mirror of
https://github.com/agessaman/meshcore-bot.git
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5aa84c4ffb
- Added new utility functions `espn_dates_for_local_day` and `filter_events_local_day` to handle local timezone date calculations and event filtering. - Updated `ESPNClient` to support optional date parameters in `fetch_scoreboard_with_calendar` and `fetch_match_states` methods, allowing for more precise data retrieval. - Modified `WorldCupCommand` and `WorldCupLiveService` to utilize the new date range functionality, ensuring accurate event reporting based on local time. - Implemented unit tests to verify the correct behavior of date handling and event filtering in various scenarios.
370 lines
17 KiB
Python
370 lines
17 KiB
Python
#!/usr/bin/env python3
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"""
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World Cup live-score service for the MeshCore Bot.
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Polls the active FIFA World Cup scoreboard and posts proactive updates to a channel as
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matches progress: kick-off, each goal (score change), half-time, and full-time. Example:
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Group E: Côte d'Ivoire 0, Ecuador 0 (half-time)
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Only runs while a tournament is in progress (auto-detected from the ESPN calendar via
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WorldCupData); otherwise it idles. Per-match state is persisted in bot metadata so a
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restart does not replay events. On first sight of a match, its state is seeded silently
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so matches already underway at startup are not back-announced.
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"""
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import asyncio
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import contextlib
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import json
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from typing import Any, Optional
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from ..clients.espn_client import ESPNClient
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from ..clients.worldcup_data import WorldCupData
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from ..clients.worldcup_fastcast import WorldCupFastcastClient
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from ..utils import espn_dates_for_local_day, filter_events_local_day, get_config_timezone
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from .base_service import BaseServicePlugin
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LIVE_STATUSES = {"STATUS_IN_PROGRESS", "STATUS_FIRST_HALF", "STATUS_SECOND_HALF", "STATUS_END_PERIOD"}
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FINAL_STATUSES = {"STATUS_FINAL", "STATUS_FULL_TIME", "STATUS_FINAL_PEN"}
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HT_STATUS = "STATUS_HALFTIME"
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SCHEDULED_STATUS = "STATUS_SCHEDULED"
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PLAYING_STATUSES = LIVE_STATUSES | {HT_STATUS}
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# Match-stoppage statuses and how to word them.
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STOPPAGE_WORDS = {
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"STATUS_POSTPONED": "postponed",
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"STATUS_SUSPENDED": "suspended",
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"STATUS_ABANDONED": "abandoned",
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"STATUS_CANCELED": "cancelled",
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"STATUS_CANCELLED": "cancelled",
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}
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METADATA_KEY = "worldcup_live_state"
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class WorldCupLiveService(BaseServicePlugin):
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"""Polls the World Cup scoreboard and posts live score updates to a channel."""
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config_section = "Worldcup_Service"
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description = "Live FIFA World Cup score updates posted to a channel"
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name = "worldcup"
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def __init__(self, bot: Any) -> None:
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super().__init__(bot)
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section = self.config_section
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self.channel = bot.config.get(section, "channel", fallback="general")
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# Cadence while a tournament is active but no match is in progress (waiting for
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# the next kick-off). Milliseconds.
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poll_ms = bot.config.getint(section, "poll_interval", fallback=60000)
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self.poll_interval_seconds = poll_ms / 1000.0
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# Faster cadence used while at least one match is live, for timelier goal/HT/FT
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# updates. Milliseconds. ESPN's scoreboard is edge-cached ~15-20s, so polling
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# faster than that yields no fresher data.
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live_ms = bot.config.getint(section, "live_poll_interval", fallback=20000)
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self.live_poll_interval_seconds = live_ms / 1000.0
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# Cadence when no tournament is in progress (off-season). Seconds.
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self.idle_interval_seconds = bot.config.getint(section, "idle_interval", fallback=1800)
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timeout = bot.config.getint(section, "api_timeout", fallback=10)
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def _flag(key: str, default: bool) -> bool:
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return bot.config.getboolean(section, key, fallback=default)
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self.announce_kickoff = _flag("announce_kickoff", True)
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self.announce_goals = _flag("announce_goals", True)
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self.announce_disallowed = _flag("announce_disallowed", True)
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self.announce_red_cards = _flag("announce_red_cards", True)
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self.announce_yellow_cards = _flag("announce_yellow_cards", False)
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self.announce_stoppage = _flag("announce_stoppage", True)
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self.announce_halftime = _flag("announce_halftime", True)
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self.announce_fulltime = _flag("announce_fulltime", True)
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self.silence_mesh_output = _flag("silence_mesh_output", False)
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# Experimental ESPN fastcast WebSocket push (off by default). When on, pushes wake
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# the loop for near-real-time ticks; REST polling continues as the heartbeat/source
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# of truth. fastcast_topic overrides the (reverse-engineered) default topic.
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self.use_fastcast = _flag("use_fastcast", False)
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self.fastcast_topic = bot.config.get(section, "fastcast_topic", fallback="").strip()
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self.espn_client = ESPNClient(logger=self.logger, timeout=timeout)
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self.wc_data = WorldCupData(self.espn_client, logger=self.logger)
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self._running = False
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self._poll_task: Optional[asyncio.Task] = None
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self._fastcast: Optional[WorldCupFastcastClient] = None
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self._fastcast_task: Optional[asyncio.Task] = None
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self._wake = asyncio.Event()
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self._state: dict[str, dict] = self._load_state()
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self.logger.info(
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"World Cup live service initialized: channel=%s, poll=%.0fs, triggers=%s",
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self.channel,
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self.poll_interval_seconds,
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",".join(
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t for t, on in (
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("kickoff", self.announce_kickoff), ("goals", self.announce_goals),
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("ht", self.announce_halftime), ("ft", self.announce_fulltime),
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) if on
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),
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)
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async def start(self) -> None:
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if not self.enabled:
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self.logger.info("World Cup live service is disabled, not starting")
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return
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self._running = True
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self._poll_task = asyncio.create_task(self._poll_loop())
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if self.use_fastcast:
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self._start_fastcast()
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self.logger.info("World Cup live service started (fastcast=%s)", self.use_fastcast)
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async def stop(self) -> None:
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self._running = False
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if self._fastcast:
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self._fastcast.stop()
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for task in (self._fastcast_task, self._poll_task):
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if task:
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task.cancel()
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with contextlib.suppress(asyncio.CancelledError):
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await task
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self._fastcast_task = None
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self._poll_task = None
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self.logger.info("World Cup live service stopped")
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def _start_fastcast(self) -> None:
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topic = self.fastcast_topic or "gp-soccer-fifa.world"
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self._fastcast = WorldCupFastcastClient(topic, self._on_push, logger=self.logger)
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self._fastcast_task = asyncio.create_task(self._fastcast.run())
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self.logger.info("Fastcast enabled (topic=%s)", topic)
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def _on_push(self) -> None:
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"""Fastcast change signal: wake the poll loop to tick immediately."""
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self._wake.set()
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# --------------------------------------------------------------- state I/O
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def _load_state(self) -> dict[str, dict]:
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if not getattr(self.bot, "db_manager", None):
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return {}
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raw = self.bot.db_manager.get_metadata(METADATA_KEY)
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if not raw:
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return {}
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try:
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data = json.loads(raw)
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return data if isinstance(data, dict) else {}
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except (ValueError, TypeError):
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return {}
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def _save_state(self) -> None:
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if getattr(self.bot, "db_manager", None):
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try:
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self.bot.db_manager.set_metadata(METADATA_KEY, json.dumps(self._state))
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except Exception as e:
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self.logger.error("Failed to persist World Cup live state: %s", e)
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# ------------------------------------------------------------- poll + tick
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async def _poll_loop(self) -> None:
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while self._running:
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try:
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delay = await self._tick()
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except asyncio.CancelledError:
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break
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except Exception as e:
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self.logger.error("Error in World Cup live poll loop: %s", e)
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delay = 60.0
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try:
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if self.use_fastcast:
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# Wake early on a fastcast push; otherwise tick on the heartbeat delay.
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with contextlib.suppress(asyncio.TimeoutError):
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await asyncio.wait_for(self._wake.wait(), timeout=delay)
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self._wake.clear()
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else:
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await asyncio.sleep(delay)
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except asyncio.CancelledError:
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break
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async def _tick(self) -> float:
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"""Run one poll cycle; return how many seconds to sleep before the next."""
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active = await self.wc_data.get_active_tournament()
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if not active:
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return self.idle_interval_seconds
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league = active["league"]
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in_group = active.get("in_group_stage", False)
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stage_label = active.get("stage_label", "")
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local_tz, _ = get_config_timezone(self.bot.config, self.logger)
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start_date, end_date, local_start_ts, local_end_ts = espn_dates_for_local_day(local_tz)
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matches = await self.espn_client.fetch_match_states(
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"soccer", league,
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cache_bust=self.use_fastcast,
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start_date=start_date,
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end_date=end_date,
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)
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matches = filter_events_local_day(matches, local_start_ts, local_end_ts)
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if not matches:
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return self.poll_interval_seconds
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groups = await self.wc_data.get_team_groups(league) if in_group else {}
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messages: list[str] = []
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changed = False
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for m in matches:
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eid = m["id"]
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# "g" is the count of goals that are both scored AND have a named scoring play —
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# min(scoring plays, score total). This ignores transient states where a play is
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# listed before the score updates (or a goal pending VAR), which otherwise cause a
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# phantom "0-0 (17' Scorer)" announcement.
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committed = min(len(m.get("goals") or []), m["home_score"] + m["away_score"])
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prev = self._state.get(eid)
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cur = {"h": m["home_score"], "a": m["away_score"], "s": m["status"], "g": committed,
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# red/yellow card counts so far in the match
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"rc": len(m.get("cards") or []),
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"yc": len(m.get("yellows") or []),
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# carry the last announced goal forward so a later VAR reversal can name it
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"lg": prev.get("lg") if prev else None}
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if prev is None:
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# First sight: seed silently so in-progress matches aren't back-announced.
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self._state[eid] = cur
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changed = True
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continue
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msg = self._detect(prev, cur, m, in_group, groups, stage_label)
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if msg:
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messages.append(msg)
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if self.announce_red_cards:
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rc = self._detect_card(prev, cur, m, in_group, groups, stage_label,
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count_key="rc", list_key="cards", word="red card")
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if rc:
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messages.append(rc)
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if self.announce_yellow_cards:
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yc = self._detect_card(prev, cur, m, in_group, groups, stage_label,
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count_key="yc", list_key="yellows", word="yellow card")
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if yc:
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messages.append(yc)
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if cur != prev:
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self._state[eid] = cur
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changed = True
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for text in messages:
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await self._post(text)
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if changed:
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self._save_state()
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# Poll faster while any match is live so goals/HT/FT land promptly; otherwise use
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# the normal cadence (which still catches the next kick-off within poll_interval).
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any_live = any(m["status"] in PLAYING_STATUSES for m in matches)
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return self.live_poll_interval_seconds if any_live else self.poll_interval_seconds
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# ----------------------------------------------------------- detection/fmt
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def _detect(self, prev: dict, cur: dict, m: dict, in_group: bool, groups: dict, stage_label: str) -> Optional[str]:
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"""Return a message for the most significant transition this poll, or None."""
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ps, cs = prev["s"], cur["s"]
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label = self._label(m, in_group, groups, stage_label)
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if self.announce_kickoff and ps == SCHEDULED_STATUS and cs in PLAYING_STATUSES:
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return f"{label}: {m['home_name']} vs {m['away_name']} (kick-off)"
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if self.announce_stoppage and cs in STOPPAGE_WORDS and ps not in STOPPAGE_WORDS:
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return self._score_line(label, m, cur, STOPPAGE_WORDS[cs])
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if self.announce_fulltime and cs in FINAL_STATUSES and ps not in FINAL_STATUSES:
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return self._score_line(label, m, cur, "full-time")
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if self.announce_halftime and cs == HT_STATUS and ps != HT_STATUS:
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return self._score_line(label, m, cur, "half-time")
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# A goal is announced only when it is backed by BOTH the score and a named scoring
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# play: cur["g"] = min(scoring plays, score total). Announcing the slice
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# goals[prev_g:cur_g] guarantees the scorer is known and the score reflects it,
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# which avoids phantom announcements when a play is listed before the score updates
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# or while a goal is under VAR review. A *decrease* in that committed count means a
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# previously-announced goal was rescinded (VAR) — a separate notification path.
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if self.announce_goals and cs in PLAYING_STATUSES:
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goals = m.get("goals") or []
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# prev_g is absent for state saved before this feature; fall back to the prior
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# score total as the baseline so old goals are not replayed.
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prev_g = prev.get("g")
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if prev_g is None:
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prev_g = prev["h"] + prev["a"]
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if cur["g"] > prev_g:
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new_goals = goals[prev_g:cur["g"]]
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cur["lg"] = self._fmt_goal(new_goals[-1]) # remember in case it's later overturned
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return self._score_line(label, m, cur, "; ".join(self._fmt_goal(g) for g in new_goals))
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# Disallowed goal: the score itself went down. A falling score only happens via a
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# VAR reversal/correction, and keying off the score (not the play count) avoids a
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# false positive when a match simply has no scoring-play details.
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if self.announce_disallowed and (cur["h"] + cur["a"]) < (prev["h"] + prev["a"]):
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ruled_out = prev.get("lg")
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detail = f"{ruled_out} ruled out (VAR)" if ruled_out else "goal ruled out (VAR)"
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cur["lg"] = None
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return f"{label}: {m['home_name']} {cur['h']}, {m['away_name']} {cur['a']} — {detail}"
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return None
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@staticmethod
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def _fmt_goal(goal: dict) -> str:
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"""Format one scoring play, e.g. \"64' Mohammad Mohebbi\", \"7' Elijah Just, pen\",
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or \"30' Cody Gakpo, header\"."""
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clock = (goal.get("clock") or "").strip()
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name = (goal.get("scorer") or "").strip()
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base = f"{clock} {name}".strip() if name else (clock or "goal")
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if goal.get("own_goal"):
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base += ", OG"
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elif goal.get("penalty"):
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base += ", pen"
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elif goal.get("kind"):
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base += f", {goal['kind']}"
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return base
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def _score_line(self, label: str, m: dict, cur: dict, tag: Optional[str]) -> str:
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line = f"{label}: {m['home_name']} {cur['h']}, {m['away_name']} {cur['a']}"
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if tag == "full-time" and m.get("status") == "STATUS_FINAL_PEN" and m.get("home_pen") is not None:
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return f"{line} (full-time, pens {m['home_pen']}-{m['away_pen']})"
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if tag:
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line += f" ({tag})"
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return line
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def _detect_card(self, prev: dict, cur: dict, m: dict, in_group: bool, groups: dict, stage_label: str,
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*, count_key: str, list_key: str, word: str) -> Optional[str]:
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"""Announce newly-shown card(s) of one kind (red or yellow). Runs alongside _detect
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(a card can occur in the same poll as a goal), keyed off the card count growing.
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The caller gates on the relevant announce_* flag."""
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if cur["s"] not in PLAYING_STATUSES:
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return None
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prev_c = prev.get(count_key)
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if prev_c is None:
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# State saved before this feature: re-baseline so existing cards aren't replayed.
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prev_c = cur[count_key]
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if cur[count_key] <= prev_c:
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return None
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new_cards = (m.get(list_key) or [])[prev_c:cur[count_key]]
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label = self._label(m, in_group, groups, stage_label)
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details = "; ".join(self._fmt_card(c, m, word) for c in new_cards)
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return f"{label}: {m['home_name']} {cur['h']}, {m['away_name']} {cur['a']} — {details}"
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@staticmethod
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def _fmt_card(card: dict, m: dict, word: str) -> str:
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"""Format a card, e.g. \"red card: Tarik Muharemovic (Switzerland, 80')\"."""
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player = (card.get("player") or "").strip() or "a player"
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clock = (card.get("clock") or "").strip()
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team = m["home_name"] if card.get("team_id") == m.get("home_id") else m["away_name"]
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inside = ", ".join(p for p in (team, clock) if p)
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return f"{word}: {player} ({inside})" if inside else f"{word}: {player}"
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@staticmethod
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def _label(m: dict, in_group: bool, groups: dict, stage_label: str) -> str:
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if in_group:
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group = groups.get(m["home_id"]) or groups.get(m["away_id"])
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if group:
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return group
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return stage_label or "World Cup"
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async def _post(self, text: str) -> None:
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try:
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if not self.silence_mesh_output:
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await self.bot.command_manager.send_channel_message(
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self.channel, text, scope=self.get_mesh_flood_scope()
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)
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if self.has_external_notification_targets():
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await self.send_external_notifications(text)
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self.logger.info("World Cup live update: %s", text)
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except Exception as e:
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self.logger.error("Error posting World Cup live update: %s", e)
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