fix(ui): mutex the conversation-list deferred queues

Greptile P1 on the list-perf commit: the deferred-queue pair
(requester task -> main-loop flush) was unsynchronized. Producers
push from the LVGL task (click handlers, refresh() during navigation)
while flush_*() swaps the queues on the main loop without the LVGL
lock, so concurrent push/swap is a data race.

A single FreeRTOS mutex (QueueGuard, fail-closed) now guards all
four shared queues: _pending_mark_reads, _pending_drops,
_pending_name_writes, and the _index_commit_pending flag. Critical
sections are bounded vector operations only — no store I/O, no LVGL
lock, so acquisition cannot deadlock and the LVGL task is never
stalled on LittleFS. Lock order is LVGL-lock -> queue-mutex only;
queue sections never take the LVGL lock.

The mutex is created before the screen's LVGL_LOCK section and
deleted after it in the destructor.
This commit is contained in:
Torlando
2026-09-04 02:32:57 +00:00
parent 403035f115
commit 67c1083f22
2 changed files with 137 additions and 19 deletions
+128 -19
View File
@@ -35,6 +35,10 @@ ConversationListScreen::ConversationListScreen(lv_obj_t* parent)
_label_battery_icon(nullptr), _label_battery_pct(nullptr),
_lora_interface(nullptr), _ble_interface(nullptr), _gps(nullptr),
_message_store(nullptr) {
// Queue mutex guards the deferred queues shared between the LVGL
// task (producers) and the main loop (flush_* consumers) — create
// before any task can touch them.
_queue_mutex = xSemaphoreCreateMutex();
LVGL_LOCK();
// Create screen object
@@ -66,8 +70,37 @@ ConversationListScreen::~ConversationListScreen() {
if (_screen) {
lv_obj_del(_screen);
}
// No task outlives the screen: safe to delete outside the lock.
if (_queue_mutex) {
vSemaphoreDelete(_queue_mutex);
_queue_mutex = nullptr;
}
}
namespace {
// RAII guard for _queue_mutex. The guarded sections are bounded vector
// operations (no store I/O, no LVGL lock), so a missed acquisition is a
// logic error — treat it like an assert by failing closed.
class QueueGuard {
public:
explicit QueueGuard(SemaphoreHandle_t m) : _m(m) {
if (_m) {
xSemaphoreTake(_m, portMAX_DELAY);
}
}
~QueueGuard() {
if (_m) {
xSemaphoreGive(_m);
}
}
QueueGuard(const QueueGuard&) = delete;
QueueGuard& operator=(const QueueGuard&) = delete;
private:
SemaphoreHandle_t _m;
};
} // namespace
void ConversationListScreen::create_header() {
_header = lv_obj_create(_screen);
lv_obj_set_size(_header, LV_PCT(100), 36);
@@ -311,6 +344,9 @@ void ConversationListScreen::refresh() {
if (need_metadata && last_meta.valid && !queued_drops) {
_message_store->set_last_message_preview(peer_hash,
last_meta.content.substr(0, 47));
// refresh() runs on the LVGL task; the main-loop drain reads
// the flag — set under _queue_mutex (brief, no I/O inside).
QueueGuard guard(_queue_mutex);
_index_commit_pending = true;
}
@@ -336,6 +372,9 @@ void ConversationListScreen::refresh() {
// (held by UIManager::update()). UIManager::update() flushes
// these before it takes the lock so the I/O never stalls the
// render task. (Same rationale as on_message_received.)
// Appended from the LVGL task; the main-loop drain swaps
// the queue — take _queue_mutex (brief, no I/O inside).
QueueGuard guard(_queue_mutex);
_pending_name_writes.emplace_back(
peer_hash, std::string(display_name.c_str()));
}
@@ -435,14 +474,23 @@ void ConversationListScreen::flush_pending_name_writes() {
// Called from UIManager::update() BEFORE it takes the LVGL lock.
// set_display_name() hits microStore/LittleFS; running it inside refresh()
// (under the lock) serially stalls the LVGL render task on a cold-boot
// announce burst. Same fix as UIManager::on_message_received.
if (!_message_store || _pending_name_writes.empty()) {
// announce burst. Same fix as UIManager::on_message_received. Swap the
// queue under _queue_mutex (refresh() appends from the LVGL task), then
// do the I/O outside it.
std::vector<std::pair<Bytes, std::string>> batch;
{
QueueGuard guard(_queue_mutex);
if (_pending_name_writes.empty()) {
return;
}
batch.swap(_pending_name_writes);
}
if (!_message_store) {
return;
}
for (const auto& w : _pending_name_writes) {
for (const auto& w : batch) {
_message_store->set_display_name(w.first, w.second);
}
_pending_name_writes.clear();
}
void ConversationListScreen::create_conversation_item(const ConversationItem& item) {
@@ -523,24 +571,37 @@ void ConversationListScreen::request_mark_read(const Bytes& peer_hash) {
// Defers the actual store mutation. mark_conversation_read() commits
// the index to LittleFS, so it runs from UIManager::update() BEFORE
// the LVGL lock (same pattern as flush_pending_name_writes) — not
// from this LVGL event callback.
for (const auto& h : _pending_mark_reads) {
if (h == peer_hash) return;
// from this LVGL event callback. The queue itself is shared with the
// main-loop drain, so take _queue_mutex (brief, no I/O inside).
{
QueueGuard guard(_queue_mutex);
for (const auto& h : _pending_mark_reads) {
if (h == peer_hash) return;
}
_pending_mark_reads.push_back(peer_hash);
}
_pending_mark_reads.push_back(peer_hash);
}
void ConversationListScreen::flush_pending_mark_reads() {
// Called from UIManager::update() BEFORE it takes the LVGL lock.
// mark_conversation_read() hits microStore/LittleFS; the LVGL event
// that requested the mark-read only set the flag.
if (!_message_store || _pending_mark_reads.empty()) {
// that requested the mark-read only set the flag. Swap the queue
// under _queue_mutex, then do the I/O outside it (a new request
// arriving during the I/O waits its one drain tick).
std::vector<Bytes> batch;
{
QueueGuard guard(_queue_mutex);
if (_pending_mark_reads.empty()) {
return;
}
batch.swap(_pending_mark_reads);
}
if (!_message_store) {
return;
}
for (const auto& h : _pending_mark_reads) {
for (const auto& h : batch) {
_message_store->mark_conversation_read(h);
}
_pending_mark_reads.clear();
}
void ConversationListScreen::request_drop_message(const Bytes& message_hash) {
@@ -549,7 +610,9 @@ void ConversationListScreen::request_drop_message(const Bytes& message_hash) {
// last_message_hash update) runs from flush_pending_drops() OUTSIDE
// the LVGL lock. A bounded number of unreadable messages can be
// queued per refresh (one per conversation, walking the tail), so the
// queue cannot grow without bound.
// queue cannot grow without bound. Shared with the main-loop drain,
// so take _queue_mutex (brief, no I/O inside).
QueueGuard guard(_queue_mutex);
for (const auto& h : _pending_drops) {
if (h == message_hash) return;
}
@@ -561,17 +624,55 @@ void ConversationListScreen::flush_pending_drops() {
// Drop the queued unreadable messages so the conversation index
// converges (deletion updates last_message_hash to the new tail); the
// next list refresh then previews the newest readable message. A
// delete that fails (store not ready) is left for a later drain.
if (!_message_store || _pending_drops.empty()) {
// delete that fails (store not ready) is requeued for a later drain,
// deduped against any request that arrived during the I/O.
std::vector<Bytes> batch;
{
QueueGuard guard(_queue_mutex);
if (_pending_drops.empty()) {
return;
}
batch.swap(_pending_drops);
}
if (!_message_store) {
// Store not ready: hand the batch back (merged, deduped) so
// nothing is lost while the store comes up.
QueueGuard guard(_queue_mutex);
for (const auto& h : batch) {
bool present = false;
for (const auto& q : _pending_drops) {
if (q == h) {
present = true;
break;
}
}
if (!present) {
_pending_drops.push_back(h);
}
}
return;
}
std::vector<Bytes> remaining;
for (const auto& h : _pending_drops) {
for (const auto& h : batch) {
if (!_message_store->delete_message(h)) {
remaining.push_back(h);
}
}
_pending_drops.swap(remaining);
if (!remaining.empty()) {
QueueGuard guard(_queue_mutex);
for (const auto& h : remaining) {
bool present = false;
for (const auto& q : _pending_drops) {
if (q == h) {
present = true;
break;
}
}
if (!present) {
_pending_drops.push_back(h);
}
}
}
}
void ConversationListScreen::flush_pending_index_commit() {
@@ -585,11 +686,19 @@ void ConversationListScreen::flush_pending_index_commit() {
// writes made by save_message() since the last store-originated
// commit — one-shot by design; the flag clears even if the commit
// fails and a later fallback re-arms it.
if (!_message_store || !_index_commit_pending) {
// refresh() (LVGL task) sets it; the main-loop drain consumes it —
// test-and-clear under _queue_mutex (a lost set would skip the
// one-shot index commit and cost every boot the full fallback pass).
bool pending;
{
QueueGuard guard(_queue_mutex);
pending = _index_commit_pending;
_index_commit_pending = false;
}
if (!_message_store || !pending) {
return;
}
_message_store->commit_index();
_index_commit_pending = false;
}
void ConversationListScreen::clear_unread_badge(lv_obj_t* container) {
@@ -276,6 +276,15 @@ private:
// delete). flush_pending_index_commit() persists the repop once so
// the next boot serves previews straight from the index.
bool _index_commit_pending = false;
// Guards _pending_name_writes / _pending_mark_reads / _pending_drops
// / _index_commit_pending: producers run under the LVGL lock (LVGL
// task: click handlers, refresh() during navigation) while the
// flush_*() consumers run on the main loop WITHOUT the LVGL lock
// (their store I/O must not run under it). Critical sections hold
// no LVGL lock, no store I/O, and never block — a brief vector
// swap/push — so portMAX_DELAY acquisition cannot deadlock or stall
// a task.
SemaphoreHandle_t _queue_mutex = nullptr;
ConversationSelectedCallback _conversation_selected_callback;
ComposeCallback _compose_callback;