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Nodes
The Nodes page lists every node your mesh has seen — repeaters, companions, rooms, and sensors.
[Screenshot: nodes list with status indicators]
What you see
Each row shows:
- Name — the node's advertised name (or public key if unnamed)
- Role — Repeater, Companion, Room, or Sensor
- Status — color-coded health indicator
- Last seen — when the node was last heard
- Advert count — how many advertisements this node has sent
Status indicators
| Indicator | Meaning |
|---|---|
| 🟢 Active | Heard recently (within threshold for its role) |
| 🟡 Degraded | Not heard for a while but not yet silent |
| 🔴 Silent | Not heard for an extended period |
Thresholds differ by role. Infrastructure nodes (repeaters, rooms) have longer grace periods than companions. See Configuration for healthThresholds.
Filtering
Role tabs
Click All, Repeaters, Rooms, Companions, or Sensors to filter by role.
Search
Type in the search box to filter by name or public key. The filter applies instantly.
Status filter
Filter to show only active, degraded, or silent nodes.
Last heard filter
Filter nodes by how recently they were heard (e.g., last hour, last 24h).
Sorting
Click any column header to sort. Click again to reverse the order. Your sort preference is saved across sessions.
Node detail
Click a node row to open the detail pane on the right. It shows:
- Full public key
- Role and status explanation
- Location (if known)
- Recent packets involving this node
- Neighbor nodes
- Signal statistics
Click the node name in the detail pane to open the full node page with complete history, analytics, and health data.
Favorites
Nodes you've claimed on the Home page appear as favorites. You can also star nodes directly from the Nodes page.
Tips
- Use the search box for quick lookups — it matches partial names and keys
- Sort by "Last seen" descending to find the most active nodes
- The status explanation tells you exactly why a node is marked degraded or silent