Files
meshcore-analyzer/public/audio.js
you c35d10ace7 Audio Lab: click any note row to play it individually
Each note in the sequence table has a ▶ button and the whole row
is clickable. Plays a single oscillator with the correct envelope,
filter, and frequency for that note. Highlights the corresponding
hex byte, table row, and byte bar while it plays.

Also added MeshAudio.getContext() accessor for audio lab to create
individual notes without duplicating AudioContext.
2026-03-22 19:41:00 +00:00

215 lines
6.3 KiB
JavaScript

// Mesh Audio Engine — public/audio.js
// Core audio infrastructure + swappable voice modules
// Each voice module is a separate file (audio-v1.js, audio-v2.js, etc.)
(function () {
'use strict';
// === Engine State ===
let audioEnabled = false;
let audioCtx = null;
let masterGain = null;
let bpm = 120;
let activeVoices = 0;
const MAX_VOICES = 12;
let currentVoice = null;
let _pendingVolume = 0.3; // active voice module
// === Shared Helpers (available to voice modules) ===
function buildScale(intervals, rootMidi) {
const notes = [];
for (let oct = 0; oct < 3; oct++) {
for (const interval of intervals) {
notes.push(rootMidi + oct * 12 + interval);
}
}
return notes;
}
function midiToFreq(midi) {
return 440 * Math.pow(2, (midi - 69) / 12);
}
function mapRange(value, inMin, inMax, outMin, outMax) {
return outMin + ((value - inMin) / (inMax - inMin)) * (outMax - outMin);
}
function quantizeToScale(byteVal, scale) {
const idx = Math.floor((byteVal / 256) * scale.length);
return scale[Math.min(idx, scale.length - 1)];
}
function tempoMultiplier() {
return 120 / bpm;
}
function parsePacketBytes(pkt) {
const rawHex = pkt.raw || pkt.raw_hex || (pkt.packet && pkt.packet.raw_hex) || '';
if (!rawHex || rawHex.length < 6) return null;
const allBytes = [];
for (let i = 0; i < rawHex.length; i += 2) {
const b = parseInt(rawHex.slice(i, i + 2), 16);
if (!isNaN(b)) allBytes.push(b);
}
if (allBytes.length < 3) return null;
const decoded = pkt.decoded || {};
const header = decoded.header || {};
const payload = decoded.payload || {};
const hops = decoded.path?.hops || [];
return {
allBytes,
headerBytes: allBytes.slice(0, 3),
payloadBytes: allBytes.slice(3),
typeName: header.payloadTypeName || 'UNKNOWN',
hopCount: Math.max(1, hops.length),
obsCount: pkt.observation_count || (pkt.packet && pkt.packet.observation_count) || 1,
payload,
hops,
};
}
// === Engine: Init ===
function initAudio() {
if (audioCtx) {
if (audioCtx.state === 'suspended') audioCtx.resume();
return;
}
audioCtx = new (window.AudioContext || window.webkitAudioContext)();
masterGain = audioCtx.createGain();
masterGain.gain.value = _pendingVolume;
masterGain.connect(audioCtx.destination);
}
// === Engine: Sonify ===
function sonifyPacket(pkt) {
if (!audioEnabled || !currentVoice) return;
if (!audioCtx) initAudio();
if (!audioCtx) return;
if (audioCtx.state === 'suspended') {
// Show unlock overlay if not already showing
_showUnlockOverlay();
return; // don't schedule notes on suspended context
}
if (activeVoices >= MAX_VOICES) return;
const parsed = parsePacketBytes(pkt);
if (!parsed || parsed.payloadBytes.length === 0) return;
activeVoices++;
try {
const duration = currentVoice.play(audioCtx, masterGain, parsed, {
bpm, tempoMultiplier: tempoMultiplier(),
});
// Release voice slot after estimated duration
const releaseMs = (duration || 3) * 1000 + 500;
setTimeout(() => { activeVoices = Math.max(0, activeVoices - 1); }, releaseMs);
} catch (e) {
activeVoices = Math.max(0, activeVoices - 1);
console.error('[audio] voice error:', e);
}
}
// === Voice Registration ===
function registerVoice(name, voiceModule) {
// voiceModule must have: { name, play(audioCtx, masterGain, parsed, opts) → durationSec }
if (!window._meshAudioVoices) window._meshAudioVoices = {};
window._meshAudioVoices[name] = voiceModule;
// Auto-select first registered voice if none active
if (!currentVoice) currentVoice = voiceModule;
}
function setVoice(name) {
if (window._meshAudioVoices && window._meshAudioVoices[name]) {
currentVoice = window._meshAudioVoices[name];
localStorage.setItem('live-audio-voice', name);
return true;
}
return false;
}
function getVoiceName() {
return currentVoice ? currentVoice.name : null;
}
function getVoiceNames() {
return Object.keys(window._meshAudioVoices || {});
}
// === Public API ===
function setEnabled(on) {
audioEnabled = on;
if (on) initAudio();
localStorage.setItem('live-audio-enabled', on);
}
function isEnabled() { return audioEnabled; }
function setBPM(val) {
bpm = Math.max(40, Math.min(300, val));
localStorage.setItem('live-audio-bpm', bpm);
}
function getBPM() { return bpm; }
function setVolume(val) {
if (masterGain) masterGain.gain.value = Math.max(0, Math.min(1, val));
localStorage.setItem('live-audio-volume', val);
}
function getVolume() { return masterGain ? masterGain.gain.value : 0.3; }
function restore() {
const saved = localStorage.getItem('live-audio-enabled');
if (saved === 'true') audioEnabled = true;
const savedBpm = localStorage.getItem('live-audio-bpm');
if (savedBpm) bpm = parseInt(savedBpm, 10) || 120;
const savedVol = localStorage.getItem('live-audio-volume');
if (savedVol) _pendingVolume = parseFloat(savedVol) || 0.3;
const savedVoice = localStorage.getItem('live-audio-voice');
if (savedVoice) setVoice(savedVoice);
// If audio was enabled, create context eagerly. If browser suspends it,
// the unlock overlay will appear when the first packet arrives.
if (audioEnabled) {
initAudio();
}
}
let _overlayShown = false;
function _showUnlockOverlay() {
if (_overlayShown) return;
_overlayShown = true;
const overlay = document.createElement('div');
overlay.className = 'audio-unlock-overlay';
overlay.innerHTML = '<div class="audio-unlock-prompt">🔊 Tap to enable audio</div>';
overlay.addEventListener('click', () => {
if (audioCtx) audioCtx.resume();
overlay.remove();
}, { once: true });
document.body.appendChild(overlay);
}
// Export engine + helpers for voice modules
window.MeshAudio = {
sonifyPacket,
setEnabled, isEnabled,
setBPM, getBPM,
setVolume, getVolume,
registerVoice, setVoice, getVoiceName, getVoiceNames,
restore,
getContext() { return audioCtx; },
// Helpers for voice modules
helpers: { buildScale, midiToFreq, mapRange, quantizeToScale },
};
})();