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Changelog

[2.5.0] "Digital Rain" — 2026-03-22

Matrix Mode — Full Cyberpunk Map Theme

Toggle Matrix on the live map to transform the entire visualization:

  • Green phosphor CRT aesthetic — map tiles are desaturated and re-tinted through a sepia → hue-rotate(70°) → saturate filter chain, giving roads, coastlines, and terrain a faint green wireframe look against a dark background
  • CRT scanline overlay — subtle horizontal lines with a gentle flicker animation across the entire map
  • Node markers dim to dark green (#008a22 at 50% opacity) so they don't compete with packet animations
  • Forces dark mode while active (saves and restores your previous theme on toggle off)
  • Disables heat map automatically (incompatible visual combo)
  • All UI panels themed — feed panel, VCR controls, node detail all go green-on-black with monospace font
  • New markers created during Matrix mode (e.g. VCR timeline scrub) are automatically tinted

Matrix Hex Flight — Packet Bytes on the Wire

When Matrix mode is enabled, packet animations between nodes show the actual hex bytes from the raw packet data flowing along the path:

  • Real packet data — bytes come from the packet's raw_hex field, not random/generated
  • White leading byte with triple-layer green neon glow (text-shadow: 0 0 8px, 0 0 16px, 0 0 24px)
  • Trailing bytes fade from bright to dim green, shrinking in size with distance from the head
  • Scrolls through all bytes in the packet as it travels each hop
  • 60fps animation via requestAnimationFrame with time-based interpolation (1.1s per hop)
  • 300ms fade-out after reaching the destination node
  • Replaces the standard contrail animation; toggle off to restore normal mode

Matrix Rain — Falling Packet Columns

A separate Rain toggle adds a canvas-rendered overlay of falling hex byte columns, Matrix-style:

  • Each incoming packet spawns a column of its actual raw hex bytes falling from the top of the screen
  • Fall distance proportional to hop count — 4+ hops reach the bottom of the screen; a 1-hop packet barely drops. Matches the real mesh network: more hops = more propagation = longer rain trail
  • Fall duration scales with distance — 5 seconds for a full-screen drop, proportional for shorter
  • Multiple observations = more rain — each observation of a packet spawns its own column, staggered 150ms apart. A packet seen by 8 observers creates 8 simultaneous falling columns with ±1 hop variation for visual variety
  • Leading byte is bright white with green glow; trailing bytes progressively fade to green
  • Entire column fades out in the last 30% of its lifetime
  • Canvas-rendered at 60fps — no DOM overhead, handles hundreds of simultaneous drops
  • Works independently or with Matrix mode — combine both for the full effect
  • Replay support — the ▶ Replay button on packet detail pages now includes raw hex data so replayed packets produce rain

🐛 Bug Fixes

  • Fixed null element errors in Matrix hex flightgetElement() returns null when DivIcon hasn't been rendered to DOM yet during fast VCR replay
  • Fixed animation null-guard cascadepulseNode, animatePath, and drawAnimatedLine now bail early if map layers are null (stale setInterval callbacks after page navigation)
  • Fixed WS broadcast with null packet — deduplicated observations caused fullPacket to be null in WebSocket broadcasts
  • Fixed pause button crash — was killing WS handler registration
  • Fixed multi-select menu close handler — null-guard for missing elements

Technical Notes

  • Matrix hex flight uses Leaflet L.divIcon markers for each character — the smoothness ceiling is Leaflet's DOM repositioning speed. CSS transitions were tested but caused stutter due to conflicts with Leaflet's internal transform updates.
  • Matrix Rain uses a raw <canvas> overlay at z-index 9998 for zero-DOM-overhead rendering. Each drop is a simple {x, maxY, duration, bytes, startTime} struct rendered in a single requestAnimationFrame loop.
  • Map tile tinting applies CSS filters to .leaflet-tile-pane and green overlays via ::before/::after pseudo-elements on the map container (same element as .leaflet-container, so selectors use .matrix-theme.leaflet-container not descendant .matrix-theme .leaflet-container).

[2.4.1] — 2026-03-22

Hotfix release for regressions introduced in v2.4.0.

Fixed

  • Packet ingestion broken: insert() returned undefined after legacy table removal, causing all MQTT packets to fail silently
  • Live packet updates not working: pause button addEventListener on null element crashed init(), preventing WS handler registration
  • Pause button not toggling: event delegation was on app variable not in IIFE scope; moved to document
  • WS broadcast had null packet data when observation was deduped (2nd+ observer of same packet)
  • Multi-select filter menu close handler crashed on null observerFilterWrap/typeFilterWrap elements
  • Live map animation cleanup crashed with null animLayer/pathsLayer after navigating away (setInterval kept firing)

[2.4.0] — 2026-03-22

UI polish, client-side filtering, time window selector, DB cleanup, and bug fixes.

Added

  • Observation-level deeplinks (#/packets/HASH?obs=OBSERVER_ID)
  • Observation detail pane (click any child row for its specific data)
  • Observation sort: Observer / Path ↑↓ / Time ↑↓ with persistent preference
  • Ungrouped mode flattens all observations into individual rows
  • Sort help tooltip (ⓘ) explaining each mode
  • Distance/Range analytics tab with haversine calculations
  • View on Map buttons for distance leaderboard entries
  • Realistic packet propagation mode on live map
  • Packet propagation time in detail pane
  • Replay sends all observations with realistic animation
  • Paths-through section on node detail (desktop + mobile)
  • Regional filters on all tabs (shared RegionFilter component)
  • Favorites filter on live map (packet-level, not node markers)
  • Configurable map defaults via config.json
  • Hash prefix labels on map with spiral deconfliction + callout lines
  • Channel rainbow table (pre-computed keys for common names)
  • Zero-API live channel updates via WebSocket
  • Channel message dedup by packet hash
  • Channel name tags (blue pill) in packet detail column
  • Shareable channel URLs (#/channels/HASH)
  • API key required for POST endpoints
  • HTTPS support (lincomatic PR #105)
  • Graceful shutdown (lincomatic PR #109)
  • Filter bar: logical grouping, consistent 34px height, help tooltips
  • Multi-select Observer and Type filters (checkbox dropdowns, OR logic)
  • Hex Paths toggle: show raw hex hash prefixes vs resolved node names
  • Time window selector (15min/30min/1h/3h/6h/12h/24h/All) replaces fixed packet count limit
  • Pause/resume button (⏸/▶) for live WebSocket updates with buffered packet count
  • localStorage persistence for all filter/view preferences

Changed

  • Channel keys: plain String(channelHash), hashChannels for auto-derived SHA256
  • Node region filtering uses ADVERT-based index (accurate local presence vs mesh-wide routing)
  • Header row reflects first sorted observation's data
  • Max hop distance filter: 1000km → 300km (LoRa record ~250km)
  • Route view labels use deconflicted divIcons
  • Channels page hides encrypted messages, shows only decrypted
  • Dark mode: active filter buttons retain accent styling
  • Region dropdown: IATA - Friendly Name format, proper sizing
  • Observer/Type filters are pure client-side (no API calls on filter change)
  • Packet loading: time-window based (since) instead of fixed count limit
  • Header row shows matching observer when observer filter is active

Removed

  • Legacy packets and paths database tables (auto-migrated on startup)
  • Redundant server-side type/observer filtering (client filters in-memory)

Fixed

  • Header row showed longest path instead of first observer's path
  • Observer/path mismatch when earlier observation arrives later
  • Auto-seeding fake data on empty DB (now requires --seed flag)
  • Channel "10h ago" bug (used stale first_seen instead of current time)
  • Stale UI: wrong ID type for packet lookup after insert
  • ADVERT timestamp validation rejecting valid nodes
  • Channels page API spam on every WS update
  • Duplicate observations in expanded view
  • Analytics RF 500 error (stack overflow with 193K observations)
  • Region filter SQL using non-existent column
  • Channel hash: decimal→hex, keyed by decrypted name
  • Corrupted repeater entries (ADVERT validation at ingestion)
  • Hash_size: uses newest ADVERT, precomputed at startup
  • Tab backgrounding: skip animations, resume cleanly
  • Feed panel position (obscured by VCR bar)
  • Hop disambiguation anchored from sender origin
  • Packet hash case normalization for deeplinks
  • Critical: packet ingestion broken after legacy table removal (insert() returned undefined)
  • Sort help tooltip rendering (CSS pseudo-elements don't support newlines)

Performance

  • /api/analytics/distance: 3s → 630ms
  • /api/analytics/topology: 289ms → 193ms
  • /api/observers: 3s → 130ms
  • /api/nodes: 50ms → 2ms (precomputed hash_size)
  • Event loop max: 3.2s → 903ms (startup only)
  • Pre-warm yields event loop via setImmediate
  • Client-side hop resolution
  • SQLite manual PASSIVE checkpointing
  • Single API call for packet expand (was 3)

[2.3.0] - 2026-03-20

Added

  • Packet Deduplication: Normalized storage with transmissions and observations tables — packets seen by multiple observers are stored once with linked observation records
  • Observation count badges: Packets page shows 👁 badge indicating how many observers saw each transmission
  • ?expand=observations: API query param to include full observation details on packet responses
  • totalTransmissions / totalObservations: Health and analytics APIs return both deduped and raw counts
  • Migration script: scripts/migrate-dedup.js for converting existing packet data to normalized schema
  • Live map deeplinks: Node detail panel links to full node detail, observer detail, and filtered packets
  • CI validation: setup-node added to deploy workflow for JS syntax checking

Changed

  • In-memory packet store restructured around transmissions (primary) with observation indexes
  • Packets API returns unique transmissions by default (was returning inflated observation rows)
  • Home page shows "Transmissions" instead of "Packets" for network stats
  • Analytics overview uses transmission counts for throughput metrics
  • Node health stats include totalTransmissions alongside legacy totalPackets
  • WebSocket broadcasts include observation_count

Fixed

  • Packet expand showing only the collapsed row instead of individual observations
  • Live page "Heard By" showing "undefined pkts" (wrong field name)
  • Recent packets deeplink using query param instead of route path
  • Migration script handling concurrent dual-write during live deployment

Performance

  • 8.19× dedup ratio on production (117K observations → 14K transmissions)
  • RAM usage reduced proportionally — store loads transmissions, not inflated observations