`selectedObservationId` (set when clicking an observation child row) or
defaults to `observations[0]`
- All summary fields read from the current observation: Observer,
SNR/RSSI, Timestamp, Path, Direction
- Hop count badge comes from `path_len & 0x3F` of the observation's
`raw_hex` (firmware truth, same source as byte breakdown). Cross-checked
against `path_json` length — logs a console warning on mismatch
- **Observations table** rendered inside the detail panel when multiple
observations exist. Clicking a row updates `currentObservation` and
re-renders the summary in-place (no dialog close/reopen)
- `.observation-current` CSS class highlights the selected observation
row

### Cross-observer aggregate (Option B)

A read-only "Cross-observer aggregate" section below the observations
table shows the longest observed path across all observers. This is
**not** the default view — it's always visible as secondary context.

## Tests

8 new tests in `test-frontend-helpers.js`:
- Hop count extraction from raw_hex (normal, direct, transport route
types)
- Inconsistency detection between path_json and raw_hex
- Per-observation field override of aggregated packet fields
- First observation used when no specific observation selected
- Observation row click selects that observation
- Null/missing raw_hex handling

All 572 tests pass (564 frontend + 62 filter + 29 aging).

## Acceptance

- Summary shows per-observation path/hops/SNR/RSSI/timestamp
- Switching observations in the detail updates everything
- Cross-observer aggregate available as secondary section
- Byte breakdown untouched (owned by #846)

## Related

- Closes #849
- Related: #844 (#846) — byte breakdown fix (separate PR, different code
region)

---------

Co-authored-by: you <you@example.com>
2026-04-21 09:08:58 -07:00
Kpa-clawbot 31a0a944f9 fix(#829): node-detail side panel Recent Packets text invisible (#830)
Closes #829

## What
Add explicit `color: var(--text)` to `.advert-info` (and `var(--accent)`
to its links) so the side-panel "Recent Packets" entries stay readable
in all themes.

## Why
`.advert-info` had only `font-size` + `line-height` rules — text
inherited from ancestors. In default light/dark themes the inherited
color happens to differ enough from `--card-bg`. Under custom themes
where they collide, text becomes invisible — only the colored
`.advert-dot` shows. Operator screenshot confirmed the symptom.

Same class of bug as the existing fix at `style.css:660` ("Bug 7 fix:
neighbor table text inherits accent color — force readable text") which
forced `color: var(--text)` on `.node-detail-section .data-table td`.
The advert timeline doesn't use a data-table, so it fell through.

## Verified
- DOM contains correct text — only the rendered color was wrong
- `getComputedStyle(.advert-info).color` previously matched `--card-bg`
under affected themes
- After fix: `.advert-info` resolves to `var(--text)` regardless of
inherited chain
- Frontend helpers: 553/0
- Full-screen `node-full-card` view (separate `.node-activity-item`
markup) unaffected

Co-authored-by: Kpa-clawbot <agent@corescope.local>
2026-04-21 05:34:08 +00:00