Commit Graph

62 Commits

Author SHA1 Message Date
you
3016493089 fix: use last_heard||last_seen for status in nodes table and map
renderRows() in nodes.js and three places in map.js were using only
n.last_seen to compute active/stale status, ignoring the more recent
n.last_heard from in-memory packets. This caused nodes that were recently
heard but had an old DB last_seen to incorrectly show as stale.

Also adds 29 unit tests for the aging system (getNodeStatus,
getStatusInfo, getStatusTooltip, threshold values).
2026-03-23 23:32:01 +00:00
you
1254aa904a M3: Add tooltips to status labels explaining active/stale thresholds
- Add getStatusTooltip() helper with role-aware explanations
- Tooltips on status labels in: node badges, status explanation, detail table
- Tooltips on map legend active/stale counts per role
- Native title attributes (long-press on mobile)
- Bump cache busters
2026-03-23 22:51:11 +00:00
you
418e1a761a Node Aging M2: status filters + localStorage persistence
- Nodes page: Add Active/Stale/All pill button filter
- Nodes page: Expand Last Heard dropdown (Any,1h,2h,6h,12h,24h,48h,3d,7d,14d,30d)
- Map page: Add Active/Stale/All status filter (hides markers, not just fades)
- Map legend: Show active/stale counts per role (e.g. '420 active, 42 stale')
- localStorage persistence for all filters:
  - meshcore-nodes-status-filter
  - meshcore-nodes-last-heard
  - meshcore-map-status-filter
- Bump cache busters
2026-03-23 22:37:52 +00:00
you
bb409a2e00 fix: nodes list shows actual last heard time, not just last advert
Server now computes last_heard from in-memory packet store (all traffic
types) and includes it in /api/nodes response. Client prefers last_heard
over DB last_seen for display, sort, filter, and status calculation.

Fixes inconsistency where list showed '5d ago' but side pane showed
'26m ago' for the same node.
2026-03-23 20:32:56 +00:00
you
5b64541985 refactor: extract shared node status/badge helpers, add status explanation to side pane
- Create getStatusInfo(), renderNodeBadges(), renderStatusExplanation(),
  renderHashInconsistencyWarning() shared helpers
- Side pane (renderDetail) now uses shared helpers and shows status explanation
  (was previously missing)
- Full page (loadFullNode) uses same shared helpers
- Both views now render identical status info
- Bump cache buster for nodes.js
2026-03-23 20:23:02 +00:00
you
091355c427 fix: fetch all nodes (up to 5000), filter client-side
Was fetching only 200 nodes with server-side filtering — missed nodes.
Now fetches full list once, caches it, filters by role/search/lastHeard
in the browser. Region change invalidates cache.
2026-03-23 20:13:44 +00:00
you
5c487204e7 feat: node aging M1 — visual aging on map + list
Two-state node freshness: Active vs Stale

- roles.js: add getNodeStatus(role, lastSeenMs) helper returning 'active'/'stale'
  - Repeaters/Rooms: stale after 72h
  - Companions/Sensors: stale after 24h
  - Backward compat: getHealthThresholds() with degradedMs/silentMs still works

- map.js: stale markers get .marker-stale CSS class (opacity 0.35, grayscale 70%)
  - Applied to both SVG shape markers and hash label markers
  - makeMarkerIcon() and makeRepeaterLabelIcon() accept isStale parameter

- nodes.js: visual aging in table, side pane, and full detail
  - Table: Last Seen column colored green (active) or muted (stale)
  - Side pane: status shows 🟢 Active or  Stale (was 🟢/🟡/🔴)
  - Full detail: Status row with role-appropriate explanation
    - Stale repeaters: 'not heard for Xd — repeaters typically advertise every 12-24h'
    - Stale companions: 'companions only advertise when user initiates'
  - Fixed lastHeard fallback to n.last_seen when health API has no stats

- style.css: .marker-stale, .last-seen-active, .last-seen-stale classes
2026-03-23 19:56:22 +00:00
you
ca951fc260 feat: make all nodes table columns sortable with click headers
- All 5 columns (Name, Public Key, Role, Last Seen, Adverts) are now
  sortable by clicking the column header
- Click toggles between ascending/descending sort
- Visual indicator (▲/▼) shows current sort column and direction
- Sort preference persisted to localStorage (meshcore-nodes-sort)
- Removed old Sort dropdown since headers replace it
- Client-side sorting on already-fetched data
- Default: Last Seen descending (most recent first)
2026-03-23 19:52:39 +00:00
you
2e54e51ec5 feat: deep-linkable sections on node detail page
Added ids: node-stats, node-observers, fullPathsSection, node-packets.
Use ?section=<id> to scroll to any section on load.
e.g. #/nodes/<pubkey>?section=node-packets
Variable hash size badge and analytics links updated to use ?section=.
2026-03-23 17:00:10 +00:00
you
790e96331d fix: recent packets always sorted newest-first
Server was returning oldest-first despite .reverse() — sort client-side
to guarantee descending time order on both detail page and side pane.
2026-03-23 16:58:09 +00:00
you
508520980c fix: hash size badge colors — 1B orange, 2B pale green, 3B bright green
1-byte is worst (most collisions), 3-byte is best (least collisions).
Colors now reflect quality: orange → pale green → bright green.
2026-03-23 16:50:12 +00:00
you
e7cdff9669 fix: link to actual firmware bug commit and release
- Bug: github.com/meshcore-dev/MeshCore/commit/fcfdc5f
  'automatic adverts not using configured multibyte path setting'
- Fix: github.com/meshcore-dev/MeshCore/releases/tag/repeater-v1.14.1
- Both links on node detail page banner and analytics Hash Issues tab
2026-03-23 16:49:33 +00:00
you
09dcae274f feat: variable hash size badge links to detail page, shows per-advert hash sizes
- Badge is now a link to the detail page with ?highlight=hashsize
- Detail page auto-scrolls to Recent Packets section
- Each advert shows its hash size badge (yellow if different from current)
- Detail page shows always-visible explanation banner (not hidden)
- Side pane badge links to detail page too
2026-03-23 16:46:24 +00:00
you
80ae87380d fix: rename 'hash mismatch' to 'variable hash size' 2026-03-23 16:44:07 +00:00
you
0dae1ba3b7 fix: hash mismatch badge is clickable — expands explanation inline
Badge shows cursor:help and clicking toggles a yellow-bordered info box
explaining the issue and suggesting firmware update. Stats row just shows
'⚠️ varies' with tooltip. Much less jarring than a dead yellow badge.
2026-03-23 16:43:42 +00:00
you
f7a4ad2b73 feat: detect and flag inconsistent hash sizes across adverts
Tracks all hash_size values seen per node. If a node has sent adverts
with different hash sizes, flags it as hash_size_inconsistent with a
yellow ⚠️ badge on both side pane and detail page. Tooltip mentions
likely firmware bug (pre-1.14.1). Stats row shows all sizes seen.
2026-03-23 16:39:02 +00:00
you
40c7a97590 fix: remove 'Scan with MeshCore app' text from all QR codes 2026-03-23 16:32:06 +00:00
you
3e8011472d fix: QR overlay actually transparent — JS strips white fills, 70% opacity
CSS fill-opacity selectors weren't matching the QR library's output.
Now JS directly sets white rects to transparent after SVG generation.
Overlay at 70% opacity so it doesn't fight the map for attention.
Removed 'Scan with MeshCore app' label from overlay version.
2026-03-23 16:31:18 +00:00
you
aab3e57e9f fix: QR code smaller, side pane reorganized
- QR globally reduced (140px → 100px, overlay 64px)
- Side pane: name/badges first, then map with QR overlaid in bottom-right corner
- Removed standalone QR section from side pane — saves vertical space
- Public key shown inline below map instead of separate section
- No-location nodes still get standalone centered QR
- Full detail page QR wrap narrower (max 160px)
2026-03-23 16:27:49 +00:00
you
0b3278a2a0 fix: show actual hash prefix instead of just byte count
Badge shows e.g. 'EE' or 'EEB7' instead of '1-byte hash'.
Stats row shows 'EE (1-byte)' with mono font.
2026-03-23 16:25:29 +00:00
you
7bab6bde25 Rework node detail page layout: side-by-side map+QR, compact stats table
- Map and QR code now sit side-by-side (flex: 3/1) instead of stacked
- QR section shows truncated public key below the code
- Stats section uses a compact 2-column table with alternating row stripes
- Name/badges/actions section tightened up with less vertical spacing
- Mobile (<768px): stacks map and QR vertically
- No-location nodes: QR centered at max 240px width
2026-03-23 16:24:39 +00:00
you
5f2a58a99f Node details: add hash size display, replace side pane URL button with Details link
- Side pane: replace '📋 URL' button with '🔍 Details' link to full detail page
- Side pane: add hash size badge next to role badge
- Full detail page: add hash size badge next to role badge
- Full detail page: add Hash Size row in stats section
- Handle null hash_size gracefully
2026-03-23 16:18:30 +00:00
you
1cb3baf4ab fix: replace all hardcoded colors with CSS variables
- Move --status-green/yellow/red from home.css to style.css :root (light+dark)
- Replace hardcoded status colors in style.css (.tl-snr, .health-dot, .byop-err,
  .badge-hash-*, .fav-star.on, .spark-fill) with CSS variable references
- Replace hardcoded colors in live.css (VCR mode, stat pills, fdc-link, playhead)
- Replace --primary/--bg-secondary/--text-primary/--text-secondary dead vars with
  canonical --accent/--input-bg/--text/--text-muted in style.css, map.js, live.js,
  traces.js, packets.js
- Fix nodes.js legend colors to use ROLE_COLORS globals instead of hardcoded hex
- Replace hardcoded hex in home.js (SNR), perf.js (indicators), map.js (accuracy
  circles) with CSS variable references via getComputedStyle or var()
- Add --detail-bg to customizer (THEME_CSS_MAP, DEFAULTS, ADVANCED_KEYS, labels)
- Move font/mono out of ADVANCED_KEYS into separate Fonts section in customizer
- Remove debug console.log lines from customize.js
- Bump cache busters in index.html
2026-03-23 03:29:38 +00:00
you
6e0151b7e1 Shared HopDisplay module for consistent conflict tooltips
New hop-display.js: shared renderHop() and renderPath() with
full conflict info — candidate count, regional/global flags,
distance, filter method. Tooltip shows all candidates with
details on hover.

packets.js: uses HopDisplay.renderHop() (was inline)
nodes.js: path rendering uses HopDisplay when available
style.css: .hop-current for highlighting the viewed node in paths

Consistent conflict display across packets + node detail pages.
2026-03-22 23:12:11 +00:00
you
bd43936e8b Show observer IATA regions in packet, node, and live detail views
- packets.js: obsName() now shows IATA code next to observer name, e.g. 'EW-SFC-DR01 (SFO)'
- packets.js: hop conflicts in field table show distance (e.g. '37km')
- nodes.js: both full and sidebar detail views show 'Regions: SJC, OAK, SFO' badges and per-observer IATA
- live.js: node detail panel shows regions in 'Heard By' heading and per-observer IATA
- server.js: /api/nodes/:pubkey/health now returns iata field for each observer
- Bump cache busters
2026-03-22 22:21:01 +00:00
you
b236b41568 feat: add regional filters to all tabs
Fixes Kpa-clawbot/meshcore-analyzer#111
2026-03-21 05:41:02 +00:00
you
27f4af3f3b fix: validate ADVERT data to prevent corrupted node entries
Fixes Kpa-clawbot/meshcore-analyzer#112
2026-03-21 05:34:57 +00:00
you
cfdb7e85d0 fix: add paths section to mobile full-screen node view (loadFullNode) 2026-03-21 03:47:32 +00:00
you
ac44f7fc2a feat: paths through node section on repeater detail page 2026-03-21 02:22:59 +00:00
you
15e80e56f1 fix: packet links use hash instead of observation ID
After dedup migration, transmission IDs != old packet IDs.
Hash-based links (#/packets/HASH) are stable across the migration.
Affected: node detail, channel messages, live page packet cards.
2026-03-20 23:40:30 +00:00
you
a882aae681 M5: Frontend updates for dedup — observation_count badges, totalTransmissions
- packets.js: Show observation_count badge (👁 N) on grouped rows
- nodes.js: Use totalTransmissions (fallback totalPackets), show observation badges on recent packets
- home.js: Use totalTransmissions for network stats
- node-analytics.js: Use totalTransmissions for throughput display
- analytics.js: Use totalTransmissions for overview stats and node rankings
- live.js: Use totalTransmissions in node detail, show observation badges in feed and recent packets
- style.css: Add .badge-obs style for observation count badges
- index.html: Bump cache busters on all changed JS/CSS files

All changes have backward compat fallbacks to totalPackets.
2026-03-20 21:31:10 +00:00
you
4f7b02a91c fix: centralize hardcoded values — roles, thresholds, colors, tiles, limits — closes #104
- New public/roles.js shared module: ROLE_COLORS, ROLE_LABELS, ROLE_STYLE,
  ROLE_EMOJI, ROLE_SORT, HEALTH_THRESHOLDS, TILE_DARK/LIGHT, SNR_THRESHOLDS,
  DIST_THRESHOLDS, MAX_HOP_DIST, LIMITS — all configurable via /api/config/roles
- Removed duplicate ROLE_COLORS from map.js, nodes.js, live.js, analytics.js
- Removed duplicate health thresholds from nodes.js, home.js, observer-detail.js
- Deduplicated CartoDB tile URLs (3 copies → 1 in roles.js)
- Removed hardcoded region names from map.js and packets.js
- channels.js uses ROLE_EMOJI/ROLE_LABELS instead of hardcoded emoji chains
- server.js reads healthThresholds from config.json with defaults
- Unknown roles get gray circle fallback instead of crashing
2026-03-20 17:36:41 +00:00
you
de658bfb0d perf: configurable cache TTLs via config.json — server + client fetch from /api/config/cache
All cache TTLs now read from config.json cacheTTL section (seconds).
Client fetches config on load via GET /api/config/cache.
config.example.json updated with defaults.
Edit config.json, restart server — no code changes needed to tweak TTLs.
2026-03-20 03:23:58 +00:00
you
720d019a28 perf: align cache TTLs with real data rates — analytics 30min-1hr, nodes 5min, chat 10-15s, stats 10s, server debounce 30s 2026-03-20 03:20:33 +00:00
you
e98e04553a feat: add frontend API response caching with TTL, in-flight dedup, and WebSocket invalidation
- Replace api() with caching version supporting TTL and request deduplication
- Add appropriate TTLs to all api() call sites across all frontend JS files:
  - /stats: 5s TTL (was called 962 times in 3 min)
  - /nodes/:pubkey: 15s, /health: 30s, /observers: 30s
  - /channels: 15s, messages: 10s
  - /analytics/*: 60s, /bulk-health: 60s, /network-status: 60s
  - /nodes?*: 10s
- Skip caching for real-time endpoints (/packets, /resolve-hops, /perf)
- Invalidate /stats, /nodes, /channels caches on WebSocket messages
- Deduplicate in-flight requests (same path returns same promise)
- Add cache hit rate to window.apiPerf() console debugging
- Update all cache busters in index.html
2026-03-20 02:03:25 +00:00
you
fda8d73588 UX: move analytics/copy URL buttons to top of node detail; live feed close/resize more visible; VCR bar labeled 2026-03-19 23:12:30 +00:00
you
f2b0145da0 fix: claimed nodes always fetched even if not in current page; auto-sync claimed→favorites 2026-03-19 23:07:49 +00:00
you
f947af5b01 feat: claimed nodes get visual distinction — blue tint, left accent border, ★ badge 2026-03-19 23:04:41 +00:00
you
4060ddd326 fix: claimed (My Mesh) nodes sort to top, then favorites, then rest 2026-03-19 22:36:33 +00:00
you
963778632e fix: favorited (claimed) nodes always sort to top of nodes list 2026-03-19 22:34:50 +00:00
you
21b1cbc332 Add per-node analytics page with charts, stats, and heatmap
- New route: #/nodes/:pubkey/analytics with Chart.js v4 visualizations
- Activity timeline (bar), SNR trend (line), packet type breakdown (doughnut)
- Observer coverage (horizontal bar), hop distribution (bar)
- Uptime heatmap (7x24 CSS grid, GitHub-style)
- Peer interactions table with links to node details
- Stat cards: availability, signal grade, packets/day, relay %, silence
- Time range selector: 24h / 7d / 30d / All
- Server: GET /api/nodes/:pubkey/analytics with full aggregation in SQLite
- Analytics button added to both sidebar and full-screen node views
2026-03-19 22:31:09 +00:00
you
1ecc95db5a fix: merge Recent Adverts + Recent Activity into single Recent Packets section 2026-03-19 22:21:54 +00:00
you
d41477d1d8 feat: richer node detail — status badge, avg SNR/hops, observer breakdown table, totalPackets 2026-03-19 22:17:00 +00:00
you
58531e5da7 fix: add QR code to full-screen node detail view, bump cache buster 2026-03-19 22:11:04 +00:00
you
84b817745f fix: restore proper advert-entry markup, bump cache buster 2026-03-19 22:08:43 +00:00
you
d4c131ec1e debug: Recent Adverts sidebar — plain HTML, no CSS classes, hardcoded colors, to find rendering issue 2026-03-19 22:07:03 +00:00
you
3e38d88bed fix: Recent Adverts shows packet type + observer + explicit text color, handles missing timestamp 2026-03-19 21:57:25 +00:00
you
4431769b00 fix: role-aware status thresholds — repeaters/rooms 24h/72h, companions/sensors 1h/24h 2026-03-19 21:54:02 +00:00
you
f8b05f15b9 fix: always show QR code in node detail, add Recent Adverts section to sidebar detail 2026-03-19 21:53:22 +00:00
you
fe34fc81a7 fix: remove dead Regions column from nodes table (closes #26) 2026-03-19 21:48:32 +00:00