Recoveries passed in silence. When the banner poll saw the radio come back, the offline or zombie banner simply vanished; clearing the flag by hand replaced the banner's markup with "Offline flag cleared … Refresh to confirm", so a refresh was the only confirmation. Worse, that replacement was permanent: if the radio dropped again on the same page, the banner came back showing the stale success message (and its Since time was gone). The zombie banner had the same bug.
The banner poll now notices when the bot starts running again, the radio answers again, reconnects, or comes back online. It shows one notice for the most basic of these, e.g. "Radio back online at 2:23 PM · offline for 42 min, since 1:41 PM". The notice dismisses itself after 20 seconds or on close. The server keeps no start time for a dropped radio link, so for that case the page notes when it first saw the link down. The clear and restart buttons no longer touch their banner: they wait with a spinner, poll again sooner, and reset once the flag clears, so the banner is intact if the radio drops again.
Real-time records both kinds of event on the tape as small dividers in time order:
- A recovery gets the same line with a green dot.
- A dropped socket gets a line when it reconnects. The reconnect replays the newest 50 rows; if the oldest of them reaches back past the drop, the line says "Link lost 2:28–2:31 PM · nothing missed" (and drops under 15 seconds aren't mentioned). Otherwise the line says which span isn't shown, with an amber dot, and the 10-minute spark draws that span as unknown instead of quiet.
Clear tape removes the dividers, and at most 20 are kept.
The dashboard's health strip and Real-time's receiver strip both said all was well whenever the viewer itself answered. On a database the bot had never run against, the strip showed a green "Online · radio ok" beside "bot down?", and Real-time a green "Listening": /api/health reported "healthy" with no bot at all, and "radio ok" only meant the zombie flag was unset.
/api/banner-status, which every page already polls every 10 seconds, now also says whether the bot is running and whether its radio is connected. The stored start time survives the bot stopping, so "running" comes from the system_health heartbeat the bot rewrites every 30 seconds: older than two minutes, or missing, and the bot isn't there. radio_connected is only reported while it is, since it's the bot's last word on the link. The poll also runs once on load instead of waiting 10 seconds.
base.html turns that into one verdict for both pages: Bot starting, Bot not running (with when it was last seen), Radio not responding, Radio disconnected, Radio can't transmit, or Listening. The lamp colors follow DESIGN.md: red for not working, amber for degraded (sends failing while receiving may still work), green only when the radio is listening. Real-time says "Checking the bot…" until the first answer instead of assuming. Uptime shows a dash while the bot isn't running, in place of "bot down?".
The change chips compared the last two complete days even when one of them had recorded nothing, so a day the bot was down showed as a 100% collapse on every tile. When either day has no packets, adverts or messages, the chips stay neutral and the note under the tiles names the day: "No change shown: nothing was recorded on Oct 23." A fresh install, where both days are empty, gets the neutral chips without the note.
The navbar's connection text changed silently, so a screen-reader user wasn't told when the viewer lost or regained its link to the bot. It becomes a status region after the first update, which keeps the routine connect on every page load quiet and announces later changes; it's only rewritten when the text actually changes.
The Logs stream scrolls but couldn't take focus, so keyboard users couldn't scroll it. It is now a focusable region named "Bot log stream". It is deliberately not a live region: announcing every log line would drown everything else.
Font Awesome draws its glyphs as CSS content, and none of the viewer's 235 icons (plus the ones pages build in JS) were hidden from assistive tech, so private-use glyphs ended up in the accessible names of headings and buttons: the dashboard's Mesh heading was " MESH". Font Awesome's JS normally marks icons aria-hidden; the viewer loads only its CSS.
A small script at the top of base.html does the same: every i.fas/far/fab/fa gets aria-hidden="true" unless it has an aria-label, in which case it gets role="img" so the label is valid. A MutationObserver covers icons that pages add later, and a label added after the fact un-hides an icon the script had hidden. That also fixes Radio's slot-limit info icon, whose aria-label was prohibited on an <i> with no role.
Tag chips draw their readout color on a 14% tint of itself, and on that tint several fell short of 4.5:1: orange 4.2:1 on the dashboard in light, blue 4.47:1 on dark cards and 3.76:1 across Greeter's dark table (207 chips). The readout colors move a step darker in light and lighter in dark so each holds 4.5:1 on its own tint over paper, paper-sunk, night-raised and night-sunk; violet in light already did.
Multibyte's "MB Relay" and "Direct MB" filters used Bootstrap's outline info and success, whose text is the fill tone (1.95:1 and 3.03:1). They now resolve through --text-info and --text-success like the other outline buttons.
axe-core finds no contrast failures on any page in either theme.
Screen readers navigate by landmark, but only /config had a <main>; everywhere else the page content sat outside any landmark, and keyboard users tabbed through about 20 navbar links before reaching it. base.html now wraps the content block in <main id="main-content">, labels the navbar "Main", and opens every page with a "Skip to content" link that appears on focus and moves focus into the main region. The login card is the login page's main.
/config had its own <main>, which would have nested inside the new one, so its panel column is a plain div. Its sidebar group names (Core, Database, Admin Tools) were h6 headings ahead of the page's h5 sections, which broke the heading order and left three unlabeled navigation landmarks; they are now paragraphs that label their nav.
Bootstrap 5.1.3, Font Awesome 6.0.0, Socket.IO 4.7.2 and Chart.js 4.4.0 are now served from static/vendor/ at the versions the CDNs served, so every page works on a LAN with no internet. Only map tiles still need it. The Content-Security-Policy drops jsDelivr and cdnjs.
Every vendored package, the map stack and login fonts included, is pinned in scripts/web-vendor/package.json and its lockfile. sync.mjs copies the listed files into static/, strips the source-map comment, empties each directory it owns first, and regenerates the version table in static/vendor/README.md; it reproduces the previously vendored files byte for byte. Font Awesome ships only its woff2 fonts, which every supported browser takes before the .ttf.
Dependabot watches that directory: security fixes as advisories land, grouped minor and patch releases monthly, majors one per PR. Dependabot can't regenerate the vendored files, so vendor-refresh.yml adds them to its PRs as a second commit and dispatches the tests, since a GITHUB_TOKEN push doesn't trigger them. It runs on pull_request_target, so it uses the base branch's sync.mjs, spells out its commands instead of running the PR's npm scripts, and installs with install scripts disabled. A new CI job re-runs the sync and fails if anything under static/ changes.
Tests now check that no template loads a script, stylesheet or font from another host, that every vendored file a template names exists, and that the CSP allows no CDN host. In Chrome, 12 pages load with no external request, failed load or console error.
- base.html adds shared readout colors (blue, teal, violet, orange), a row-action component (per-action color with a light outline, as on Contacts) and tinted tag chips
- Radio and Feeds stat tiles read in their own colors; Feeds' Active Errors turns red only when there are errors
- Greeter's 311 solid red "Mark Ungreeted" buttons are red-outline row actions, Manual/Rollout are tinted chips instead of lamp green and amber, and names are plain text instead of pink code
- Feeds' four solid row buttons use the row-action style
- Radio's writes are primary blue; amber stays only on the frequency/bandwidth write, which changes the channel for every node on it
- the dashboard's ranked lists (commands, users, channels, repeaters, paths) show counts as tinted chips in each list's own color with a muted rank, instead of lamp-colored pills
Contacts and Cache inserted their alerts at the top of the content, so every save, star or error pushed the whole page down, and Radio, Feeds and the connection manager each pinned their own fixed alert at the same spot, so two messages covered each other. base.html now has one toast stack (window.viewerToast) that floats over the page below the navbar, or along the bottom on a phone, keeps at most four, announces them politely (errors as alerts) and takes either a string or a node the caller filled with text. Every page routes through it.
The Contacts polish had turned the row actions into muted bare icons, which made them hard to find and to tell apart. Each action now has its own color and a light outline: a gold star (filled when starred), blue info, teal location and red delete, with icon contrast from 3.8:1 in light to 8.7:1 in dark. The new-device counts take their role colors, matching the chips and the activity chart.
Real-time was three equal panels (commands, packets, messages) that each scrolled on their own, couldn't be held still, and showed the same transmission up to three times. It's now one tape with one row per transmission: a packet, the channel message decrypted from it and a command it triggered share a row, joined by packet hash, and the bot's reply hangs under the command with how many times a repeater was heard echoing it. Those echoes fold into the reply instead of getting rows of their own, and a packet heard several times is one row with a count and every reception (SNR, RSSI, hops, path) when opened.
A receiver strip at the top says whether the bot is listening or the radio is offline or not responding (from the banner poll base.html already runs, now published as a banner-status event), when it last heard a packet, the packet rate and a 10-minute activity bar. The tape holds still while you read it: Pause (P), scrolling down, a moving mouse pointer or keyboard focus queue new rows behind an "N new" button. Rows can be kept (safe from the 300-row limit and from Clear), filtered to messages or commands, by packet type or channel, and searched (/). Replayed history sits under a "Heard before you opened this page" divider, and adverts and keyed group text are decoded in the browser and labeled as such. Each row's glyph chip carries its packet type's icon in the dashboard chart's color for that type; decoded messages get a stronger tint, and the bot's commands and replies are violet.
Server side, command rows carry trigger_packet_hash (from the message's routing info) and, once the transmission tracker matches a repeat, reply_packet_hash. Replayed rows carry stream_ts and replayed, and live rows stream_ts. Commands stored before this pair with their message only on an exact sender, channel and text match within 20 seconds.
Real-time is admin-only now: its socket already was, so anonymous visitors got three "Admin login required" badges over spinners that never filled. They're redirected to login and the nav link is hidden from them.
The byte breakdown sliced multibyte paths by hop count, so 2- and 3-byte hops spilled into the payload; it uses the path's byte count and shows the raw path-length byte. Route types 0 and 2 were swapped, and the channel key store was often built before the decoder had loaded, so it never decrypted anything. js-sha256 is vendored under static/vendor instead of loading from cdnjs.
The pre-Bootstrap-5 #007bff and #28a745 (and their rgba forms) still sat on the navbar brand, status lamps, dark form focus, the conversation rail, the Contacts focus ring, the login page's brand tokens, and Realtime's hex path and newest-row glow. They now use Signal Blue (#0d6efd) and Lamp Green (#198754), which also brings the hex path's white text from 3.1:1 to 4.5:1. The brand stays above 3:1 on the rail as large bold text. The unused .log-entry, .command-entry and .packet-entry rules in base.html are removed.
Realtime packet rows carried an 11-color stripe down the left of each rounded card, repeating what the colored type badge in the row already says. The stripes are gone, so the stream reads like the dashboard's cards.
DESIGN.md adds the 2px (hair) and 5px (meter) radii that legend swatches, focus rings and meters already use, drops the drift notes these changes resolve, and records the touch-target sizing from the adapt pass.
The radio offline and zombie banners printed the raw UTC ISO string (2026-10-15T14:42:58.701279+00:00). They now show the time in the viewer's own time zone with a relative age, such as "Oct 15, 7:42 AM · 2 days ago" (just the time when it's today), in a <time> element that keeps the exact value in datetime= and a full date in its tooltip. The 10-second banner poll reformats it, so the age stays current.
Every page loaded Chart.js (~200KB), Moment and js-sha256 from a CDN whether it used them or not. Chart.js now loads only on the dashboard, Contacts and Multibyte, and js-sha256 only on Realtime, through a page_libs block in base.html. Moment is gone: its one call wrote to a #last-update element that no page renders, and that formatting is now done natively. The remaining base scripts stay at the end of <body>, so they don't block first paint.
The Mesh page loaded Leaflet 1.9.4, MapLibre GL 5.6.0, maplibre-gl-leaflet 0.1.4 and vis-network 9.1.9 from unpkg, and the login page loaded DM Sans and Outfit from Google Fonts, so neither worked on a LAN without internet. They are now vendored under static/vendor/ and static/fonts/ with their licenses and a README recording versions and sources (source-map comments stripped, since the maps aren't vendored). With nothing left on unpkg or Google Fonts, the CSP drops those hosts; the characterization golden is regenerated for that. package-data gains a fourth directory level for Leaflet's images.
Bootstrap, Font Awesome, Socket.IO, Chart.js and js-sha256 still come from CDNs; PRODUCT.md records that as the remaining offline gap.
On a phone most controls were under 32px: Bootstrap's btn-sm, form-select-sm and 16px checkboxes are used everywhere, with 103 of 214 controls on Contacts and 61 of 127 on Plugins under 24px. A shared (pointer: coarse) block in base.html grows standard controls to 44px and small ones to 36px, checkboxes, radios and switches to 24px, and dropdown items, nav links, close buttons, summaries and Leaflet's zoom buttons to match. The dashboard's bare icon buttons and the log level toggles get the same treatment in their own stylesheets. Desktop with a mouse is unchanged. What remains under 32px is the 24px checkboxes and inline text links, both within WCAG 2.5.8.
Bigger controls squeezed some card-header titles into a column, so card headers now wrap their controls onto a second row when both don't fit.
/config was 429px wide on a 390px phone because its single-column grid used 1fr, which can't shrink below its widest child; it now uses minmax(0, 1fr). The radio offline and zombie banners took about 200px of a phone screen; below 576px they drop the secondary sentence (the reconnect warning stays), put the time on its own line and tighten their padding, for 132px. Their small text also loses an opacity that put it at 3.96:1.
Realtime message times were 9.3px (0.58rem), Realtime meta chips and phone Mesh stat labels 9.9px, Mesh, Plugins and Contacts badges about 10.5px, and the Contacts path count compounded to 10.5px as a <small> inside a badge. All now sit at the 0.7rem floor DESIGN.md sets, and the path count inherits the badge size in a lighter weight. Phone layouts still fit at 390px.
Monospace was five different stacks, three of them ending in 'Courier New'. base.html now defines --font-mono (the ui-monospace stack from DESIGN.md) and points Bootstrap's --bs-font-monospace at it, and logs, realtime, mesh, contacts, greeter, config and the legacy .log-entry all read it.
Bootstrap's text-success, text-warning, text-info and text-danger are fill tones, so used as text they failed contrast (amber on white was 1.6:1, info 2.0:1), and nothing adjusted them for dark mode. base.html now defines per-theme status text tokens that pass 4.5:1 on every surface tier, and the text utilities, text-muted, form-text, code, links and the outline buttons resolve through them. Info and warning badges carry dark text. Ink Muted moves a step darker so it holds on paper-sunk.
The dark message bubbles on Realtime were solid navy, forest green and purple, which overpowered the page and dropped the sender names to 1.7:1. They are now low-alpha tints of the signal and lamp hues over the card, like the dashboard delta chips, and the error bubble is red in both themes instead of purple in dark.
Also: the light log levels and level toggles move to tones that pass on the log well, the dark ERROR toggle uses dark text, Realtime drops its local orange text-warning and its opacity on message times, and the four copies of the dark .table td * rule no longer force body text color onto badges and buttons. DESIGN.md records the tokens and the rule that a fill hue never goes on text directly.
Icon-only buttons were named only by title, or not at all: the Realtime scroll buttons, the Mesh toolbar, contact row actions, the Plugins remove and reveal buttons, the Feeds and Radio row actions, every Bootstrap close button and the navbar toggler. Each now has an aria-label (scoped where it helps, such as "Scroll packets to newest" or "Remove Webhook 2"), with its icon hidden from assistive tech. Toggles that hold state expose it: the Mesh hot-connections button and the password reveal buttons set aria-pressed. The Plugins filter box and the dynamic key/value fields also get names, and repeating blocks name their enable switch after the block.
* feat(web_viewer): split anonymous read access from an admin session
When web_viewer_password is set, Dashboard, Contacts, and Mesh Graph are readable without logging in, along with the read-only APIs they need. Radio, Config, Logs, every mutating API, /api/channels, and the live Socket.IO streams require an admin session, since those can expose channel keys and decrypted traffic. The Realtime page still renders publicly but shows "Admin login required" instead of connecting. Anything not on the public allowlist fails closed.
Login now compares HMAC digests with hmac.compare_digest and clears the session before setting authenticated_admin. Logout clears the whole session and returns to the dashboard.
Co-authored-by: Gerard Hickey <hickey@kinetic-compute.com>
* fix(web_viewer): stop Contacts redeclaring IS_ADMIN and hide banner admin buttons
contacts.html declared its own top-level const IS_ADMIN, but base.html already declares one in an earlier script on the same page. Classic scripts share one global lexical scope, so the redeclaration threw a SyntaxError and the whole Contacts script never ran, leaving the table on its loading placeholder in every mode. Contacts now uses the global from base.html.
The zombie-recover and clear-offline banner buttons were still rendered for anonymous viewers even though their /api/admin/* endpoints now return 401. They are gated on the same auth_enabled/is_admin check as the other admin controls.
* fix(web_viewer): drop sockets on logout, block off-site login redirects, allow HEAD on public paths
Logging out cleared the HTTP session but left that login's Socket.IO connections open, and a socket keeps the session it connected with, so a /realtime tab kept streaming packets, decrypted messages, and logs after logout. Each login now gets an admin_login_id, sockets record it on connect, and logout disconnects the sockets opened under that login. Other admin logins stay connected.
The login next check passed ///host and /\host because urlparse sees no netloc in either, but browsers resolve both as another origin. Next targets are now rejected if they start with //, contain a backslash, or contain a tab or newline. This check predates the admin split.
Public pages and GET APIs only accepted literal GET, so HEAD (and OPTIONS) on them returned 401 and made uptime checks report the viewer as down. They now accept HEAD and OPTIONS too; admin paths are unchanged.
* docs(changelog): note the login redirect fix
* fix(web_viewer): pass IS_ADMIN through a body data attribute so ESLint can parse base.html
The frontend lint job failed with "Parsing error: Unexpected token {" because base.html's inline script assigned IS_ADMIN from a raw Jinja expression, which isn't valid JS until rendered. The flag now lives in data-is-admin on <body> and the script reads it from document.body.dataset. I also dropped the unused AUTH_ENABLED constant and declared IS_ADMIN as a readonly ESLint global, since contacts.html reads it from base.html.
---------
Co-authored-by: Gerard Hickey <hickey@kinetic-compute.com>
Region scopes had to be hand-edited in config.ini, and the radio's own default
region could not be set from the bot at all. Both now live on the Radio page.
Node Settings gains a Default Region Scope field beside the path hash size,
which is the firmware's own setting — NodePrefs.default_scope_name and
default_scope_key, the region the radio falls back to for any send the bot does
not scope itself. Firmware that has no such command is reported as not having
answered rather than shown as an empty field, and a stored key that is not the
stored name's hash is flagged, because the radio routes by the key and the name
beside it is only a label. A build-flag default stores the bare name while
hashing the '#' form, so the comparison normalizes first.
Clearing it does not go through the meshcore library, because none of its reset
paths can: set_default_flood_scope(None) raises on len(None), "" earns
ILLEGAL_ARG from the firmware, and "*" only works because the frame is padded by
character count rather than by the name it wrote, landing one byte short of the
length the firmware reads as "a scope follows". The firmware's own contract for
clearing is a bare CMD_SET_DEFAULT_FLOOD_SCOPE, so that is what goes out. The
same padding bug is why a device scope name must be ASCII: a multi-byte
character displaces the transport key out of its field.
A separate Region Scopes card covers the bot's side — [Channels] flood_scopes as
an explicit choice between "reply whatever the scope" and an allowlist, and
outgoing_flood_scope_override. It writes config.ini, queues a hot reload, then
polls that reload and reports what the bot did with it, including saying plainly
when nothing picked it up. Per-channel flood_scope.<channel> entries are listed
read-only, since they are the reason a channel can ignore the default.
The two settings interact in a way worth stating on the page: once the bot sends
a scoped message it restores with set_flood_scope("*"), which leaves the radio in
forced-unscoped mode, so the device default stops applying until the bot scopes
another send.
Also from building it:
- flood_scopes left in [Bot] is surfaced rather than hidden. CommandManager
still honours it when [Channels] is empty, so a page that ignored it would
show "replies to every scope" while the bot enforced an allowlist — and
saving "off" hands the allowlist straight back to [Bot], which the banner now
says instead of claiming the old key stops mattering.
- outgoing_flood_scope_override = none is read as global flood on the send path,
as it already was everywhere else. send_channel_message tested the raw value
against a fixed tuple, so the lowercase spelling became the region "#none".
- Scope normalization moved to modules/flood_scope.py so the viewer, a separate
process, can validate a typed name without importing the bot's command
machinery. CommandManager delegates to it.
- Dark mode named only .border, so a .border-start divider drew Bootstrap's
light #dee2e6 onto a dark card. All four directional utilities now match.
Closes#279.
A MeshCore client with no region configured sends every channel message as
a plain FLOOD, which every repeater on the mesh rebroadcasts. This adds two
things: free observation of how much of that the bot hears, and an opt-in
warning to the senders.
Observation classifies each channel message as scoped, global or unknown and
tallies it per channel per local day. It costs one upsert and no airtime, and
it is what lets an operator see the size of the problem before deciding to
spend airtime on it. The classification runs ahead of the flood_scopes
allowlist, because an unscoped message is exactly what that allowlist drops.
Warnings only ever fire on positive RF evidence of an unscoped FLOOD. Absence
of correlation is not proof that a sender omitted a region, so it classifies
as unknown and stays quiet. They are off by default, start in dry run, and are
fenced by min_unscoped_messages, a per-sender cooldown, a mesh-wide cooldown
and a daily cap on attempts. Dry run consumes the same budget it previews, so
the log is what going live would put on the air, not an upper bound. All three
limits read from the database, so a restart cannot release a burst.
Channel-delivered warnings go out at global scope on purpose: the recipient is
by definition outside any region the bot replies under.
New Settings -> Region Warnings page in the web viewer covers all of it. Its
dark-mode striped rows exposed a pre-existing base.html bug where Bootstrap's
light-theme text color survived on a dark row background (~1.3:1); fixed there
for every table in the app.
The bar had grown to twelve items at full expansion, over half of them
configuration surfaces. Radio, Scheduled Messages, Greeter, Feeds,
Plugins and Configuration now sit behind one gear, so the top level is
about what the mesh is doing (Dashboard, Real-time, Contacts, Mesh
Graph, Multibyte, Logs) and the gear is about how the bot is set up.
Logs stays top level: it is what you reach for while watching behaviour,
not while configuring.
Also added active-page highlighting, which the bar never had. A settings
page lights up both its dropdown entry and the gear, so the current
location is still obvious once a page is one level down.
Conditional entries keep their guards, so Greeter and Feeds appear in
the menu only when enabled.
Adds a Schedule page that lists every [Scheduled_Messages] entry with its
next run time and supports add, edit and delete. Writes go to config.ini
and queue a config reload, so schedules change without restarting the
bot, which was the actual request.
It edits the config section the bot already reads rather than
introducing a database table. reload_config() already re-runs
setup_scheduled_messages() with rollback, so there is nothing to keep in
sync and the schedule command lists exactly what the page shows.
Validation runs through the same parsers the scheduler uses, so the UI
cannot accept a schedule the bot would later reject. The builder
composes cron from plain-language options and previews the next five
runs; entries the bot cannot run are listed as "Not scheduled" with the
reason instead of being hidden, since a typo that silences a message is
what an operator most needs to see. The 15-minute floor for {cmd:...}
messages is enforced at save time too.
Also relabels the radio Disconnect button to "Stop Bot" behind a
confirmation (#240). It was never a radio-only disconnect: the main loop
runs while self.connected is true, so disconnecting exits the process.
That surprised an operator running under tmux with nothing to restart
it. disconnect_radio()'s docstring now says so as well.
Removes 26 console.log calls, including contacts.html dumping whole data
structures and sample contact records on every render. Variables and
callback parameters that existed only to feed those logs go with them
(deviceTypes, anyNewDevices, an availableEdges debug block, and a
realtime status handler whose body was nothing but a log), so no new
no-unused-vars warnings are introduced — the count drops 60 to 59.
console.warn and console.error are kept. One console.log survives in
realtime.html: the decoder key-count line is a one-time startup message
with real diagnostic value, and removing it would mean deleting two
counters and their increments inside a loop.
Also normalizes the mesh page's user-visible "Neighbours" strings to
match the project's American spelling. The option value stays
"neighbors", so evidence-mode filtering is untouched.
- Added a tracked `LICENSE` file and updated `pyproject.toml` to include license metadata.
- Enhanced `CHANGELOG.md` with recent changes and clarifications.
- Updated `config.ini.example` and related documentation to reflect clamping behavior for numeric limits in `[Feed_Manager]`.
- Improved startup validation to suggest corrections for unknown and misspelled keys.
- Refactored geocoding and HTTP request handling to run off-thread, preventing event loop stalls.
- Added thread safety to cache management in geocoding functions to avoid race conditions.
Adds device-level companion settings to /radio, headlined by the response
path hash size (mode 0-2 = 1-3 bytes per hop) wired to the existing
firmware config endpoints. New sections: Identity & Adverts (name, advert
lat/lon, location policy, zero-hop/flood advert buttons), Mesh Behavior
(extra ACKs, telemetry permissions), and write-only Advanced Tuning
(RX delay base, airtime factor, sent x1000 per the wire format).
Backend: GET /api/radio/params now returns the full SELF_INFO node fields;
POST accepts the new fields with validation; new POST /api/radio/advert;
scheduler ops handle the writes (other-params group as one read-modify-write
frame so partial updates never clobber device state).
Config-managed settings are not writable from the panel: new-contact mode
is owned by [Bot] auto_manage_contacts and shown read-only; the node name
is locked while bot_name + auto_update_device_name manage it. loop.detect
is removed from the firmware endpoints entirely - it is repeater/room-server
CLI config, and companion custom vars map to sensor settings.
Also: dark-mode styling for disabled form fields (base.html), TASK-01 guard
test updated for the deliberate reintroduction, 23 endpoint/template tests.
- Introduced a new configuration option `multibyte_monitor_enabled` in `config.ini.example` to control the visibility of the multibyte monitor page and API endpoints.
- Implemented the `/multibyte-rollout` and `/api/multibyte-rollout` routes in the web viewer, which are accessible only when the multibyte monitor feature is enabled.
- Updated documentation in `web-viewer.md` to reflect the new feature and its configuration.
- Added tests to ensure the multibyte routes are disabled by default and accessible when enabled.
- USE-05: Add /api-explorer page listing all ~65 API endpoints in 9
categories (System, Contacts, Mesh, Channels, Feeds, Radio, Admin,
Maintenance, Config, Greeter) with method badges, descriptions, and
curl example modal. Filter bar and collapse per section. Nav item
added to base.html.
- USE-06: Three targeted error-message improvements:
1. 500 handler now returns user-friendly HTML page (error.html) for
browser requests and sanitized JSON for API/JSON requests instead
of a bare string.
2. Feed processed-items query failures promoted from logger.debug to
logger.warning so operators see them in normal log output.
3. Global JS fetch interceptor in base.html redirects to /login?next=
on any 401 response, handling session expiry mid-page.
- Fix pre-existing test bug: test_reload_endpoint_success mock return
value did not match actual code message from reload_config.
- base.html: persistent danger banner appears on every web page when
is_radio_zombie is true; shows datetime zombie was detected; includes
"Restart Bot Processing" button (POST /api/admin/zombie-recover) that
clears _radio_zombie_detected and _radio_fail_count on the live bot
object and removes the persisted DB flag; banner turns green on success
- config.html: new "Zombie Radio Alert" card with enable/disable toggle
and alert-email field; "Save" writes to bot_metadata (immediate,
survives restarts); "Save to config.ini" also persists values to
config.ini and keeps the in-memory config in sync; card shows
current config.ini values as baseline defaults
- app.py: inject_template_vars context processor now provides
radio_zombie and radio_zombie_since to all templates; added
GET/POST /api/config/zombie-alert endpoints (GET returns both
bot_metadata and config.ini values; POST supports write_to_config
flag); added POST /api/admin/zombie-recover endpoint; stored
config_path on self for write-back use
- scheduler.py: send_zombie_alert_email now prefers bot_metadata
(zombie.alert_enabled, zombie.alert_email) over config.ini so web
UI changes take effect without a restart; uses isinstance(..., str)
guard so mock/None values safely fall through to config.ini defaults
- Added a function to strip ANSI color codes from log lines for better display in SocketIO web clients, improving log readability.
- Implemented dark mode styles for dropdown menus and other UI components to enhance user experience in dark theme.
- Updated the contacts template to include a new overflow menu for additional actions, improving accessibility and usability.
- Enhanced the login page with a more visually appealing layout and improved theme handling to prevent flash of unstyled content.
- Refined log level toggles in the logs template for better user interaction and visibility of log levels.
These changes improve the overall functionality and aesthetics of the web viewer.
- Updated `pyproject.toml` to include JavaScript files for the web viewer.
- Added a new script reference in `base.html` for channel operations.
- Improved the channel creation process in `feeds.html` with enhanced UI elements and error handling.
- Refactored channel index retrieval in `radio.html` to utilize a centralized method for better maintainability.
- Implemented asynchronous channel statistics loading to improve responsiveness during channel operations.
- Updated the web viewer documentation to replace the cache data section with a new config panel overview, enhancing clarity on configuration options.
- Removed the legacy cache management route, redirecting to the new configuration panel for better user experience.
- Enhanced the configuration page to include structured settings with categorized topics and database tools, improving navigation and usability.
- Updated tests to reflect changes in cache management and ensure proper functionality of the new configuration routes.
- Expanded package data in `pyproject.toml` to include additional static files for the web viewer.
- Removed testing dependencies from `requirements.txt`, noting that they are now included in pyproject extras.
- Updated the base HTML template to reference the manifest from the Flask static folder.
- Modified the build script to exclude `.cursor` files and updated documentation URLs to the correct repository.
- Changed the installation command in the build script to use `requirements.txt` instead of the previous method.
Auth (BUG-001):
- Optional password via web_viewer_password in [Web_Viewer]; /login and
/logout; Flask session guard on all routes and SocketIO handlers
Contact management and export:
- Star contacts of any type; purge-preview + purge inactive contacts
- GET /api/export/contacts and /api/export/paths: CSV/JSON with time-range
Config tab and maintenance:
- /config page: SMTP, log rotation, DB backup settings in bot_metadata
- Nightly email digest (uptime, contacts, DB size, log errors); SMTP
timeout=30s; pre-rotation log attachment hook
- GET /api/maintenance/status: Maintenance Status card
DB backup, restore, and purge:
- POST /api/maintenance/backup_now; GET /api/maintenance/list_backups;
POST /api/maintenance/restore (SQLite magic-byte validation)
- POST /api/maintenance/purge: remove rows older than threshold
- Scheduled backups: daily/weekly/manual with retention pruning
- Config save validates db_backup_dir exists; 400 on missing path
Live streaming and realtime monitoring:
- Live Activity panel: colour-coded SocketIO feed with pause/clear
- capture_channel_message() feeds packet_stream; message_data event
- /realtime page: three independent stream panels; [#channel] prefix
- /logs page: subscribe_logs/log_line; log-tail thread; level colouring
- History replay: last 50/50/200 items on connect
- Werkzeug 3.1 WebSocket fix: _apply_werkzeug_websocket_fix()
- BUG-029: db_path resolved via config_base = Path(config_path).parent;
stored as self._config_base; dead _get_db_path() removed
Scroll/filter controls and connected agents:
- Scroll-to-top/bottom on Live Activity and all realtime panels
- Type-filter checkboxes (Packets/Commands/Messages) with applyFilters()
- GET /api/connected_clients: agent count clickable; Bootstrap modal
- Replaced the `abbreviate_noaa` method calls with a new `_noaa_period_display_name` method to improve the display of forecast period names, including handling federal holidays.
- Updated the `BotDataViewer` class to include the bot name in the returned configuration dictionary, ensuring consistent naming across the application.
- Made minor adjustments to HTML templates for better layout and added footer links for project visibility.
- Added a new mesh graph feature for improved path validation, allowing for enhanced routing accuracy.
- Introduced configuration options for recency decay half-life and graph-based validation settings in config.ini.example.
- Updated the PathCommand class to utilize graph-based selection methods, combining graph and geographic scores for better repeater selection.
- Implemented new methods in MessageHandler to update the mesh graph with advertisement paths and trace packet data.
- Created a new database table for mesh connections to support graph-based path validation.
- Enhanced web viewer integration to display mesh graph updates in real-time, improving user interaction and monitoring capabilities.
- Updated `send_dm` and `send_channel_message` methods to include an optional `command_id` for tracking message repeats.
- Integrated transmission tracking to record and manage repeat messages, improving message handling and response accuracy.
- Enhanced `capture_command` method in `BotIntegration` to store repeat information for better analysis in the web viewer.
- Added favicon support and improved web viewer templates to display repeat information effectively.
- Implemented JavaScript updates in the web viewer to handle command updates and display repeat counts dynamically.
- Updated `config.ini.example` to include a new option for additional hashtag channels to decode in the packet stream.
- Modified `BotDataViewer` to retrieve and display additional decode-only channels from the configuration.
- Improved packet handling in `message_handler.py` to capture full packet data for web viewer integration.
- Enhanced the web viewer's JavaScript to support detailed packet analysis and display, including color-coded hex breakdowns and improved user interface elements.
- Added new styles and scripts to the web viewer templates for better visual representation of packet data and improved user experience.